Gen 3 RMT

For whatever reason, RMTs are becoming popular lately, so there i go.

Jirachi @ Leftovers
Trait: Serene Grace
EVs: 106 HP / 152 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Calm Mind
- Fire Punch
- Hidden Power [Grass]
- Ice Punch

I play very little RSE (more RBY/GSC) so I don't really know what are the most common leads. As far as I usually see it's Aero/Metagross/Zapdos, but, anyway, I usually use either Jirachi or STZapdos as the lead, as I don't think I have a better option. General all-out offensive Jirachi for a general all-out offensive team.

Snorlax (M) @ Leftovers
Trait: Thick Fat
EVs: 16 HP / 252 Atk / 162 SAtk / 80 SDef
Brave Nature (+Atk, -Spd)
- Double-Edge
- Earthquake
- Fire Blast
- Selfdestruct

Usually enters in special walls like Bliss/Regice to attack from there, or special sweepers like Zapdos/Raikou. Probably a lot of SpA Evs, they are mostly for Gengars.

Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 254 Spd
Naughty Nature (+Atk, -SDef)
- Dragon Dance
- Earthquake
- Ice Beam
- Rock Slide

DDer, and sets up SS to increase teammates' damage done. Sometimes cleans up the opponent's team late game. IB for Flygon/Claydol.

Zapdos @ Leftovers
Trait: Pressure
EVs: 98 HP / 160 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Hidden Power [Ice]
- Rest
- Sleep Talk
- Thunder

I really love Thunder with SS to damage Lax/regice. HP Ice given the obvious weakness to Mence/Flygon, and still damages Pert with these 252 SpA evs. ST provides a bit of staying power.

Heracross (M) @ Choice Band
Trait: Guts
EVs: 190 HP / 252 Atk / 68 Spd
Adamant Nature (+Atk, -SAtk)
- Focus Punch
- Megahorn
- Rock Slide
- Sleep Talk

Powerful CBer. ST for Gengar/Milotic's Hypnosis but I sometimes use HP ghost.

Dugtrio (M) @ Choice Band
Trait: Arena Trap
EVs: 232 Atk / 230 Spd / 48 SDef
Jolly Nature (+Spd, -SAtk)
- Aerial Ace
- Earthquake
- Hidden Power [Bug]
- Rock Slide

Replaceable imo.


As I said, I dont play much RSE, so it's likely that the team can easily be improved.
i think you need dugtrio actually. works well with jirachi and helps with ddtar and other shit that your team simply doesn't handle well. however, i would get rid of heracross, since it seems kind of randomly thrown on there... i would also put more sdef on snorlax or electric dudes are going to wear you down after like 2 switch ins, especially with sandstream. cbgross seems like it is going to do loads of shit to your team. i would just put a bulky water over heracross i think.
Yes, when I made this team a month ago or so, I added Duggy for a reason, thought I don't actually remember what is. Just to kill random stuff, which is just a great reason for an offensive team I think.
Well, I usually try to avoid switching Snorlax into Zapdos, but Snorlax still survives most tbolts three times.
A Bulky Water will imo slow down my team. Heracross often scores kills like np.