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Completed rickheg vs Elevator Music 1v1 Singles

Discussion in 'ASB' started by Fire Blast, Oct 9, 2011.

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  1. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
    Teams:

    rickheg (open)
    [​IMG]
    Dragonite (Loch) (F)
    Nature: Rash (Adds 1 to Special Attack, Subtracts 1 from Special Defense)
    Type: Dragon/Flying
    Summary: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
    Summary: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Multiscale: (DW Locked) (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 5(+)
    SpD: Rank 3(-)
    Spe: 80
    Size Class: 4
    Weight Class: 6
    Base Rank Total: 22

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Thunder Punch
    Fire Punch
    Roost
    Wrap
    Leer
    Thunder Wave
    Twister
    Dragon Rage
    Slam
    Agility
    Safeguard
    Hurricane

    Water Pulse
    Dragon Pulse
    Extremespeed

    Toxic
    Thunderbolt
    Flamethrower
    Ice Beam

    Total Moves: 19

    em (open)

    [​IMG]
    Steelix [Haganeiru] (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type: Steel/Ground
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Rock Head:
    (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:

    Steelix
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 8
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 30
    Size Class: 7
    Weight Class: 8
    Base Rank Total: 21
    Total Moves: 28

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Thunder Fang
    Ice Fang
    Fire Fang
    Mud Sport
    Tackle
    Harden
    Bind
    Screech
    Rock Throw
    Rage
    Rock Tomb
    Smack Down
    Sandstorm
    Slam
    DragonBreath
    Stone Edge
    Sand Tomb
    Iron Tail
    Crunch

    Rock Blast
    Heavy Slam
    Stealth Rock

    Bide
    Fissure
    Skull Bash
    Taunt
    Earthquake
    Dragon Tail


    You know what to do...
  2. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
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    Messages:
    7,745
    Hmm, well we're new to this arena so let's just take it slowly!

    Rock Tomb ~ Ice Fang ~ Rock Tomb
    IF (Evasive Agility is used) THEN (Replace that action with Sandstorm and push actions back)
  3. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    I need to get you Rain Dance, Loch. It keeps being useful in these matches, and you don't have it. Oh well. We still have plenty of tools to hurt them with.

    I can still criple you a bit, thanks to the Unowns. Water Pulse > Unown D (Disable Rock Tomb) > Flamethrower
  4. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
    [​IMG]
    HP: 100
    Energy: 100
    [​IMG]
    HP: 100
    Energy: 100

    Steelix fired a Rock Tomb at Dragonite and Dragonite responded by sending back a pulse of water. Then, Dragonite reaches into the soup and grabs Unown D to Disable the rock tomb of steelix as Steelix bites Dragonite with Ice Cold Fangs. Steelix fails to attack as Dragonite releases a Flamethrower.

    [​IMG]
    HP: 85
    Energy: 80
    [​IMG]
    HP: 68
    Energy: 91
    Rock Tomb Disabled

    Calcs (open)

    Dragonite used Water Pulse! (-13 HP, -6 energy)
    Steelix use Rock Tomb! (-5 HP, -4 energy)

    Dragonite used Disable! (-7 energy)
    Steelix used Ice Fang! (-10 HP, -5 energy)

    Dragonite used Flamethrower! (-19 HP, -7 energy)
    Steelix's attack failed!
  5. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    Alright, good work, Loch. Now that Multiscale is gone, we have to keep up the pressure.

    Unown T (Torment) > Flamethrower > Ice Beam
  6. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

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    Messages:
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    Hmmm.... let's try this! Sheer Force enabled!

    Unown U (U-Turn) ~ Ice Fang ~ Ice Fang

    IF (U-Turn doesn't cancel out Torment for whatever reason) THEN (Replace actions with Unown L (Light Screen) ~ Stone Edge ~ Rock Blast)
  7. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
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    err... rickheg and i both agreed to cancel this challenge~
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