Rotom-H (Analysis)

elDino

Deal With It.
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This has been updated with new formatting changes and is still waiting for GP checks in case anyone wants to do it. Thanks guys
 
[Overview]

<p>When Rotom-H lost it's ghost-typing, it got a mixed bag of goodies. It now loses it's its ability to block Rapid Spin but it now gains a unique typing in Electric and Fire. With its 4x weakness to ground nullified by Levitate, Rotom-H's typing grants it only two weaknesses to Water and Rock whilst giving it useful resistances to Fire-, Grass-, Electric- and Ice-type attacks. The weakness to Rock hampers it's ability to switch in often and Rotom-H will have a hard time popping in and out like it used to without rapid spin support. With the ability to take down the Jellicent - Ferrothorn core with relative ease and the also to eliminate dangerous threats like Heatran and Scizor, Rotom-H is still respectable Pokémon that can do some good damage in the right circumstances.</p>

<p>On the whole, Rotom-H is still a respectable Pokémon with well distributed stats, a good typing that resists the infamous BoltBeam combination and great STAB. With the proper team support and a bit of patience, Rotom-H can fit into many teams and can easily do some serious damage with the right team support. Underestimate this toaster at your peril.</p>

[SET]
name: Choice
move1: Thunderbolt
move2: Overheat
move3: Hidden Power Ice / Shadow Ball
move4: Trick / Volt Change
item: Choice Specs / Choice Scarf
nature: Timid / Modest
ability: Levitate
evs: 4HP / 252 SpA / 252 Spe


[SET COMMENTS]

<p>Rotom-H's standard set, the choice set is very effective in countering many dangerous threats with a Choice Scarf, and surprising others and blasting them to pieces with a Choice Specs hold item. It's Its underestimated base 105 Special Attack and its decent base 86 Speed that is somewhat remedied with a Timid nature and a Choice Scarf make it a very potent offensive Pokémon. A great STAB combination of Fire and Electric allow for great coverage furthermore increasing Rotom-H's ability to do damage.</p>

<p>Thunderbolt allows for great STAB and does serious damage to bulky waters coming in to take out Rotom whilst Overheat hurts any grass-types that try to resist Rotom-H's other STAB whilst destroying Ferrothorn. Shadow Ball or Hidden Power Ice will complete the coverage with Shadow Ball doing more damage to psychic-types like Reuniclus whilst Hidden Power Ice will destroy dragons and complete a pseudo BoltBeam combination. Volt Change allows for easy scouting and Trick will possibly cripple an opposing Pokemon whilst helping greatly against stall and last Pokémon stat uppers such as CroCune and Reuniclus. Rotom-H also has respectable defences that allow it to take a good beating. It also counters Nasty Plot Thundurus that only has Thunderbolt and Hidden Power Ice easily and it also beats many other Pokémon that rely on the BoltBeam combination for coverage.</p>


[ADDITIONAL COMMENTS]

<p>The EVs give maximum power and speed that allow Rotom-H to dish out as much damage as possible. A Timid nature allows Rotom to outspeed neutral natured base 95s without a Choice Scarf, and +1 neutral natured 95s with a Choice Scarf. Notable Pokémon include Lucario however, with a +2 boost from Swords Dance, Extremespeed has a good chance to OHKO after Stealth Rock even with 252 HP EVs. Modest nature should be used on the choice specs set as the power boost is significant. On the specs set, an alternate EV spread of 252 HP / 252 SpA / 4 Spe will give Rotom-H a huge boost to it's bulk, allowing it to switch around a lot more often and tank stronger neutral hits.</p>

<p>Rotom-H is very good at dealing strong damage to cores with it's very potent STAB Thunderbolt and Overheat. It easily deals with any core that is linked to the F/W/G set up such as the Ferrothorn / Jellicent / Fire type core that is thrown around everywhere. Because it has this trait, Rotom-H works very well when paired with strong late game sweepers that can have a fun time with these defensive cores smashed to pieces. Starmie is one such example as without Ferrothorn and Jellicent around to stop it, Starmie can have a field day. It also resists Rotom-H's Water-type weakness whilst Rotom resists Starmie's weaknesses to Electric and Grass moves. Other more physically inclined sweepers that have trouble with defensive Pokémon are also great partners. When Skarmory is removed with a STAB Thunderbolt and Gliscor and Hippowdon by a STAB Overheat from a choice specs boosted Rotom-H, Excadrill and Landorus can sweep teams that lack any designated revenge killer clean making them good teammates. Rotom-H is quite adapt at removing may physical walls such as Skarmory, Hippowdon, and Gliscor, allowing sweepers such as Excadrill and Landours to sweep with ease. Furthermore, Excadrill can easily set up on Chansey / Blissey and Rock-type moves directed at Rotom-H, making them a very potent combination. Conkeldurr also makes a very viable partner as it can easily remove Tyranitar with STAB fighting attacks, allowing Rotom-H to escape from one of it's checks.</p>

<p>Pokémon that can stop Rotom-H are primarily Pokémon that either have great special defense (think Chansey, Blissey, Tyranitar) or Pokémon that resist or take little from both of Rotom-H's STAB moves (think Rotom-W, Swampert and Garchomp). As long as you have Pokémon that can check these such as Bulky fighting-types for the special walls and other strong special attackers for the Pokémon that resist Rotom-H's STAB moves, you should be in fine shape and Rotom should be able to rip through a majority of cores that can allow you to set up and sweep.</p>


[OTHER OPTIONS]

<p>Rotom-H doesn't have many other sets other than those listed. Hidden Power Fighting can be used on the Specs set to deal with Tyranitar, but Rotom-H generally loses to the tyrannous beast anyway. Defensive sets can also be run to utilise Rotom-H's respectable bulk but unless it is using Overheat, it is mainly outclassed by Rotom-W. Will-O-Wisp can be used to mess around with physical attackers and Thunder Wave can also be used to cripple opposing offensive Pokémon. Electra Ball also works well with Thunder Wave and it can deal some severe damage to slower Pokémon. However it is outclassed by Thunderbolt as it hits faster Pokémon a lot harder than Electra Ball does. Finally Evil Eye can do some decent damage to statused Pokémon but Shadow Ball hits for a more consistent 80 Base Power.</p>

<p>A Substitute Charge Beam set can be used to boost Rotom-H's Special Attack to high levels but as Overheat cannot be used with this strategy, it is usually outclassed by Rotom-W. A Pain Split set can also be used but this is unreliable and Rotom will often find itself being outsped and KOed before it can even use Pain Split to replenish health.</p>


[CHECKS AND COUNTERS]

<p>Rotom-H's counters can be split into two prominent groups. Pokémon that have high enough special defence to take Choice Specs boosted Overheats and Thunderbolts or Pokémon that resist both of the latter moves. Chansey and Blissey are the first counters that come to mind, however they are rendered useless by Trick. If they can manage to avoid this though, there is no way that Rotom-H can beat them bar using a Charge Beam or Pain Split set that also has Substitute. Tyranitar is another Pokémon that can use its colossal special defines to wall Rotom-H. It can easily KO Rotom with a STAB Stone Edge. However, Tyranitar must watch out for Hidden Power Fighting as it will OHKO versions that have 252 HP / 0 SpD from a Choice Specs Rotom-H. Jellicent can safely wall Scarfed Rotom-H's, as with the right EV investment it can even take a Thunderbolt. However, it is still 2HKOed so it can only come in after a KO. It is completely destroyed by specs Rotom-H though, so it must be sure before switching in.</p>

<p>Pokémon that resist Rotom-Hs two STABs make great counters. Swampert resists Overheat and is immune to Thunderbolt, making it almost the perfect counter as it can strike back with STAB water-type attacks. Garchomp is more or less in the same boat, and it can set up Swords Dance or hit it with a super effective Stone Edge. Rotom-W is also a great counter as it takes very little from Thunderbolt and resists Overheat. It can then wash Rotom-H away with STAB Hydro Pump.</p>

<p>Anything that can switch into a resisted move and then KO it with its own attacks can effectively check Rotom-H. Gyarados for example can switch into Overheat and then set up as Rotom-H switches out. Just be careful of switching into another move, good prediction is needed here, as it is to defeat most choiced Pokémon. (Not needed) Finally, Stealth Rock really wears Rotom-H down, as it can only switch in 5 times, 4 times with residual damage. If you keep forcing Rotom-H to switch around, it won't be around very long.</p>


[DREAM WORLD]

Rotom-H does not have a Dream World ability.


Red is remove
blue is add
Bold is comments

You had quite a few issues with capatlization, so you might want to back through and recheck this first before getting another check.
 

Chou Toshio

Over9000
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Remove

In pretty Ferrothorn colors :D
[Overview]

<p>When Rotom-H lost it's ghost-typing, it got a mixed bag of goodies. It now loses lost it's its ability to block Rapid Spin but it now gains gained a unique typing in Electric and Fire. With its 4x weakness to ground nullified by Levitate, Rotom-H's typing grants it only two weaknesses to Water and Rock while giving it useful resistances to Fire-, Grass-, Electric- and Ice-type attacks. The weakness to Rock hampers it's ability to switch in often, being vulnerable to Stealth Rock, and Rotom-H will have a hard time popping in and out like it used to without rapid spin support. With the ability to take down the Jellicent - Ferrothorn core with relative ease and the also to eliminate dangerous threats like Heatran and Scizor, Rotom-H is still a solid choice that should not be taken lightly. respectable Pokémon that can do some good damage in the right circumstances.</p>

<p>On the whole, Rotom-H is still a respectable Pokémon with well distributed stats, a good typing that resists the infamous BoltBeam combination and great STAB. With the proper team support and a bit of patience, Rotom-H can fit into many teams and can easily do some serious damage with the right team support. Underestimate this toaster at your peril.</p>

[SET]
name: Choice
move1: Thunderbolt
move2: Overheat
move3: Hidden Power Ice / Shadow Ball
move4: Trick / Volt Change
item: Choice Specs / Choice Scarf
nature: Timid / Modest
ability: Levitate
evs: 4HP / 252 SpA / 252 Spe


[SET COMMENTS]

<p>Rotom-H's standard set, the choice set is very effective in countering many dangerous threats with a Choice Scarf, and surprising others and blasting them to pieces with a Choice Specs hold item. It's Its underestimated base 105 Special Attack and its decent base 86 Speedthat is which can be reinforced somewhat remedied with a Timid nature and a Choice Scarfmake it a very potent offensive Pokémon. A great STAB combination of Fire and Electric allows for great coverage, enhancing furthermore increasing Rotom-H's ability to do damage.</p>

<p>Thunderbolt allows for is a great STAB move and does serious damage to bulky waters coming in to take out Rotom, while Overheat hurts any Grass-types that try to resist Rotom-H's other STAB whilst destroying and destroys Ferrothorn. Shadow Ball or Hidden Power Ice will complete the coverage with Shadow Ball doing more damage to Psychic-types like Reuniclus while Hidden Power Ice will destroy dragons and complete a pseudo BoltBeam combination. Volt Change allows for easy scouting and whereas Trick will possibly can be used to cripple an opposing Pokemon whilst helping and help greatly against stall and last Pokémon stat boost users uppers such as CroCune and Reuniclus. Rotom-H also has respectable defences that allow it to take a good beating. It also counters Nasty Plot Thundurus that only has Thunderbolt and Hidden Power Ice easily and it also beats many other Pokémon that rely on the BoltBeam combination for coverage. easily counters Thundurus and other Pokemon overly reliant on the Electric/Ice combination for coverage.</p>


[ADDITIONAL COMMENTS]

<p>The EVs give maximum power and speed that allow Rotom-H to dish out as much damage as possible. A Timid nature allows Rotom to outspeed neutral natured base 95s without a Choice Scarf, and +1 neutral natured 95s with a Choice Scarf. Notable Pokémon include Lucario however, with a +2 boost from Swords Dance, Extremespeed has a good chance to OHKO after Stealth Rock even with 252 HP EVs. A Modest nature should be used on the Choice Specs set as the power boost is significant. On the specs set, an alternative EV spread of 252 HP / 252 SpA / 4 Spe will give Rotom-H a huge boost to it's bulk, allowing it to switch around a lot more often and tank stronger neutral hits.</p>

<p>Rotom-H is very good at dealing strong damage to defensive cores with it's very potent STAB Thunderbolt and Overheat. It easily deals with any core that is linked to the F/W/G setup such as the Ferrothorn / Jellicent / Fire type core that is thrown around everywhere commonly found in OU. Because it has this trait, Rotom-H works very well when paired with strong late game sweepers that can have a fun time with these defensive cores smashed to pieces really let loose when unhindered by said enemy defensive cores. Starmie is one such a good example of a Pokemon that can have a field day without Ferrothorn and Jellicent around. example as without Ferrothorn and Jellicent around to stop it, Starmie can have a field day. It also resists Rotom-H's Water-type weakness, while Rotom resists Starmie's weaknesses to Electric and Grass moves. Other more Physically inclined sweepers that have trouble with defensive Pokémon are also great partners. When Skarmory is removed with a STAB Thunderbolt and Gliscor and Hippowdon by a STAB Overheat from a choice specs boosted Rotom-H, Excadrill and Landorus can sweep teams that lack any designated revenge killer clean making them good teammates. Rotom-H is quite adept at removing many physical walls such as Skarmory, Hippowdon, and Gliscor, allowing sweepers such as Excadrill and Landours to sweep with ease. Furthermore, Excadrill can easily set up on Chansey / Blissey and Rock-type moves directed at Rotom-H, making them a very potent combination. Conkeldurr also makes a very viable good partner as it can easily remove Tyranitar with STAB Fighting attacks, allowing Rotom-H to escape from one of it's checks.</p>

<p>Pokémon that can stop Rotom-H are primarily Pokémon that either have great Special Defense (think Chansey, Blissey, Tyranitar) or Pokémon that resist or take little from and shrug off both of Rotom-H's STAB moves(think Rotom-W, Swampert and Garchomp). As long as you have Pokémon that can check these, such as bulky Fighting-types for the special walls and other strong special attackers for the Pokémon that resist Rotom-H's STAB moves, you should be in fine shape and Rotom should be able to rip through a majority of cores that can allow you to set up and sweep.</p>


[OTHER OPTIONS]

<p>Rotom-H doesn't have many other sets other than options outside those listed above. Hidden Power Fighting can be used on the Specs set to deal with Tyranitar, but Rotom-H generally loses to the tyrannous beast anyway. Defensive sets can also be run to utilise Rotom-H's respectable bulk, but unless it is using Overheat, it is mainly generally outclassed by Rotom-W. Will-O-Wisp can be used to mess around with physical attackers and Thunder Wave can also be used to cripple opposing offensive Pokémon. Electra Ball also works well with Thunder Wave and it can deal some severe damage to slower Pokémon, though it is all but completely outclassed by the reliable Thunderbolt. However it is outclassed by Thunderbolt as it hits faster Pokémon a lot harder than Electra Ball does Finally Evil Eye can do some decent damage to statused Pokémon, but Shadow Ball hits for a more consistent 80 Base Power.</p>

<p>A Substitute Charge Beam set can be used to boost Rotom-H's Special Attack to high levels, but it has terrible synergy with Overheat, making Rotom-W a better candidate for that route as Overheat cannot be used with this strategy, it is usually outclassed by Rotom-W. A Pain Split set can also be used, but this it is unreliable and Rotom will often find itself being outsped and KOed before it can even use Pain Split to replenish health.</p>


[CHECKS AND COUNTERS]

<p>Rotom-H's counters can be split into two prominent groups: Pokémon that have high enough Special Defence to take Choice Specs boosted Overheats and Thunderbolts, and or Pokémon that resist both of the latter moves the aforementioned attakcs. Chansey and Blissey are the first counters that come to mind, however they are rendered useless by need to be weary of Trick. If they can manage to avoid this it though, there is no way that Rotom-H can beat them bar using a Charge Beam or Pain Split sets that also have Substitute. Tyranitar is another Pokémon that can use its colossal special defines special bulk to wall Rotom-H. It can easily KO Rotom with a STAB Stone Edge. However, Tyranitar must watch out for Hidden Power Fighting as 252 HP / 0 SpD Tyranitar will be OHKO'd by versions that have 252 HP / 0 SpD from a Choice Specs Rotom-H. Jellicent can safely wall Scarfed Rotom-H's, as with the right EV investment it can even take a Thunderbolt. However, it is still 2HKOed so it can only come in after a KO. It is completely destroyed by specs Rotom-H though, so it must be sure before switching in.</p>

<p>Pokémon that resist Rotom-H's two STABs make great counters. Swampert resists Overheat and is immune to Thunderbolt, making it almost the perfect counter, also being able to as it can strike back with STAB Water-type attacks. Garchomp is more or less in the same boat, and it can set up Swords Dance or hit it with a super effective Stone Edge. Rotom-W is also a great counter as it takes very little from Thunderbolt and resists Overheat. It can then wash Rotom-H away with STAB Hydro Pump.</p>

<p>Anything that can switch into a resisted move and then KO it with its own attacks can effectively check Rotom-H. Gyarados, for example, can switch into Overheat and then set up as Rotom-H switches out. Just be careful of switching into another move, good prediction is needed here, as it is to defeat most choiced Pokémon. (Not needed) Finally, Stealth Rock really wears Rotom-H down, as it can only switch in 5 times max, and less should Rotom take outside damage., 4 times with residual damage If you keep forcing Rotom-H to switch around, it won't be around very long.</p>


[DREAM WORLD]

Rotom-H does not have a Dream World ability.


Red is remove
blue is add
Bold is comments

You had quite a few issues with capatlization, so you might want to back through and recheck this first before getting another check.


GP 1/2
 

AccidentalGreed

Sweet and bitter as chocolate.
is a Forum Moderator Alumnusis a Top Contributor Alumnus
Bored as hell, watched the Emolga episode, thought I’d try getting this one done for you.
…In boring colors :(
Green=Good to go, Add
Red= Gotta go
Blue=Comments

Many trivial mistakes. Solid analysis, actually!

[Overview]

<p>When Rotom-H lost its ghostGhost-typing, it got a mixed bag of goodies. It lost its ability to block Rapid Spin but it gained a unique typing in Electric and Fire. With its 4x weakness to Ground-type moves nullified by Levitate, Rotom-H's typing grants it only two weaknesses to Water and Rock while giving it useful resistances to Fire-, Grass-, Electric- and Ice-type attacks. The weakness to Rock hampers its ability to switch in often, being vulnerable to Stealth Rock, and Rotom-H will have a hard time popping in and out like it used to without rapid spin Rapid Spin support. With the ability to take down the Jellicent - Ferrothorn core with relative ease and eliminate dangerous threats like Heatran and Scizor, Rotom-H is still a solid choice that should not be taken lightly.</p>

<p>On the whole, Rotom-H is still a respectable Pokémon with well distributed stats, a good typing that resists the infamous BoltBeam combination, and great STAB. With the proper team support and a bit of patience, Rotom-H can fit into many teams and it can easily do some serious damage with the right team support. Underestimate this toaster at your peril.</p>

[SET]
name: Choice
move1: Thunderbolt
move2: Overheat
move3: Hidden Power Ice / Shadow Ball
move4: Trick / Volt Change
item: Choice Specs / Choice Scarf
nature: Timid / Modest
ability: Levitate
evs: 4HP / 252 SpA / 252 Spe


[SET COMMENTS]

<p>Rotom-H's standard set, the choice set is very effective in countering many dangerous threats with Choice Scarf, and surprising others and blasting them to pieces with Choice Specs. Its underestimated base 105 Special Attack and its decent base 86 Speed—which can be reinforced with a Timid nature and a Choice Scarf—make it a very potent offensive Pokémon. A great STAB combination of Fire and Electric attacks allows for great coverage, enhancing Rotom-H's ability to do damage.</p>

<p>Thunderbolt is a great STAB move and does serious damage to bulky waters Water-types coming in to take out Rotom-H, while Overheat hurts any Grass-types that try to resist Rotom-H's other STAB and destroys Ferrothorn(I mean, it’s already a Grass-type, right?). Shadow Ball or Hidden Power Ice will complete completes the coverage.with Shadow Ball doing deals more damage to Psychic-types like Reuniclus, while Hidden Power Ice will destroy dragons Dragon-types and complete a pseudo BoltBeam combination. Volt Change allows for easy scouting whereas Trick can be used to cripple an opposing Pokemon and help greatly against stall and last Pokémon stat boost users, such as CroCune and Reuniclus. Rotom-H also has respectable defences defenses that allow it to take a good beating. It easily counters Thundurus and other Pokemon that are overly reliant on the Electric/Ice BoltBeam combination for coverage.</p>


[ADDITIONAL COMMENTS]

<p>The EVs give maximum power and speed that allow Rotom-H to dish out as much damage as possible. A Timid nature allows Rotom to outspeed neutral natured Pokemon with base 95sSpeed without a Choice Scarf, and +1 neutral natured 95s with a Choice Scarf. A Modest nature should be used on the Choice Specs set as the power boost is significant. On the specs set With Choice Specs, an alternative EV spread of 252 HP / 252 SpA / 4 Spe will give Rotom-H a huge boost to it'sits bulk, allowing it to switch around a lot more often and tank stronger neutral hits.</p>

<p>Rotom-H is very good at dealing damage to defensive cores with its very potent STAB Thunderbolt and Overheat. It easily deals with any core that is linked to the F/W/G setup, such as the Ferrothorn / Jellicent / Fire-type commonly found in OU. Because it has this trait, Rotom-H works very well when paired with strong late game sweepers that can really let loose when unhindered by said enemy defensive cores. Starmie is a good example of a Pokemon that can have a field day without Ferrothorn and Jellicent around. It also resists Rotom-H's Water-type weakness, while Rotom resists Starmie's weaknesses to Electric- and Grass-type moves. Physically-based sweepers that have trouble with defensive Pokémon are also great partners. Rotom-H is quite adept at removing many physical walls such as Skarmory, Hippowdon, and Gliscor, allowing sweepers such as Excadrill and Landours Landuros to sweep with ease. Furthermore, Excadrill can easily set up on Chansey / Blissey and Rock-type moves directed at Rotom-H, making them a very potent combination. Conkeldurr also makes a very good partner as it can easily remove Tyranitar with STAB Fighting-type attacks, allowing Rotom-H to escape freely from one of its checks.</p>

<p>Pokémon that can stop Rotom-H are primarily Pokémon that either have great Special Defense (think Chansey, Blissey, Tyranitar) or Pokémon that resist and shrug off both of Rotom-H's STAB moves(space)(think Rotom-W, Swampert and Garchomp). As long as you have Pokémon that can check these, such as bulky Fighting-types for the special walls and other strong special attackers for the Pokémon that resist Rotom-H's STAB moves, you the team should be in fine shape.</p>


[OTHER OPTIONS]

<p>Rotom-H doesn't have many other options outside those listed above. Hidden Power Fighting can be used on the Specs set to deal with Tyranitar, but Rotom-H generally loses to the tyrannous beast anyway. Defensive sets can also be run to utilise utilize Rotom-H's respectable bulk, but unless it is using Overheat, it is generally outclassed by Rotom-W. Will-O-Wisp can be used to mess around with physical attackers and Thunder Wave can be used to cripple opposing offensive Pokémon. Electra Ball also works well with Thunder Wave and it can deal some severe damage to slower Pokémon, though it is all but completely outclassed by the reliable Thunderbolt. Finally Evil Eye can do some decent damage to statused Pokémon, but Shadow Ball hits for a more consistent 80 Base Power.</p>

<p>A Substitute Charge Beam set can be used to boost Rotom-H's Special Attack to high levels, but it has terrible synergy with Overheat, making Rotom-W a better candidate for that route. A Pain Split set can also be used, but it is unreliable and Rotom-H will often find itself being outsped and KOed before it can even use Pain Split to replenish health.</p>


[CHECKS AND COUNTERS]

<p>Rotom-H's counters can be split into two prominent groups: Pokémon that have high enough Special Defence Defense to take Choice Specs boosted Overheats and Thunderbolts, and Pokémon that resist both of the aforementioned attakcs attacks. Chansey and Blissey are the first counters that come to mind, however they need to be weary of Trick. If they can manage to avoid it though, there is no way that Rotom-H can beat them bar using Charge Beam or Pain Split sets that also have Substitute. Tyranitar is another Pokémon that can use its colossal special bulk to wall Rotom-H. It can easily KO Rotom with a STAB Stone Edge. However, Tyranitar must watch out for Hidden Power Fighting as 252 HP / 0 SpD Tyranitar will be OHKO'd decimated by Choice Specs Rotom-H. Jellicent can safely wall ScarfedChoice Scarf Rotom-H, as with the right EV investment it can even take a Thunderbolt. However, it is still 2HKOed so it can only come in after a KO. It is completely destroyed by specs Choice Specs Rotom-H though, so it must be sure before switching in.</p>

<p>Pokémon that resist Rotom-H's two STABs make great counters. Swampert resists Overheat and is immune to Thunderbolt, making it almost the perfect counter, also being able to strike back with STAB Water-type attacks. Garchomp is more or less in the same boat, and it can set up Swords Dance or hit it with a super effective Stone Edge. Rotom-W is also a great counter as it takes very little from Thunderbolt and resists Overheat. It can then wash Rotom-H away with STAB Hydro Pump.</p>

<p>Anything that can switch into a resisted move and then KO it with its own attacks can effectively check Rotom-H. Gyarados, for example, can switch into Overheat and then set up as Rotom-H switches out. Just be careful of switching into another move. Finally, Stealth Rock really wears Rotom-H down, as it can only switch in 5five times max, and less should Rotom-H take outside damage. If you keep forcing Rotom-H to switch around, it won't be around very long.</p>


[DREAM WORLD]

<p>Rotom-H does not have a Dream World ability.</p>
 
>


Just sayin, Chou.

GP CHECK 2

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ROTOM H COLORS > FERROTHORN COLORS

[Overview]

<p>When Rotom-H lost its Ghost-typing, it got a mixed bag of goodies. It lost its ability to block Rapid Spin but gained a unique typing in Electric and Fire Electric / Fire. With its 4x quadrupleweakness to Ground-type moves nullified by Levitate, Rotom-H's typing grants it only two weaknesses to Water and Rock while giving it useful resistances to Fire-, Grass-, Electric- and Ice-type attacks. The weakness to Rock hampers its ability to switch in often, being vulnerable to Stealth Rock, and Rotom-H will have a hard time popping in and out like it used to without Rapid Spin support. With the ability to take down the Jellicent - / Ferrothorn core with relative ease and eliminate dangerous threats like Heatran and Scizor, Rotom-H is still a solid choice that should not be taken lightly.</p>

<p>On the whole, Rotom-H is still a respectable Pokémon with well distributed stats, a good typing that resists the infamous BoltBeam combination, and great STAB. With the proper team support and a bit of patience, Rotom-H can fit into many teams and it can easily do some serious damage with the right team support. Underestimate this toaster at your peril.</p>

[SET]
name: Choice
move1: Thunderbolt
move2: Overheat
move3: Hidden Power Ice / Shadow Ball
move4: Trick / Volt Change
item: Choice Specs / Choice Scarf
nature: Timid / Modest
ability: Levitate
evs: 4HP / 252 SpA / 252 Spe


[SET COMMENTS]

<p>Rotom-H's standard set, the Choiced set is very effective in countering many dangerous threats with Choice Scarf, and surprising others and blasting them to pieces with Choice Specs. Its underestimated base 105 Special Attack and its decent base 86 Speed—which can be reinforced with a Timid nature and a Choice Scarf—make it a very potent offensive Pokémon. A great STAB combination of Fire- and Electric-type attacks allows for great coverage, enhancing Rotom-H's ability to do damage.</p>

<p>Thunderbolt is a great STAB move and does serious damage to bulky Water-types coming in to take out Rotom-H, while Overheat hurts any Grass-types that try to resist Rotom-H's other STAB move. Shadow Ball or Hidden Power Ice(space)completes the coverage. Shadow Ball deals more damage to Psychic-types like Reuniclus, while Hidden Power Ice will destroy Dragon-types and complete a pseudo BoltBeam combination. Volt Change allows for easy scouting whereas Trick can be used to cripple an opposing Pokemon and help greatly against stall and last Pokémon stat boost users, such as CroCune and Calm Mind Reuniclus (TR and Calm Mind are very different, so it's good to specify which). Rotom-H also has respectable defenses that allow it to take a good beating. It easily counters Thundurus and other Pokemon that are overly reliant on the(space)BoltBeam combination for coverage.</p>


[ADDITIONAL COMMENTS]

<p>The EVs give maximum power and speed that allow Rotom-H to dish out as much damage as possible. A Timid nature allows Rotom to outspeed neutral natured Pokemon with base 95(space)Speed without when not holding a Choice Scarf, and +1 neutral natured 95s with when holding (wording is a bit off here; makes it seem like it outspeeds +1 base 95) a Choice Scarf. A Modest nature should be usedon the while holding Choice Specs set as the power boost is significant. With Choice Specs, an alternative EV spread of 252 HP / 252 SpA / 4 Spe will give Rotom-H a huge boost to its bulk, allowing it to switch around a lot more often and tank stronger neutral hits.</p>

<p>Rotom-H is very good at dealing damage to defensive cores with its very potent STAB moves, Thunderbolt and Overheat. It easily deals with any core that is linked to the F/W/G core setup, such as the core of Ferrothorn / Jellicent / commonly used Fire-type commonly found in OU. Because it has this trait, Rotom-H works very well when paired with strong late game sweepers that can really let loose when unhindered by said enemy defensive cores. Starmie is a good example of a Pokemon that can have a field day without Ferrothorn and Jellicent around. It also resists Rotom-H's Water-type weakness, while Rotom resists Starmie's weaknesses to Electric- and Grass-type moves. Physically-based sweepers that have trouble with defensive Pokémon are also great partners. Rotom-H is quite adept at removing many physical walls such as Skarmory, Hippowdon, and Gliscor, allowing sweepers such as Excadrill and Landorus (typo) to sweep with ease. Furthermore, Excadrill can easily set up on Chansey / or Blissey and, as well as Rock-type moves directed at Rotom-H, making them a very potent combination duo. Conkeldurr also makes a very good partner as it can easily remove Tyranitar with STAB Fighting-type attacks, allowing Rotom-H to escape freely from one of its checks.</p>

<p>Pokémon that can stop Rotom-H are primarily Pokémon that either have great Special Defense (think Chansey, Blissey, and Tyranitar) or Pokémon that resist and shrug off both of Rotom-H's STAB moves (space)(think Rotom-W, Swampert and Garchomp). As long as you have Pokémon that can check these, such as bulky Fighting-types for the special walls and other strong special attackers for the Pokémon that resist Rotom-H's STAB moves, the team should be in fine shape.</p>


[OTHER OPTIONS]

<p>Rotom-H doesn't have many other options outside those listed above. Hidden Power Fighting can be used on the Specs set to deal with Tyranitar, but Rotom-H generally loses to it the tyrannous beast anyway. Defensive sets can also be run to utilize Rotom-H's respectable bulk, but unless it is using Overheat, it is generally outclassed by Rotom-W. Will-O-Wisp can be used to mess around with physical attackers and Thunder Wave can be used to cripple opposing offensive Pokémon. Electra Ball also works well with Thunder Wave and it can deal some severe damage to slower Pokémon, though it is all but completely outclassed by the reliable Thunderbolt. Finally, Evil Eye can do some decent damage to statused Pokémon afflicted with status, but Shadow Ball hits for a more consistent 80 Base Power.</p>

<p>A Substitute Charge Beam set can be used to boost Rotom-H's Special Attack to high levels, but it has terrible synergy with Overheat, making Rotom-W a better candidate for that route. A Pain Split set can also be used, but it is unreliable and Rotom-H will often find itself being outsped and KOed before it can even use Pain Split to replenish health.</p>


[CHECKS AND COUNTERS]

<p>Rotom-H's counters can be split into two prominent groups: Pokémon that have high enough Special Defense to take Choice Specs boosted Overheats and Thunderbolts (moves are always singular), and Pokémon that resist both of the aforementioned attacks. Chansey and Blissey are the first counters that come to mind, however though they need to be weary wary (you used a homophone) of Trick. If they can manage to avoid it though, there is no way that Rotom-H can beat them bar using Charge Beam or Pain Split sets that also have Substitute. Tyranitar is another Pokémon that can use its colossal special bulk to wall Rotom-H. It can also easily KO Rotom with a STAB Stone Edge. However, Tyranitar must watch out for Hidden Power Fighting as 252 HP / 0 SpD Tyranitar will be (space) decimated by Choice Specs Rotom-H. Jellicent can safely wall Choice Scarf Rotom-H, as with the right EV investment it can even take a Thunderbolt. However, it is still 2HKOed so it can only come in after a KO. It is completely destroyed by Choice Specs Rotom-H though, so it must be sure before switching in.</p>

<p>Pokémon that resist Rotom-H's two STABs make great counters. Swampert resists Overheat and is immune to Thunderbolt, making it almost the perfect counter, also while being able to strike back with STAB Water-type attacks. Garchomp is more or less in the same boat, and it can set up Swords Dance or hit it with a super effective Stone Edge. Rotom-W is also a great counter as it takes very little from Thunderbolt and resists Overheat. It can then wash Rotom-H away with STAB Hydro Pump.</p>

<p>Anything that can switch into a resisted move and then KO it with its own attacks can effectively check Rotom-H. Gyarados, for example, can switch into Overheat and then set up as Rotom-H switches out. Just be careful of switching into another other moves. Finally, Stealth Rock really wears Rotom-H down, as it can only switch in five times at the most max, and less should Rotom-H take outside damage. If you keep forcing Rotom-H to switch around, it won't be around very long.</p>


[DREAM WORLD]

<p>Rotom-H does not have a Dream World ability.</p>






GP APPROVED 2/2

also @Sphyxius:

No other set actually works enough on its own to be fully put in the analysis. If you feel otherwise, you might wanna have a word with QC.
 
I'm sort of disappointed by how this guy only has the one set. Can he not possibly run a defensive set with willo and discharge to wall most of the physical metagame? I once ran it and he had impressive psyenergy with wishers in particular vaporeon despite the stealth rock weakness. And shouldn't a defensive set be a bit more plausible what with stealth rock being a little bit rarer in 5th gen?

EDIT: Also would his weakness to water be that much of an issue if he was given sun support?
 
I'm sort of disappointed by how this guy only has the one set. Can he not possibly run a defensive set with willo and discharge to wall most of the physical metagame?
When is Rotom-H's typing an asset as a physical wall? Stone Edge is everywhere, and Rotom-W can do the same thing, with better defensive typing.
 
When is Rotom-H's typing an asset as a physical wall? Stone Edge is everywhere, and Rotom-W can do the same thing, with better defensive typing.
Rotom doesn't resist nearly as much types as rotom-h. And of course it has the obvious rock weakness but the thing is it usually has enough bulk to survive most unstab'd rock moves and respond with a willo that will cripple the opposing attacker (I'm not entirely sure it can survive every stone edge though with stealth rock damage though, probably the weaker attackers). Sure defensive rotom has its fair share of problems but its own defensive merits can't be completely discounted.
 

alexwolf

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dude no defensive set for this guy?come on...
he is one of the few pokes out there which can handle tornadus and thundurus!!!and many other special threats....and he can burn physical threats!and hit most fire types that wall will-o-wisp with t-bolt for nice damage!and only has 2 weaknesses!and he has a really low hp which is very nice for wish passing(and he pairs very well with most wish passers like vaporeon and mamanbou)...
i definitely think that a defensive set consisting of will-o-wisp,t-bolt,pain split,overheat/hp of choice/t-wave should be listed on the main sets!

When is Rotom-H's typing an asset as a physical wall? Stone Edge is everywhere, and Rotom-W can do the same thing, with better defensive typing.
you don't use rotom-h as a physical wall...you use him as a special wall that can also handle a lot of physical threats with will-o-wisp....
rotom-h does some things that rotom-w cannot like:counters nattorei and thundurus 2 very used pokes in todays meta!also he walls a lot of sun sweepers and kills them back with you know what...i think that these advantages are enough to guarantee his place in many teams instead of rotom-w....
 
you don't use rotom-h as a physical wall...you use him as a special wall that can also handle a lot of physical threats with will-o-wisp....
rotom-h does some things that rotom-w cannot like:counters nattorei and thundurus 2 very used pokes in todays meta!also he walls a lot of sun sweepers and kills them back with you know what...i think that these advantages are enough to guarantee his place in many teams instead of rotom-w....
Read the post I was replying to. I agree that it shouldn't be used as a physical wall.

Rotom-H really struggles to switch into Thundurus. If a 252HP/0SpD Rotom-H switches into a Thunderbolt then eats a Focus Blast (seeing as Thundurus is faster and all), it's taken 81.9% - 96.4%. That's a 2HKO if SR's down, all for a chance to...what? Max SpA Overheat might OHKO with the LO damage if you get a good damage roll (79% - 93.3%), but you're forgoing any investment in defenses if you go that route. That spread is slow as a dog but still not terribly bulky, all for a chance to maybe toast Thundurus if your opponent isn't satisfied with denting Rotom badly on the switch-in? All on a SR-weak Pokemon?

Everything with attacks forces Ferrothorn out these days, that's not much of a claim.

As for walling sun sweepers, defensive Rotom-H is set up bait for Volcarona, may or may not be able to handle Sawsbuck or Venusaur depending on the conditions, can handle most fire-typed special attackers, and can't handle most fire-typed physical attackers. That isn't walling "a lot of" sun sweepers by a long shot, plus sun isn't exactly a major force in this metagame, plus you're probably better off with a good bulky water if you have major sun problems anyway.
 
Just wondering, why is Choice Specs the first slash when Timid is also the first slash? Shouldn't one of them be switched around?

Also needs a space between 4 and HP in the EVs.
 

alexwolf

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first of all the most thundurus that i am seeing use boltbeam and taunt and np...
on your point about thundurus you can give to rotom-h the needed sp.def to take and survive 100% of the time one t-bolt and one focus blast(with life orb)and then instead of trying to kill thundrus you can t-wave it so anyhting can kill it....after t-wave just switch to something that can take fb and then kill it healing of the damage later with a wish passer(i am talking about rotom-h)...and don't forget that fb misses...a lot!!!and considering that most thundurus don't run fb(from my experience)....

if you want you can put 252/252 hp/sp.def on rotom-h to make him very sturdy and give him t-wave,t-bolt,will-o-wisp and pain split....this way you can survive 1 hit from almost every sun sweeper(bar sawsbuck)and paralyze them...so volcarona gets paralyzed while he can't kill you back(you resist his stabs)and next turn you switch to everything with a physical rock attack and kill it....also for which physical fire sweeperes you are talking about?blaziken is banned..arcanine can't hurt rotom-h(his best shot is cc which doesn't do over half while you severely dent him with t-bolt after he weakens his defences...ok there is also v-generate victini and hihidaruma...which rotom-h certainly cannot wall...ok you have a point but i have also one!

anyway that's only theorymoning as i didn't have the time to try him in a team....but that's my suggestions and i think that they are worth giving a main set in the original post...because in the original the only set posted is the choice set...seriosuly???that's the only use for rotom-h???stop kidding....
 
Volt Switch should be the second option to move1 (Thunderbolt). I've rarely seen any Choice Rotom with both Tbolt and Volt Switch (or lacking Trick for that matter). Volt Switch works fine in replacing Tbolt as Rotom's Electric STAB (see: CB Scizor).
 

Oglemi

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Don't forget to get rid of all of the accented e's as well.

EDIT: Also, very first sentence:

When Rotom-H lost its Ghost-typing, (Remove the hypen)
 
Jellicent can safely wall Choice Scarf Rotom-H, as with the right EV investment it can even take a Thunderbolt. However, it is still 2HKOed so it can only come in after a KO.
Walling something yet getting 2HKO'd by it doesn't seem to mix. Perhaps you meant it can check it but (standard) Jellicent only does max 82% to it with Surf so even that's shaky.
 
I know this is late, but can we remove the Shadow Ball slash and replace it with Dark Pulse? Dark is a way better typing than ghost is atm and tbh the flinch is better than a sp def drop, most things either wall it or get killed by it, so drops probably wont make a difference. the occasional flinch on shit like Reuniclus is good too.
 
Finally, Evil Eye can do some decent damage to Pokemon afflicted with status, but Shadow Ball hits for a more consistent 80 Base Power

Just a minor nitpick, but in OO shouldn't this read Hex and not Evil Eye?
 

prem

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Quagsire resists Overheat and is immune to Thunderbolt, making it almost the perfect counter, while being able to strike back with STAB Water-type attacks. Gastrodon is more or less in the same boat, and it can either set up Curse or just KO Rotom-H with Hydro Pump or Surf
gastrodon doesnt use curse, quaggy does. both can set up stockpile if that is what you meant
 

November Blue

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[SET]
name: Choice
move1: Thunderbolt
move2: Overheat
move3: Hidden Power Ice / Shadow Ball
move4: Trick / Volt Change
item: Choice Specs / Choice Scarf
nature: Modest / Timid
ability: Levitate
evs: 4 HP / 252 SpA / 252 Spe


[SET COMMENTS]

<p>Rotom-H's standard set, the Choiced set is very effective in countering many dangerous threats with Choice Scarf, and surprising others and blasting them to pieces with Choice Specs. Its underestimated base 105 Special Attack and its decent base 86 Speed—which can be reinforced with a Timid nature and a Choice Scarf—make it a very potent offensive Pokemon. A great STAB combination of Fire- and Electric-type attacks allows for great coverage, enhancing Rotom-H's ability to do damage.</p>

<p>Thunderbolt is a great STAB move and does serious damage to bulky Water-types coming in to take out Rotom-H, while Overheat hurts any Grass-types that try to resist Rotom-H's other STAB move. Shadow Ball or Hidden Power Ice completes the coverage. Shadow Ball deals more damage to Psychic-types like Reuniclus, while Hidden Power Ice will destroy Dragon-types and complete a pseudo BoltBeam combination. Volt Change allows for easy scouting
Both should be Volt Switch.
 

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