Gym Roaming into a charged fence: Leader Dogfish44 vs. Challenger The Wanderer

Discussion in 'ASB' started by C$FP, Sep 2, 2012.

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  1. C$FP

    C$FP

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    Hmmmm, I haven't reffed a Singles gym match yet; I wonder how different the dynamics will be. Also, it will be interesting to see how yet another leader battles in his own territory. Dogfish44, upon sight of the challenger, smirks, obviously feeling very cocky. The Wanderer, ready to go with his best, looks quite eager to do his best, not having any worries of consequences for losing. Now, let's take a look at the rules and arena:

    Arena (open)
    Arena: Bolt Beach
    A 120 * 100 * 100 Room, Bolt Beach is an artificial haven. Above the arena is a glass dome, where spetators watch, whilst trainers have podiums to issue commands from elevated podiums at opposite ends of the arena. Bolt Beach is mainly a bright yellow sand, and a dark yellow water. There are a few palm trees, although they give off a slight green glow.

    Features:

    - Electricity in the sand means that electric types all learn Charge, and the effect lasts for 9 actions.
    - The sand reduces the BP of Seismic attacks by 1, and lower's dig's priority on tunneling down to -0.5.
    - Attacks which require natural sunlight cannot work.
    - Attacks which cannot work in an artificial environment do work, but paralyse the user 5% of the time as if hit by Thunder Wave, since the "Nature" is electric.
    - Nature Power is treated as Shock Wave.
    - There is a constant rainfall in the arena, which cannot be changed.
    - Mud Sport is washed away at the end of each round.


    This is all quite beautiful, especially considering it's so artificial and electrified. It truly is a place for Electric Pokemon to thrive; how will the challenger fare in such a situation? Anyway, these are the teams.

    First, Dogfish44's team:
    Is this the first gym battle with a leader's bench of 6? I think it is. Anyway, this is quite a built team; everything seems to be at or near completion. Here is The Wanderer's team:
    These are certainly no weak Pokemon, but the leader doesn't seem the least bit afraid. After all, a win will not be easy in a place designed for Electric Pokemon when The Wanderer has brought no Ground Pokemon.

    And here we are, at the coin flip. As always, I have a quarter ready just for this. Heads, Dogfish44 sends out first, tails, The Wanderer.

    RNG (<=500=heads): 392/1000
    [​IMG]

    Dogfish44 sends out a Pokemon and equips items
    The Wanderer sends out a Pokemon, equips items, and orders
    Dogfish44 orders
    I ref


    Let's go!
  2. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "OK then, let us see if you are competent or a waste of my time... Cyclohm, take an Expert Belt and lead the attack!"
  3. The Wanderer

    The Wanderer

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    [​IMG]
    Oh, I'm sure you're gonna have no end of trouble...Lucius! You're on point! And take this Expert Belt with you!
    [​IMG]
    <Shame I can't stay long, but I can at least ruin your day.>

    Taunt* -> Earth Power** -> U-turn (Gallade, Quick Claw)

    *If Cyclohm uses Protect, use Reflect
    **If Cyclohm used Protect A1, use Taunt
  4. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "Really, you're going to try and play defensively, against me?"

    Dragon Pulse ~ Dragon Pulse ~ Draco Meteor
  5. C$FP

    C$FP

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    Dogfish44:
    [​IMG]
    Nimbus
    HP: 110
    Energy: 100
    Item: Expert Belt
    Abilities: Shield Dust, Static, Overcoat
    Atk: 1
    Def: 4
    SpA: 5
    SpD: 3
    Spe: 80
    Other: none

    The Wanderer:
    [​IMG]
    Lucius
    HP: 100
    Energy: 100
    Item: Expert Belt
    Abilities: Levitate
    Atk: 4
    Def: 3
    SpA: 5
    SpD: 3
    Spe: 98
    Other: none


    The two dragons are out on the field, and Dogfish44 seems incredibly cocky. Will he stay this way? Who knows... Lucius starts the match off by flying around Nimbus and shouting profanities in Pokemon speech at Nimbus (I think there was something about Nimbus' mother in there; that ain't cool). Nimbus is thus so infuriated that he finds himself unable to do anything other than attack The Wanderer's team. He replies by firing off a wave of dragony energy at Lucius. Lucius also decides to take the offensive route now, roaring aggressively and causing the sand underneath Nimbus' feet to spread apart, and a powerful light shines up from the crack, injuring Nimbus a bit. Nimbus hardly seems bothered, repeating the same move he just used, shooting a big blast of energy from his mouths. At this point, Lucius appears a tad defeated, but of course not giving up yet, as the battle has just begun. However, he does dash towards Nimbus, slam into him, and fly back as fast as he can back towards The Wanderer. This is sort of an odd choice in strategy, since as the official rule-book states, he must order his Pokemon first next round as well. Before Lucius can reach his master and his the safety of his Pokeball, Nimbus expends great effort into roaring into the sky, causing some meteors to come crashing down in Lucius' path, ultimately making Lucius suffer quite a bit before The Wanderer can help him. Nimbus will not be able to attack with full force next round, but will Dogfish44 compensate by taking advantage of ordering second once again? Probably... but we will have to wait and see what happens.


    Dogfish44:
    [​IMG]
    Nimbus
    HP: 82
    Energy: 75
    Item: Expert Belt
    Abilities: Shield Dust, Static, Overcoat
    Atk: 1
    Def: 4
    SpA: 5
    SpD: 3
    Spe: 80
    Other: Taunted (3 actions), -2 SpA

    The Wanderer:
    [​IMG]
    Quass
    HP: 100
    Energy: 100
    Item: Quick Claw
    Abilities: Steadfast, Justified
    Atk: 5
    Def: 3
    SpA: 3
    SpD: 4
    Spe: 80
    Other: none
    Storage (open)

    [​IMG]
    Lucius
    HP: 16
    Energy: 79
    Item: Expert Belt
    Abilities: Levitate
    Atk: 4
    Def: 3
    SpA: 5
    SpD: 3
    Spe: 98
    Other: none


    Calculations (open)

    Action 1:
    Lucius: Taunt: -9 Energy
    Nimbus:[/b] Dragon Pulse: (9+2+3+3) x 1.5 = 25.5 Damage, -6 Energy
    Crit: 474/1000: No

    Action 2:
    Lucius: Earth Power: (9+2+3) x 1.5 = 21 Damage, -7 Energy
    Crit: 710/1000: No
    Effect: 446/1000: No
    Nimbus:[/b] Dragon Pulse: (9+2+3+3) x 1.5 = 25.5 Damage, -10 Energy
    Crit: 108/1000: No

    Action 3:
    Lucius: U-Turn: (7+0) = 7 Damage, -5 Energy
    Crit: 300/1000: No
    Nimbus:[/b] Dragon Meteor: (14+2+3+3) x 1.5 = 33 Damage, -9 Energy
    Crit: 108/1000: No


    The Wanderer orders
    Dogfish44 orders
    I ref
  6. The Wanderer

    The Wanderer

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    [​IMG]
    Damn, he got hit harder than I thought...
    Light Screen -> Psycho Cut -> Ice Punch
  7. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "Light Screen? How quaint..."

    Thunder ~ Hurricane + Hurricane ~ Cooldown (Hurricane)
  8. C$FP

    C$FP

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    Dogfish44:
    [​IMG]
    Nimbus
    HP: 82
    Energy: 75
    Item: Expert Belt
    Abilities: Shield Dust, Static, Overcoat
    Atk: 1
    Def: 4
    SpA: 5
    SpD: 3
    Spe: 80
    Other: Taunted (3 actions), -2 SpA

    The Wanderer:
    [​IMG]
    Quass
    HP: 100
    Energy: 100
    Item: Quick Claw
    Abilities: Steadfast, Justified
    Atk: 5
    Def: 3
    SpA: 3
    SpD: 4
    Spe: 80
    Other: none


    Quass has been dragged out now, with long, thin claws, which will hopefully interfere with some of the pesky speed-ties. Quass starts summoning a transparent, pink wall of energy in front of The Wanderer's side of the field. At the exact same time, Nimbus roars at the sky again, this time bringing a large bolt of lightning towards Quass. The pink shield is finished just moments before the lightning strikes Quass; the shield significantly weakens the attack, causing it to do very little damage. Quass runs up to Nimbus, slashing and clawing with his arms and fancy claws. However, as Quass hits Nimbus with a final cut, Quass seems to be electrified, and is now mildly paralyzed. Nimbus, not bothered at all, makes an even louder and mightier battle cry than before. Suddenly, a tremendous hurricane comes from above the dark water, flying at Quass. The mass of wind, water and electricity is hardly slowed down by the protecting wall of energy, smacking Quass with great force. Nimbus has to sit still for a minute to recover from exerting himself so much. Nimbus' idleness costs him nothing, however, because Quass also cannot move, but due to the electric shock pulsing through his body. Dogfish44's lead is increasing; will it slow down? Will he switch out so that Nimbus can have a break?


    Dogfish44:
    [​IMG]
    Nimbus
    HP: 70
    Energy: 33
    Item: Expert Belt
    Abilities: Shield Dust, Static, Overcoat
    Atk: 1
    Def: 4
    SpA: 5
    SpD: 3
    Spe: 80
    Other: -1 SpA

    The Wanderer:
    [​IMG]
    Quass
    HP: 58
    Energy: 89
    Item: Quick Claw
    Abilities: Steadfast, Justified
    Atk: 5
    Def: 3
    SpA: 3
    SpD: 4
    Spe: 80
    Other: Light Screen (3 actions), Paralysis (10%)
    Storage (open)

    [​IMG]
    Lucius
    HP: 16
    Energy: 79
    Item: Expert Belt
    Abilities: Levitate
    Atk: 4
    Def: 3
    SpA: 5
    SpD: 3
    Spe: 98
    Other: none


    Calculations (open)

    Action 1:
    Quick Claw: 557/1000: No
    Speed-tie (<=500=Nimbus): 981/1000: Quass
    Quass: Light Screen: -7 Energy
    Nimbus: Thunder: (12*0.5+3+1.5) - 3.5 = 7 Damage, -7 Energy
    Crit: 276/1000: No
    Effect: 564/1000: No

    Action 2:
    Quick Claw: 788/1000: No
    Quass: Psycho Cut: (7+3+1.5) = 11.5 Damage, -4 Energy
    Crit: 465/1000: No
    Static: 196/1000: Yes
    Nimbus: Hurricane+Hurricane: (12*2.25-5+2+1.5) x 1.5 - 3.5 = 34.75 Damage, -35 Energy
    Crit: 185/1000: No
    Effect: 976/1000: No

    Action 3:
    Quick Claw: 304/1000: No
    Nimbus: cool down
    Quass: paralysis
    Paralysis: 4/1000: Yes


    Dogfish44 orders
    The Wanderer orders
    I ref
  9. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "Nimbus, you've done well. Return."

    "Electivire @ Expert Belt, let's go!"
  10. The Wanderer

    The Wanderer

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    Staying the course with this one. Mostly because I'm in deep shit anyway.
  11. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "Crush his morale!"

    Wild Charge ~ ThunderPunch ~ Wild Charge

    IF Reflect, AND Gallade NOT Taunted, THEN Taunt
    IF Confuse Ray, AND Gallade NOT Taunted, THEN Taunt
  12. The Wanderer

    The Wanderer

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    The thing is, I said I was in deep shit, not fucked. Fucked would imply I had no chance at all.
    Hypnosis -> Will-o-Wisp -> Drain Punch
  13. C$FP

    C$FP

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    Dogfish44:
    [​IMG]
    Short Fuse
    HP: 100
    Energy: 100
    Item: Expert Belt
    Abilities: Motor Drive, Vital Spirit
    Atk: 5
    Def: 2
    SpA: 4
    SpD: 3
    Spe: 95
    Other: none

    The Wanderer:
    [​IMG]
    Quass
    HP: 58
    Energy: 89
    Item: Quick Claw
    Abilities: Steadfast, Justified
    Atk: 5
    Def: 3
    SpA: 3
    SpD: 4
    Spe: 80
    Other: Light Screen (3 actions), Paralysis (10%)


    Quass, despite being paralyzed, uses his long claws to fling himself towards Short Fuse very fast. Quass follows up by doing a slow, mesmerizing dance, while telepathically communicating in some way with Short Fuse, who just ignores the whole scene. Short Fuse simply dashes at Quass, tackling him with full force, hurting both Pokemon in the process. Short Fuse takes it down a little notch by charging up his hand with extra electricity, then punching Quass as hard as he can. Quass tries to reply with a blue, ghostly flame headed towards Short Fuse, who ultimately dodges the hindering fire. Short Fuse once again throws himself at Quass in an all-out tackle, even damaging himself. Quass and The Wanderer are so far very unhappy with this round, for they have not done anything at all but take damage, due to mis-orders and just getting unlucky. Quass tries to compensate as much as he can by punching Short Fuse in the gut, draining him of vitality, channeling it up into Quass. Dogfish44 has done a good job of maintaining his advantage so far, let's see if it continues.


    Dogfish44:
    [​IMG]
    Short Fuse
    HP: 76
    Energy: 81
    Item: Expert Belt
    Abilities: Motor Drive, Vital Spirit
    Atk: 5
    Def: 2
    SpA: 4
    SpD: 3
    Spe: 95
    Other: none
    Storage (open)

    [​IMG]
    Nimbus
    HP: 70
    Energy: 33
    Item: Expert Belt
    Abilities: Shield Dust, Static, Overcoat
    Atk: 1
    Def: 4
    SpA: 5
    SpD: 3
    Spe: 80
    Other: none


    The Wanderer:
    [​IMG]
    Quass
    HP: 18
    Energy: 65
    Item: Quick Claw
    Abilities: Steadfast, Justified
    Atk: 5
    Def: 3
    SpA: 3
    SpD: 4
    Spe: 80
    Other: Paralysis (5%)
    Storage (open)

    [​IMG]
    Lucius
    HP: 16
    Energy: 79
    Item: Expert Belt
    Abilities: Levitate
    Atk: 4
    Def: 3
    SpA: 5
    SpD: 3
    Spe: 98
    Other: none


    Calculations (open)

    Action 1:
    Quick Claw: 33/1000: Yes
    Quass: Hypnosis: fails (Vital Spirit), -6 Energy
    Paralysis: 195/1000: No
    Short Fuse: Wild Charge: (11+3+3) = 17 Damage, 4.25 Recoil, -7 Energy
    Crit: 64/1000: No

    Action 2:
    Quick Claw: 542/1000:No
    Short Fuse: Thunder Punch: (8+3+3) = 14 Damage, -5 Energy
    Crit: 104/1000: No
    Effect: 522/1000: No
    Quass: Will-o-Wisp: -7 Energy
    Paralysis: 148/1000: No
    Hit: 782/1000: No

    Action 3:
    Quick Claw: 741/1000: No
    Short Fuse: Wild Charge: (11+3+3) = 17 Damage, 4.25 Recoil, -7 Energy
    Crit: 274/1000: No
    Quass: Drain Punch: (8+3+4.5) = 15.5 Damage, 7.75 Healed, -11 Energy
    Paralysis: 192/1000: No
    Crit: 269/1000: No


    The Wanderer orders
    Dogfish44 orders
    I ref
  14. The Wanderer

    The Wanderer

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    Shit, I forgot about Vital Spirit. Not the first time I've overlooked such a vital detail...
    Psycho Cut -> Drain Punch -> Psycho Cut
  15. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "Remove this fool's first team member."

    Electro Ball ~ Thunderbolt ~ Electro Ball

    IF Gallade is Fully Para'd A1 AND Gallade's Quick Claw activates A1, THEN use Thundershock A1
  16. C$FP

    C$FP

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    Dogfish44:
    [​IMG]
    Short Fuse
    HP: 76
    Energy: 81
    Item: Expert Belt
    Abilities: Motor Drive, Vital Spirit
    Atk: 5
    Def: 2
    SpA: 4
    SpD: 3
    Spe: 95
    Other: none

    The Wanderer:
    [​IMG]
    Quass
    HP: 18
    Energy: 65
    Item: Quick Claw
    Abilities: Steadfast, Justified
    Atk: 5
    Def: 3
    SpA: 3
    SpD: 4
    Spe: 80
    Other: Paralysis (5%)


    Dogfish44, being very calculating, commands Short Fuse to shoot a ball of electrical energy at Quass. It hits a weak spot, and hits Quass to the ground, leaving him unconscious. The leader now having a solidified advantage, The Wanderer may now have an even more difficult time reversing his fortune.


    Dogfish44:
    [​IMG]
    Short Fuse
    HP: 76
    Energy: 73
    Item: Expert Belt
    Abilities: Motor Drive, Vital Spirit
    Atk: 5
    Def: 2
    SpA: 4
    SpD: 3
    Spe: 95
    Other: none
    Storage (open)

    [​IMG]
    Nimbus
    HP: 70
    Energy: 33
    Item: Expert Belt
    Abilities: Shield Dust, Static, Overcoat
    Atk: 1
    Def: 4
    SpA: 5
    SpD: 3
    Spe: 80
    Other: none


    The Wanderer:
    [​IMG]
    Quass
    HP: KO
    Energy: KO
    Item: Quick Claw
    Abilities: Steadfast, Justified
    Atk: 5
    Def: 3
    SpA: 3
    SpD: 4
    Spe: 80
    Other: none
    Storage (open)

    [​IMG]
    Lucius
    HP: 16
    Energy: 79
    Item: Expert Belt
    Abilities: Levitate
    Atk: 4
    Def: 3
    SpA: 5
    SpD: 3
    Spe: 98
    Other: none


    Calculations (open)

    Action 1:
    Quick Claw: 765/1000: No
    Short Fuse: Electro Ball: (15+3+3+0) = 21 Damage, -8 Energy
    Crit: 41/1000: Yes


    The Wanderer sends out a Pokemon and equips an item (if applicable)
    Dogfish44 orders
    The Wanderer orders
    I ref
  17. The Wanderer

    The Wanderer

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    [​IMG]
    Urk...this isn't looking good...Rico! You're up!

    [​IMG]
    Hah! I'll have this chump down in no time!

    *Meanwhile, watching this scene paused on a TV...*

    [​IMG]
    Oh God, this is gonna be hilarious...aaaaaaaand record.

    Sending out Rico with a Soothe Bell.
  18. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "Aww, I wanted to see Hydreigon. Die. Painfully. :D"

    "...ahem. Still, 100/6/3/5/2/90 is fairly scary to have to consider. I suppose we can continue in the normal style..."

    Thunder ~ Thunderbolt ~ Thunder
    IF Ground-Type attacking move, THEN Counter
    IF Double Team, THEN Shock Wave
  19. The Wanderer

    The Wanderer

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    Well, Lucius won't be dying painfully...but your Electivire will.
    Earthquake -> Drain Punch -> Earthshaker (Earthquake x2)
  20. C$FP

    C$FP

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    Dogfish44:
    [​IMG]
    Short Fuse
    HP: 76
    Energy: 73
    Item: Expert Belt
    Abilities: Motor Drive, Vital Spirit
    Atk: 5
    Def: 2
    SpA: 4
    SpD: 3
    Spe: 95
    Other: none

    The Wanderer:
    [​IMG]
    Rico
    HP: 100
    Energy: 100
    Item: Soothe Bell
    Abilities: Inner Focus, Steadfast, Justified
    Atk: 5 [6]
    Def: 3
    SpA: 4 [5]
    SpD: 2
    Spe: 90
    Other: none


    Rico is now out on the field, and he seems like a Pokemon that can really pack a punch. Rico makes his first move by stomping on the ground repeatedly with powerful legs, shaking the whole arena, but the sand absorbed some of the shock before it hit Short Fuse. Short Fuse absorbs the energy used to attack him, and then transfers it all into his hands, leaping at Rico and hitting him with the force of the seismic attack and more. Short Fuse follows up by using his two tails to charge up a bolt of electric energy and launches it at Rico. Undaunted, Rico punches him, and uses the finesse of his aura to absorb some of Short Fuse's energy. Rico sees that this is his opportunity to do something big, so he lets out a mighty roar and stomps on the ground with far greater power than before. The ground shakes so much that despite the sand softening the attack, Short Fuse is entirely knocked unconscious. Dogfish44 does not look happy that the KO count is now even, although he knows he still has the upper-hand.


    Dogfish44:
    [​IMG]
    Short Fuse
    HP: KO
    Energy: KO
    Item: Expert Belt
    Abilities: Motor Drive, Vital Spirit
    Atk: 5
    Def: 2
    SpA: 4
    SpD: 3
    Spe: 95
    Other: none
    Storage (open)

    [​IMG]
    Nimbus
    HP: 70
    Energy: 33
    Item: Expert Belt
    Abilities: Shield Dust, Static, Overcoat
    Atk: 1
    Def: 4
    SpA: 5
    SpD: 3
    Spe: 80
    Other: none


    The Wanderer:
    [​IMG]
    Rico
    HP: 62
    Energy: 50
    Item: Soothe Bell
    Abilities: Inner Focus, Steadfast, Justified
    Atk: 5 [6]
    Def: 3
    SpA: 4 [5]
    SpD: 2
    Spe: 90
    Other: must cool down
    Storage (open)

    [​IMG]
    Lucius
    HP: 16
    Energy: 79
    Item: Expert Belt
    Abilities: Levitate
    Atk: 4
    Def: 3
    SpA: 5
    SpD: 3
    Spe: 98
    Other: none

    [​IMG]
    Quass
    HP: KO
    Energy: KO
    Item: Quick Claw
    Abilities: Steadfast, Justified
    Atk: 5
    Def: 3
    SpA: 3
    SpD: 4
    Spe: 80
    Other: none


    Calculations (open)

    Action 1:
    Rico: Earthquake: (10-1+4) x 1.5 = 21.75 Damage, -7 Energy
    Crit: 688/1000: No
    Short Fuse: Counter: 21.75 x 1.5 = 32.625 Damage, -17 Energy

    Action 2:
    Short Fuse: Thunderbolt: (10+3+3) = 16 Damage, -6 Energy
    Crit: 329/1000: No
    Effect: 328/1000: No
    Rico: Drain Punch: (8+3+4) = 15 Damage, 7.5 Healed, -11 Energy
    Crit: 762/100: No

    Action 3:
    Rico: Earthquake+Earthquake: (22.5-1+5.5) x 1.5 = 40.5 Damage, -32 Energy, Short Fuse faints
    Crit: 744/1000: No


    Dogfish44 sends out a Pokemon and equips an item (if applicable)
    The Wanderer orders
    Dogfish44 orders
    I ref
  21. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    Emolga @ Nothing, Let's go!
  22. The Wanderer

    The Wanderer

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    [​IMG]
    Gaaaaaaaaah! That's totally not what was supposed to happen!
    Cooldown -> Ice Punch -> Hidden Power
  23. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    [​IMG]

    "Crush his morale."

    Encore ~ Substitute (15) ~ Taunt
  24. C$FP

    C$FP

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    Dogfish44:
    [​IMG]
    Boltair
    HP: 90
    Energy: 100
    Item: none
    Abilities: Static, Motor Drive
    Atk: 3
    Def: 1
    SpA: 4
    SpD: 2
    Spe: 103
    Other: none

    The Wanderer:
    [​IMG]
    Rico
    HP: 62
    Energy: 50
    Item: Soothe Bell
    Abilities: Inner Focus, Steadfast, Justified
    Atk: 5 [6]
    Def: 3
    SpA: 4 [5]
    SpD: 2
    Spe: 90
    Other: must cool down


    Oh no, Boltair is on the field, and I can already feel the lack of offense coming... Boltair starts off immediately by applauding Rico, encouraging him to repeat what he just did. However, Rico is currently far too exhausted, so he just rests for a moment. Boltair takes some of his health and vitality to create a tiny replica of himself, to take attacks for him. Rico once again, as Boltair requested, stomps very powerfully on the ground, causing the whole arena to shake a ton. Unfortunately for The Wanderer, Boltair was unaffected, simply flying above the ground the whole time. Boltair now makes fun of Rico for being so foolish as to listen to her. Rico is so enraged that he can do nothing but attack Boltair; however, he is too tired for now, and so he must rest. Dogfish44's advantageous position has been steadily increasing, and it's really looking quite impossible for The Wanderer to win at this point.


    Dogfish44:
    [​IMG]
    Boltair
    HP: 75
    Energy: 68
    Item: none
    Abilities: Static, Motor Drive
    Atk: 3
    Def: 1
    SpA: 4
    SpD: 2
    Spe: 103
    Other: Substitute (15 HP)
    Storage (open)

    [​IMG]
    Nimbus
    HP: 70
    Energy: 33
    Item: Expert Belt
    Abilities: Shield Dust, Static, Overcoat
    Atk: 1
    Def: 4
    SpA: 5
    SpD: 3
    Spe: 80
    Other: none

    [​IMG]
    Short Fuse
    HP: KO
    Energy: KO
    Item: Expert Belt
    Abilities: Motor Drive, Vital Spirit
    Atk: 5
    Def: 2
    SpA: 4
    SpD: 3
    Spe: 95
    Other: none


    The Wanderer:
    [​IMG]
    Rico
    HP: 62
    Energy: 18
    Item: Soothe Bell
    Abilities: Inner Focus, Steadfast, Justified
    Atk: 5 [6]
    Def: 3
    SpA: 4 [5]
    SpD: 2
    Spe: 90
    Other: Taunted (5 actions)
    Storage (open)

    [​IMG]
    Lucius
    HP: 16
    Energy: 79
    Item: Expert Belt
    Abilities: Levitate
    Atk: 4
    Def: 3
    SpA: 5
    SpD: 3
    Spe: 98
    Other: none

    [​IMG]
    Quass
    HP: KO
    Energy: KO
    Item: Quick Claw
    Abilities: Steadfast, Justified
    Atk: 5
    Def: 3
    SpA: 3
    SpD: 4
    Spe: 80
    Other: none


    Calculations (open)

    Action 1:
    Boltair: Encore: -10 Energy
    Rico: cool down

    Action 2:
    Boltair: Substitute: -15 HP, -12 Energy
    Rico: Earthquake+Earthquake: miss, -32 Energy

    Action 3:
    Boltair: Taunt: -10 Energy
    Rico: cool down


    Dogfish44 orders
    The Wanderer orders
    I ref
  25. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    4,875
    [​IMG]

    "Now then you fool, feel the extraordinary pain of killing yourself!"

    Agility (Dodge) ~ Chill ~ Agility (Dodge)

    IF Extremespeed when you would Agility (Dodge), THEN Protect
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