I need help. Serious help. I'm new to the mono scene, and trying out a dragon team (it is, after all, in my name :D) but I suck at life and need lots of help.
Here's the awful team:
Chompette (Garchomp) (F) @ Rocky Helmet
Ability: Rough Skin
EVs: 240 HP / 176 Def / 92 Spe
Jolly Nature
- Stealth Rock
- Dragon Claw
- Earthquake
- Dragon Tail
She’s my lead hazarder, I start with her, Stealth Rock, and go to town with D Tail. She can do a bunch of damage to the opponent's team early on, making it easier for my sweepers to mop-up.
Heil (Hydreigon) (M) @ Life Orb
Ability: Levitate
EVs: 28 Def / 252 SpA / 28 SpD / 200 Spe
Timid Nature
- Dark Pulse
- Draco Meteor
- Flamethrower
- U-Turn
Standard special sweeper. Dark Pulse or coverage and STAB, Draco Meteor for murdering. Flame Thrower for steels and ice types, U-Turn for physical coverage and easy switch-outs.
Demon (Dragonite) (M) @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 Sp D / 252 Spe
Adamant Nature
- Dragon Claw
- Dragon Dance
- Earthquake
- Extreme Speed
Standard DDance Dragonite, Sets up with DDance, then has D Claw for accurate STAB, EQ for coverage, and Extreme Speed for much needed priority and revenge killing.
Dragalge @ White Herb
Ability: Adaptability
EVs: 228 HP / 252 SpA / 28 Spe
Modest Nature
- Sludge Wave
- Draco Meteor
- Focus Blast
- Hidden Power [Fire]
Here is a Dragalge for fairy help. Sludge Wave kills fairies and is general STAB, Draco Meteor is another extremely deadly STAB, and can be used twice with maximum power. Terrifying. Focus Blast murders steels and other things that resist his STABs, and HP Fire is good coverage.
Latia (Latias) @ Latiasite
Ability: Levitate
EVs: 248 HP / 68 Def / 192 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Defog
- Thunder Wave
- Roost
Nice bulky support, stays alive with Roost and clears hazards with Defog. Cripples everything with T Wave and uses Psychic to hurt things.
BamSlammer (Kyurem-Black) @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 28 Sp Atk / 4 SpD / 224 Spe
Jolly Nature
- Outrage
- Ice Beam
- Fusion Bolt
- Iron Head
This guy can wreck. He is my fast physical coverage sweeper, and can hit pretty much anything hard. He is also my last line of defense against fairies, so there’s that. Outrage is standard powerful STAB, hits everything really hard (except 4x defense Furfrou). Fusion Bolt is a move I’m really open to change, and its basically just coverage. Iron Head is my fairy killer, may all Sylveons trembled before its wrath! Ice beam murders flying types.
Here's the awful team:
Chompette (Garchomp) (F) @ Rocky Helmet
Ability: Rough Skin
EVs: 240 HP / 176 Def / 92 Spe
Jolly Nature
- Stealth Rock
- Dragon Claw
- Earthquake
- Dragon Tail
She’s my lead hazarder, I start with her, Stealth Rock, and go to town with D Tail. She can do a bunch of damage to the opponent's team early on, making it easier for my sweepers to mop-up.
Heil (Hydreigon) (M) @ Life Orb
Ability: Levitate
EVs: 28 Def / 252 SpA / 28 SpD / 200 Spe
Timid Nature
- Dark Pulse
- Draco Meteor
- Flamethrower
- U-Turn
Standard special sweeper. Dark Pulse or coverage and STAB, Draco Meteor for murdering. Flame Thrower for steels and ice types, U-Turn for physical coverage and easy switch-outs.
Demon (Dragonite) (M) @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 Sp D / 252 Spe
Adamant Nature
- Dragon Claw
- Dragon Dance
- Earthquake
- Extreme Speed
Standard DDance Dragonite, Sets up with DDance, then has D Claw for accurate STAB, EQ for coverage, and Extreme Speed for much needed priority and revenge killing.
Dragalge @ White Herb
Ability: Adaptability
EVs: 228 HP / 252 SpA / 28 Spe
Modest Nature
- Sludge Wave
- Draco Meteor
- Focus Blast
- Hidden Power [Fire]
Here is a Dragalge for fairy help. Sludge Wave kills fairies and is general STAB, Draco Meteor is another extremely deadly STAB, and can be used twice with maximum power. Terrifying. Focus Blast murders steels and other things that resist his STABs, and HP Fire is good coverage.
Latia (Latias) @ Latiasite
Ability: Levitate
EVs: 248 HP / 68 Def / 192 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Defog
- Thunder Wave
- Roost
Nice bulky support, stays alive with Roost and clears hazards with Defog. Cripples everything with T Wave and uses Psychic to hurt things.
BamSlammer (Kyurem-Black) @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 28 Sp Atk / 4 SpD / 224 Spe
Jolly Nature
- Outrage
- Ice Beam
- Fusion Bolt
- Iron Head
This guy can wreck. He is my fast physical coverage sweeper, and can hit pretty much anything hard. He is also my last line of defense against fairies, so there’s that. Outrage is standard powerful STAB, hits everything really hard (except 4x defense Furfrou). Fusion Bolt is a move I’m really open to change, and its basically just coverage. Iron Head is my fairy killer, may all Sylveons trembled before its wrath! Ice beam murders flying types.
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