1. The moderators of this forum are Jellicent and Lutra.
  2. Welcome to Smogon Forums! Please take a minute to read the rules.
  3. Click here to ensure that you never miss a new SmogonU video upload!

All Gens ROA Sample Teams Thread V2

Discussion in 'Ruins of Alph' started by Typhlito, Sep 14, 2015.

  1. Cheryl.

    Cheryl. Celesteela is Life
    is a Pre-Contributor

    Joined:
    Mar 24, 2015
    Messages:
    1,856
    This thread looks pretty cool, so I guess I'll post a team that has gotten me many wins on the Gen 4 UU ladder:

    Wallbreaker Clefable Offense
    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]

    Description (open)

    This is probably the best Gen 4 UU team I've made so far since I started playing the tier, and it's also won me a lot of battles on the ladder, even peaking at #1 for a while. (Although it isn't hard to go to the top in that ladder.) So it's built around wallbreaker Clefable, a really underrated set that can lure in a lot of stuff, like Registeel and Rhyperior, and hit them for big damage. It also crushes special walls like Chansey with LO Magic Guard Double-Edge. Wallbreaker Clefable loves hazard support, especially Spikes, so Omastar was added as my suicide lead that can set up both Rocks and Spikes. I use EPower over HP Grass for those pesky Qwilfish leads I see. I originally used Calm Mind Mesprit as my Fighting check and a cool sweeper, but I decided it was way too slow so I replaced it with Choice Scarf Mesprit, being a good revenge killer and adding some speed to the team, while still being a good Fighting check. Venusaur was added to add a Water, Grass, and another Fighting check to the team, while still having an awesome offensive presence with LO Leaf Storm and Sludge Bomb and pressuring teams with Sleep Powder. Houndoom was added as a good set-up sweeper or wallbreaker with Nasty Plot and adds a Psychic and Ghost check. Hariyama finishes off the team by being a great wallbreaker or even a sweeper with Guts Toxic Orb and it's dual priority, while also being useful in a defensive sense by checking Dark, Rock, and Steel types and being bulky in general with 144 base HP. The team is weak to fast stuff mainly, like Swellow and Scyther, as they outspeed the majority of the team and Scyther basically hits everything hard with it's Dual STABs alone. But they are frail, so Sucker Punch from Houndoom and Fake Out/ Bullet Punch from Yama can kill them. Mesprit can also revenge them thanks to Choice Scarf. Other stuff that can annoy the team are Fire types like Arcanine and Houndoom as my only real check to them is Omastar, who's a suicide lead, but the team can wear them down with hazards and offensive pressure. Overall, this is a really effective offensive team that works by applying the offensive pressure in hazards and our hard hitters onto the opponent's team, usually overwhelming it. I hope you like it!


    Importable (open)

    Omastar @ Focus Sash
    Ability: Swift Swim
    EVs: 4 HP / 252 SpA / 252 Spe
    Timid Nature
    - Spikes
    - Stealth Rock
    - Surf
    - Earth Power

    Clefable @ Life Orb
    Ability: Magic Guard
    EVs: 4 HP / 252 Atk / 252 SpA
    Quiet Nature
    - Double-Edge
    - Fire Blast
    - Grass Knot
    - Soft-Boiled

    Mesprit @ Choice Scarf
    Ability: Levitate
    Shiny: Yes
    EVs: 16 HP / 252 SpA / 240 Spe
    Modest Nature
    - Thunderbolt
    - Psychic
    - Ice Beam
    - Trick

    Venusaur @ Life Orb
    Ability: Overgrow
    EVs: 4 HP / 252 SpA / 252 Spe
    Timid Nature
    - Leaf Storm
    - Sludge Bomb
    - Sleep Powder
    - Synthesis

    Houndoom @ Life Orb
    Ability: Flash Fire
    EVs: 100 Atk / 184 SpA / 224 Spe
    Hasty Nature
    IVs: 29 HP
    - Nasty Plot
    - Fire Blast
    - Dark Pulse
    - Sucker Punch

    Hariyama @ Toxic Orb
    Ability: Guts
    EVs: 252 Atk / 172 Def / 84 Spe
    Adamant Nature
    - Close Combat
    - Payback
    - Bullet Punch
    - Fake Out
    Tomahawk, Khaytra and Apollo. like this.
  2. Eden's Embrace

    Eden's Embrace The Beast that Shouted Love at the Heart of the World
    is a Tiering Contributor Alumnus

    Joined:
    Jun 29, 2006
    Messages:
    2,318
    Can we post ADV NU teams? This is something p cool I've been working on then! Enjoy ~

    Steal please! (open)

    Luck>Skill (Hitmonchan) (M) @ Leftovers
    Ability: Keen Eye
    EVs: 252 Atk / 200 Def / 56 SpD
    Adamant Nature
    - Sky Uppercut
    - Toxic
    - Hidden Power [Ghost]
    - Rapid Spin

    Sableye @ Leftovers
    Ability: Keen Eye
    EVs: 252 HP / 252 Def
    Bold Nature
    - Calm Mind
    - Hidden Power [Dark]
    - Recover
    - Rest

    Dewgong @ Leftovers
    Ability: Thick Fat
    EVs: 252 HP / 156 Def / 100 SpD
    Bold Nature
    - Ice Beam
    - Perish Song
    - Surf
    - Rest

    Steeli (Flareon) (F) @ Leftovers
    Ability: Flash Fire
    EVs: 252 HP / 52 Def / 56 SpA / 136 SpD / 12 Spe
    Calm Nature
    - Wish
    - Protect
    - Toxic
    - Flamethrower

    Lady Umb (Roselia) (F) @ Leftovers
    Ability: Natural Cure
    EVs: 252 HP / 4 SpA / 252 SpD
    Calm Nature
    - Hidden Power [Grass]
    - Spikes
    - Synthesis
    - Aromatherapy

    Pidgeot @ Choice Band
    Ability: Keen Eye
    EVs: 4 HP / 252 Atk / 252 Spe
    Adamant Nature
    - Hidden Power [Grass]
    - Double-Edge
    - Steel Wing
    - Aerial Ace


    Bonus ADV OU squad~

    ADV OU (open)

    Hunger (Snorlax) (M) @ Leftovers
    Ability: Thick Fat
    EVs: 136 HP / 104 Atk / 84 Def / 176 SpD / 8 Spe
    Brave Nature
    - Fire Blast
    - Shadow Ball
    - Body Slam
    - Self-Destruct

    Raest (Tyranitar) (M) @ Lum Berry
    Ability: Sand Stream
    EVs: 176 HP / 252 SpA / 80 Spe
    Mild Nature
    - Pursuit
    - Crunch
    - Fire Blast/Rock Slide
    - Hidden Power [Grass]

    Celebi @ Leftovers
    Ability: Natural Cure
    EVs: 252 HP / 72 Def / 148 SpD / 36 Spe
    Calm Nature
    - Calm Mind
    - Perish Song
    - Recover
    - Hidden Power [Grass]

    Unexpected (Aerodactyl) (M) @ Choice Band
    Ability: Rock Head
    EVs: 252 Atk / 252 Spe
    Jolly Nature
    - Hidden Power [Flying]
    - Earthquake
    - Rock Slide
    - Double-Edge

    Army (Forretress) (M) @ Leftovers
    Ability: Sturdy
    EVs: 252 HP / 252 SpD / 4 Spe
    Careful Nature
    - Spikes
    - Rapid Spin
    - Earthquake
    - Explosion

    Hiding (Swampert) (M) @ Leftovers
    Ability: Torrent
    EVs: 248 HP / 252 Def / 8 SpD
    Relaxed Nature
    - Earthquake
    - Toxic
    - Hydro Pump
    - Ice Beam
  3. Foggi

    Foggi Tournament Banned

    Joined:
    Dec 26, 2015
    Messages:
    434
    ADV

    Standard Curselax Offense


    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG][​IMG]

    Importable (open)

    Salamence (M) @ Choice Band
    Ability: Intimidate
    EVs: 4 HP / 252 Atk / 252 Spe
    Adamant Nature
    - Earthquake
    - Fire Blast
    - Hidden Power [Flying]
    - Rock Slide

    Gengar (M) @ Leftovers
    Ability: Levitate
    EVs: 120 HP / 188 SpA / 144 Spe
    Timid Nature
    - Giga Drain
    - Hypnosis
    - Ice Punch
    - Thunderbolt

    Swampert (M) @ Leftovers
    Ability: Torrent
    EVs: 252 HP / 252 Def / 4 SpD
    Relaxed Nature
    - Protect
    - Ice Beam
    - Toxic
    - Earthquake

    Magneton @ Leftovers
    Ability: Magnet Pull
    EVs: 148 HP / 252 SpA / 108 Spe
    Modest Nature
    - Rest
    - Thunderbolt
    - Hidden Power [Fire]
    - Sleep Talk

    Skarmory (M) @ Leftovers
    Ability: Keen Eye
    EVs: 248 HP / 228 Def / 32 Spe
    Bold Nature
    - Counter
    - Protect
    - Spikes
    - Whirlwind

    Snorlax (F) @ Leftovers
    Ability: Immunity
    EVs: 92 HP / 128 Atk / 124 Def / 164 SpD
    Adamant Nature
    - Return
    - Shadow Ball
    - Curse
    - Rest


    This is pretty standard curselax offensive team.Magneton traps skarmory and foretress,Skarmory and Swampert are the main physical defensive walls,Swampert deals with tyranitar,aerodactyl and skarmory takes hits from snorlax,heracross and other physical mons that can do a lot of damage to swampert, Skarmpert combo is also good for dealing with Choiceband Salamence,Gengar works mostly as Cleaner after oponnent's special wall is gone and can support a lot with hypnosis,Mixed CB Mence is the offensive pivot wich helps dealing with heracross,celebi and some others,the main threat for this team are fast electric mons like jolteon and raikou,If Snorlax dies they can be a big problem however if you keep snorlax's HP high it can easily deal with them.
    Last edited: Jan 18, 2016
  4. Typhlito

    Typhlito One Active Dawg
    is a Smogon Social Media Contributoris an Artistis a Community Contributor

    Joined:
    Jan 28, 2012
    Messages:
    1,412
    Thanks for the teams guys. I made some slight updates but I won't be able to add teams until my computer (finally) gets fixed. Can't really update it on my tablet since it gives me a hard time with all the mini sprites but keep the teams coming anyway! Ill update it when I get my hands on a computer.
    Foggi and Cheryl. like this.
  5. Foggi

    Foggi Tournament Banned

    Joined:
    Dec 26, 2015
    Messages:
    434
    Another Adv Squad from me!

    Jolteon+Cb Heracross Offense

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    Importable (open)

    Jolteon @ Leftovers
    Ability: Volt Absorb
    EVs: 4 HP / 252 SpA / 252 Spe
    Timid Nature
    - Thunderbolt
    - Hidden Power [Grass]
    - Substitute
    - Baton Pass

    Heracross @ Choice Band
    Ability: Guts
    EVs: 252 Atk / 4 Def / 252 Spe
    Adamant Nature
    - Hidden Power [Ghost]
    - Rock Slide
    - Brick Break
    - Megahorn

    Forretress (M) @ Leftovers
    Ability: Sturdy
    EVs: 252 HP / 120 SpA / 132 SpD / 4 Spe
    Calm Nature
    - Toxic
    - Hidden Power [Fire]
    - Rapid Spin
    - Spikes

    Blissey @ Leftovers
    Ability: Natural Cure
    EVs: 252 Def / 252 SpA / 4 HP
    Bold Nature
    - Thunderbolt
    - Ice Beam
    - Wish
    - Soft-Boiled

    Milotic @ Leftovers
    Ability: Marvel Scale
    EVs: 252 HP / 252 Def / 4 SpA
    Bold Nature
    - Surf
    - Ice Beam
    - Recover
    - Toxic

    Gengar (M) @ Leftovers
    Ability: Levitate
    EVs: 96 HP / 96 Atk / 96 Def / 40 SpA / 180 Spe
    Naive Nature
    - Thunderbolt
    - Ice Punch
    - Will-O-Wisp
    - Explosion


    Jolteon paired with Choiceband Heracross is pretty strong offensive combo. Forretress is the team's hazard setter and spinner,Hp fire lets it deal with another Forretress or Skarmory,Milotic acts as the main defensive wall it handles tyranitar,aerodactyl,salamence.Gengar is big support because of the team's fight weakness it helps with Heracross and when it's job is done it Explodes into the oponnent special wall.Wish on Blissey supports Heracross because it looses HP pretty fast.This Team's biggest threats are probably Choiceband Tyranitar and Dugtrio because it can trap Blissey,Heracross and Jolteon (If dug is full hp) aswell.
    Last edited: Feb 3, 2016
  6. xJoelituh

    xJoelituh
    is a Pre-Contributor

    Joined:
    Sep 9, 2014
    Messages:
    279
    Adding a Adv Ubers team :]

    Shedinja Rain Offense

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    Everyone who has played at least a pair of games of ADV Ubers knows that Ghost Stab is a pretty cool offensive attack on that tier. So this is a team I made from one of the best ghost types on the tier. Shedinja. The only thing that usually prevents Shedinja to sweep is Spikes. That's why I paired with an HP Ghost Forretress, to hit the only 2 spinblockers that there's on this tier. Gengar has a big chance to be 2hko by Forretress after Leftovers recovery. It has Counter in order to revenge kill Rayquaza pretty easily. Deoxys-A is the lead of choice because all those Latis leads and always they are affraid of Shadow ball so you can force them out. With the Shedinja + DeoA, you can deal pretty easily with Lati Twins, and Sub CM Kyogre is a beast after a few boosts. After the Salac berry is eaten, you can outspeed all 110 max speed that worries you and spam Surf and Thunder on everything. Lati@s in this tier is as powerfull as it seems in paper. With the conjunction of CM and Soul Dew it hits so hard and it's difficult to deal with. And last from not least, Regice, such a great Pokemon that can deal with Latis too, and provides Thunder Wave support to everyone else, that is always appreciate.

    Show Hide


    Deoxys-Attack @ Lum Berry
    Ability: Pressure
    EVs: 252 Atk / 4 SpA / 252 Spe
    Lonely Nature
    - Shadow Ball
    - Superpower
    - Extreme Speed
    - Fire Punch

    Kyogre @ Salac Berry
    Ability: Drizzle
    EVs: 184 HP / 252 SpA / 72 Spe
    Modest Nature
    - Calm Mind
    - Surf
    - Thunder
    - Substitute

    Forretress @ Leftovers
    Ability: Sturdy
    EVs: 252 HP / 12 Atk / 244 SpD
    Adamant Nature
    - Spikes
    - Rapid Spin
    - Hidden Power [Ghost]
    - Counter

    Shedinja @ Lum Berry
    Ability: Wonder Guard
    EVs: 252 Atk / 252 Spe
    Adamant Nature
    - Shadow Ball
    - Silver Wind / Hidden Power [Bug]
    - Hidden Power [Rock] / Swords Dance
    - Protect

    Latios @ Soul Dew
    Ability: Levitate
    EVs: 4 HP / 252 SpA / 252 Spe
    Modest Nature
    - Calm Mind
    - Dragon Claw
    - Thunderbolt / Thunder
    - Recover

    Regice @ Leftovers
    Ability: Clear Body
    EVs: 100 HP / 156 Atk / 252 SpA
    Quiet Nature
    - Ice Beam
    - Thunder
    - Explosion
    - Thunder Wave

    Mindnight, iRebel, Cheryl. and 2 others like this.
  7. Porii Sames

    Porii Sames

    Joined:
    Mar 13, 2011
    Messages:
    582
    rby dual amnesia core, got this to like 1580 on ladder, beat some good people once or twice, shit's decent if a bit on the gimmick side. rest jynx puts additional pressure on chansey while relying on bro to take normals. bro can take on chans if it's para'd and boltbeam amnesialax can freeze chansey while also just boosting up and threatening its common counters. usually the amnesia core just puts pressure on people and makes them play on the defensive, giving bull a shitload of opportunities to fish for hax or just get free body slam/blizzard damage on stuff.

    Jynx
    Ability: Oblivious
    EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
    - Psychic
    - Blizzard
    - Lovely Kiss
    - Rest

    Slowbro
    Ability: Oblivious
    EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
    - Thunder Wave
    - Amnesia
    - Surf
    - Rest

    Chansey
    Ability: Natural Cure
    EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
    - Ice Beam
    - Thunderbolt
    - Thunder Wave
    - Soft-Boiled

    Snorlax
    Ability: Immunity
    EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
    - Amnesia
    - Ice Beam
    - Thunderbolt
    - Rest

    Exeggutor
    Ability: Chlorophyll
    EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
    - Psychic
    - Mega Drain
    - Sleep Powder
    - Explosion

    Tauros
    Ability: Intimidate
    EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
    - Blizzard
    - Earthquake
    - Body Slam
    - Hyper Beam
    Eden's Embrace likes this.
  8. Ciele

    Ciele
    is a Tournament Director Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnusis the 1st Grand Slam Winneris the Smogon Tour Season 21 Champion

    Joined:
    Sep 16, 2009
    Messages:
    1,316
    Finally getting around to posting DragMag since people have asked. Hopefully it'll reduce the amount of Sitrus Jirachi I see in Tour.

    chomper:

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    chomper (open)
    Dragonite @ Yache Berry
    Ability: Multiscale
    EVs: 252 Atk / 4 Def / 252 Spe
    Jolly Nature
    - Outrage
    - Extreme Speed
    - Dragon Dance
    - Fire Punch

    Jirachi @ Leftovers
    Ability: Serene Grace
    EVs: 252 HP / 24 Def / 36 SpA / 84 SpD / 112 Spe
    Calm Nature
    - Iron Head
    - Icy Wind
    - Energy Ball
    - Stealth Rock

    Starmie @ Life Orb
    Ability: Analytic
    EVs: 4 Def / 252 SpA / 252 Spe
    Timid Nature
    - Surf
    - Ice Beam
    - Thunderbolt
    - Rapid Spin

    Garchomp @ Choice Scarf
    Ability: Rough Skin
    EVs: 252 Atk / 4 Def / 252 Spe
    Jolly Nature
    - Outrage
    - Earthquake
    - Rock Slide
    - Dual Chop

    Kyurem-Black @ Choice Band
    Ability: Teravolt
    EVs: 8 HP / 244 Atk / 4 Def / 252 Spe
    Jolly Nature
    - Outrage
    - Fusion Bolt
    - Ice Beam
    - Sleep Talk

    Magnezone @ Choice Specs
    Ability: Magnet Pull
    EVs: 104 HP / 252 SpA / 152 Spe
    Modest Nature
    IVs: 2 Atk / 30 SpA / 30 Spe
    - Thunderbolt
    - Hidden Power [Fire]
    - Flash Cannon
    - Volt Switch


    Originally based around CB Kyu-B, this turned into all-out DragMag. Doesn't really need much explanation as it functions like most other DragMag teams: Outrage -> trap -> Outrage -> Outrage. Kyurem does damage, Dragonite threatens to sweep (+ good revenger), and Chomper cleans up at the end. Scarf Chomper was actually pretty uncommon when this was made but now it's everywhere (and rightfully so). Absolutely needs Spin support, even if sometimes you have to sacrifice Starmie to use it.

    Jirachi EVs allow it to take Chomper EQ, although adding a little more into Defense so you can take Lando-T EQ is probably a good idea. Speed beats +Speed Base 70 and neutral Base 80, HP/SpDef means it takes 0 from Alakazam's attacks + Draco Meteors, SpAtk is mostly filler, but does some stuff that I don't quite remember. Energy Ball is because the team is Gastrodon weak (used to be GKnot for Hippo but no one uses that anymore. Shoutouts soge.)

    Other set information:

    - Jolly on Dnite so you can 1v1 Jolly Breloom, Adamant Gyara, avoid silly Tenta Scald burns, etc. Yache lets it set up on Everything.
    - Most teams need a Sleep Talker and Kyu-B is the best fit here. Adamant and Jolly are both fine as Natures. EVs allow it to take EBelt Keldeo Secret Sword 100% of the time (barring crit).
    - If you're attacking with Starmie then chances are you cannot afford to miss your attack. This is why Surf > Hydro.
    - Removing Ferro as quickly as possible is important, so Magnezone needs Specs or Fire Gem. The latter is quite inconsistent, so Specs it is.
    - Chomper's Rock Slide was intended for Volc but it's honestly just filler. I used Fling on a different team but it didn't do much. Maybe worth experimenting with the last slot.
    badabing, Welli0u, Isza and 17 others like this.
  9. k3nan

    k3nan

    Joined:
    Jun 5, 2015
    Messages:
    173
    ADV OU
    Classic Balanced Squad

    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]

    This is a pretty standard balanced team. Skarmory and Swampert are the main physical wall, while Blissey can deal with the specially offensive threats. Fire Blast on this to ensure the OHKO on Forretress with +152 SpA. Swampert deal with Aerodactyl, Tyranitar, and Metagross. Skarmory takes hit from Gyarados, Snorlax, and Heracross. Banded Tyranitar switch in opposite walls like Blissey and Skarmory, and can retaliate with powerful boosted move. The support from Tyranitar can allow Gengar and Starmie to clear the game after opponent's special wall is gone. Taunt and Will-O-Wisp on Gengar to deal with Blissey on 1v1, full speed/SpA ensure Gengar hits as hard as possible and outspeeds as many important targets as possible. Added OffensiveStar as a water check with Recover and Thunderbolt.
    Show Hide

    Skarmory (M) @ Leftovers
    Ability: Keen Eye
    EVs: 252 HP / 252 SpD / 4 Spe
    Careful Nature
    - Hidden Power [Flying]
    - Spikes
    - Whirlwind
    - Protect

    Blissey @ Leftovers
    Ability: Natural Cure
    EVs: 104 HP / 252 Def / 152 SpA
    Modest Nature
    IVs: 0 Atk
    - Seismic Toss
    - Fire Blast
    - Toxic
    - Soft-Boiled

    Swampert (M) @ Leftovers
    Ability: Torrent
    EVs: 252 HP / 216 Def / 40 SpA
    Relaxed Nature
    - Earthquake
    - Hydro Pump
    - Ice Beam
    - Roar

    Tyranitar (M) @ Choice Band
    Ability: Sand Stream
    EVs: 252 Atk / 4 Def / 252 Spe
    Adamant Nature
    - Rock Slide
    - Earthquake
    - Focus Punch
    - Hidden Power [Bug]

    Gengar (M) @ Leftovers
    Ability: Levitate
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Thunderbolt
    - Ice Punch
    - Taunt
    - Will-O-Wisp

    Starmie @ Leftovers
    Ability: Natural Cure
    EVs: 40 HP / 252 SpA / 216 Spe
    Timid Nature
    IVs: 0 Atk
    - Surf
    - Thunderbolt
    - Ice Beam
    - Recover

    http://replay.pokemonshowdown.com/smogtours-gen3ou-224792 : Here is a good game vs ZoroarkForever for the WLT.

    Hope you enjoy ! :)
    Last edited: Dec 17, 2016
    Welli0u, Rokhan, linek and 2 others like this.
  10. xJoelituh

    xJoelituh
    is a Pre-Contributor

    Joined:
    Sep 9, 2014
    Messages:
    279
    That team was given before Miracle Berries were implemented, that's why it's like that, although this thread needs an update overall
    Typhlito likes this.
  11. Mirabel_

    Mirabel_

    Joined:
    Oct 18, 2015
    Messages:
    57
    ^There's a lack of doubles teams currently. For BW Smogdubs I've put together some samples from what's left in the archive here but they've been found to counter each other pretty hard so we could certainly use a few more.
    https://pastebin.com/Y1KqfPMs
    Typhlito likes this.

Users Viewing Thread (Users: 0, Guests: 0)