1. Welcome to Smogon Forums! Please take a minute to read the rules.
  2. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!

Completed Rolf vs AlphaJolt (1v1 Singles)

Discussion in 'ASB' started by Terrador, May 10, 2011.

Thread Status:
Not open for further replies.
  1. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    AlphaJolt's Team
    Argos the Growlithe (open)

    [​IMG]
    Growlithe* [Argos] (M)
    Nature: Rash (+SpA, -SpD)
    Type: Fire
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).

    Abilities:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
    Flash Fire: (Innate)This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attackā€™s Base Attack Power by two (2).

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4 (+1)
    SpD: Rank 1 (-1)
    Spe: 60

    EC: 3/6
    MC: 1
    DC: 2/5

    Attacks:
    *Bite
    *Roar
    *Ember
    *Leer
    *Odor Sleuth
    *Helping Hand
    *Flame Wheel
    *Reversal
    Crunch
    Agility
    Flamethrower
    Flare Blitz

    *Close Combat
    *Morning Sun
    *Howl

    *Wild Bolt
    *Fire Blast
    *Swagger

    Gareth the Dragonair (open)

    [​IMG]
    Dratini [Gareth] (M)
    Nature: Naughty (+Atk, -SpD)
    Type: Dragon
    Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)

    Abilities:
    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    Stats:
    HP: 100
    Atk: Rank 4 (+1)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 2 (-1)
    Spe: 70

    EC: 5/9
    MC: 0
    DC: 3/5

    Attacks:
    *Wrap
    *Leer
    *Thunder Wave
    *Twister
    *Dragon Rage
    *Slam
    *Agility
    Outrage

    *ExtreemeSpeed
    *Dragon Pulse
    *Dragon Dance

    *Waterfall
    *Fire Blast
    *Thunderbolt
    Ice Beam
    Rain Dance
    Thunder

    Heracles the Machop (open)

    [​IMG]
    Machop [Heracles] (M)
    Nature: Adamant (+Atk, -SpA)
    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    Stats:
    HP: 100
    Atk: Rank 4 (+1)
    Def: Rank 2
    SpA: Rank 1 (-1)
    SpD: Rank 2
    Spe: 35

    EC: 0/9
    MC: 0
    DC: 0/5

    Moves:
    *Low Kick
    *Leer
    *Focus Energy
    *Karate Chop
    *Low Sweep
    *Foresight
    *Seismic Toss
    *Revenge

    *Ice Punch
    *Thunderpunch
    *Fire Punch

    *Rock Slide
    *Payback
    *Earthquake


    Rolf's Team
    Rattata (open)
    Rattata [Heather] (F)
    Nature: Jolly (Special Attack decreased by *; Speed is decreased by 15% and accuracy is raised by 14%)

    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:
    Rattata
    HP: 90
    Atk: **
    Def: **
    SpA: (-)
    SpD: **
    Spe: 83 (+)

    Abilities:
    Run Away: (Innate) This Pokemon is quick on its feet and can evade any traps in an arena. Run Away does not allow the Pokemon to escape from trapping moves or abilities, however it can escape other situational trapping strategies in battle.
    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Tail Whip
    Quick Attack
    Focus Energy
    Bite
    Pursuit
    Hyper Fang
    Sucker Punch
    Crunch
    Assurance

    Super Fang
    Reversal
    Counter

    Dig
    Facade
    U-Turn


    Since we all know what Rolf is sending out, AlphaJolt sends out his mon first, then gives his orders, etc. You know how it works.
  2. AlphaJolt

    AlphaJolt

    Joined:
    Jan 14, 2010
    Messages:
    1,674
    Heracles show 'em who's boss here! Start things of with a Karate Chop. Then use Revenge to hit him nice and hard. Finish off with another Karate Chop.
  3. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    Bumping since Rolf is just less than 12 hrs past DQ time; I'll give him until the end of the night (which is in about 5 hrs 15 min for me) to post his actions, or he'll be DQ'd otherwise.

    @Rolf, sorry to be so strict, but you imposed the DQ time yourself; besides, I really don't want to waste someone's battle slot.
  4. Rolf

    Rolf

    Joined:
    Jun 26, 2008
    Messages:
    898
    Alpha posted? oh lol.

    Rattata, start by using Super Fang to knock his health down a bit. Next, Counter both the revenge and karate chop!
  5. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    Before Round 1:
    Heracles the Machop [Dummy007]
    [​IMG]
    HP: 100
    Energy: 100
    Atk: Rank 4
    Def: Rank 2
    SAtk: Rank 1
    SDef: Rank 2
    Spd: 35
    Boosts/Drops: None
    Status Conditions: None

    Heather the Rattata [Rolf]
    [​IMG]
    HP: 90
    Energy: 100
    Atk: Rank 2
    Def: Rank 2
    SAtk: Rank 0
    SDef: Rank 2
    Spd: 83
    Boosts/Drops: None
    Status Conditions: None

    The match began with the release of Rolf's Rattata, Heather and AlphaJolt's release of Heracles the Machop. Heather started strong with a Super Fang, sinking her jaws into the previously-robust Machop. Heracles, however, was not to be denied; his Karate Chop slammed into the skull of Heather, knocking her for a loop. Both retreated a couple of steps, waiting for the next move.
    Heracles was the one to end the reprieve, using Revenge when no attack from Heather was forthcoming. He thought that it would catch on the mysterious brown aura that Heather had erected, but it didn't; Heather was clearly suffering from the repeated Fighting-Type assaults. Just as the attack landed, though, Heracles was slammed back with incredible force: It turns out that the brown aura was in fact Counter!
    Heracles, after shaking off the brutal blow, continued his Fighting assault with another Karate Chop. As the attack was landing, he saw Heather create the brown energy field once again; however, he could only do as his Trainer commanded. Sure enough, the Karate Chop did significant damage, but the responding Counter hit all the harder. After the last hit, the referee stepped in to sort out the trouble.

    "All right, everyone! Hold off for just a moment, and I'll tell you how your Pokemon are doing; after that, Rolf is the first to move!"

    Before Round 1:
    Heracles the Machop [Dummy007]
    [​IMG]
    HP: 21
    Energy: 89
    Atk: Rank 4
    Def: Rank 2
    SAtk: Rank 1
    SDef: Rank 2
    Spd: 35
    Boosts/Drops: None
    Status Conditions: None

    Heather the Rattata [Rolf]
    [​IMG]
    HP: 38
    Energy: 51
    Atk: Rank 2
    Def: Rank 2
    SAtk: Rank 0
    SDef: Rank 2
    Spd: 83
    Boosts/Drops: None
    Status Conditions: None
    the long and the short of it (open)

    - Heather used Super Fang (hit). 26 DMG, 17 Energy
    - Heracles used Karate Chop (hit). 17 DMG, 2 Energy
    - Heracles used Revenge (hit). 18 DMG, 7 Energy
    - Heather used Counter (hit). 27 DMG, 14 Energy
    - Heracles used Karate Chop (hit). 17 DMG, 2 Energy
    - Heather used Counter (hit). 26 DMG, 18 Energy
  6. Rolf

    Rolf

    Joined:
    Jun 26, 2008
    Messages:
    898
    Okay Rattata, great job! Hyper Fang until the poor guy faints! We might even get a flinch in there!
  7. AlphaJolt

    AlphaJolt

    Joined:
    Jan 14, 2010
    Messages:
    1,674
    He's attacking you, use Revenge every time you're hit! If you don't flinch or get critted you win, so hold fast and stay in there!
  8. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,008
    Before Round 2:
    Heracles the Machop
    [Dummy007]
    [​IMG]
    HP: 21
    Energy: 89
    Atk: Rank 4
    Def: Rank 2
    SAtk: Rank 1
    SDef: Rank 2
    Spd: 35
    Boosts/Drops: None
    Status Conditions: None

    Heather the Rattata [Rolf]
    [​IMG]
    HP: 38
    Energy: 51
    Atk: Rank 2
    Def: Rank 2
    SAtk: Rank 0
    SDef: Rank 2
    Spd: 83
    Boosts/Drops: None
    Status Conditions: None

    The intense battle between the muscular mini-man and the ravenous rodent began anew when Heather rushed forward and clamped her jaws around Heracles, catching him in a Hyper Fang which left him incredibly close to unconsciousness. Heracles's response was vindictive, but incredibly powerful: His super-effective Revenge left Heather even worse for wear than himself.
    However, the battle finished when Heather used Hyper Fang once again; once she opened her jaws, Heracles fell backwards, his eyes disoriented spirals.
    "All right, Trainers, that's enough! Heracles is unable to battle; that makes Rolf the winner! Time for your rewards for this battle...
    "Rolf, AlphaJolt, you both recieve 2 Trainer Counters for being here today. Heather the Rattata recieves 1 Evolution Counter, 2 Move Counters, 1 Dream Counter, and 1 Knockout Counter. Heracles the Machop earns 1 Evolution Counter, 2 Move Counters, and 1 Dream Counter for his valiance here today. Finally, I recieve 2 Referee Counters for my role as arbiter of this brawl. Have a great day!"

    Is a status update really needed here?

    the long and the short of it (open)

    - Heather uses Hyper Fang (hit). 11 DMG, 5 Energy
    - Heracles uses Revenge (hit). 27 DMG, 7 Energy
    - Heather uses Hyper Fang (hit). 11 DMG (Heracles KO'd), 9 Energy
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)