Riolu (Analysis) [QC 2/2] [GP 2/2]

SkullCandy

She Bangs The Drums
is a Contributor Alumnus
[Overview]

<p>With a high base Attack stat, great coverage, and usable Speed, it may seem strange that Riolu has such low usage. It can either hit hard with Swords Dance or sweep quickly with Agility. Riolu may at first look underwhelming when compared to Fighting-types such as Mienfoo, Scraggy, and Croagunk, but it has enough advantages over the myriad of Fighting-types in LC—such as beating Mienfoo and Scraggy, access to an excellent boosting move, and an excellent movepool—to warrant a spot on any team in need of a fast, powerful cleaner with excellent coverage.</p>


[SET]
name: Agility
move 1: Agility
move 2: Hi Jump Kick
move 3: Ice Punch
move 4: Crunch
item: Life Orb
ability: Inner Focus
nature: Adamant
ivs: 0 HP
evs: 196 Atk / 36 Def / 36 SpD / 196 Spe

[SET COMMENTS]

<p>Riolu's best set returns for another go in BW LC, but unfortunately, it is not nearly as effective as it was back in DPP. Agility is the crux of the set, granting Riolu the ability to hit a Speed stat of 30 after one Agility, outspeeding every threat without a Choice Scarf, as well as some with it. Hi Jump Kick is Riolu's best STAB option and hits incredibly hard thanks to its 130 Base Power. Crunch is obligatory for getting rid of pesky Ghost-types such as Gastly and Misdreavus that plague Riolu's existence; it can also 2HKO Staryu after some residual damage. Ice Punch is mandatory so that Riolu doesn't get walled by the extremely common Gligar, also serving as a safer option for hitting Murkrow hard if you don't want to risk Hi Jump Kick's potential recoil.</p>

<p>To demonstrate this set's effectiveness with entry hazards, here are some damage calculations against several common LC Pokemon. All of these assume an Adamant nature and Life Orb.</p>

<ul class="damage_calculation">
<li>Hi Jump Kick vs. 0/196+ Eviolite Mienfoo 76.2% - 90.5%</li>
<li>Hi Jump Kick vs. 0/0 Eviolite Scraggy 171.43% - 200%</li>
<li>Hi Jump Kick vs. 220/152+ Eviolite Bronzor 48% - 60%</li>
<li>Hi Jump Kick vs. 0/52 Eviolite Chinchou 87.5% - 100%</li>
<li>Crunch vs. 0/0 Eviolite Misdreavus 72.7% – 90.9%</li>
<li>Crunch vs. 236/196+ Eviolite Frillish 48% - 56%</li>
<li>Crunch vs. 36/0 Eviolite Staryu 40% - 50%</li>
<li>Ice Punch vs. 156/156+ Eviolite Gligar 80% - 96%</li>
<li>Ice Punch vs. 0/0 Eviolite Murkrow 72.7% - 90.9%</li>
</ul>


[ADDITIONAL COMMENTS]

<p>With 196 Speed EVs, Riolu hits 30 Speed after an Agility, allowing it to outspeed every notable threat in LC. A HP IV of 0 is used to ensure that Riolu hits 19 HP, minimizing Life Orb recoil. The remaining EVs go into Riolu's defenses to make it slightly more bulky. Adamant is the nature of choice here since Riolu wouldn't really need the Speed boost provided by Jolly after it sets up an Agility. Life Orb jacks up the power of Riolu's attacks, making it harder to wall.</p>

<p>It is important to realise that this set is not meant to be used early-game for two reasons: First of all, Riolu cannot possibly sweep a well-built LC team that hasn’t taken some form of prior damage. Secondly, although it may be tempting at first to use Riolu as an early-game Pokemon to blast holes in an opponent's team, it is not a good move because Riolu needs all the health it can get, and it can't keep getting weakened by entry hazards and Life Orb. Riolu is also pretty ineffective against stall teams due to its relatively low damage output with regards to strong physical walls.</p>

<p>Ghost-types such as Frillish and Misdreavus can switch into Riolu on the Agility, take a Crunch, and burn it with Will-O-Wisp. Therefore, a powerful Pursuit user such as Houndour makes an excellent teammate, thanks to Flash Fire and STAB Pursuit. Ferroseed is also an excellent teammate, as it can set up Spikes and Stealth Rock to assist Riolu in getting essential OHKOs and 2HKOs on Pokemon such as Bronzor, Murkrow, and Gligar, also providing a form of recovery through Leech Seed. Unfortunately, Spikes, Stealth Rock, and Leech Seed are an illegal combination, so you can only use two of the three moves on the same set. Mienfoo partners well with Riolu because it can often lure out your opponents' Fighting-type check and weaken it, therefore aiding Riolu’s sweep. Mienfoo also forces a lot of switches and maintains momentum with U-turn, so with entry hazards on the field, the opponent's Pokemon will be taking considerable damage on just switching in.</p>

[Other Options]
<p>Riolu has several other moves which give it coverage against more specific LC threats. ThunderPunch hits Water-type Pokemon such as Mantyke and Shellder, Rock Slide hurts many Flying-type Pokemon that threaten Riolu, such as Tailow and Murkrow, and Blaze Kick destroys Bronzor. Drain Punch is an option over Hi Jump Kick, as it is more reliable and can be used to heal some damage that might have been taken, but the power loss is quite significant. Bullet Punch is Riolu's best bet for a physical priority move, but once Riolu sets up an Agility, it will rarely need a priority move. Swords Dance will allow Riolu to hit very hard, but it will make Riolu easy to revenge kill. A Jolly nature can be used over Adamant to further boost Riolu's Speed, but the Attack boost provided by Adamant nature is generally preferred. Zen Headbutt can be used over Crunch to give Riolu coverage against Poison- and Fighting-type Pokemon, but Riolu will lose its only coverage option against Ghost- and Psychic-types.</p>

[Checks and Counters]
<p>Bulky Ghost-types such as Frillish and Misdreavus can take a super effective Crunch considerably well with a defensive EV spread, and then burn Riolu with Will-O-Wisp or just KO it with a special attack. Priority threatens Riolu as it circumvents its Speed, even after it sets up Agility. Powerful priority users such as Croagunk thus make great checks to Riolu. All types of status are a big threat to Riolu: paralysis lowers its Speed, burn lowers its attack, and poison, when coupled with Life Orb recoil, sharply truncates Riolu’s life span. Hippopotas can take one hit with ease due to its excellent physical bulk and either hit back with a powerful STAB Earthquake or cripple Riolu with Toxic. If Hippopotas chooses the latter, then it can repeatedly use Slack Off to stall out Riolu with Life Orb recoil, Toxic damage, and damage taken from sandstorm.</p>

[Unreleased]
<p>Riolu receives the ability Prankster from the Dream World. Whilst this is a fantastic ability, it is wasted on Riolu, who lacks the appropriate bulk and support moves to make good use of it. However, a gimmicky set consisting of Screech, Copycat, Substitute, and Toxic can spread status and force lots of switches while protecting Riolu with Substitute and punishing attackers with Copycat. This has the potential to work, especially with entry hazard support, but Riolu's standard sets are far more effective.</p>
 

Agonist

how can I feel existential dread, it's my fear
is a Forum Moderator Alumnus
What does its HP IV need to be?

Also;

Bulky Ghosts (Jellicent, Misdreavus) can burn Riolu and generally wall him.
I think you mean Frillish :p
 
Larvesta is a good check if Riolu lacks Rock Slide and it can burn him just standing there; Tentacool is in the same boat and threatens with a burn from Scald (which ensures a 2HKO). Koffing survives a HJK and deletes boosts with Clear Smog.

I think you should emphasize Riolu's ability to OHKO every Gligar variant (Defensive variants after Rocks) with Ice Punch; a feat Mienfoo can't accomplish. According to my calcs, Defensive Gligar will take 80%~96% (20-24).
 

Ray Jay

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What does this set do better than Scraggy and how much have you tested it? Just curious.

Edit: It only hits 26 Speed after an Agility.
 

SkullCandy

She Bangs The Drums
is a Contributor Alumnus
I thought Prankster hadn't been released yet.

The best thing about this set over Scraggy is that it is a lot faster after a boost and hits harder off the bat thanks to Life Orb. Admittedly it needs a decent amount of support to do anything useful (at one point I was using all three hazards) but I find that it has definite cleaning potential (even though it is a bit underwhelming at times).

An Adamant Riolu with 196 Speed EVs has a speed stat of 15, becoming 30 after an Agility.
Riolu's stats: http://www.smogon.com/bw/pokemon/riolu
 

Ray Jay

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Prankster is not released yet, no. You're right about the Speed stat, I had messed up IVs. I guess the niche here is that Riolu can deal with Mienfoo.
Just include this somewhere:
196 Atk Life Orb Riolu (Adamant) Hi Jump Kick vs 0 HP/196 Def Eviolite Mienfoo (Impish): 76.19% - 90.48%

And you've got yourself approval.

QC 2/2
 
Amateur check

Amateur check


Overview
[Overview]

<p>With a high base Attack stat, great coverage,(add comma) and usable Speed,(add comma) it may seem strange that Riolu is used so little. However, Riolu has to decide whether it wants to hit hard with Swords Dance or sweep quickly with Agility. On top of this,(add comma) Riolu is outclassed to an extent by Mienfoo, Scraggy,(add comma) and Croagunk. Although Riolu may at first look underwhelming,(add comma) it has enough advantages(such as......?) over the myriad of Fighting-types in LC to warrant a spot on any team in need of a fast, powerful cleaner with excellent coverage.</p>


[SET]
name: Agility
move 1: Agility
move 2: Hi Jump Kick
move 3: Ice Punch
move 4: Crunch
item: Life Orb
ability: Inner Focus
nature: Adamant
ivs: 0 HP
evs: 196 Atk / 36 Def / 36 SpD / 196 Spe

[SET COMMENTS]

<p>Riolu’s best set returns for another go in Gen V LC and but, unfortunately, it is not nearly as effective as it was back in Gen IV. Agility is the crux of the set, granting Riolu the opportunity to hit a Speed stat of 30 after one Agility, outspeeding every non-Scarfed Pokemon and most Scarfed ones (This is optional, but I think it'll be better to state that at 30 Speed, Riolu can outspeed all Choice Scarf users till base x Speed. too. Hi Jump Kick is Riolu’s best STAB option and hits incredibly hard thanks to its 130 Base Power which is further boosted by STAB. Crunch is obligatory for getting rid of the pesky Ghost-types, such as Ghastly and Misdreavus, that plague Riolu’s existence as well as getting a 2HKO on Staryu after some residual damage. Ice Punch is mandatory so that Riolu doesn’t get walled by Gligar (LC’s most common Pokemon) as well as for hitting Murkrow hard if you don’t want to risk Hi Jump Kick’s potential recoil.</p>

<p>To demonstrate this set’s effectiveness with entry hazards,(add comma) here are some damage calculations against several common LC Pokemon. All these assume an Adamant Nature and Life Orb.(add period)</p>


<ul class="damage_calculation">

<li>Hi Jump Kick vs. 0/196+ Eviolite Mienfoo 76.2% - 90.5%</li>
<li>Hi Jump Kick vs. 0/0 Eviolite Scraggy 171.43% - 200%</li>
<li>Hi Jump Kick vs. 220/152+ Eviolite Bronzor 48% - 60%</li>
<li>Hi Jump Kick vs. 0/52 Eviolite Chinchou 87.5% - 100%</li>
<li>Crunch vs. 0/0 Eviolite Misdreavus 72.7% – 90.9%</li>
<li>Crunch vs. 236/196+ Eviolite Frillish 48% - 56%</li>
<li>Crunch vs. 36/0 Eviolite Staryu 40% - 50%</li>
<li>Ice Punch vs. 156/156+ Eviolite Gligar 80% - 96%</li>
<li>Ice Punch vs. 0/0 Eviolite Murkrow 72.7% - 90.9%</li>

added tags

[ADDITIONAL COMMENTS]

<p>With 196 Speed EVs Riolu hits 30 Speed after a boost, allowing it to outspeed every notable threat (be they Scarfed or not) in LC. Riolu needs to have an HP IV of 0 otherwise Life Orb strips Riolu of 2 HP points every attack, rather than one. The remaining EVs go into Riolu’s defenses to make him slightly more bulky. Adamant is the nature of choice here since Riolu wouldn't really need the Speed boost provided by Jolly after it sets up an Agility. The power boost provided by Adamant is certainly useful. Life Orb gives Riolu a much need power boost.</p>

<p>It is important to realise that this set is not meant to be used early game for two reasons: First of all Riolu cannot possibly sweep a well-built LC team that hasn’t taken some form of prior damage. Secondly, although It it may be tempting at first to use Riolu as an early game Pokemon to blast holes in an opponent’s team. This,it is not a good move because Riolu needs all the health it can get and it can’t keep losing it from entry hazards and Life Orb. Riolu is also pretty ineffective against stall teams due to its relatively low damage output with regards to strong Physical walls.</p>

<p>Ghost-types such as Frillish and Misdreavus can switch into Riolu on the Agility, take a Crunch and Burn it with Will-O-Wisp. Therefore a powerful Pursuit user like Houndour makes an excellent teammate, thanks to Flash Fire and STAB Pursuit. <p>Ferroseed is an excellent teammate. It can set up Spikes and Stealth Rock to assist Riolu in getting essential OHKOs and 2HKOs (on common Pokemon such as...) as well as recovering health for Riolu through Leech Seed. Unfortunately, Spikes, Stealth Rock, and Leech Seed are an illegal combination, but Spikes and Stealth Rock, Spikes and Leech Seed, and Stealth Rock and Leech Seed are all legal combinations. Mienfoo partners well with Riolu because it can often lure out your opponents Fighting-type resist and weaken it, therefore aiding Riolu’s sweep. Assuming there are entry hazards on the field, Mienfoo, with U-turn, can cause the foe switch out a lot, thus making the foe lose more HP from entry hazards, while also being able to gain switching momentum for your team. .</p> </p>

[OTHER OPTIONS] [Other Options]

<p>Riolu has several moves that give it coverage against more specific LC threats. Rock Slide hits Mantyke, Blaze Kick hurts Bronzor and Ferroseed and Earthquake (although it has redundant coverage with Hi Jump Kick) hits Magnemite more reliably. Riolu can use a Jolly Nature over an Adamant one although this is generally not needed, especially because of its lower damage output without Adamant. Riolu has several moves which give it coverage against more specific LC threats. ThunderPunch hits Water-type Pokemon, such as Mantyke and Shellder. Rock Slide hurts many Flying-type Pokemon, such as Tailow and Murkrow, that threaten Riolu. If you're looking for a move to use to hit Bronzor for super effective damage, then Blaze Kick is a viable option. Drain Punch is an option over Hi Jump Kick, as it is more reliable and can be used to heal some damage that might have been taken, but the power loss is quite significant. Bullet Punch is Riolu's best bet for a physically-orientated priority move, but once Riolu sets up an Agility, it won't need a priority move that often. The Agility set can be turned into a Swords Dance set by simply using Swords Dance over Agility. Swords Dance will allow Riolu to hit very hard, but it will leave Riolu at its original Speed. Jolly nature can be used over Adamant to further boost Riolu's Speed, but the Attack boost provided by Adamant nature is generally preferred. Zen Headbutt can be used over Crunch to give Riolu coverage against Poison- or Fighting-type Pokemon, but Riolu will lose it's only coverage against Ghost- and Psychic-type Pokemon.((Rewrote this because Riolu has a WIDE physical movepool. </p>


[CHECKS AND COUNTERS] [Checks and Counters]

<p>Bulky Ghost-types such as Frillish and Misdreavus can wall Riolu when running bulky sets as well as burning him or simply exploiting his low defensive stats with their STAB attacks. When Ghost-types, such as Frillish and Misdreavus, are running their bulky sets, they can take a super effective Crunch considerably well, burn Riolu with Will-O-Wisp, or just straight-out KO Riolu with a specially-orientated attack. Priority threatens Riolu as it circumvents Riolu’s high Speed, even after it sets up Agility's. It is therefore advisable to remove any strong priority users, such as Croagunk, before Riolu enters the fray. Status is a great, big thorn in Riolu’s side as it can’t deal with any of the common status inducing moves well. All types of status are a big threat to Riolu: paralysis lowers its Speed, burn its attack and poison, when coupled with Life Orb, sharply truncates Riolu’s life span. Hippopotas can take one hit with ease due to its excellent physical bulk and can either hit back with a powerful STAB Earthquake or cripple Riolu with Toxic. If Hippopotas chooses the latter, then it can repeatedly use Slack Off to stall out Riolu with Life Orb recoil, Toxic damage, and damage taken from sandstorm.</p>

This has been moved to AC where it belongs.

[UNRELEASED]

<p>Riolue receives the ability Prankster from the Dream World. Whilst this is a fantastic ability, it is wasted on Riolu who lacks the appropriate bulk and support moves to make good use of it. However, a gimmicky set consisting of Screech/Copycat/Substitute/Toxic Screech, Copycat, Substitute, and Toxic (mention what this set accomplishes) has potential to work, especially with entry hazard support.</p>
 

Furai

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Please correct your analysis format according this thread. It is extremely important for the uploading process. Don't forget <p></p> tags, and for the damage calculations use the format that's written there.
 

Furai

we will become who we are meant to be
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Past SPL Champion
The last 3 tags (Other Options, Checks and Counters, and Unreleased) should be written as:

[Other Options]

[Checks and Counters]

[Unreleased]
 

Badal

Shit
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change the prefix of your analysis to (Copyediting), and put Analysis in brackets, (Analysis)

remove
add
[Overview]

<p>With a high base Attack stat, great coverage, and usable Speed, it may seem strange that Riolu is used so little. However,has such low usage. Riolu has two decide whether it wantsoptions at its disposal- to hit hard with Swords Dance or to sweep quickly with Agility. On top of thisAlthough,(comma) Riolu is outclassed to an extent by Mienfoo, Scraggy, and Croagunk. Although Riolu may at first look underwhelming, it has enough advantages over the myriad of Fighting-types in LC such as beating Mienfoo and Scraggy, an excellent boosting move and an excellent movepool to warrant a spot on any team in need of a fast, powerful cleaner with excellent coverage.</p>


[SET]
name: Agility
move 1: Agility
move 2: Hi Jump Kick
move 3: Ice Punch
move 4: Crunch
item: Life Orb
ability: Inner Focus
nature: Adamant
ivs: 0 HP
evs: 196 Atk / 36 Def / 36 SpD / 196 Spe

[SET COMMENTS]

<p>Riolu’s best set returns for another go in Gen V LC but, unfortunately, it is not nearly as effective as it was back in Gen IV. Agility is the crux of the set, granting Riolu the opportunity to hit a Speed stat of 30 after one Agility, outspeeding every non-Scarfed Pokemon and most Scarfed ones too. Hi Jump Kick is Riolu’s best STAB option and hits incredibly hard thanks to its 130 Base Power which is further boosted by STAB. Crunch is obligatory for getting rid of the pesky Ghost-types, such as Ghastly and Misdreavus, that plague Riolu’s existence as well as getting a. Crunch can 2HKO on Staryu after some residual damage. Ice Punch is mandatory so that Riolu doesn’t get walled by Gligar (LC’s most common Pokemon)the extremely common Gligar, as well as for hitting Murkrow hard if you don’t want to risk Hi Jump Kick’s potential recoil.</p>

<p>To demonstrate this set’s effectiveness with entry hazards,(add comma) here are some damage calculations against several common LC Pokemon. All these assume an Adamant Nature and Life Orb.(add period)</p>

<ul class="damage_calculation">
<li>Hi Jump Kick vs. 0/196+ Eviolite Mienfoo 76.2% - 90.5%</li>
<li>Hi Jump Kick vs. 0/0 Eviolite Scraggy 171.43% - 200%</li>
<li>Hi Jump Kick vs. 220/152+ Eviolite Bronzor 48% - 60%</li>
<li>Hi Jump Kick vs. 0/52 Eviolite Chinchou 87.5% - 100%</li>
<li>Crunch vs. 0/0 Eviolite Misdreavus 72.7% – 90.9%</li>
<li>Crunch vs. 236/196+ Eviolite Frillish 48% - 56%</li>
<li>Crunch vs. 36/0 Eviolite Staryu 40% - 50%</li>
<li>Ice Punch vs. 156/156+ Eviolite Gligar 80% - 96%</li>
<li>Ice Punch vs. 0/0 Eviolite Murkrow 72.7% - 90.9%</li>
</ul>


[ADDITIONAL COMMENTS]

<p>With 196 Speed EVs,(comma) Riolu hits 30 Speed after a boost, allowing it to outspeed every notable threat (be they Scarfed or not) in LC. Riolu needs to have an HP IV of 0,(comma) otherwise Life Orb strips Riolu of 2 HP points every attack, rather than one. The remaining EVs go into Riolu’s defenses to make himit slightly more bulky. Adamant is the nature of choice here since Riolu wouldn't really need the Speed boost provided by Jolly after it sets up an Agility. The power boost provided by Adamant is certainly useful. Life Orb gives Riolu a much need power boost.</p>

<p>It is important to realise that this set is not meant to be used early game for two reasons: First of all,(comma) Riolu cannot possibly sweep a well-built LC team that hasn’t taken some form of prior damage. Secondly, although it may be tempting at first to use Riolu as an early game Pokemon to blast holes in an opponent’s team, it is not a good move because Riolu needs all the health it can get,(comma) and it can’t keep losing it from entry hazards and Life Orb. Riolu is also pretty ineffective against stall teams due to its relatively low damage output with regards to strong Physical walls.</p>

<p>Ghost-types such as Frillish and Misdreavus can switch into Riolu on the Agility, take a Crunch and Burn it with Will-O-Wisp. Therefore a powerful Pursuit user like Houndour makes an excellent teammate, thanks to Flash Fire and STAB Pursuit. <p>Ferroseed is an excellent teammate. It can set up Spikes and Stealth Rock to assist Riolu in getting essential OHKOs and 2HKOs on Pokemon such as Bronzor, Murkrow and Gligar as well as recovering health for Riolu through Leech Seed. Unfortunately, Spikes, Stealth Rock, and Leech Seed are an illegal combination, but Spikes and Stealth Rock, Spikes and Leech Seed, and Stealth Rock and Leech Seed are all legal combinations. Mienfoo partners well with Riolu because it can often lure out your opponents Fighting-type resist and weaken it, therefore aiding Riolu’s sweep. Assuming there are entry hazards on the field, Mienfoo, with U-turn, can cause the foe to switch out a lot, thus making the foe lose more HP from entry hazards, while also being able to gain switching momentum for your team.</p>


[Other Options]

<p>Riolu has several moves which give it coverage against more specific LC threats. ThunderPunch hits Water-type Pokemon, such as Mantyke and Shellder. Rock Slide hurts many Flying-type Pokemon that threaten Riolu,(comma) such as Tailow and Murkrow,(comma) that threaten Riolu. If you're looking for a move to use tohat hits Bronzor for super effective damage, then Blaze Kick is a viable option. Drain Punch is an option over Hi Jump Kick, as it is more reliable and can be used to heal some damage that might have been taken, but the power loss is quite significant. Bullet Punch is Riolu's best bet for a physically-orientated priority move, but once Riolu sets up an Agility, it won't need a priority move thatvery often. The Agility set can be turned into a Swords Dance set by simply using Swords Dance over Agility. Swords Dance will allow Riolu to hit very hard, but it will leave Riolu at its original Speed. A Jolly nature can be used over an Adamant one to further boost Riolu's Speed, but the Attack boost provided by Adamant nature is generally preferred. Zen Headbutt can be used over Crunch to give Riolu coverage against Poison- or Fighting-type Pokemon, but Riolu will lose it's only coverage against Ghost- and Psychic-type Pokemon. </p>


[Checks and Counters]

<p>When Ghost-types, such as Frillish and Misdreavus, are running their bulky sets, they can take a super effective Crunch considerably well, burn Riolu with Will-O-Wisp, or just straight-out KO Riolu with a specially-orientated attack. Priority threatens Riolu as it circumvents Riolu’s Speed, even after it sets up Agility's. It is therefore advisable to remove any strong priority users, such as Croagunk, before Riolu enters the fray. All types of status are a big threat to Riolu: paralysis lowers its Speed, burn lowers its attack and poison, when coupled with Life Orb, sharply truncates Riolu’s life span. Hippopotas can take one hit with ease due to its excellent physical bulk and can either hit back with a powerful STAB Earthquake or cripple Riolu with Toxic. If Hippopotas chooses the latter, then it can repeatedly use Slack Off to stall out Riolu with Life Orb recoil, Toxic damage, and damage taken from sandstorm.</p>


[Unreleased]

<p>Riolu receives the ability Prankster from the Dream World. Whilst this is a fantastic ability, it is wasted on Riolu who lacks the appropriate bulk and support moves to make good use of it. However, a gimmicky set consisting of Screech, Copycat, Substitute, and Toxic can spread status, and force lots of switches, whilste protecting Riolu with Subsitute and punishing attackers with Copycat. This has potential to work, especially with entry hazard support, but Riolu's standard sets are far more effective.</p>
[Overview]

<p>With a high base Attack stat, great coverage, and usable Speed, it may seem strange that Riolu has such low usage. Riolu has two options at its disposal- to hit hard with Swords Dance or to sweep quickly with Agility. Although, Riolu is outclassed to an extent by Mienfoo, Scraggy, and Croagunk. Although Riolu may at first look underwhelming, it has enough advantages over the myriad of Fighting-types in LC such as beating Mienfoo and Scraggy, an excellent boosting move and an excellent movepool to warrant a spot on any team in need of a fast, powerful cleaner with excellent coverage.</p>


[SET]
name: Agility
move 1: Agility
move 2: Hi Jump Kick
move 3: Ice Punch
move 4: Crunch
item: Life Orb
ability: Inner Focus
nature: Adamant
ivs: 0 HP
evs: 196 Atk / 36 Def / 36 SpD / 196 Spe

[SET COMMENTS]

<p>Riolu’s best set returns for another go in Gen V LC but, unfortunately, it is not nearly as effective as it was back in Gen IV. Agility is the crux of the set, granting Riolu the opportunity to hit a Speed stat of 30 after one Agility, outspeeding every non-Scarfed Pokemon and most Scarfed ones too. Hi Jump Kick is Riolu’s best STAB option and hits incredibly hard thanks to its 130 Base Power which is further boosted by STAB. Crunch is obligatory for getting rid of pesky Ghost-types, such as Ghastly and Misdreavus, that plague Riolu’s existence. Crunch can 2HKO Staryu after some residual damage. Ice Punch is mandatory so that Riolu doesn’t get walled by the extremely common Gligar, as well as for hitting Murkrow hard if you don’t want to risk Hi Jump Kick’s potential recoil.</p>

<p>To demonstrate this set’s effectiveness with entry hazards, here are some damage calculations against several common LC Pokemon. All these assume an Adamant Nature and Life Orb.</p>

<ul class="damage_calculation">
<li>Hi Jump Kick vs. 0/196+ Eviolite Mienfoo 76.2% - 90.5%</li>
<li>Hi Jump Kick vs. 0/0 Eviolite Scraggy 171.43% - 200%</li>
<li>Hi Jump Kick vs. 220/152+ Eviolite Bronzor 48% - 60%</li>
<li>Hi Jump Kick vs. 0/52 Eviolite Chinchou 87.5% - 100%</li>
<li>Crunch vs. 0/0 Eviolite Misdreavus 72.7% – 90.9%</li>
<li>Crunch vs. 236/196+ Eviolite Frillish 48% - 56%</li>
<li>Crunch vs. 36/0 Eviolite Staryu 40% - 50%</li>
<li>Ice Punch vs. 156/156+ Eviolite Gligar 80% - 96%</li>
<li>Ice Punch vs. 0/0 Eviolite Murkrow 72.7% - 90.9%</li>
</ul>


[ADDITIONAL COMMENTS]

<p>With 196 Speed EVs, Riolu hits 30 Speed after a boost, allowing it to outspeed every notable threat in LC. Riolu needs to have an HP IV of 0, otherwise Life Orb strips Riolu of 2 HP points every attack, rather than one. The remaining EVs go into Riolu’s defenses to make it slightly more bulky. Adamant is the nature of choice here since Riolu wouldn't really need the Speed boost provided by Jolly after it sets up an Agility. The power boost provided by Adamant is certainly useful. Life Orb gives Riolu a much need power boost.</p>

<p>It is important to realise that this set is not meant to be used early game for two reasons: First of all, Riolu cannot possibly sweep a well-built LC team that hasn’t taken some form of prior damage. Secondly, although it may be tempting at first to use Riolu as an early game Pokemon to blast holes in an opponent’s team, it is not a good move because Riolu needs all the health it can get, and it can’t keep losing it from entry hazards and Life Orb. Riolu is also pretty ineffective against stall teams due to its relatively low damage output with regards to strong Physical walls.</p>

<p>Ghost-types such as Frillish and Misdreavus can switch into Riolu on the Agility, take a Crunch and Burn it with Will-O-Wisp. Therefore a powerful Pursuit user like Houndour makes an excellent teammate, thanks to Flash Fire and STAB Pursuit. Ferroseed is an excellent teammate. It can set up Spikes and Stealth Rock to assist Riolu in getting essential OHKOs and 2HKOs on Pokemon such as Bronzor, Murkrow and Gligar as well as recovering health for Riolu through Leech Seed. Unfortunately, Spikes, Stealth Rock, and Leech Seed are an illegal combination, but Spikes and Stealth Rock, Spikes and Leech Seed, and Stealth Rock and Leech Seed are legal combinations. Mienfoo partners well with Riolu because it can often lure out your opponents Fighting-type resist and weaken it, therefore aiding Riolu’s sweep. Assuming there are entry hazards on the field, Mienfoo, with U-turn, can cause the foe to switch out a lot, thus making the foe lose more HP from entry hazards, while also being able to gain switching momentum for your team.</p>


[Other Options]

<p>Riolu has several moves which give it coverage against more specific LC threats. ThunderPunch hits Water-type Pokemon, such as Mantyke and Shellder. Rock Slide hurts many Flying-type Pokemon that threaten Riolu, such as Tailow and Murkrow. If you're looking for a move that hits Bronzor for super effective damage, then Blaze Kick is a viable option. Drain Punch is an option over Hi Jump Kick, as it is more reliable and can be used to heal some damage that might have been taken, but the power loss is quite significant. Bullet Punch is Riolu's best bet for a physically-orientated priority move, but once Riolu sets up an Agility, it won't need a priority move very often. The Agility set can be turned into a Swords Dance set by simply using Swords Dance over Agility. Swords Dance will allow Riolu to hit very hard, but it will leave Riolu at its original Speed. A Jolly nature can be used over an Adamant one to further boost Riolu's Speed, but the Attack boost provided by Adamant nature is generally preferred. Zen Headbutt can be used over Crunch to give Riolu coverage against Poison- or Fighting-type Pokemon, but Riolu will lose its only coverage against Ghost- and Psychic-type Pokemon. </p>


[Checks and Counters]

<p>When Ghost-types, such as Frillish and Misdreavus, are running their bulky sets, they can take a super effective Crunch considerably well, burn Riolu with Will-O-Wisp, or just KO Riolu with a specially-orientated attack. Priority threatens Riolu as it circumvents Riolu’s Speed, even after it sets up Agility. It is therefore advisable to remove any strong priority users, such as Croagunk, before Riolu enters the fray. All types of status are a big threat to Riolu: paralysis lowers its Speed, burn lowers its attack and poison, when coupled with Life Orb, sharply truncates Riolu’s life span. Hippopotas can take one hit with ease due to its excellent physical bulk and can either hit back with a powerful STAB Earthquake or cripple Riolu with Toxic. If Hippopotas chooses the latter, then it can repeatedly use Slack Off to stall out Riolu with Life Orb recoil, Toxic damage, and damage taken from sandstorm.</p>


[Unreleased]

<p>Riolu receives the ability Prankster from the Dream World. Whilst this is a fantastic ability, it is wasted on Riolu who lacks the appropriate bulk and support moves to make good use of it. However, a gimmicky set consisting of Screech, Copycat, Substitute, and Toxic can spread status, and force lots of switches, while protecting Riolu with Subsitute and punishing attackers with Copycat. This has potential to work, especially with entry hazard support, but Riolu's standard sets are far more effective.</p>



GP 1/2
 
Deletions
Additions / Corrections
Comments


[Overview]

<p>With a high base Attack stat, great coverage, and usable Speed, it may seem strange that Riolu has such low usage. Riolu It can either has two options at its disposal- to hit hard with Swords Dance or to sweep quickly with Agility. Although, Riolu is outclassed to an extent by Mienfoo, Scraggy, and Croagunk. Although Riolu may at first look underwhelming when compared to Fighting-types such as Mienfoo, Scraggy, and Croagunk, but it has enough advantages over the myriad of Fighting-types in LC
(em dash)such as beating Mienfoo and Scraggy, access to an excellent boosting move, and an excellent movepoolto warrant a spot on any team in need of a fast, powerful cleaner with excellent coverage.</p>


[SET]
name: Agility
move 1: Agility
move 2: Hi Jump Kick
move 3: Ice Punch
move 4: Crunch
item: Life Orb
ability: Inner Focus
nature: Adamant
ivs: 0 HP
evs: 196 Atk / 36 Def / 36 SpD / 196 Spe

[SET COMMENTS]

<p>Riolu's best set returns for another go in Gen V BWLC, but, unfortunately, it is not nearly as effective as it was back in Gen IV DPP. Agility is the crux of the set, granting Riolu the opportunity ability to hit a Speed stat of 30 after one Agility, outspeeding every non-Scarfed Pokemon and most Scarfed ones too every threat without a Choice Scarf, as well as some with it. Hi Jump Kick is Riolu's best STAB option and hits incredibly hard thanks to its 130 Base Power which is further boosted by STAB. Crunch is obligatory for getting rid of pesky Ghost-types, such as Gastly and Misdreavus, that plague Riolu's existence; it Crunch can also 2HKO Staryu after some residual damage. Ice Punch is mandatory so that Riolu doesn't get walled by the extremely common Gligar, as well as for also serving as a safer option for hitting Murkrow hard if you don't want to risk Hi Jump Kick's potential recoil.</p>

<p>To demonstrate this set's effectiveness with entry hazards, here are some damage calculations against several common LC Pokemon. All of these assume an Adamant nature and Life Orb.</p>

<ul class="damage_calculation">
<li>Hi Jump Kick vs. 0/196+ Eviolite Mienfoo 76.2% - 90.5%</li>
<li>Hi Jump Kick vs. 0/0 Eviolite Scraggy 171.43% - 200%</li>
<li>Hi Jump Kick vs. 220/152+ Eviolite Bronzor 48% - 60%</li>
<li>Hi Jump Kick vs. 0/52 Eviolite Chinchou 87.5% - 100%</li>
<li>Crunch vs. 0/0 Eviolite Misdreavus 72.7% – 90.9%</li>
<li>Crunch vs. 236/196+ Eviolite Frillish 48% - 56%</li>
<li>Crunch vs. 36/0 Eviolite Staryu 40% - 50%</li>
<li>Ice Punch vs. 156/156+ Eviolite Gligar 80% - 96%</li>
<li>Ice Punch vs. 0/0 Eviolite Murkrow 72.7% - 90.9%</li>
</ul>


[ADDITIONAL COMMENTS]

<p>With 196 Speed EVs, Riolu hits 30 Speed after an Agility boost, allowing it to outspeed every notable threat in LC. Riolu needs to have an HP IV of 0, otherwise Life Orb strips Riolu of 2 HP points every attack, rather than one A HP IV of 0 is used to ensure that Riolu hits 19 HP, minimizing Life Orb recoil. The remaining EVs go into Riolu's defenses to make it slightly more bulky. Adamant is the nature of choice here since Riolu wouldn't really need the Speed boost provided by Jolly after it sets up an Agility. The power boost provided by Adamant is certainly useful. Life Orb gives Riolu a much need power boost jacks up the power of Riolu's attacks, making it harder to wall.</p>

<p>It is important to realise that this set is not meant to be used early-game for two reasons: First of all, Riolu cannot possibly sweep a well-built LC team that hasn’t taken some form of prior damage. Secondly, although it may be tempting at first to use Riolu as an early-game Pokemon to blast holes in an opponent's team, it is not a good move because Riolu needs all the health it can get, and it can't keep losing it from getting weakened by entry hazards and Life Orb. Riolu is also pretty ineffective against stall teams due to its relatively low damage output with regards to strong physical walls.</p>

<p>Ghost-types such as Frillish and Misdreavus can switch into Riolu on the Agility, take a Crunch, and burn it with Will-O-Wisp. Therefore, a powerful Pursuit user like such as Houndour makes an excellent teammate, thanks to Flash Fire and STAB Pursuit. Ferroseed is also an excellent teammate, as it can set up Spikes and Stealth Rock to assist Riolu in getting essential OHKOs and 2HKOs on Pokemon such as Bronzor, Murkrow, and Gligar, also providing a form of recovery as well as recovering health for Riolu through Leech Seed. Unfortunately, Spikes, Stealth Rock, and Leech Seed are an illegal combination, but Spikes and Stealth Rock, Spikes and Leech Seed, and Stealth Rock and Leech Seed are legal combinations so you can only use two of the three moves on the same set. Mienfoo partners well with Riolu because it can often lure out your opponents' Fighting-type check (the use of ''resist'' to refer to a Pokemon which resists a move is incorrect, so I changed this to ''check''; something which resists Fighting-type attacks, like Gligar, obviously makes a good check) resist and weaken it, therefore aiding Riolu’s sweep. Assuming there are entry hazards on the field, Mienfoo, with U-turn, can cause the foe to switch out a lot also forces a lot of switches and maintains momentum with U-turn, so with entry hazards on the field, the opponent's Pokemon will be taking considerable damage on just switching in. thus making the foe lose more HP from entry hazards, while also being able to gain switching momentum for your team.</p>
(remove additional line space)
[Other Options]

<p>Riolu has several other moves which give it coverage against more specific LC threats. ThunderPunch hits Water-type Pokemon, such as Mantyke and Shellder, Rock Slide hurts many Flying-type Pokemon that threaten Riolu, such as Tailow and Murkrow, and Blaze Kick destroys Bronzor. If you're looking for a move that hits Bronzor for super effective damage, then Blaze Kick is a viable option. Drain Punch is an option over Hi Jump Kick, as it is more reliable and can be used to heal some damage that might have been taken, but the power loss is quite significant. Bullet Punch is Riolu's best bet for a physically-orientated physicalpriority move, but once Riolu sets up an Agility, it won't will rarely need a priority move very often. The Agility set can be turned into a Swords Dance set by simply using Swords Dance over Agility. Swords Dance will allow Riolu to hit very hard, but it will leave Riolu at its original Speed make Riolu easy to revenge kill. A Jolly nature can be used over an Adamant one to further boost Riolu's Speed, but the Attack boost provided by Adamant nature is generally preferred. Zen Headbutt can be used over Crunch to give Riolu coverage against Poison- or and Fighting-type Pokemon, but Riolu will lose its only coverage option against Ghost- and Psychic-types Pokemon.</p>
(remove additional line space)
[Checks and Counters]

<p>When Bulky Ghost-types, such as Frillish and Misdreavus, are running their bulky sets, they can take a super effective Crunch considerably well with a defensive EV spread, and then burn Riolu with Will-O-Wisp, or just KO Riolu it with a specially-orientated attack. Priority threatens Riolu as it circumvents Riolu’s its Speed, even after it sets up Agility. It is therefore advisable to remove any strong priority users, such as Croagunk, before Riolu enters the fray. Powerful priority users such as Croagunk thus make great checks to Riolu. (Remember, you should write this section from the viewpoint of someone trying to counter Riolu, so avoid mentioning the support which you should give it.) All types of status are a big threat to Riolu: paralysis lowers its Speed, burn lowers its attack, and poison, when coupled with Life Orb recoil, sharply truncates Riolu’s life span. Hippopotas can take one hit with ease due to its excellent physical bulk and can either hit back with a powerful STAB Earthquake or cripple Riolu with Toxic. If Hippopotas chooses the latter, then it can repeatedly use Slack Off to stall out Riolu with Life Orb recoil, Toxic damage, and damage taken from sandstorm.</p>
(remove additional line space)
[Unreleased]

<p>Riolu receives the ability Prankster from the Dream World. Whilst this is a fantastic ability, it is wasted on Riolu, who lacks the appropriate bulk and support moves to make good use of it. However, a gimmicky set consisting of Screech, Copycat, Substitute, and Toxic can spread status, and force lots of switches, while protecting Riolu with Substitute and punishing attackers with Copycat. This has the potential to work, especially with entry hazard support, but Riolu's standard sets are far more effective.</p>


Yeah ... I made a lot of changes, but these were mainly tidying up the prose and removing some cases of unnecessary repetition. Another thing, don't use curly apostrophes; we use the ' instead. You might also want to take a look at the Spelling and Grammar Standards thread to find out some other common errors you can avoid in your future analyses; if you still have any doubts, you can clarify it from me or any of the other GP team members on IRC at #grammar. Good luck!



GP 2 / 2
 

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