1. Welcome to Smogon Forums! Please take a minute to read the rules.
  2. Join our new official channel, Victory Road, on PS! Read this for more information.
  3. Smogon's first ever Official Smogon Mafia Game is now open for signups! Check it out here!
  4. Ever find yourself missing out on the latest Smogon articles? We've now got a subscription service, so the newest articles (of your choice) are delivered right to your inbox! Check it out here.

Gen 3 RMT

Discussion in 'Ruins of Alph' started by Crystal_, Mar 2, 2011.

  1. Crystal_

    Crystal_ I ruined RBY!
    is a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnusis a Past SPL Champion

    Dec 20, 2009
    For whatever reason, RMTs are becoming popular lately, so there i go.

    Jirachi @ Leftovers
    Trait: Serene Grace
    EVs: 106 HP / 152 Spd / 252 SAtk
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Fire Punch
    - Hidden Power [Grass]
    - Ice Punch

    I play very little RSE (more RBY/GSC) so I don't really know what are the most common leads. As far as I usually see it's Aero/Metagross/Zapdos, but, anyway, I usually use either Jirachi or STZapdos as the lead, as I don't think I have a better option. General all-out offensive Jirachi for a general all-out offensive team.

    Snorlax (M) @ Leftovers
    Trait: Thick Fat
    EVs: 16 HP / 252 Atk / 162 SAtk / 80 SDef
    Brave Nature (+Atk, -Spd)
    - Double-Edge
    - Earthquake
    - Fire Blast
    - Selfdestruct

    Usually enters in special walls like Bliss/Regice to attack from there, or special sweepers like Zapdos/Raikou. Probably a lot of SpA Evs, they are mostly for Gengars.

    Tyranitar (M) @ Leftovers
    Trait: Sand Stream
    EVs: 4 HP / 252 Atk / 254 Spd
    Naughty Nature (+Atk, -SDef)
    - Dragon Dance
    - Earthquake
    - Ice Beam
    - Rock Slide

    DDer, and sets up SS to increase teammates' damage done. Sometimes cleans up the opponent's team late game. IB for Flygon/Claydol.

    Zapdos @ Leftovers
    Trait: Pressure
    EVs: 98 HP / 160 Spd / 252 SAtk
    Timid Nature (+Spd, -Atk)
    - Hidden Power [Ice]
    - Rest
    - Sleep Talk
    - Thunder

    I really love Thunder with SS to damage Lax/regice. HP Ice given the obvious weakness to Mence/Flygon, and still damages Pert with these 252 SpA evs. ST provides a bit of staying power.

    Heracross (M) @ Choice Band
    Trait: Guts
    EVs: 190 HP / 252 Atk / 68 Spd
    Adamant Nature (+Atk, -SAtk)
    - Focus Punch
    - Megahorn
    - Rock Slide
    - Sleep Talk

    Powerful CBer. ST for Gengar/Milotic's Hypnosis but I sometimes use HP ghost.

    Dugtrio (M) @ Choice Band
    Trait: Arena Trap
    EVs: 232 Atk / 230 Spd / 48 SDef
    Jolly Nature (+Spd, -SAtk)
    - Aerial Ace
    - Earthquake
    - Hidden Power [Bug]
    - Rock Slide

    Replaceable imo.


    As I said, I dont play much RSE, so it's likely that the team can easily be improved.
  2. shrapn3l


    Jan 14, 2006
    i think you need dugtrio actually. works well with jirachi and helps with ddtar and other shit that your team simply doesn't handle well. however, i would get rid of heracross, since it seems kind of randomly thrown on there... i would also put more sdef on snorlax or electric dudes are going to wear you down after like 2 switch ins, especially with sandstream. cbgross seems like it is going to do loads of shit to your team. i would just put a bulky water over heracross i think.
  3. Crystal_

    Crystal_ I ruined RBY!
    is a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnusis a Past SPL Champion

    Dec 20, 2009
    Yes, when I made this team a month ago or so, I added Duggy for a reason, thought I don't actually remember what is. Just to kill random stuff, which is just a great reason for an offensive team I think.
    Well, I usually try to avoid switching Snorlax into Zapdos, but Snorlax still survives most tbolts three times.
    A Bulky Water will imo slow down my team. Heracross often scores kills like np.

Users Viewing Thread (Users: 0, Guests: 0)