Completed Rolf vs AlphaJolt (1v1 Singles)

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#1
Rolf said:
1v1 singles
dq: 1 day
2 no recoveries or chills
plain grassy field with nothing else
AlphaJolt said:
no items
switch=ko
all abilities
AlphaJolt's Team

Growlithe* [Argos] (M)
Nature: Rash (+SpA, -SpD)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Flash Fire: (Innate)This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+1)
SpD: Rank 1 (-1)
Spe: 60

EC: 3/6
MC: 1
DC: 2/5

Attacks:
*Bite
*Roar
*Ember
*Leer
*Odor Sleuth
*Helping Hand
*Flame Wheel
*Reversal
Crunch
Agility
Flamethrower
Flare Blitz

*Close Combat
*Morning Sun
*Howl

*Wild Bolt
*Fire Blast
*Swagger


Dratini [Gareth] (M)
Nature: Naughty (+Atk, -SpD)
Type: Dragon
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Stats:
HP: 100
Atk: Rank 4 (+1)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-1)
Spe: 70

EC: 5/9
MC: 0
DC: 3/5

Attacks:
*Wrap
*Leer
*Thunder Wave
*Twister
*Dragon Rage
*Slam
*Agility
Outrage

*ExtreemeSpeed
*Dragon Pulse
*Dragon Dance

*Waterfall
*Fire Blast
*Thunderbolt
Ice Beam
Rain Dance
Thunder


Machop [Heracles] (M)
Nature: Adamant (+Atk, -SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Stats:
HP: 100
Atk: Rank 4 (+1)
Def: Rank 2
SpA: Rank 1 (-1)
SpD: Rank 2
Spe: 35

EC: 0/9
MC: 0
DC: 0/5

Moves:
*Low Kick
*Leer
*Focus Energy
*Karate Chop
*Low Sweep
*Foresight
*Seismic Toss
*Revenge

*Ice Punch
*Thunderpunch
*Fire Punch

*Rock Slide
*Payback
*Earthquake


Rolf's Team
Rattata [Heather] (F)
Nature: Jolly (Special Attack decreased by *; Speed is decreased by 15% and accuracy is raised by 14%)

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
Rattata
HP: 90
Atk: **
Def: **
SpA: (-)
SpD: **
Spe: 83 (+)

Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and can evade any traps in an arena. Run Away does not allow the Pokemon to escape from trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Tackle
Tail Whip
Quick Attack
Focus Energy
Bite
Pursuit
Hyper Fang
Sucker Punch
Crunch
Assurance

Super Fang
Reversal
Counter

Dig
Facade
U-Turn


Since we all know what Rolf is sending out, AlphaJolt sends out his mon first, then gives his orders, etc. You know how it works.
 
#2
Heracles show 'em who's boss here! Start things of with a Karate Chop. Then use Revenge to hit him nice and hard. Finish off with another Karate Chop.
 
#3
Bumping since Rolf is just less than 12 hrs past DQ time; I'll give him until the end of the night (which is in about 5 hrs 15 min for me) to post his actions, or he'll be DQ'd otherwise.

@Rolf, sorry to be so strict, but you imposed the DQ time yourself; besides, I really don't want to waste someone's battle slot.
 
#4
Alpha posted? oh lol.

Rattata, start by using Super Fang to knock his health down a bit. Next, Counter both the revenge and karate chop!
 
#5
Before Round 1:
Heracles the Machop [Dummy007]

HP: 100
Energy: 100
Atk: Rank 4
Def: Rank 2
SAtk: Rank 1
SDef: Rank 2
Spd: 35
Boosts/Drops: None
Status Conditions: None

Heather the Rattata [Rolf]

HP: 90
Energy: 100
Atk: Rank 2
Def: Rank 2
SAtk: Rank 0
SDef: Rank 2
Spd: 83
Boosts/Drops: None
Status Conditions: None

The match began with the release of Rolf's Rattata, Heather and AlphaJolt's release of Heracles the Machop. Heather started strong with a Super Fang, sinking her jaws into the previously-robust Machop. Heracles, however, was not to be denied; his Karate Chop slammed into the skull of Heather, knocking her for a loop. Both retreated a couple of steps, waiting for the next move.
Heracles was the one to end the reprieve, using Revenge when no attack from Heather was forthcoming. He thought that it would catch on the mysterious brown aura that Heather had erected, but it didn't; Heather was clearly suffering from the repeated Fighting-Type assaults. Just as the attack landed, though, Heracles was slammed back with incredible force: It turns out that the brown aura was in fact Counter!
Heracles, after shaking off the brutal blow, continued his Fighting assault with another Karate Chop. As the attack was landing, he saw Heather create the brown energy field once again; however, he could only do as his Trainer commanded. Sure enough, the Karate Chop did significant damage, but the responding Counter hit all the harder. After the last hit, the referee stepped in to sort out the trouble.

"All right, everyone! Hold off for just a moment, and I'll tell you how your Pokemon are doing; after that, Rolf is the first to move!"

Before Round 1:
Heracles the Machop [Dummy007]

HP: 21
Energy: 89
Atk: Rank 4
Def: Rank 2
SAtk: Rank 1
SDef: Rank 2
Spd: 35
Boosts/Drops: None
Status Conditions: None

Heather the Rattata [Rolf]

HP: 38
Energy: 51
Atk: Rank 2
Def: Rank 2
SAtk: Rank 0
SDef: Rank 2
Spd: 83
Boosts/Drops: None
Status Conditions: None
- Heather used Super Fang (hit). 26 DMG, 17 Energy
- Heracles used Karate Chop (hit). 17 DMG, 2 Energy
- Heracles used Revenge (hit). 18 DMG, 7 Energy
- Heather used Counter (hit). 27 DMG, 14 Energy
- Heracles used Karate Chop (hit). 17 DMG, 2 Energy
- Heather used Counter (hit). 26 DMG, 18 Energy
 
#8
Before Round 2:
Heracles the Machop
[Dummy007]

HP: 21
Energy: 89
Atk: Rank 4
Def: Rank 2
SAtk: Rank 1
SDef: Rank 2
Spd: 35
Boosts/Drops: None
Status Conditions: None

Heather the Rattata [Rolf]

HP: 38
Energy: 51
Atk: Rank 2
Def: Rank 2
SAtk: Rank 0
SDef: Rank 2
Spd: 83
Boosts/Drops: None
Status Conditions: None

The intense battle between the muscular mini-man and the ravenous rodent began anew when Heather rushed forward and clamped her jaws around Heracles, catching him in a Hyper Fang which left him incredibly close to unconsciousness. Heracles's response was vindictive, but incredibly powerful: His super-effective Revenge left Heather even worse for wear than himself.
However, the battle finished when Heather used Hyper Fang once again; once she opened her jaws, Heracles fell backwards, his eyes disoriented spirals.
"All right, Trainers, that's enough! Heracles is unable to battle; that makes Rolf the winner! Time for your rewards for this battle...
"Rolf, AlphaJolt, you both recieve 2 Trainer Counters for being here today. Heather the Rattata recieves 1 Evolution Counter, 2 Move Counters, 1 Dream Counter, and 1 Knockout Counter. Heracles the Machop earns 1 Evolution Counter, 2 Move Counters, and 1 Dream Counter for his valiance here today. Finally, I recieve 2 Referee Counters for my role as arbiter of this brawl. Have a great day!"

Is a status update really needed here?

- Heather uses Hyper Fang (hit). 11 DMG, 5 Energy
- Heracles uses Revenge (hit). 27 DMG, 7 Energy
- Heather uses Hyper Fang (hit). 11 DMG (Heracles KO'd), 9 Energy
 
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