Round 2: Engineer Pikachu vs. Terrador14 (Completed, Engineer Pikachu is the winner!)

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Rules:

Pokemon: 2v2
Format: Singles
DQ: 2 days
Items: None
Abilities: All
Switch: KO
5 Chills / 2 Recovers

Arena: ASB Tournament Arena

Surrounded by thousands of screaming Pokemon fans, the ASB Arena can be best described as a standard Pokemon battling arena. In the center of the arena lies a dirt-based floor outlined to show two separate sides (with a white Pokeball center). Surrounding the dirt is a moat filled with water. The moat is about fifteen feet wide and creates a perimeter around the dirt arena. The arena itself is eighty feet wide, one hundred feet long. All moves, weathers, and abilities are legal for the match, since it's an outdoor arena with a large water source and packed dirt. Pokemon must stay in the arena (or the dimensions of the arena in the case of Flying Pokemon, who cannot leave the arena and cannot fly higher than sixty feet). This prevents Pokemon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokemon, or other elements not associated with the current battle.

Arena Effects:
  • N/A
Engineer Pikachu's Team:

Syclant* [Hyomu] (M)
Nature: Rash (Special Attack increased by *, Special Defense reduced by *)

Type: Ice / Bug
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats: 70 / 116 / 70 / 114 / 64 / 121

HP: 100
Atk: ****
Def: ***
SpA+: ***** (5)
SpD-: ** (2)
Spe: 121

Evolution Counter: 6 / 6
Move Counter: 0
Dream Counter: 5 / 5

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
Technician (Unlocked): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Attacks:
Leer (*)
Leech Life (*)
Ice Shard (*)
Focus Energy (*)
Slash (*)
Icy Wind (*)
Bug Bite (*)
Icicle Spear (*)
Bug Buzz
Icicle Drop
Ice Punch

Earth Power (*)
Water Pulse (*)
Tail Glow (*)

Blizzard (*)
Acrobat (*)
Rock Slide (*)
Hidden Power Electric 6
Substitute
Focus Blast
Earthquake


Stratagem (Senpo) (U)
Nature: Modest (Special Attack increased by *, Attack decreased by *)

Type: Rock
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats: 90 / 60 / 65 / 120 / 70 / 130

HP: 100
Atk-: * (1)
Def: *** (3)
SpA+: ***** (5)
SpD: *** (3)
Spe: 130

Evolution Counter: 9 / 9
Move Counter: 0
Dream Counter: 5 / 5

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (Unlocked): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Attacks:
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Metal Sound
AncientPower
Earth Power
Vacuum Wave
Weather Ball
Giga Drain
Magnet Rise

Fire Blast
Energy Ball
Shadow Ball
Volt Switch
Calm Mind
Hidden Power [Ice 6]
Terrador14's Team:

Starmie * [Celeste] (Genderless)
Nature: Timid (+15% Spd, +5% Acc, -* Atk)
Type:
<Water>: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
<Psychic>: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


Abilities:
Ability 1: Natural Cure
Type: Innate

This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Ability 2: Illuminate

Type: Can be Activated

At any point in a match this Pokemon can illuminate the area without using an action, the light is less powerful than Flash.

Command: (Ability: Illuminate [does not take up one of your three actions per round])

Ability 3 (DW): Analytic

Type: Can be Enabled

If this Pokemon attacks second during an action, its attack has +5% (flat) more accuracy do two (2) more damage. However, the opponents attacks have +10% (flat) accuracy.

Stats:

HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 133 (115 + 15%)

EC: 6/6
MC: 0
DC: 3/5

Attacks:
Tackle *
Harden *
Water Gun *
Rapid Spin *
Recover *
Camouflage *
Swift*
Reflect Type*
Power Gem*
Hydro Pump*

Ice Beam*
Thunderbolt*
Psychic*
Blizzard
Protect
Substitute
Reflect
Psyshock
Thunder
Light Screen
Bide


Dragonite [Opus] [Male]
Nature: Hasty (+ Spd - Def)

Type: Dragon/Flying
Summary: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.


Stats:
HP: 100
Atk: Rank 5
Def: Rank 2(-)
SAtk: Rank 4
SDef: Rank 4
Spd: 92 (+)

EC: 9/9
MC: 2
DC: 5/5

Abilities:
Ability 1:Inner Focus: Type: Innate

When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Ability 2: Multiscale (DW Unlocked!): Type: Innate

This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

Attacks:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Fire Punch
ThunderPunch
Roost
Outrage
Hurricane

Dragon Rush
Dragon Pulse
Extremespeed

Fire Blast
Blizzard
Thunder
Substitute
Protect
Fly
Earthquake
Stone Edge
Bide
Turn Order:

Coin flip to order second: [H] Engineer Pikachu, [T] Terrador14



Terrador14 sends out his Starmie (No Post Necessary).
Engineer Pikachu sends out his Syclant and issues actions.
Terrador14 issues actions.
REFEREE
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

...rawr...

It's fortunate for us that Celeste lacks Rain Dance, otherwise we'd be in pretty big trouble. It still has quite a few tricks up its sleeve, though, so let's be conservative and snatch the win!

Bug Buzz - Bug Bite - Leech Life
IF (Starmie uses Bide) THEN (Replace your action with Substitute (24 HP) and change every action after that to Tail Glow)
 


Hyomu (Syclant) [M]
HP: 100
Energy: 100
Speed: 121
Status: None
Boosts: None
Other: None


Celsete (Starmie)
HP: 90
Energy: 100
Speed: 133
Status: None
Boosts: None
Other: None

ROUND ONE:

Welcome to Round 2 of the First CAP ASB Tournament! Today, we have Terrador14 and Engineer Pikachu battling to continue into Round 3, and hopefully win the grand przie, of one of the Johto Dogs! Let's get started with the battle!

Engineer Pikachu decided to send out Hyomu the Syclant, while Terrador sends out Celeste the Starmie. Celsete, being faster starts the battle by using its power to create a rock-hard gem! THe rock goes hurling at Hyomu, but his excellent Mountaineering skills allows him to simply dodge it. He replies by starting to buzz around, disturbing Celeste's brain. It starts to go crazy and eventually, the Syclant is kind enough to stop.

Now, to Protect itself from further attacks, Celeste sets up a Reflective screen, to weakne further assualts from Hyomu. Hyomu, continues to charge at the Starmie, and bites down on it, also driving Celeste nuts. It seems that Celeste simply hates bugs. However, the attack was weakened because of the Reflect, allowing Celeste to take a smaller hit.

Celeste once again creates a rock-hard gem especially for Syclant. The gleaming gem flies across the arena, and at the Syclant. This time, Syclant wa unable to dogde it, and it hit him right in the face. He retaliates by sucking out Celeste's blood, helaing himself in the process. Now that the round is over, let us take a look at some stats!

It seems that Syclant has a significant advantage over Starmie. Double the damage, and even one less energy used! It seems that this match might be over soon. Next round, Syclant will be able to finish off Starmie. Unless Starmie can retailate, it seems the match would then be given to Engineer Pikachu. Syclant would leave a big dent in Dragonite, although Multi Scale would be a pain in the ass. Stratagem's HP Ice might come in handy, finsihing the match.

END ROUND ONE




Hyomu (Syclant) [M]
HP: 84
Energy: 84
Speed: 121
Status: None
Boosts: None
Other: None


Celsete (Starmie)
HP: 41
Energy: 83
Speed: 133
Status: None
Boosts: None
Other: Reflect (4)


Power Gem | Damage: Mountaineer, Energy: 5
Bug Buzz | Damage: 23, Energy: 5

Reflect | Energy: 7
Bug Bite | Damage: 13, Energy: 3

Power Gem | Damage: 23, Energy: 5
Leech Life | Damage: 13, Energy: 8, +7 HP
 
Substitute (25 HP) ~ Recover ~ Hydro Pump

It looks like this is game. I'm sorry I couldn't put up more of a fight, and good luck in Round 3.
 


Hyomu (Syclant) [M]
HP: 84
Energy: 84
Speed: 121
Status: None
Boosts: None
Other: None


Celsete (Starmie)
HP: 41
Energy: 83
Speed: 133
Status: None
Boosts: None
Other: Reflect (4)

ROUND TWO:

hello, and welcome back to this Tournament Battle between Syclant and Starmie! Today we will see who can pass Round 2, and possibly win one of the Johto Dogs!

Starmie starts of the battle by quickly setting up a Substitute, and hiding behind, hoping that the Substitute will take some damage for it. Syclant once again, starts buzzing and the sound almost shatters the Substitute, but it barely survived.

Starmie continues to hide behind the Substitute, and recovers some HP back after a tiring fight. However, Syclant realizes that the Substitute is a decoy, and sends 5 sharp Icicle Spears directly at it. The first one causes the Substitute to dissipate, and the rest slam into Starmie, puncturing the star.

Starmie gathers some water from the moat nearby, and uses it to slam into Sylcant with immense impact. The force soaks the Syclant, and he wants revenge. He starts buzzing extremely loud, trying to drive the Starmie crazy. The Stramie tries to cover its ears, but it has no hands! The Starmie is barely surviving the assaults from Sycalnt.

Now for some of the stats, it seems that Syclant will definitely take out Starmie next round, because of its low HP. Then Dragonite will be severely damaged, leaving it to be cleaned up by Strategem.

END ROUND TWO




Hyomu (Syclant) [M]
HP: 66
Energy: 69
Speed: 121
Status: None
Boosts: None
Other: None


Celsete (Starmie)
HP: 3
Energy: 43
Speed: 133
Status: None
Boosts: None
Other: Reflect (1)

Substitute | Energy: 22
Bug Buzz | Damage: 23, Energy: 5

Recover | +20 HP, Energy: 11
Icicle Spear (5 hits) | Damage: 10, Energy: 5

Hydro Pump | Damage: 18, Energy: 7
Bug Buzz | Damage: 23, Energy: 5
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Another one bites the dust!

Ice Shard - Bug Buzz - Bug Buzz
IF (Starmie sets up Light Screen) THEN (Replace A2 and A3 with Bug Bite)
 


Hyomu (Syclant) [M]
HP: 66
Energy: 69
Speed: 121
Status: None
Boosts: None
Other: None


Celsete (Starmie)
HP: 3
Energy: 43
Speed: 133
Status: None
Boosts: None
Other: Reflect (1)

ROUND THREE:

In our exciting Tournament Match here, it seems like the first match-up is going to come to an end, leaving the remaining match to see if Terrador's Dragonite can make a come back!

Syclant quickly fires an shard of ice at the Starmie, hoping to take it down. However, Starmie protects itself, allowing it to survive one more time. Before fainting, Starmie lets lose one more Hydro Pump at Syclant, weakening it for its partner Dragonite. Syclant starts to buzz, and Starmie is KOed from Syclant's annoying voice!

END ROUND THREE




Hyomu (Syclant) [M]
HP: 48
Energy: 62
Speed: 121
Status: None
Boosts: None
Other: None


Celsete (Starmie)
HP: KO
Energy: 28
Speed: 133
Status: None
Boosts: None
Other: None

Protect | Energy: 8
Ice Shard | Energy: 2

Hydro Pump | Damage: 18, Energy: 7
Bug Buzz | Damage: 23, Energy: 5


Terrador14 sends out his Dragonite and issues actions.
Engineer Pikachu issues actions.
REFEREE
 


Hyomu (Syclant) [M]
HP: 48
Energy: 62
Speed: 121
Status: None
Boosts: None
Other: None


Opus (Dragonite) (M)
HP: 100
Energy: 100
Speed: 92
Status: MultiScale Active
Boosts: None
Other: None

ROUND FOUR:

Welcome back to the second match-up in this Tournament battle between Engineer Pikachu and Terrador14!

Syclant quickly starts the round by dropping a huge icicle on Dragonite, pinning it to the geound. However, Dragonite keeps its Inner Focus, and fires a blast of flames at Syclant. The bug's is melted severely, doing extreme damage! It looks like this round may be close!

Dragonite rushes at Syclant with Extremspeed, crashing into it, and causing it to ram into the wall. Syclant responds by sending multiple spears of ice at Dragonite, puncturing it repeatedly. The Dragonite takes much damage from the continuous icy assaults!

Dragonite once again, rams into the Syclant, KOing it! it seems like Dragonite was able to beat the weakened Syclant. How will it fare against Engineer Pikachu's next pokemon?

END ROUND FOUR




Hyomu (Syclant) [M]
HP: KO
Energy: 48
Speed: 121
Status: None
Boosts: None
Other: None


Opus (Dragonite) (M)
HP: 63
Energy: 76
Speed: 92
Status: None
Boosts: None
Other: None

Icicle Drop | Damage: 17, Energy: 5
Fire Blast | Damage: 34, Energy: 8

Extremspeed | Damage: 11, Energy: 6
Icicle Spear (3 hits) | Damage: 20, Energy: 5

Extremspeed | Damage: 11, Energy: 10


EDIT: I've been reffing too many matches at once >.> Dragonite has Inner Focus.

Btw, Terrador, don't forget Technician!

Engineer Pikachu sends out his Strategem and issues actions.
Terrador14 issues actions.
REFEREE
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
SPAM ICE PUNCH

Hidden Power - AncientPower - Hidden Power

IF (Dragonite has Light Screen up but not Reflect) THEN (Replace your remaining actions with Rock Blast)
 


Senpo (Stratagem)
HP: 100
Energy: 100
Speed: 130
Status: None
Boosts: None
Other: None


Opus (Dragonite) (M)
HP: 63
Energy: 76
Speed: 92
Status: None
Boosts: None
Other: None

ROUND FIVE:

This match has come to an amazing finish, in a very close match-up, that involved lots of hax, and a executive decision.

One day before this battle began, Bide did twice as much damage as the damage received in the span of two turns. So, the more damage the pokemon takes, the more it deals back. Although it was a very easy to beat move, it was also a very deadly trap. Since the damage dealt was twice as much as the damage taken, one would want to take as much damage as possible before releasing the attack. The attack could save the life of a pokemon that was going to be taken down by several strong attacks.

When Engineer Pikachu decided to constantly attack Dragonite, with super effective Techinician boosted moves, Terrador decided to use Bide, and deal back the damage taken. He calculated that if Hidden Power crit, both attacks would do a total of 50 damage, causing Bide to KO. I ran the RNG, and Hidden Power crit! On IRC, I informed Terrador about his amazing luck, and he immediately began celebrating his win. I then remembered that the latest State of the Game had changed Bide to x1.75! However, I was unsure if those changes would apply to this battle. I could not ask Engineer Pikachu if the changes would apply to this battle, because he was partaking in the battle. So, I asked DarkSlay. While waiting for a reply, i decided to RNG Ancientpower. It did not crit, but it did manage to activate its effect, giving Stratagem +1 boosts. Finally, DarkSlay replied, and he said: "Considering that the battle thread was created AFTER the implementation, you would go with the new Bide." It was decided, Engineer Pikachu had won the match.

Terrador started raging at the Bide changes stupidity, while Engineer Pikachu celebrated his victory. However, apparently the hax gods were not done with this battle. They decided to give the last Hidden Power a critical hit, overkilling the Dragonite, and trolling everyone.

END ROUND FIVE





Senpo (Stratagem)
HP: 12
Energy: 78
Speed: 130
Status: None
Boosts: +1 Atk/Def/SpA/SpD/Spe
Other: None


Opus (Dragonite) (M)
HP: KO
Energy: 26
Speed: 92
Status: None
Boosts: None
Other: None

Hidden Power (CRIT!) | Damage: 30, Energy: 4
Bide

Ancient Power (Effect Activated) | Damage: 20, Energy: 3
Bide

Bide (Release) | Damage: 88, Energy: 50
Hidden Power (CRIT! AGAIN!) | Damage: 32, Energy: 4


Rewards

Terrador14

Starmie: 2 MC, 1 DC
Dragonite: 3 MC, 1 KOc
Trainer: 2 TC, Epic Battle

Engineer Pikachu

Syclant & Stratagem: 3 MC, 1 KOc
Trainer: 2 TC, Epic Battle, Pass to Round 3

Fire Blast

4 RC
 
I honestly feel that this battle should've gone with the rules that the tournament started with, as that may have affected initial team selection. :/
 
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