The Team Plot: Nothing really out of the ordinary. This team is unique in the sense that it doesn't use a bulky water, but rather relies on swapping and momentum. The keen observer may have noticed that 4 of my 6 pokemon are weak to electric and/or ice, with Gengar not really being able to take special hits as well. Swampert would be a solution here, but would open up other holes in my team - I would have to replace Gengar, so there would be no way to stop rapid spin plus I'd be less able to hurt water types and I would lose hypnosis. I really like this team but I feel it has a few problems, help is welcome. Gengar (M) @ Leftovers Trait: Levitate EVs: 4 HP / 252 Spd / 252 SAtk Modest Nature (+SAtk, -Atk) - Giga Drain - Hypnosis - Ice Punch - Thunderbolt Although lead Gengar can't utilize Hypnosis as well as, say, Milotic, it is still very powerful. Giga Drain kills Swampert. Tyranitar (F) @ Leftovers Trait: Sand Stream EVs: 252 HP / 216 Atk / 40 Spd Adamant Nature (+Atk, -SAtk) - Focus Punch - Hidden Power [Bug] - Rock Slide - Substitute Substitute/FPunch because I found that to be the most effective on stall teams. 40 Spd puts it at 167. Used to be Tyraniboah with Pursuit, but I really didn't find it that effective. Flygon (F) @ Leftovers Trait: Levitate EVs: 4 HP / 252 Atk / 252 Spd Naive Nature (+Spd, -SDef) - Earthquake - Fire Blast - Substitute - Toxic Fire Blast used to be HP Bug, but Forretress was ruining my day. Aerodactyl (F) @ Choice Band Trait: Rock Head EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Double-Edge - Earthquake - Hidden Power [Flying] - Rock Slide Thinking of making it Adamant, other than that, nothing to see here. Moving on. Zapdos @ Leftovers Trait: Pressure EVs: 252 HP / 32 Spd / 224 SDef Calm Nature (+SDef, -Atk) - Hidden Power [Ice] - Rest - Sleep Talk - Thunderbolt Specially defensive Zapdos with rest talk, the closest I got to a special wall. Skarmory (F) @ Leftovers Trait: Sturdy EVs: 252 HP / 184 Def / 12 Spd / 60 SDef Impish Nature (+Def, -SAtk) - Rest - Sleep Talk - Spikes - Whirlwind Don't really feel the need for an offensive move.