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Round One Singles: King Serperior vs. LadySalamence

Discussion in 'Tournament Arena' started by typon77, Apr 27, 2012.

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  1. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    Rules
    -3v3 Singles
    -ASB Arena
    -All Abilities
    -No Items
    -5 recovers/5 chills
    -2 Substitutions
    -2 Day DQ for battlers
    -2/3 Day DQ for refs
    -Self-KO clause; in the event of a double KO to end the match, the Pokemon that KOed itself through whatever means (self-KOing move, energy exhaustion, etc) loses.

    Both LadyMence and King Serperior said they wanted Switch=KO, so the switch rules of this battle are obviously SWITCH = KO


    Team King Serperior:
    Tyrant the Nidoking (open)

    [​IMG]
    Nidoking [Tyrant] (Male)
    Mild: (+1 Sp.Atk, -1 Def)
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Poison Point: (Can be disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Rivalry: (Innate)This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
    Sheer Force: (Can be Enabled)This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    HP: 100
    Atk: Rank 3
    Def: Rank 2 (-1)
    SpA: Rank 4 (+1)
    SpD: Rank 3
    Spe: 85
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 18

    EC: Maxed
    MC: 0
    DC: Maxed
    KOC: 0

    Attacks:
    Leer(*)
    Peck(*)
    Focus Energy(*)
    Tackle(*)
    Horn Attack(*)
    Double Kick(*)
    Poison Sting(*)
    Focus Energy(*)
    Fury Attack(*)
    Helping Hand(*)
    Poison Jab

    Sucker Punch(*)
    Head Smash(*)
    Confusion(*)

    Sludge Bomb(*)
    Thunderbolt(*)
    Ice Beam(*)
    Protect
    Water Pulse
    Dig
    Double Team
    Hone Claws
    Chip Away
    Thrash
    Earth Power
    Megahorn
    Ice Beam
    Flamethrower
    Thunderbolt

    Move Number: 29

    Bane the Gyarados (open)

    [​IMG]
    Bane [Gyarados] (Male)
    Nature: Lonely (-1 Def, +1 Atk)
    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Intimidate: (Can be Activated)When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Moxie: (Innate)This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

    Stats:
    HP: 100
    Atk: Rank 6(+1)
    Def: Rank 2 (-1)
    SpA: Rank 2
    SpD: Rank 4
    Spe: 81
    Size Class: 6
    Weight Class: 6
    Base Rank Total: 20

    EC: 6/6 Maxed
    MC: 0
    DC: 5/5 Maxed
    KOC: 0

    Attacks:
    Splash
    Tackle
    Flail
    Thrash
    Bite
    Dragon Rage
    Waterfall
    Ice Fang
    Earthquake
    Stone Edge
    Protect
    Dive
    Dragon Dance
    Body Slam

    Bounce
    Bubble (event)
    Reversal (event)

    Move Total: 18

    Firestorm the Pyroark (open)

    [​IMG]
    Pyroak [Firestorm] (Male)
    Nature: Rash (+1 SpA, -1 SpD)
    Type:
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    HP: 120
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4 (+1)
    SpD: Rank 2 (-1)
    Spe: 60
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 20

    EC: Maxed
    MC: 2
    DC: Maxed
    KOC: 0

    Attacks:
    Bullet Seed(*)
    Sweet Scent(*)
    Absorb(*)
    Growth(*)
    Ember(*)
    Leech Seed(*)
    Flame Wheel(*)
    Giga Drain(*)
    Fire Spin(*)
    Synthisis
    Lava Plume
    Petal Dance
    Fire Spin
    Flare Blitz
    Wood Hammer
    Heat Crash
    Zap Cannon
    Substitute
    Toxic

    Seed Bomb(*)
    Earth Power(*)
    Dragonbreath(*)
    Inferno

    Flamethrower(*)
    Energy Ball(*)
    Overheat(*)
    Low Kick
    Flash Cannon

    Move Number: 22



    Team LadySalamence:
    Hirome the Salamence (open)
    [​IMG]

    Salamence [Hirome] (Male)
    Nature:
    Lonely (+1 Atk, -1 Def)

    Type: Dragon/Flying
    Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Intimidate: Type: Can be Activated
    When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

    Moxie: Type: Innate (DW)
    This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.


    HP: 100
    Atk: Rank 6(+)
    Def: Rank 3
    SpA: Rank 3(-)
    SpD: Rank 3
    Spe: 100
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 22


    EC: 9/9
    MC: 4
    DC: 5/5


    Attacks:
    Rage (*)
    Bite (*)
    Leer (*)
    Headbutt (*)
    Focus Energy (*)
    Ember (*)
    Dragon Rush(*)
    Fire Fang (*)
    Dragon Dance (*)
    Dragon Claw (*)
    Shadow Claw (*)
    Substitute (*)
    Zen Headbutt
    Crunch
    Protect
    Outrage
    Fire Fang
    Thunder Fang
    Toxic
    Dragon Tail
    Earthquake
    Wish
    Hydro Pump
    Flamethrower
    Draco Meteor
    Move Total: 25
    iiMKUltra the Emboar (open)
    [​IMG]
    Emboar [iiMKUltra] (M)
    Nature: Lonely (+1 Atk, -1 Def)
    Type: Fire/Fighting
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.


    Stats:

    Emboar
    HP: 110
    Atk: Rank 6 (+)
    Def: Rank 2 (-)
    SpA: Rank 4
    SpD: Rank 3
    Spe: 65
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 22


    EC: 9/9
    MC: 4
    DC: 5/5

    Abilities:
    Blaze Type: Innate
    When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Thick Fat Type: Innate
    This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)


    Attacks:
    Hammer Arm
    Tackle
    Ember
    Odor Sleuth
    Tail Whip
    Defense Curl
    Flame Charge
    Smog
    Rollout
    Take Down
    Roar
    Flare Blitz
    Arm Thrust
    Heat Crash
    Double Team
    Wild Charge
    Sunny Day
    Stone Edge
    Earthquake
    Protect
    Endeavor
    Yawn
    Magnitude
    Superpower
    Overheat
    Will-O-Wisp
    Head Smash
    Fire Blast
    Solarbeam
    Move Total: 29
    Progressive the Machamp (open)
    [​IMG]
    Progressive (Machamp) (M)
    Nature: Nature: Adamant (+1 Atk, -1 SpA)
    Type: Fighting
    Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Guts Type: Innate
    This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    No Guard Type: Innate
    This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

    Steadfast Type: Innate (DW)
    If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

    Stats:


    HP: 100
    Atk: Rank 6(+)
    Def: Rank 3
    SpA: Rank 2(-)
    SpD: Rank 3
    Spe: 55
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 19

    Weight Class: 5

    EC: 9/9
    MC: 3
    DC: 5/5

    Attacks:
    Low Kick
    Leer
    Focus Energy
    Karate Chop
    Foresight
    Low Sweep
    Seismic Toss
    Revenge
    Vital Throw
    Scary Face
    DynamicPunch
    Earthquake
    Retaliate
    Smack Down
    Rock Slide
    Stone Edge
    Protect
    Substitute
    Close Combat
    Encore
    Bullet Punch
    Meditate
    return
    Poison Jab
    Total Moves: 24



    ORDERS
    Both Players will PM me their Lead Pokemon
    Then, I will flip a coin to see who orders first
  2. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    LET THE BATTLE BEGIN!!! Here's the matchup:

    King Serperior
    [​IMG]
    HP: 100 | EN: 100%
    Spe: 81 | Ranks: 6/2/2/4
    Abilities: Intimidate, Moxie
    Other:

    VS.

    LadySalamence
    [​IMG]
    HP: 100 | EN: 100%
    Spe: 55 | Ranks: 6/3/2/3
    Abilities: Guts, No Guard, Steadfast
    Other:


    Now, the starting turn order is determined by a Coin Flip. LadySalamence stated over IRC that she wants Tails, so Heads means King Serperior orders SECOND and Tails means LadyMence orders SECOND. And the flip....

    [​IMG]

    ITS TAILS!!!

    That means the order is as followed:

    King Serperior Orders
    LadySalamence Orders
    I Ref

    Good Luck to both, and remember to try your best and have fun!! <-- Corny
  3. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    [​IMG]

    Activate Intimidate
    Bounce - Waterfall - Waterfall
    Sub: If Stone Edge, Protect, but not in sessesion.
    Sub2: If this is beaten by Machamp, Waterfall Typhon's RNG.
  4. Lady Salamence

    Lady Salamence
    is a Smogon Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

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    Aug 4, 2010
    Messages:
    3,996
    Samantha slowly walked onto the field, immediatly overwhelmed by the amount of people who had showed up and were cheering her on. The last time she was in a tournament, she faced a brutal R1 extermination by now-gym-leader Its_A_Random. Now she was back with friends, and was ready to crush this new kid. She told the referee her pick of Pokemon and Heads/Tails, and won. For some reason, she was told to go first. After about thirty minutes of arguing with the ref, they rerolled with the opponents permission, and now she was moving last. When King Serpirior called out his actions for the floating levathian, a little voice inside her head that she had self-diagnosed as insansity yelled at her: 'Use Knock Down!' After a discussion with the referee, she formulated her actions, with help from the strange voice in her head.

    Stone Edge - Knock Down - Rock Slide
  5. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    King Serperior
    [​IMG]
    HP: 100 | EN: 100%
    Spe: 81 | Ranks: 6/2/2/4
    Abilities: Intimidate, Moxie
    Other:

    VS.

    LadySalamence
    [​IMG]
    HP: 100 | EN: 100%
    Spe: 55 | Ranks: 6/3/2/3
    Abilities: Guts, No Guard, Steadfast
    Other: -1 Atk (Permanent)​


    Welcome everyone, to the ASB Tournament Arena! Today, we are witnessing the Singles match between the Mysterious Masqueraders and the Soldiers of Gaia, with LadySalamence (From now on know as LS) and King Serperior (From now on known as KS) respectively representing each team. Each battler stands at their starting position, ready to release their first pokemon. Both trainers simultaneously throw one Poke Ball at the ground. With a flash, each trainer's pokemon is revealed. Out of LS's ball comes the Macho Four armed veteran known as Machamp, while KS has chosen the destructive serpentine Gyarados! KS gives himself a smug grin of satisfaction, as Gyarados clearly has a favorable matchup against LS's fighting heavy team

    Before the trainers can issue their actions, Gyarados unleashes an intimidating roar, hoping to increase its powerful presence and weaken incoming physical attacks. To start the battle, Gyarados sets up a reflective barrier to block Machamp's potentially devastating attacks. However, before the water serpent can crash down upon it, Machamp uses its all-out attacking ability No Guard to gash Gyarados with huge stones, which Gyarados blocks.

    After a moment to take in the situation, Gyarados quickly forms a giant stream of water around itself and crashes into Machamp. While Machamp tries to counter attack that powerful blow, it simply can't, as the impact of Gyarados's attack causes it to flinch. However, knowing that the flinching technique must be evaded in the future, Machamp activates its Steadfast ability, increasing its speed to prevent future flinches while also increasing overall agility.

    The now faster Machamp quickly stomps into the ground and pulls massive boulders out, intending to fling them at Gyarados. The stones piledrive Gyarados into the ground. Gyarados then rushes itself into Machamp with another crashing waterfall. Machamp is now able to avoid the flinch, however, due to its new found agility.

    Official Tournament Calcs of Destiny (open)
    Action One

    Gyarados used Protect!
    -15 EN
    Machamp used Stone Edge!
    RNG Roll (To Crit) (<=1250): 9756/10000 (No)
    [(10+4.5+1)*1.5]-1.75= 21.5 Damage
    -7 EN



    Action Two

    Gyarados used Waterfall!
    RNG Roll (To Crit): 9011/10000 (No)
    RNG Roll (To Flinch) (<=2000): 795/10000 (Yes)
    (8+3+3+1)= 15 Damage
    -5 EN
    Machamp Flinched!
    Its Speed Rose One Stage! (Steadfast)


    Action Three

    Machamp used Rock Slide!
    RNG Roll (To Crit): 4820/10000 (No)
    RNG Roll (To Flinch) (<=3000): 6722/10000 (No)
    [(8+4.5+1)*1.5]-1.75= 18.5 Damage
    -6 EN
    Gyarados used Waterfall!
    RNG Roll (To Crit): 4320/10000 (No)
    (8+3+3+1)= 15 Damage
    -9 EN



    Post Round Stats:

    King Serperior
    [​IMG]
    HP: 81 | EN: 71%
    Spe: 81 | Ranks: 6/2/2/4
    Abilities: Intimidate, Moxie
    Other:

    VS.

    LadySalamence
    [​IMG]
    HP: 70 | EN: 85%
    Spe: 55 (96) | Ranks: 6/3/2/3
    Abilities: Guts, No Guard, Steadfast
    Other: -1 Atk (Permanent), +1 Spd (Permanent)​


    After getting some hax against it, LS and Machamp are at a clear disadvantage. Will Machamp be able to use its new speed to defeat Gyarados, or will the Gyarados proceed to march straight through Machamp and continue ripping through LS's team with Moxie? Stay Tuned!

    ORDER
    LadySalamence
    King Serperior
    I ref
  6. typon77

    typon77

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    1,490
    Bump to let you both know the reffing is finished!
  7. Lady Salamence

    Lady Salamence
    is a Smogon Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

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    WHAT

    why did stone edge

    like

    not activate the protect sub
  8. typon77

    typon77

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    1,490
    *facepalm* it should've. I'll edit it in when I have computer access. Sorry
  9. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    FIXED SORRY
  10. Lady Salamence

    Lady Salamence
    is a Smogon Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

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    Knock Down - Stone Edge - Rock Slide

    IF Protect THEN Push Actions Down
    IF Dive THEN Substitute (15) BUT only once
  11. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    Looks like this is going to go badly.......

    Body Slam - Bounce - Waterfall
  12. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    Pre Round Stats:

    King Serperior
    [​IMG]
    HP: 81 | EN: 71%
    Spe: 81 | Ranks: 6/2/2/4
    Abilities: Intimidate, Moxie
    Other:

    VS.

    LadySalamence
    [​IMG]
    HP: 70 | EN: 85%
    Spe: 55 (96) | Ranks: 6/3/2/3
    Abilities: Guts, No Guard, Steadfast
    Other: -1 Atk (Permanent), +1 Spd (Permanent)​


    Sorry guys (and girls), I had to do this fast, so no flavor..

    Calcs (open)
    Action One

    Machamp used Smack Down!
    RNG Roll (To Crit): 7830/10000 (No)
    [(5+5.5)*1.5]-1.75= 14 Damage
    -4 EN
    Gyarados used Body Slam!
    RNG Roll (To Crit): 7192/10000 (No)
    RNG Roll (To Prlz) (<=3000): 7281/10000 (No)
    (9+3+1)= 13 Damage
    -7 EN


    Action Two

    Machamp used Stone Edge!
    RNG Roll (To Crit) (<=1250): 147/10000 (Yes)
    [(10+3+5.5)*1.5]-1.75=26 Damage
    -7 EN
    Gyarados couldn't use Bounce! (Smack Down)


    Action Three

    Machamp used Rock Slide!
    RNG Roll (To Crit): 9892/10000 (No)
    RNG Roll (To Flinch) (<=3000): 6344/10000 (No)
    [(8+5.5)*1.5]-1.75= 18.5 Damage
    -6 EN
    Gyarados used Waterfall!
    RNG Roll (To Crit): 4327/10000 (No)
    (8+3+4)= 15 Damage
    -5 EN



    Post Round Stats:

    King Serperior
    [​IMG]
    HP: 22 | EN: 59%
    Spe: 81 | Ranks: 6/2/2/4
    Abilities: Intimidate, Moxie
    Other:

    VS.

    LadySalamence
    [​IMG]
    HP: 42 | EN: 68%
    Spe: 55 (96) | Ranks: 6/3/2/3
    Abilities: Guts, No Guard, Steadfast
    Other: -1 Atk (Permanent), +1 Spd (Permanent)​


    ORDER
    King Serperior
    Lady Salamence
    Me
  13. King Serperior

    King Serperior

    Joined:
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    3,029
    If Machamp is para'd, then how is it faster than Gyara?

    And shouldn't you roll for the fully para chance?

    AlchEdit: It isn't -- Gyarados never used Bounce in the first round (or any time since), so Machamp was never paralysed.
  14. typon77

    typon77

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    Oh whoops, he wasnt paralyzed. I accidentally just wrote Yes next to the Para roll of Body Slam, when the RNG was 7281.
  15. King Serperior

    King Serperior

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    *facepalm*

    Ok, I feel dumb >_>

    waterfall - Dive - Waterfall
    Sub: If Gyara's HP gets to 10 or less, replace all actions with Reversal.
  16. Lady Salamence

    Lady Salamence
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    Stone edge protect rock slide
  17. typon77

    typon77

    Joined:
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    Pre Round Stats:

    King Serperior
    [​IMG]
    HP: 22 | EN: 59%
    Spe: 81 | Ranks: 6/2/2/4
    Abilities: Intimidate, Moxie
    Other:

    VS.

    LadySalamence
    [​IMG]
    HP: 42 | EN: 68%
    Spe: 55 (96) | Ranks: 6/3/2/3
    Abilities: Guts, No Guard, Steadfast
    Other: -1 Atk (Permanent), +1 Spd (Permanent)​


    ROUND THREE: Machamp used Stone Edge!

    Calcs (open)
    Action One

    Machamp used Stone Edge!
    RNG Roll (To Crit): 5624/10000 (No)
    [(10+5.5)*1.5]-1.75= 21.5 Damage
    -7 EN

    Gyarados was KO'd!




    Post Round Stats:

    King Serperior
    [​IMG]
    HP: 0 | EN: KO
    Spe: 81 | Ranks: 6/2/2/4
    Abilities: Intimidate, Moxie
    Other:

    VS.

    LadySalamence
    [​IMG]
    HP: 42 | EN: 61%
    Spe: 55 (96) | Ranks: 6/3/2/3
    Abilities: Guts, No Guard, Steadfast
    Other: -1 Atk (Permanent), +1 Spd (Permanent)​


    ORDER
    King Serperior sends out a new Pokemon
    Lady Salamence orders
    King Serperior orders
    I ref
  18. King Serperior

    King Serperior

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    Sep 15, 2011
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    3,029
    I choose Firestorm.
  19. Lady Salamence

    Lady Salamence
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    Stone Edge - DynamicPunch - Stone Edge
    IF synthesis AND Firestorm is not confused THEN DynamicPunch
    IF leech seed AND protect was not used on the last turn THEN protect
  20. King Serperior

    King Serperior

    Joined:
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    3,029
    Substitute (20HP) - Flamethrower - Inferno
    Sub: If the substitute is still up on A3, use Synthisis instead.

    Edit: Misworded the Sub.
  21. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    Pre Round Stats:

    King Serperior

    [​IMG]

    HP: 120 | EN: 100%
    Spe: 60 | Ranks: 3/4/4/2
    Abilities: Rock Head, Battle Armor, Chlorophyll
    Other:

    VS.

    LadySalamence
    [​IMG]
    HP: 42 | EN: 61%
    Spe: 55 (96) | Ranks: 6/3/2/3
    Abilities: Guts, No Guard, Steadfast
    Other: -1 Atk (Permanent), +1 Spd (Permanent)​


    Calculations (open)
    Action One

    Machamp used Stone Edge!
    RNG Roll (To Crit) (<=1250): 2705/10000 (No)
    (10+2.5)*1.5= 18.75 Damage
    -7 EN
    Pyroak used Substitute!
    It used 20 HP to make a cute little Dino-Doll
    -18 EN


    Action Two

    Machamp used DynamicPunch!
    RNG Roll (To Crit): 4337/10000 (No)
    (10+3+2.5)= 15.5 Damage
    -7 EN
    Pyroak used Flamethrower!
    RNG Roll (To Crit): 396/10000 (Yes)
    RNG Roll (To Brn): 8001/10000 (No)
    (10+3+3+1.5)= 17.5 Damage
    -6 EN


    Action Three

    Machamp used Stone Edge!
    The Sub Breaks regardless
    -7 EN
    Pyroak used Inferno!
    RNG Roll (To Crit): 7970/10000 (No)
    (10+3+1.5)= 14.5 Damage
    Machamp was Burned! (Guts Activates)
    -6 EN

    Machamp: -2 HP




    Post Round Stats:

    King Serperior

    [​IMG]

    HP: 81 | EN: 70%
    Spe: 60 | Ranks: 3/4/4/2
    Abilities: Rock Head, Battle Armor, Chlorophyll
    Other:

    VS.

    LadySalamence
    [​IMG]
    HP: 8 | EN: 40%
    Spe: 55 (96) | Ranks: 6/3/2/3
    Abilities: Guts, No Guard, Steadfast
    Other: -1 Atk (Permanent), +1 Spd (Permanent), Burn (2 DPA), Guts Active (+2 Physical BP)​


    ORDER
    King Serperior
    Lady Salamence
    Me
  22. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    Lava Plume Spam!!

    If protective move, chill.
  23. Lady Salamence

    Lady Salamence
    is a Smogon Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Aug 4, 2010
    Messages:
    3,996
    Y u no roll for confusion?
  24. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    Because there was a Substitute up when DynamicPunch was used.
  25. Lady Salamence

    Lady Salamence
    is a Smogon Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Aug 4, 2010
    Messages:
    3,996
    DAMNIT

    Hmm

    Dynamic Punch - Stone Edge - Stone Edge
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