Rules:
Pokemon: 2v2
Format: Doubles
DQ: 3 days
Items: None
Abilities: All
Switch: KO
0 Recovers / 0 Chills
Not Fully Evolved Pokemon Only
Arena: Grasslands
It's grassy. Nothing of consequence happens here ever.
Arena Effects:
Rolf sends out his Pokemon.
Flamestrike sends out his Pokemon and issues actions.
Rolf issues actions.
REFEREE
Pokemon: 2v2
Format: Doubles
DQ: 3 days
Items: None
Abilities: All
Switch: KO
0 Recovers / 0 Chills
Not Fully Evolved Pokemon Only
Arena: Grasslands
It's grassy. Nothing of consequence happens here ever.
Arena Effects:
- N/A
Flamestrike's Team:
Happiny [Elincia] (F)
Nature: Modest (Attack is decreased by *; Special Attack increased by *)
Type: Normal
Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).
Stats:
Happiny
HP: 110
Atk: (-)
Def: *
SpA: **(+)
SpD: ***
Spe: 30
Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Friend Guard (DW): (Innate) The Pokemon's body emits an aura of joy that reduces damage for allies in multiple battles by two (2).
Moves:
Pound
Charm
Copycat
Refresh
Sweet Kiss
Counter
Gravity
Mud Bomb
Toxic
Fire Blast
Shadow Ball
Teddiursa [Sothe] (M)
Nature: Adamant (Attack increased by *; Special Attack decreased by *)
Type: Normal
Normal: Normal STAB; Bite, Claw Sharpen, Crunch, Dig, Double Kick, Hammer Arm, Iron Tail, Rain Dance, Rock Smash, Shadow Claw, Sunny Day, Wild Charge have Energy Cost reduced by one (1).
Stats:
Teddiursa
HP: 90
Atk: **** (+)
Def: **
SpA: * (-)
SpD: **
Spe: 40
Abilities:
Pick Up: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (it's own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Quick Feet: (Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the speed drop.
Honey Gather (DW): (Innate) This Pokemon emits a scent of sweet honey that lowers all foes' Evasion by one (1) Stage.
Moves:
Covet
Scratch
Leer
Lick
Fury Swipes
Fake Tears
Faint Attack
Sweet Scent
Counter
Crunch
Yawn
Taunt
Facade
Swords Dance
Turn Order:
Turtwig(*) - Seedstrike (M)
Nature: Brave (Adds * to Attack; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)
Type: Grass
Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have Energy Cost reduced by one (1).
Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 26 (31 / 1.15v)
Attacks:
Tackle(*)
Withdraw(*)
Absorb(*)
Razor Leaf(*)
Curse(*)
Bite(*)
Mega Drain(*)
Leech Seed
Crunch
Growth(*)
Seed Bomb(*)
Superpower(*)
Protect(*)
Swords Dance(*)
Substitute(*)
Magby - Flamestrike (M)
Nature: Quiet (Adds * to Special Attack; A 15% decrease (rounded down) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on an opponent's attacks)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).
Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 72 (83/1.15)
Attacks:
Ember
Smog
Leer
Fire Punch
SmokeScreen
Faint Attack
Fire Spin
Confuse Ray
Cross Chop
Mach Punch
ThunderPunch
Psychic
Will-O-Wisp
Protect
Rolf sends out his Pokemon.
Flamestrike sends out his Pokemon and issues actions.
Rolf issues actions.
REFEREE