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Completed rickheg vs Dummy007 at Crystal Colosseum!

Discussion in 'ASB' started by Flora, Aug 20, 2011.

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  1. Flora

    Flora Yep, that tasted purple!
    is a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
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    rickheg (open)

    [​IMG]
    Golett (Megazord)
    Nature: Adamant (Adds 1 to Attack; Subtracts 1 from Special Attack)

    Type: Ghost/Ground
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Iron Fist: (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

    Klutz: (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

    No Guard: (Innate) (DW Locked) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

    Stats:
    HP: 90
    Atk: Rank 4(+)
    Def: Rank 2
    SpA: Rank 1(-)
    SpD: Rank 2
    Spe: 35
    Size Class: 2
    Weight Class: 4

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Pound
    Astonish
    Defense Curl
    Mud Slap
    Roll Out
    Shadow Punch
    Iron Defense
    Mega Punch
    Magnitude
    Earthquake
    Night Shade
    Focus Punch

    Substitute
    Rock Slide
    Toxic

    [​IMG]
    Rhyhorn (Dino) M
    Nature: Careful (Adds 1 to Special Defense; Subtracts 1 from Special Attack)

    Type: Rock/Ground
    Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Lightning Rod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.

    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

    Reckless: (DW Locked) (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 3(+)
    Spe: 25

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Horn Attack
    Stomp
    Tail Whip
    Fury Attack
    Scary Face
    Rock Blast
    Stone Edge
    Earthquake
    Megahorn

    Thunder Fang
    Ice Fang
    Crunch

    Sandstorm
    Protect
    Dig


    Dummy007 (open)

    [​IMG]
    Embirch [Septimus Heap] (M)
    Nature: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks)
    Typing: Fire/Grass
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    HP: 90
    Atk: Rank 3(+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 43 (50/1.15)

    EC: 1/9 (will be 3/9 when my HC claim is approved)
    MC: 0
    DC: 0/5

    Attacks:
    Pound
    Bullet Seed
    Sweet Scent
    Growth
    Ember
    Leech Seed
    Flame Wheel
    Giga Drain
    Fire Spin

    Counter
    Earth Power
    Seed Bomb

    Sunny Day
    Swords Dance
    Rock Slide

    [​IMG]
    Sewaddle [Boy 409] (M)
    Nature: Impish (Adds One (1) Rank to Defense; Subtracts One (1) Rank from Special Attack)
    Typing: Bug/Grass
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (e.g., Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 4(+)
    SpA: Rank 1(-)
    SpD: Rank 2
    Spe: 42

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    String Shot
    Bug Bite
    Razor Leaf
    Struggle Bug

    Agility
    Me First
    Mind Reader

    Toxic
    Sunny Day
    Rest


    Okay, rickheg sends out both Megazord and Dino without any need of a post.

    Dummy's actions
    rickheg's actions
    ref

    GOOD LUCK AND HAVE FUN!
  2. Dummy007

    Dummy007

    Joined:
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    Messages:
    2,905
    "Let's get this show on the road!

    Septimus: Interestingly, you're the fastest Pokemon out here, so Sunny Day isn't necessary. Start off with a Seed Bomb on Dino, followed closely by an Earth Power on the same target. Seed Bomb Megazord to finish the round. Offense rules.

    Boy 409: This is your first battle, but that doesn't mean you can't be helpful! Toxic Megazord first of all, then blitz them both with Razor Leaf. Conclude with a Toxic on Dino, just to keep things interesting."

    Summary:
    Septimus: Seed Bomb Dino -> Earth Power Dino -> Seed Bomb Megazord
    Boy 409: Toxic Megazord -> Razor Leaf -> Toxic Dino
  3. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    Alright boys, I suppose we should have forseen grass types from Dummy. Let's see what we can do;

    Megazord, you can't avoid the status, unfortunately. But you can dish out some major hurting thanks to the arena's boost the rock attacks. Rock Slide both of them, then lash out at Septimus with Mud Slap, and finish off with another Rock Slide.

    Dino, you're gonna take a lot of damage this round. There isn't much we can do about it, but we can avoid some of it. Start out by showing off your power and hitting Septimus with Stone Edge. Then Protect to avoid the worst of the damage, and finish with Rock Blast on Septimus.

    Summary:
    Megazord: Rock Slide, Mud Slap Septimus, Rock Slide
    Dino: Stone Edge Septimus, Protect, Stone Edge Septimus
  4. Flora

    Flora Yep, that tasted purple!
    is a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
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    I see Rock Blast and Stone Edge for the final action (for Dino)... I took Stone Edge.
    [​IMG][​IMG]
    Megazoid | Dino (M)
    HP: 90 | 100
    EN: 100 | 100
    Spe: 35 | 25
    Iron Fist | LightningRod
    Klutz | Rock Head
    [​IMG][​IMG]
    Septimus Heap (M) | Boy 409 (M)
    HP: 90 | 90
    EN: 100 | 100
    Spe: 43 | 32
    Leaf Guard | Swarm
    Battle Armor | Chlorophyll
    -10% Eva (SH)

    Round 1

    Ouch!

    Calcs

    Action 1
    SH (Seed Bomb Dino): (8+3+0) x 2.25 = [25 DMG/5 EN]
    Megazoid (Rock Slide): [6 EN]
    Vs SH: (6+3+3) x 1.5 = [18 DMG]
    Vs Boy: (6+3+0) x 1.5 = [14 DMG]
    Boy (Toxic Megazoid): [7 EN]
    Dino (Stone Edge SH): (10+3+3+1.5) x 1.5 = [26 DMG/6 EN]

    -1 HP (Megazoid)

    Action 2
    Dino (Protect)
    SH (Earth Power Dino): (9+0) x 2.25 = [14 DMG/7 EN]
    Seismic Activity took place. Crystals fell.
    Vs Megazoid: Unaffected.
    Vs Dino: Unaffected.
    Vs SH: (4+1.5) x .67 = [4 DMG]
    Vs Boy: (4-1.5) x .67 = [2 DMG]
    Megazoid (Mud-Slap SH): (4+3-1.5) = [6 DMG/3 EN]
    -1 Acc (SH) (4a)
    Boy (Razor Leaf): [3 EN]
    Vs Megazoid: (4+3+0) x 1.5 = [11 DMG]
    Vs Dino: (4+3-1.5) x 2.25 = [12 DMG]
    Dino (Protect): [12 EN]

    -1 HP (Megazoid)

    Action 3
    SH (Seed Bomb Megazoid): (8+3+1.5) x 1.5 = [19 DMG/5 EN] (MISSED)
    Megazoid (Rock Slide): [6 EN]
    Vs SH: (6+3+3) x 1.5 = [18 DMG]
    Vs Boy: (6+3+0) x 1.5 = [14 DMG]
    Boy (Toxic): (FLINCHED)
    Dino (Stone Edge SH): (10+3+3+1.5) x 1.5 = [26 DMG/6 EN]
    Septimus Heap fainted!

    -1 HP (Megazoid)

    [​IMG][​IMG]
    Megazoid | Dino (M)
    HP: 76 | 63
    EN: 85 | 76
    Toxic (Megazoid, 2)
    [​IMG][​IMG]
    Septimus Heap (M) | Boy 409 (M)
    HP: KOed | 60
    EN: KOed | 90

    rickheg
    Dummy007
    Flora
  5. rickheg

    rickheg

    Joined:
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    2,533
    Great work, guys. Let's finish this.

    Megazord, use Rock Slide x3

    Dino, use Stone Edge x3
  6. Dummy007

    Dummy007

    Joined:
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    "...Easy RC/counters much?..."

    Summary:
    RAZOR LEAF SPAM x3 INTO OBLIVION
  7. Flora

    Flora Yep, that tasted purple!
    is a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

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    [​IMG][​IMG]
    Megazoid | Dino (M)
    HP: 76 | 63
    EN: 85 | 76
    Toxic (Megazoid, 2)
    [​IMG][​IMG]
    Septimus Heap (M) | Boy 409 (M)
    HP: KOed | 60
    EN: KOed | 90

    Round 1

    bugcrushed

    Calcs

    Action 1
    Megazoid (Rock Slide): (8+3+0) x 1.5 = [17 DMG/10 EN]
    Boy (Razor Leaf): [3 EN]
    Vs Megazoid: (4+3+0) x 1.5 = [11 DMG]
    Vs Dino: (4+3-1.5) x 2.25 = [12 DMG]
    Dino (Stone Edge): (10+3+3-1.5) x 1.5 = [22 DMG/6 EN]

    -2 HP (Megazoid)

    Action 2
    Megazoid (Rock Slide): (8+3+0) x 1.5 = [17 DMG/14 EN]
    Boy (Razor Leaf): [7 EN]
    Vs Megazoid: (4+3+0) x 1.5 = [11 DMG]
    Vs Dino: (4+3-1.5) x 2.25 = [12 DMG]
    Dino (Stone Edge): (10+3+3-1.5) x 1.5 = [22 DMG/10 EN]
    BOY FAINTED!

    -2 HP (Megazoid)
    [​IMG][​IMG]
    Megazoid | Dino (M)
    HP: 50 | 39
    EN: 61 | 60
    Toxic (Megazoid, 3)
    [​IMG][​IMG]
    Septimus Heap (M) | Boy 409 (M)
    HP: KOed | KOed
    EN: KOed | KOed

    poor things gg

    Rewards
    rickheg: 2 TCs
    - Megazoid: 1 EC | 2 MCs | 1 DC
    - Dino: 1 EC | 2 MCs | 1 DC | 2 KOCs
    Dummy007: 2 TCs
    - Septimus Heap: 1 EC | 2 MCs | 1 DC
    - Dino: 1 EC | 2 MCs | 1 DC
    Flora: 4 RTs
  8. Dummy007

    Dummy007

    Joined:
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    Shortest completed battle ever? Quite possibly. My favorite part is how "Megazord" is spelled incorrectly every time since the first reffing. :P Good game, rickheg, though the arena and my choice of Pokemon kind of ruined me. At least I get a Flarelm! Oh, and gracias para the reffing, Flora.
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