Looking out at the beautiful ASB Arena, it appears we have one avid spectator today (his name is Ted) for this quick little match, Dummy007 squaring off against C$FP! 2v2 Doubles 1 Day DQ 0 Recovery/ 0 Chills Switch = Hammer Time Items are on All abilities can be used The two competitors send out their fighters, and here they are: C$FP's Duo: Gears the Klang (Move your mouse to reveal the content) Gears the Klang (open) Gears the Klang (close) Klang [Gears] (Genderless) Nature: Quiet (+ to Special Attack; - 15% from Speed; -10% flat evasion) Type: Steel Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories. Abilities: Ability 1: Plus Type: Innate This Pokemon possesses a positive electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Minus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus. Ability 2: Minus Type: Innate This Pokemon possesses a negative electrical charge, when a partner Pokemon with Plus or Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Plus, the boost stacks. A Pokemon can get a maximum of two boosts between Plus and Minus. Ability 3 (DW) [unlocked]: Clear Body Type: Innate This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.) Stats: HP: 90 Atk: Rank 3 Def: Rank 3 SpA: Rank 3 (+) SpD: Rank 3 Spe: 43 (-) Size Class: 1 Weight Class: 4 Base Rank Total: 16 EC: 5/9 MC: 0 DC: 5/5 Attacks: Vicegrip Charge Thundershock Gear Grind Bind Lock-On Zap Cannon Hyper Beam Discharge Shift Gear Metal Sound Charge Beam Autotomize Mirror Shot Screech Thunderbolt Thunder Wave Flash Cannon Protect Substitute Toxic Volt Switch Moves: 22 Pimplup the Prinplup (Move your mouse to reveal the content) Pimplup the Prinplup (open) Pimplup the Prinplup (close) Prinplup [Pimplup] (Male) Nature: Modest (+ to Special Attack; - from Attack) Type: Water Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Abilities: Ability 1: Torrent Type: Innate When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14) Ability 2 (DW): Defiant Type: Innate The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round. Stats: HP: 100 Atk: Rank 2 (-) Def: Rank 3 SpA: Rank 4 (+) SpD: Rank 3 Spe: 50 Size Class: 2 Weight Class: 2 Base Rank Total: 17 EC: 4/9 MC: 0 DC: 2/5 Attacks: Pound Growl Bubble Water Sport Peck Bide Bubblebeam Fury Attack Brine Hydro Pump Metal Claw Agility Icy Wind Yawn Ice Beam Scald Surf Double Team Protect Rain Dance Substitute Moves: 21 Dummy007's Duo: Boy 409 the Swadloon (Move your mouse to reveal the content) Boy 409 the Swadloon (open) Boy 409 the Swadloon (close) Swadloon [Boy 409] (M) Nature: Impish (Adds One (1) Rank to Defense; Subtracts One (1) Rank from Special Attack) Typing: Bug/Grass Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus. Abilities: Leaf Guard: (Innate) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions. Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed. Overcoat (DW): (Innate) (UNLOCKED) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). Stats: HP: 90 Atk: Rank 3 Def: Rank 4(+) SpA: Rank 1(-) SpD: Rank 3 Spe: 42 Size Class: 1 Weight Class: 1 Base Rank Total: 15 EC: 4/9 MC: 0 DC: 5/5 Attacks (17): Tackle String Shot Bug Bite Razor Leaf Struggle Bug Endure Flail GrassWhistle Protect Agility Me First Mind Reader Toxic Sunny Day Rest Safeguard Payback WHOA! What the heck is going on? It appears that Dummy's Seedot is evolving! As a Nuzleaf, its new stats are: Simon Heap the Nuzleaf (Move your mouse to reveal the content) Simon Heap the Nuzleaf (open) Simon Heap the Nuzleaf (close) Nuzleaf [Simon Heap] (M) Nature: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks) Typing: Grass Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus. Abilities: Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed. Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions. Pickpocket (DW): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand. Stats: HP: 100 Atk: Rank 4 (+) Def: Rank 2 SpA: Rank 2 SpD: Rank 2 Spe: 52 (60/1.15) Size Class: 2 Weight Class: 3 Base Rank Total: 14 EC: 4/9 MC: 0 DC: 1/5 Attacks (11): Bide Harden Growth Nature Power Synthesis Foul Play Leech Seed Nasty Plot Sunny Day SolarBeam Shadow Ball Hidden Power [Fire 7] Nuzleaf will begin with only 80 EN The match will go like this: C$FP decides on which items to use Dummy007 decides on which items to use, then orders his first actions C$FP orders his actions I ref For easy reference, the order in which the pokes will go (based on Speed) is: Simon Heap -> Pimplup -> Gears -> Boy 409 Trainers, begin the battle!