RMT of the Week V5: Week 13

Vote for the RMT of the Week!

  • [OU] Caught in the Heracross-Fire - The Goomy

    Votes: 5 6.7%
  • [OU] Smoking Gunz - Lifeisaroll

    Votes: 2 2.7%
  • [OU] Croc & Co. - Pigglesworth

    Votes: 4 5.3%
  • [OU] The Eco Terrorists! - BrandonBeast

    Votes: 2 2.7%
  • [OU] Mega Medicham: The Superb Deity - Light Yagami (Anime)

    Votes: 4 5.3%
  • [OU] Distant Land - AM

    Votes: 16 21.3%
  • [UU] Breathless - Lord Esche

    Votes: 2 2.7%
  • [LC] Where's Diglett? - ShotsLikeSwish

    Votes: 1 1.3%
  • [Monotype] Polaris - Arifeen

    Votes: 4 5.3%
  • [Monotype] Straight Out Of the Swamp - Dece1t

    Votes: 1 1.3%
  • [AG] In Luck We Trust II - Transcendent God Champion

    Votes: 9 12.0%
  • [Gen 1] Memento / cpg/ - Bedschibaer

    Votes: 25 33.3%

  • Total voters
    75
  • Poll closed .
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TPP

is a Tournament Directoris a Community Leaderis a Community Contributoris a Tiering Contributoris a Top Dedicated Tournament Hostis a Top Tutor Alumnusis a Top Team Rater Alumnusis a Senior Staff Member Alumnusis a Past SPL Championis a Past WCoP Champion
Head TD
RMT of the Week
co-hosted by Team Pokepals
approved by IronBullet and Jirachee

Ever wanted your team rated and noticed by a lot of people? Do you want all the efforts you put into testing your team, editing it and finalizing it to count? This is where RMT of the Week comes in! The aim of this project is to give people who put effort into making quality RMTs the attention they deserve. There are a lot of teams out there that are well-built and presented, but often left in the dark. Not anymore!

The concept is fairly simple:
  • Every week, we will nominate a few teams as candidates for the RMT of the Week.
  • These teams are put in a poll. Everyone can vote for the team they think is most deserving of the award.
  • At the end of the week, the winner will be the team that receives the most votes.
So what's in it for the winners? Well, the winning team will be announced on social media. It will also be recorded in the Hall Of Fame, which will be posted in the OP for each week, and people are encouraged to rate it. Winning the RMT of the Week also increases the chance of having your RMT added to Team Showcase, subject to review, since it brings it to the notice of the staff. Finally, the winner will have an opportunity to give a brief interview.

Now you're probably thinking, "Why would people rate this team in particular? After all, it's no different from any other team." Yeah, maybe. But this is the perfect opportunity for all you unbadged raters to draw attention to yourselves. If you post good rates for the RMT of the Week, something that most of the staff is going to look at, you increase your chances of earning the Team Rater
badge.

If you are interested in getting your team shortlisted, here are some things that you can do to increase your chances:
  • Make sure your team is viable and effective: This one is self-explanatory. If your team doesn't fit into its tier or metagame, or lacks any kind of success, it won't have a high chance of being selected. It doesn't have to be archive worthy though, and it doesn't have to have peaked at #1; a moderately successful team can make it, but it has to work.
  • Your team should be well-presented: Wouldn't you enjoy posting in a thread more if it was visually appealing? If you put effort into presenting your team attractively, people will be more willing to rate it. We appreciate it when you take time to improve the quality of your RMTs, as it enhances the quality of the forum.
  • Be nice and receptive to people's opinions: No one likes to rate the team of a close-minded person!
For those whose teams are selected, don't ask anyone, be it friends or anyone else, on the forums or on PS! to vote for you. For friends of the people whose teams get selected, the same goes for you as well: please don't post the link in chat rooms to try and get people to vote.

The first time someone is caught cheating, their team will be disqualified and removed from the ongoing week. If someone is caught cheating for a second time, they will be permanently banned from the project.

Week 1:

[OU] Tripple Weather Is Stronk - Bluwing

Week 2:

[OU] Fight to the Finish - Team Pokepals

Week 3:

[UU] Rock 'N Roll Suicide - Hogg

Week 4:

[OU] Lord Cobalion and cute Mew - Costi

Week 5:

[UU] Real Friends - Shiba

Week 6:

[RU] Dance All Night - Feliburn

Week 7:

[AG] Philophobia - Dream Eater Gengar

Week 8:

[PU] 3005 - Dundies

Week 9:

[OU] Mexican Cena - Darkreaper215

Week 10:

[NU] i still play bp lol - iplaytennislol

Week 11:

[Ubers] Mega Mence is disgusting - Sweep

Week 13 Nominees:


1. [OU] Caught in the Heracross-Fire - The Goomy


2. [OU] Smoking Gunz - Lifeisaroll


3. [OU] Croc & Co. - Pigglesworth


4. [OU] The Eco Terrorists - BrandonBeast


5. [OU] Mega Medicham: A Superb Deity - Light Yagami (Anime)


6. [OU] Distant Land - AM


7. [UU] Breathless - Lord Esche


8. [LC] Where's Diglett - ShotsLikeSwish


9. [Monotype] Polaris - Arifeen


10. [Monotype] Straight Out of the Swamp - Dece1t


11. [AG] In Luck We Trust II - Transcendent God Champion


12. [Gen 1] Memento / cpg/ - Bedschibaer
 
"LOL my team made it unto the list"
...Guess I won't be writing any names into my notebook ^^
 
Last edited:

TPP

is a Tournament Directoris a Community Leaderis a Community Contributoris a Tiering Contributoris a Top Dedicated Tournament Hostis a Top Tutor Alumnusis a Top Team Rater Alumnusis a Senior Staff Member Alumnusis a Past SPL Championis a Past WCoP Champion
Head TD
We caught up with Week 11's Winner Sweep to ask him a few questions about his RMT Mega Mence is disgusting.

1. Can you give a brief description of your team? What do you think is the reason behind its success?

It's built around the combination of Ice Arceus and Ho-Oh. It's had a significant amount of success because almost all Ice resists in the Ubers tier give Ho-Oh free switches, so the two have excellent offensive synergy. The rest of the team is more or less geared to checking the major threats in the metagame (offensive mega mence, ekiller) while supporting these two Pokemon. It's a fun team and Ice Arceus is proof that you can actually innovate and be creative in this tier.

2. Have you found the feedback that you've received in the forum to be helpful?

Yes, I found it to be quite helpful. If I didn't retire the team, I would probably use Rock Slide on the Primal Groudon, for example.

3. Is there any advice you'd like to give to future RMT posters?

Explain not only what each team member contributes on its own, but also how they contribute to the team itself. Also, be thorough enough so that a beginner can understand how your team works, but not so elaborate that you bore your reader. Make sure you include a brief "threatlist" too, so people who use your team understand how to deal with massive threats to it.

Thanks for taking the time to answer these questions, and congrats again!
 

TPP

is a Tournament Directoris a Community Leaderis a Community Contributoris a Tiering Contributoris a Top Dedicated Tournament Hostis a Top Tutor Alumnusis a Top Team Rater Alumnusis a Senior Staff Member Alumnusis a Past SPL Championis a Past WCoP Champion
Head TD
We also caught up with last week's winner Paraplegic to ask him a few questions about his RMT Ice Ice Baby.

1. Can you give a brief description of your team? What do you think is the reason behind its success?

The team is just a pretty basic semi-stall team built around supporting Articuno and Monferno with a bunch of bulky walls allowing them to tear through teams. To be honest it doesn't have any real success. Its just the first PU team I made and I only posted the team with the intention to get feedback from good players to improve the team, not to show it off or anything.

2. Have you found the feedback that you've received in the forum to be helpful?

Absolutely! Due to all the good rates my team got my team improved quite a bit. The biggest change was adding Stunfisk>Golem, and it was a substantial change as it provided my team a way to deal with opposing Monferno and changed the team from a decent at best build to a pretty good team in my opinion. The other changes were just little optimizations here and there to help to team battle more fluidly and to improve an awkward match-up here or there. All in all, I didn't get a single bad rate and all the rates contributed to making the team a lot better. n_n

3. Is there any advice you'd like to give to future RMT posters?

I'm not very qualified to talk about this, as this was my first RMT since one I first started playing, which was really bad and I'd really prefer to sweep it under the rug that is repressed memories lol. One thing I do notice when reading a lot of RMTs is a bunch of new players don't really put a lot of effort into their teams before posting. Its one thing when your weak to one or two threats that you want to have better match-ups versus, but its an entirely different thing when you throw a team together and don't test it to hammer out very obvious flaws. That's really the only advice I have.

Thanks for taking the time to do this, and congrats once again!
 
Hey I just wanted to say thank you so much for nominating my team. I'll be happy to say that yesterday night, it managed to peak #1 on the monotype ladder! Thanks so much for the support and I'm rly flattered by the nomination! :)
 
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