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Completed rewindman VS Steampowered (Ref: Wolfe with Flora as Sub-Tutor! :D)

Discussion in 'ASB' started by TheWolfe, Jun 30, 2011.

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  1. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Sorry to keep you waiting you guys, but the match is now ready!

    Heaven or Hell...

    ~The deafening cries of the capacity crowd intoxicate the ASB stadium, reverberating their excitement throughout the structure. Deep in the center lies the standard clay arena which has seen the rise of many great champions, fierce combat, and intense collateral damage in its many years of use. Extending over 100 yards long and spread over 50 yards wide, the field is marked with the Pokeball insignia and lines dividing the two sides in white chalk. With the crowd's energy coming to a crescendo, two eager combatants step forward each three Pokemon firmly in their grasp. Which of the three will be called forth and what kind of action will this audience experience today?~

    RULES
    Battle Type: 2v2 Doubles
    DQ Time: 1 Day (24 hour period)
    Restrictions: No recovery moves, 5 chills, not fully evolved (NFE) Pokemon only
    Arena: Basic tournament arena
    Switch: KO
    Abilities: All
    Items: None
    Song: Thieves Like Us - Shyness

    rewindman
    Mac the Porygon (open)
    [​IMG]
    Porygon [Mac]
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Trace
    : Type: Can be Activated
    This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Download: Type: Innate
    At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher defense, and attack when facing Hypno, which has higher special defense. For ties, Attack is raised.) This boost is maintained at the end of each round.
    Analytic: (Dreamworld) Type: Can be Enabled
    If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.

    Stats:
    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 34 (-)

    EC: 3/9
    MC: 0
    DC: 0/5

    Attacks:
    Conversion
    Conversion2
    Tackle
    Sharpen
    Agility
    Psybeam
    Recover
    Magnet Rise
    Signal Beam
    Tri Attack
    Magic Coat

    Thunderbolt
    Ice Beam
    Substitute

    Saffron the Bagon (open)

    [​IMG]
    Bagon* [Saffron] (F)

    Nature: Mild (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Defense)
    Type: Dragon

    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 50

    EC: 3/9
    MC: 0
    DC: 1/5

    Abilities:

    Rock Head:
    (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Sheer Force (DW): (Innate) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Attacks:

    Rage
    Bite
    Leer
    Headbutt
    Focus Energy
    Ember

    Dragon Dance
    Dragon Pulse
    Hydro Pump

    Flamethrower
    Dragon Claw
    Rock Slide
    Substitute

    Lark the Torchic (open)
    [​IMG]
    Torchic(*) [Lark](Male)
    Nature: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
    Type: Fire
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 39(-)

    EC: 3/9
    MC: 0
    DC: 3/5

    Abilities
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Speed Boost (DW): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

    Attacks:

    Scratch
    Growl
    Focus Energy
    Ember
    Peck
    Sand Attack
    Fire Spin
    Flamethrower

    Counter
    Night Slash
    Low Kick

    Rock Slide
    Dig
    Substitute


    VS

    Steampowered
    Luminato the Chinchou (open)

    [​IMG]
    Luminato (F) Chinchou

    Type:

    Water
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Electric Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.

    Abilities:

    Illuminate (Can be Activated)
    At any point in a match this Pokemon can illuminate the area without using an action, the light is less powerful than Flash.

    Volt Absorb (Innate) This Pokemon absorbs all electrical attacks and instead of taking damage, recovering 50% of the damage an electrical attack would have done. A Pokemon that attacks itself with electricity to heal only recieves 25% of the damage that attack would do to itself. Thunder Wave has no effect on the Pokemon.

    Water Absorb (DW) (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

    EC 5/6
    MC 0
    DC 0/5

    Nature:

    Modest
    Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack

    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 67

    Attacks

    Supersonic
    Bubble
    Thunder Wave
    Flail
    Confuse Ray
    Water Gun
    Spark
    Take Down

    Shock Wave
    Brine
    Agility

    Ice Beam
    Thunderbolt
    Scald

    Cello the Servine (open)

    [​IMG]
    Cello (M) Servine

    Type:

    Grass Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:

    Overgrow (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

    Contrary (DW) (Can be Enabled) This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

    EC 6/9
    MC 3
    DC 5/5

    Nature:

    Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 83

    Attacks

    Tackle
    Leer
    Vine Whip
    Wrap
    Growth
    Leaf Tornado
    Leech Seed
    Mega Drain
    Slam

    Toxic
    Double Team
    Swagger

    Magical Leaf
    Mirror Coat
    Pursuit
    Leaf Storm

    Arina the Tepig (open)

    [​IMG]
    Arina (F) Tepig

    Type:

    Fire Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:

    Blaze (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

    Thick Fat (DW) (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    EC 0/9
    MC 0
    DC 0/5

    Nature:

    Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

    Tepig
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 39 (-) (45/1.15 = 39)

    Attacks

    Tackle
    Tail Whip
    Ember
    Odor Sleuth
    Defense Curl
    Flame Charge
    Smog
    Rollout
    Take Down

    Flamethrower
    Wild Charge
    Toxic

    Yawn
    Endeavor
    Body Slam


    rewindman sends out first.
    Steampowered sends out after and attacks first.
    rewindman attacks after.
  2. rewindman

    rewindman

    Joined:
    Apr 18, 2008
    Messages:
    822
    Let's go mac and Saffron.
    They both are now eligible to evolve with the cost of 20% of their energy. Can someone say double evolution?
    Porygon2 (open)
    [​IMG]
    Porygon2 [Mac]
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Trace
    : Type: Can be Activated
    This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Download: Type: Innate
    At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage increase on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher defense, and attack when facing Hypno, which has higher special defense. For ties, Attack is raised.) This boost is maintained at the end of each round.
    Analytic: (Dreamworld) Type: Can be Enabled
    If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.


    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 3
    Spe: 52 (-)

    EC: 4/9
    MC: 0
    DC: 0/5

    Attacks:
    Conversion
    Conversion2
    Tackle
    Sharpen
    Agility
    Psybeam
    Recover
    Magnet Rise
    Signal Beam
    Tri Attack
    Magic Coat

    Thunderbolt
    Ice Beam
    Substitute



    Shelgon (open)
    [​IMG]
    Shelgon [Saffron] (F)

    Nature: Mild (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Defense)
    Type: Dragon

    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 3 (-)
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 50

    EC: 4/9
    MC: 0
    DC: 1/5

    Abilities:

    Rock Head:
    (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Overcoat(DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

    Attacks:

    Rage
    Bite
    Leer
    Headbutt
    Focus Energy
    Ember

    Dragon Dance
    Dragon Pulse
    Hydro Pump

    Flamethrower
    Dragon Claw
    Rock Slide
    Substitute


    If you want to evolve your chinchou (or anything else) steampowered (should you choose to use it) I'm fine with it, just to make things more interesting.
  3. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    I also forgot to add there's a moat surrounding the perimeter of the arena so that Chinchou/Lanturn can swim in so that it's not flopping around. This is the original tournament arena description:

  4. Steampowered

    Steampowered

    Joined:
    Feb 26, 2011
    Messages:
    455
    Alright let's go Luminato the Chinchou and Cello the Servine!

    Alright Cello,start by activating Contrary. Next use Leaf Storm (Porygon2)- Toxic (Shelgon)- Leaf Storm (Porygon2)

    btw Chinchou is amphibious

    Luminato use Ice Beam (Shelgon)-Confuse Ray (Porygon2)- Ice Beam (Shelgon)

    also, I thought this battle was going to be over quickly but I guess not, Anyways I'm going away tomorrow (Saturday) for a week so can we postpone the battle till then?
  5. rewindman

    rewindman

    Joined:
    Apr 18, 2008
    Messages:
    822
    Mac: Start out with tracing volt absorb (note, if tracing takes up an action, then I'd rather not do it)
    Ice Beam that servine, then use Magic Coat on that confuse ray to bounce it back. Finally use Ice Beam on servine one more time.

    Saffron: Set up a Substitute (20 hp), then use Flame Thrower against Servine followed by a Dragon Claw against Servine.

    I'm fine with postponing it
  6. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Well the moat is there if you wish to use it Steampowered. And we can wait til say...Monday for you to post your actions. :]


    DUEL 1!

    rewindman
    OO
    [​IMG][​IMG]
    Porygon - Mac (-) / Bagon - Saffron (F)
    HP: 100 / 90
    EP: 100 / 100
    Status: OK! / OK!

    VS

    Steampowered
    OO
    [​IMG][​IMG]
    Chinchou - Luminato (F) / Servine - Cello (M)
    HP: 100 / 90
    EP: 100 / 100
    Status: OK! / OK!

    Arena: Standard tournament arena
    Song: Thieves Like Us - Shyness

    ORDERS!
    Porygon: Evolve into Porygon2 -> Ice Beam @Servine ~ Magic Coat ~ Ice Beam @Servine
    Bagon: Evolve into Shelgon -> Substitute (20 HP) ~ Flamethrower @Servine~ Dragon Claw @Servine
    Chinchou: Ice Beam @Bagon~ Confuse Ray @Porygon~ Ice Beam @Bagon
    Servine: Enable Contrary -> Leaf Storm @Porygon ~ Toxic @Bagon~ Leaf Storm @Porygon

    LET'S ROCK!

    My heart bleeds about it
    Bleeds about it today
    It's hard but I know
    That I'll make it
    To the kingdom one day


    The trainers and their Pokemon begin to brace for battle and - what's this? rewindman's Pokemon are evolving!

    [​IMG][​IMG]

    The virtual reality Pokemon morphs and transforms into its smaller compact successor while the energetic Saffron becomes the hardy and bulky Shelgon. With both of rewindman's Pokemon already have taken on their superior forms, could this early evolution set the match before it begins?

    Undaunted by this turn of events, Luminato fires a piercing cold beam at the rugged dragon, hitting its elemental weakness and causing her to shudder. Afterward, Luminato's teammate, the Servine Cello, releases a blistering wave of razor sharp leaves that batters the hull of the Porygon2. While most other Pokemon would be drained from this endeavor, Cello is invigorated more than ever. Recovering from this strike, Mac analyzes its opponent's strengths and weaknesses and ultimately decides to boost its physical power. It then retaliates back at the Servine by sending off a freezing beam of its own, which punishes the Grass Pokemon for great damage. Saffron plays defensive and creates a miniature Pokedoll in its likeness.

    Luminato continues the momentum with a hallucinatory beam of white light on Mac. However, the virtual reality Pokemon has a few tricks up its sleeve and creates a slick film over its body right on cue, reflecting the ray back at Luminato, causing her vision and mind to be glassy. In the same vein, Cello watches in horror as its toxic spit rolls down uselessly on the Shelgon doll while the real Saffron roasts the Servine with a stream of searing fire.

    Luminato struggles to retain her focus and footing, but ends up doing a back flip right into the ground, wasting her action. Shaking off the Flamethrower, Cello rips out a much deadlier cyclone of razor sharp leaves that beat down Mac while powering herself up even further in the process. However, Mac and Saffron team up, with Mac firing off a devastating blast of ice right on Cello while Saffron rakes the Servine with her claws. As Cello struggles back to her feet, she knows she can't play around anymore and unlocks her full potential.

    At the end of the round, the poor Servine has taken significant punishment and the Chinchou is still suffering from the nasty effects of confusion. However, things are not looking too rosy on the other end with both Pokemon feeling dizzy and lightheaded from their high powered maneuvers. Who's game will it be?

    Damage report (open)

    Porygon evolves into Porygon2: -20 energy
    Bagon evolves into Shelgon: -20 energy

    Speed order:
    Servine > Chinchou > Porygon2 > Shelgon

    Servine activates Contrary! Stat boosts/drops are reversed!
    Porygon2 activates Download! Gained +1 Attack!

    ((Base Attack Power + STAB + Critical Hit + [Rank Difference 1-5] *1.5 + [Rank Difference 0 or >5] * 1 + Ability Effects + Field Effects - Reflect/Light

    Screen - Burn Degree) * Type Effectiveness) + (Stage Boost Difference *1.5)

    Action 1
    -Porygon2 used Ice Beam on Servine
    To Hit (<=10000): 3721 (Yes)
    To Critical (<=625): 3541 (No)
    To Freeze (<=1000): 5681 (No)
    To Damage: 17.25, rounded down to 17 damage
    Energy: -7 energy

    -Shelgon used Substitute
    Energy: -18 energy
    Health: -20 HP
    Builds 20 HP Substitute

    -Chinchou used Ice Beam on Shelgon
    To Hit (<=10000): 3429 (Yes)
    To Critical (<=625): 3272 (No)
    To Freeze (<=1000): 1211 (No)
    To damage: 17.25, rounded down to 17 damage
    Energy: -7 energy

    -Servine used Leaf Storm on Porygon2
    To Hit (<=9000): 1149 (Yes)
    To Critical (<=625): 3560 (No)
    To Damage: 17 damage
    Energy: -8 energy
    Gained +2 Special Attack


    Action 2
    -Porygon2 used Magic Coat
    Energy: -10 energy

    -Shelgon used Flamethrower on Servine
    To Hit (<=10000): 3763 (Yes)
    To Critical (<=625): 1220 (No)
    To Burn (<=1000): 2214 (No)
    To Damage: 15 damage
    Energy: -7 energy
    Substitute: 20 HP

    -Chinchou used Confuse Ray on Porygon 2
    To Hit (<=10000): 4239 (Yes)
    Energy: -5 energy
    Reflected by Magic Coat
    Chinchou is now confused
    Confusion severity (9-sided die; 1-3 is intense, 4-6 is severe, 7-9 is slight): 6 (Severe; 3 actions)

    -Servine used Toxic on Shelgon
    To Hit (<=9000): 6870 (Yes)
    Energy: -7 energy
    Substitute - No effect.

    Action 3
    -Porygon2 used Ice Beam on Servine
    To Hit (<=10000): 9598 (Yes)
    To Critical (<=625): 9532 (No)
    To Freeze (<=1000): 7033 (No)
    Damage: 17.25, rounded down to 17 damage
    Energy: -7 energy

    -Shelgon used Dragon Claw on Servine
    To Hit (<=10000): 9221 (Yes)
    To Critical (<=625): 6433 (No)
    Damage: 11
    Energy: -5 energy
    Substitute: 20 HP

    -Chinchou is confused!
    Attack success (2-sided coin; 1 is success, 2 is failure): 2 (fail)
    Chinchou hurt itself in confusion: 2.50 damage, rounded up to 3
    Energy: -3 energy
    Confusion down to slight confusion (2 actions)

    -Servine used Leaf Storm on Porygon2
    To Hit (<=9000): 2754 (Yes)
    To Critical (<=625): 5638 (No)
    Damage: 21
    Energy: -8 energy
    Servine gains +2 Special Attack; loses 1 Special Attack boost (+3)

    HP Left:

    Porygon2: 62 HP
    Shelgon: 80 HP (Substitute: 20 HP)
    Chinchou: 97 HP
    Servine: 30 HP (Activates Overgrow)

    Energy Left:

    Porygon2: 56
    Shelgon: 50
    Chinchou: 85
    Servine: 77


    rewindman
    OO
    [​IMG][​IMG]
    Porygon2 - Mac (-) / Shelgon - Saffron (F)
    HP: 62 / 80
    EP: 56 / 50
    Feeling lightheaded / Feeling lightheaded
    Status: OK! / OK!
    Other: +1 Attack (Download boost) / Substitute (20 HP)

    VS

    Steampowered
    OO
    [​IMG][​IMG]
    Chinchou - Luminato (F) / Servine - Cello (M)
    HP: 97 / 30
    EP: 85 / 77
    Wobbling about / Staggering from grievous injuries
    Status: Severe Confusion (2 actions) - May injure itself when trying to act / OK!
    Other: Nothing / Contrary & Overgrow active; +3 Special Attack (drops to +2 in 2 actions)


    Arena: Standard tournament arena

    rewindman attacks first.
    Steampowered attacks after.
  7. rewindman

    rewindman

    Joined:
    Apr 18, 2008
    Messages:
    822
    Mac: Let's finish off that servine! Use Ice Beam to take it down, then Tri attack chinchou and finally Signal Beam it!

    Saffron: Finish off servine with a Flamethrower, then hit Chinchou with a Dragon Claw and then a Dragon Pulse. If Servine is still standing, finish it with an ember
  8. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Steampowered, I got your PM saying you returned. Please hurry and post your attacks as the DQ is today.
  9. Steampowered

    Steampowered

    Joined:
    Feb 26, 2011
    Messages:
    455
    Ok sorry about that Wolfe,

    Alright Cello your fairly low on health so use Double Team (3 clones) and spread out as much as possible to make it harder to be hit and pray that hax are on our side, if you survive follow up with Leaf Storm at Porygon 2 and then another Leaf Storm at Porygon 2 again. (keep Contrary active)

    Alright Luminato, if you can fight through confusion then try to help him out. Porygon 2 does more damage so try to stop his first Ice Beam by confusing him with Swagger. Follow up with Ice Beam at Shelgon and then a Scald at Porygon 2

    oh god of hax, please be on my side
  10. Steampowered

    Steampowered

    Joined:
    Feb 26, 2011
    Messages:
    455
    I posted, can we please hurry this up? I wanna get my Chinchou evolved
  11. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Sorry! My cousinlings invaded my room the last few days so I only managed to get the reffing done yesterday. Once it's approved I'm posting it up.
  12. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Here's round 2!

    DUEL 2!

    rewindman
    OO
    [​IMG][​IMG]
    Porygon2 - Mac (-) / Shelgon - Saffron (F)
    HP: 62 / 80
    EP: 56 / 50
    Feeling lightheaded / Feeling lightheaded
    Status: OK! / OK!
    Other: +1 Attack (Download boost) / Substitute (20 HP)

    VS

    Steampowered
    OO
    [​IMG][​IMG]
    Chinchou - Luminato (F) / Servine - Cello (M)
    HP: 97 / 30
    EP: 85 / 77
    Wobbling about / Staggering from grievous injuries
    Status: Severe Confusion (2 actions) - May injure itself when trying to act / OK!
    Other: Nothing / Contrary & Overgrow active; +3 Special Attack (drops to +2 in 2 actions)

    Arena: Standard tournament arena
    Song: Thieves Like Us - Shyness

    ORDERS!
    Porygon2: Ice Beam @Servine ~ Tri Attack @Chinchou ~ Signal Beam @Chinchou
    Shelgon: Flamethrower @Servine ~ Dragon Claw @Chinchou ~ Dragon Pulse @Chinchou
    Subs: - ~ Ember @Servine ~ Ember @Servine
    Chinchou: Swagger @Porygon2 ~ Ice Beam @Shelgon ~ Scald @Porygon2
    Servine: Double Team ~ Leaf Storm @Porygon2 ~ Leaf Storm @Porygon2

    LET'S ROCK!

    I was a fool yeah
    Never thinking
    Of the choices
    I made
    Ohhh


    Now in a pinch, Cello takes a risky gamble and summons forth three identical images of its likeness spreading forth from his sides, creating a total of four Servines! Chinchou struggles to aid her teammate but unfortunately ends up falling flat on her face. Now faced with a tough decision, both Mac and Saffron fire off their elemental beams of ice and fire towards the Cello images - only to completely miss their target, leaving behind one fake image and the real Cello.

    Now ready for what may be her last breath, Cello draws forth her reserve energies to release a devastating Leaf Storm on the Porygon2. The merciless maelstrom scores a direct hit on its face, wrecking the virtual Pokemon for critical damage! As Luminato's head is still spinning, she finally pulls through and manages to fire back with an Ice Beam piercing Saffron's Pokedoll. Shocked at the frightening power the Servine holds, and not willing to gamble with one more fake image in tow, Mac unloads a triad of elemental force on the Chinchou. Upset with Servine's survivability at this point, Saffron fires a stray fireball which only ends up hitting the last image, leaving behind the real Cello.

    With the Devil's luck in tow, Cello thanks her lucky PokeGods and releases one more Leaf Storm at the Porygon2 while Luminato follows up with a searing Scald. Both blows beat down Mac to incapacitation, making it unable to battle. As Mac slowly shuts down, Saffron shifts from confidence to hopelessness as she's now left to fight two more Pokemon by herself. Not willing to show it in the least, she fires back with another Ember hitting Cello for solid albeit underwhelming damage. With the tables turned in a blink of an eye, can Cello and Luminato capitalize? Or will Saffron withstand their double onslaught?

    Damage report (open)

    Speed order:
    Servine > Chinchou > Porygon2 > Shelgon

    ((Base Attack Power + STAB + Critical Hit + [Rank Difference 1-5] *1.5 + [Rank Difference 0 or >5] * 1 + Ability Effects + Field Effects - Reflect/Light Screen - Burn Degree) * Type Effectiveness) + (Stage Boost Difference *1.5)

    Action 1
    -Servine used Double Team! (3 images)
    Energy: -12 energy
    3 Double Team images

    -Chinchou is confused!
    Attack success (2-sided coin; 1 is success, 2 is failure): 2 (fail)
    Chinchou hurt itself in confusion: 2.50 damage, rounded up to 3
    Energy: -3 energy
    Confusion down to slight confusion (1 action)

    -Porygon2 used Ice Beam on Servine!
    Attack success (4-sided die; 1 is success, 2-4 is failure): 3 (fail)
    Servine's Double Team: 2 images remaining
    Energy: -11 energy

    -Shelgon used Flamethrower on Servine!
    Attack success (3-sided die; 1 is success, 2-3 is failure): 2 (fail)
    Servine's Double Team: 1 image remaining
    Energy: -7 energy

    Action 2
    -Servine used Leaf Storm on Porygon2!
    To Hit (<=9000): 5330 (Yes)
    To Critical (<=625): 582 (Yes)
    To Damage: 27
    Energy: -8 energy
    Gain 2 Special Attack, lose 1 Special Attack (Up to +4), 1 Double Team image

    -Chinchou is confused!
    Attack success (2-sided coin; 1 is success, 2 is failure): 1 (success)
    Chinchou uses Ice Beam on Shelgon!
    To Critical (<=625): 5343 (No)
    To Freeze (<=1000): 2921 (No)
    To Damage: 17.25, rounded down to 17 damage
    Energy: -7 energy
    Chinchou is no longer confused

    -Porygon2 used Tri Attack on Chinchou!
    To Critical (<=625): 6420 (No)
    To Effect (<=2000): 8866 (No)
    To Damage: 14
    Energy: -6 energy

    -Shelgon used Ember on Servine!
    Attack success (2-sided die; 1 is success, 2 is failure): 2 (fail)
    Servine's Double Team ended
    Energy: -3 energy

    Action 3
    -Servine used Leaf Storm on Porygon2!
    To Hit (<=9000): 4115 (Yes)
    To Critical (<=625): 4816 (No)
    To Damage: 25
    Energy: -12 energy
    Gain 2 Special Attack (Up to +6; will drop to +5 in next action)

    -Chinchou used Scald on Porygon2!
    To Critical (<=625): 855 (No)
    To Burn (<=3000): 7093 (No)
    To Damage: (11)
    Energy: -5 energy

    Porygon2 fainted!

    -Shelgon used Ember on Servine!
    To Critical (<=625): 777 (No)
    To Burn (<=1000): 7660 (No)
    To Damage: 6
    Energy: -7 energy

    HP Left:

    Servine: 24 HP
    Chinchou: 70 HP
    Porygon2: Fainted!
    Shelgon: 80 HP (Substitute: 3 HP)

    Energy Left:

    Servine: 33
    Chinchou: 70
    Porygon2: Fainted!
    Shelgon: 33


    rewindman
    XO
    [​IMG][​IMG]
    Porygon2 - Mac (-) / Shelgon - Saffron (F)
    HP: 0 / 80
    EP: 0 / 33
    - / Feeling faint and discouraged
    Status: FAINTED - Unable to battle / OK!
    Other: Nothing / Substitute (3 HP)

    VS

    Steampowered
    OO
    [​IMG][​IMG]
    Chinchou - Luminato (F) / Servine - Cello (M)
    HP: 70 / 24
    EP: 70 / 33
    Ready for more / Panting but looking hopeful
    Status: OK! / OK!
    Other: Nothing / Contrary & Overgrow active; +6 Special Attack (drops to +5 in 1 action)


    Arena: Standard tournament arena

    Steampowered attacks first.
    rewindman attacks after.
  13. Steampowered

    Steampowered

    Joined:
    Feb 26, 2011
    Messages:
    455
    we have the speed advantage here guys so let's get him

    Cello, your the fastest here so let's do a Magical Leaf to break the Substitute, follow up with a Leaf Storm and finish with Leaf Tornado

    Luminato, this part relies heavily on you, the moment that Cello breaks that Substitute I want you to confuse him with a Confuse Ray, if he manages to set up a Substitute after being confused hit him with an Ice Beam, if not paralyze him with Thunder Wave, finish with an Ice Beam
  14. rewindman

    rewindman

    Joined:
    Apr 18, 2008
    Messages:
    822
    Wow, bad luck...

    Flamethrower Servine till it dies. once Servine is fainted, use the remaining actions to dragonclaw the chinchou
  15. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    DUEL 3!

    rewindman
    XO
    [​IMG][​IMG]
    Porygon2 - Mac (-) / Shelgon - Saffron (F)
    HP: 0 / 80
    EP: 0 / 33
    - / Feeling faint and discouraged
    Status: FAINTED - Unable to battle / OK!
    Other: Nothing / Substitute (3 HP)

    VS

    Steampowered
    OO
    [​IMG][​IMG]
    Chinchou - Luminato (F) / Servine - Cello (M)
    HP: 70 / 24
    EP: 70 / 33
    Ready for more / Panting but looking hopeful
    Status: OK! / OK!
    Other: Nothing / Contrary & Overgrow active; +6 Special Attack (drops to +5 in 1 action)

    Arena: Standard tournament arena
    Song: Thieves Like Us - Shyness

    ORDERS!
    Shelgon: Flamethrower @Shelgon ~ Flamethrower @Shelgon ~ Flamethrower @Shelgon
    Subs: - ~ Dragon Claw @Chinchou ~ Dragon Claw @Chinchou
    Chinchou: Confuse Ray @Shelgon ~ Thunder Wave @Shelgon ~ Ice Beam @Shelgon
    Subs: - ~ Ice Beam @Shelgon ~ -
    Servine: Magical Leaf @Shelgon ~ Leaf Storm @Shelgon ~ Leaf Tornado @Shelgon

    LET'S ROCK!

    Shyness
    Let it go
    Never have to be alone yeah
    Shyness
    Shyness

    Shyness
    Let it go
    Never have to feel so lonely
    Shyness
    Shyness


    Standing her ground against two opponents, Saffron braces herself for Cello's wave of enchanted leaves. The wide arc never misses its mark, utterly obliterating the Substitute doll into dust and revealing the real Shelgon. At last, Luminato finds the opening she needs and releases a hallucinatory ray on the mighty dragon. The Confuse Ray scores a direct hit and messes up Saffron's focus. Although struggling to remain alert, the Shelgon does manage to fire off a Flamethrower at Cello, agitating its previous injuries and sending it falling backwards. Fortunately for the lucky Servine, he is able to at least stand, if only for one more time.

    Cello takes a deep breath and focuses once more to release a devastating Leaf Storm, this time on Shelgon. While it would barely phase the proud mythical serpents, the subsequent boosts blessed by Cello's Contrary ability drive the attack to horrific heights, sending Saffron flying backwards from the brutal vortex. Landing with a hard thud on the clay, Saffron gets her act together and rights herself up, all the while preparing a Flamethrower to retaliate. Unfortunately, Luminato is much faster and shoots off a Thunder Wave the zaps the Shelgon into paralysis. Even worse, Saffron's muscles lock at this crucial moment, causing her to sink into the ground as she tries to shake it off.

    Cello draws out a blistering twister that draws out the various leaves scattered all over the arena, wearing down Saffron more than ever. Meanwhile, Luminato charges up another crystalline beam from the rear. The Ice Beam chills Saffron for great damage, and freezes over her entire front! Locked deep within the ice, Saffron is completely unable to move - or is it? In the face of all this misfortune, the ice all around her face begins to shudder, crack, and melt away. Saffron releases a red hot stream right at Cello roasting him with intensity. The Servine collapses at last, his job fulfilled in this match.

    The match is down to Luminato the Chinchou and Saffron the Shelgon. With Shelgon horribly beat and Luminato ready for seconds, can Luminato go for the finish? Or will Saffron pull out one last plan?

    Damage report (open)

    Speed order:
    Servine > Chinchou > Shelgon

    ((Base Attack Power + STAB + Critical Hit + [Rank Difference 1-5] *1.5 + [Rank Difference 0 or >5] * 1 + Ability Effects + Field Effects - Reflect/Light Screen - Burn Degree) * Type Effectiveness) + (Stage Boost Difference *1.5)

    Action 1
    -Servine used Magical Leaf on Shelgon!
    To Critical (<=625): 7148 (No)
    To Damage: 17
    Energy: -4
    Shelgon's Substitute broke!
    Servine's Special Attack fell to +5 (+4 in 2 actions)

    -Chinchou used Confuse Ray on Shelgon!
    Energy: -5
    Shelgon is now confused!
    Confusion severity (9-sided die; 1-3 is intense, 4-6 is severe, 7-9 is slight): 8 (Slight; 2 actions)

    -Shelgon is confused!
    Attack success (2-sided coin; 1 is success, 2 is failure): 1 (success)
    Shelgon used Flamethrower on Servine!
    To Critical (<=625): 2411 (No)
    To Burn (<=1000): 8664 (No)
    To Damage: 15
    Energy: -7
    Confusion down to slight confusion (1 action)

    Action 2
    -Servine used Leaf Storm on Shelgon!
    To Hit (<=9000): 6409 (Yes)
    To Critical (<=625): 5074 (No)
    To Damage: 21
    Energy: -8
    Servine's Special Attack rose to +6 (+5 in 1 action)
    Shelgon is no longer confused

    -Chinchou uses Thunder Wave on Shelgon!
    Energy: -6 energy
    Shelgon is now paralyzed!

    -Shelgon is paralyzed! (25% chance of full paralysis)
    Chance of full paralysis (<=2500): 1473 (Yes)
    Shelgon is fully paralyzed!

    Action 3
    -Servine used Leaf Tornado on Shelgon!
    To Hit (<=9000): 5290 (Yes)
    To Critical (<=625): 8053 (No)
    To Lower Accuracy (<=3000): 6382 (No)
    To Damage: 18
    Energy: -4 energy
    Servine's Special Attack fell to +5 (+4 in 2 actions)

    -Chinchou used Ice Beam on Shelgon!
    To Critical (<=625): 7763 (No)
    To Freeze (<=1000): 494 (Yes)
    Freeze type (2-sided coin; 1 is light, 2 is deep): 1 (light)
    To Damage: 17 damage
    Energy: -7 energy
    Shelgon has been frozen! (will thaw out next action)

    -Shelgon is paralyzed! (25% chance of full paralysis)
    Chance of full paralysis (<=2500): 5390 (No)
    Shelgon used Flamethrower on Servine!
    To Critical (<=625): 7458 (No)
    To Burn (<=1000): 5847 (No)
    To Damage: 15 damage
    Energy: -7 energy
    Servine fainted!
    Shelgon's full paralysis chance fell to 20%

    HP Left:

    Servine: Fainted!
    Chinchou: 70 HP
    Shelgon: 27 HP

    Energy Left:

    Servine: Fainted!
    Chinchou: 52
    Shelgon: 19


    rewindman
    XO
    [​IMG]
    Shelgon - Saffron (F)
    HP: 27
    EP: 19
    Shivering, hurting, but relieved
    Status: PARALYZED - 20% chance of being unable to act (drops to 15% at end of next round)
    FROZEN - Front legs have been frozen over; -1 evasion, -1 Speed and difficulty with general movement (will be removed at start of next round)
    Other: Nothing

    VS

    Steampowered
    OX
    [​IMG][​IMG]
    Chinchou - Luminato (F) / Servine - Cello (M)
    HP: 70 / 0
    EP: 52 / 0
    Eager for the finish / -
    Status: OK! / FAINTED - Unable to battle
    Other: Nothing / -


    Arena: Standard tournament arena. Leaves are everywhere.

    rewindman attacks first.
    Steampowered attacks after.
    [/QUOTE]
  16. rewindman

    rewindman

    Joined:
    Apr 18, 2008
    Messages:
    822
    dragon claw - dragon pulse- dragon claw
  17. Steampowered

    Steampowered

    Joined:
    Feb 26, 2011
    Messages:
    455
    Good job Cello,

    let's finish this, Ice Beam x 3
  18. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    DUEL 4!

    rewindman
    XO
    [​IMG]
    Shelgon - Saffron (F)
    HP: 27
    EP: 19
    Shivering, hurting, but relieved
    Status: PARALYZED - 20% chance of being unable to act (drops to 15% at end of next round)
    FROZEN - Front legs have been frozen over; -1 evasion, -1 Speed and difficulty with general movement (will be removed at start of next round)
    Other: Nothing

    VS

    Steampowered
    OX
    [​IMG][​IMG]
    Chinchou - Luminato (F) / Servine - Cello (M)
    HP: 70 / 0
    EP: 52 / 0
    Eager for the finish / -
    Status: OK! / FAINTED - Unable to battle
    Other: Nothing / -

    Arena: Standard tournament arena. Leaves are everywhere.
    Song: Thieves Like Us - Shyness

    ORDERS!
    Shelgon: Dragon Claw ~ Dragon Pulse ~ Dragon Claw
    Chinchou: Ice Beam ~ Ice Beam ~ Ice Beam

    LET'S ROCK!

    Under the moonlight
    I was waiting
    For an answer
    Some way

    I walked in shadows
    Was unfaithful
    To the people
    Who care


    With her target struggling with ice and paralysis, Luminato takes a clear shot with a piercing Ice Beam, scoring a direct hit upon Saffron! The Shelgon struggles to withstand the attack and is ultimately left worse from the wear. Not standing for this any longer, the mighty dragon breaks free, sending ice shards flying everywhere. Going for one desperate blow, her paralysis kicks in at the worst moment, causing her to collapse onto the ground in mid-motion.

    As Saffron struggles to her feet, Luminato fires one last Ice Beam, downing the dragon for good. With Saffron comatose on the clay ground, Luminato stands proud as the crowd goes wild! Team Steampowered wins!

    Damage report (open)

    Speed order:
    Chinchou > Shelgon

    ((Base Attack Power + STAB + Critical Hit + [Rank Difference 1-5] *1.5 + [Rank Difference 0 or >5] * 1 + Ability Effects + Field Effects - Reflect/Light Screen - Burn Degree) * Type Effectiveness) + (Stage Boost Difference *1.5)

    Action 1
    -Chinchou used Ice Beam!
    To Critical (<=625): 9072 (No)
    To Freeze (<=1000): 1642 (No)
    To Damage: 17 damage
    Energy: -11 energy

    -Shelgon thawed out!
    Shelgon is paralyzed! (20% chance of full paralysis)
    Chance of full paralysis (<=2000): 1561 (Yes)
    Shelgon is fully paralyzed!

    Action 2
    -Chinchou used Ice Beam!
    To Critical (<=625): 7425 (No)
    To Freeze (<=1000): 8443 (No)
    To Damage: 17 damage
    Energy: -15 energy

    Shelgon fainted!

    HP Left:

    Chinchou: 70 HP
    Shelgon: Fainted!

    Energy Left:

    Chinchou: 26
    Shelgon: Fainted!


    VICTORY!
    Steampowered wins the match!

    Steampowered
    OX
    [​IMG]
    Chinchou - Luminato (F)
    HP: 70
    EP: 26
    Exhilarated!
    Status: OK!
    Other: Nothing

    Spoils of battle:
    rewindman:
    -rewindman obtains 2 Trainer Counters
    -Mac the Porygon2 obtains 2 Move Counters and 1 Dream Counter
    -Saffron the Shelgon obtains 2 Move Counters, 1 Dream Counter, and 1 KO Counter
    Steampowered:
    -Steampowered obtains 2 Trainer Counters
    -Luminato the Chinchou obtains 1 Evolution Counter, 2 Move Counters, 1 Dream Counter, and 2 KO Counters
    -Cello the Servine obtains 1 Evolution Counter, 2 Move Counters, and 1 Dream Counter
    TheWolfe:
    -I get 4 Ref Counters

    Thanks for the amazing showtime guys! Sorry for the bad hax rewindman. See ya'lls later.​
  19. Steampowered

    Steampowered

    Joined:
    Feb 26, 2011
    Messages:
    455
    Good game rewindman, I probably would of lost had it not of been for the haxy Double Team used by Servine
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