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RU crisis core II

Discussion in 'BW RU' started by Celever, Jun 10, 2013.

  1. Celever

    Celever

    Joined:
    Sep 25, 2012
    Messages:
    2,616
    (Approved by Dittocrow)
    (OP stolen from silvershadow who stole it from sweetjesus)​

    How it works

    Every 7 days or so, I will post a core that is commonly used in the current meta. The goal is to suggest a way to counter the core with one or 2 pokemon. You must then explain how your counter(s) will eliminate the core regardless of what happens (bar crits, misses and other hax forms (keep stuff reliable though, zap cannon or multiple focus blasts are very likely not to hit). This means if your counter does not counter the worst possible scenario, it is not valid. Let it be very clear that a counter must be able to come in on both pokemon of the core! For example, Sceptile is not a counter to Moltres as it can't come in on all of its moves, only 1HKO moltres before moltres can 1HKO back with HP Rock.

    You must include calcs in your post !

    Points will be awarded each round and the user with the most points at the time I decide to stop this will be the winner. Leaderboard will be shown in the op.

    -post a 2 pokemon counter = 1 point
    -post a 1 pokemon counter = 2 points
    -prove another user his counter does not counter the core = 1 point

    You can only post 1 set of counter(s) per core, even if your core has been proven wrong! (Don't modify your post after being proved wrong, we'll catch you). You can prove other people wrong multiple times per round. A same pokemon cannot be used by two users! First one to post a pokemon is the only one to have the rights to use it during that round. However, if you don't have time to post now, you can reserve a maximum of 2 pokemon per round by posting so before they have been used.

    Leaderboard (open)
    Molk - 2 points
    Swamp-rocket - 2 points
    FLCL - 2 points
    Pocket - 2 points
    Lunatic Lies - 2 points
    NfskMjmMal - 2 points (Thanks for making a difficult name to type out :P)
    Scorpdestroyer - 2 points
    DittoCrow - 2 points
    Explorer - 1 point


    Round 1 (open)
    Core 1
    [​IMG]
    Walrein @ Leftovers
    Trait: Ice Body
    EVs: 232 HP / 242 Def / 4 SDef / 20 Spd
    - Substitute
    - Protect
    - Toxic
    - Super Fang

    [​IMG]
    Uxie @ Leftovers
    Trait: Levitate
    EVs: 252 SDef / 252 HP / 4 Atk
    Gentle Nature
    - Heal Bell
    - Psychic
    - U-turn
    - Yawn
    Hail is already up.


    Round 2

    [​IMG]
    Magmortar @ Expert Belt
    Trait: Vital Spirit
    EVs: 252 SAtk / 252 HP / 4 SDef
    Modest Nature
    - Thunderbolt
    - Focus Blast
    - Flamethrower
    - Substitute

    [​IMG]
    Rotom-Mow @ Choice Scarf
    Trait: Levitate
    EVs: 252 Spd / 252 SAtk / 4 SDef
    Timid Nature
    - Thunderbolt
    - Volt Switch
    - Leaf Storm
    - Trick

    [​IMG]
    Qwilfish @ Black Sludge
    Trait: Intimidate
    EVs: 252 Def / 252 HP / 4 Atk
    Impish Nature
    - Spikes
    - Pain Split
    - Waterfall
    - Taunt

    SuperJOCKE said that three pokemon is fine, so for this round a 1 pokemon counter is worth 3 points, a 2 pokemon counter is with 2 points and a 3 pokemon counter is worth 1 point.
  2. Molk

    Molk tfw zoroark
    is a Tutoris a member of the Site Staffis a Smogon IRC AOPis a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
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    [​IMG]
    Klinklang @ Leftovers
    Trait: Clear Body
    EVs: 252 HP / 252 Atk / 4 SDef
    Adamant Nature
    - Shift Gear
    - Gear Grind
    - Rest
    - Sleep Talk

    Klinklang has no trouble switching into either of the presented Pokemon (it only takes real damage from Walrein's Super Fang, and because of the mechanics of the move it'll only cut Klinklang's current Hp in half at most). Once Klinklang has switched in, it can start setting up repeated Shift Gears, using the Restalk combo to outstall Walrein's Super Fang and absorb Uxie's yawn. After Klinklang has accumulated enough boosts, it can simply use Gear Grind to break Walrein's Substitute and hit it from behind the sub, messing up the subtect strategy, then eventually KO Uxie as well while its completely helpless to damage Klinklang in return.

    Calcs:

    0 SpA Uxie Psychic vs. 252 HP / 0 SpD Klinklang: 44-52 (13.58 - 16.04%) -- 9HKO at best

    +1 252+ Atk Klinklang Gear Grind vs. 232 HP / 242 Def Walrein: 192-228 (45.82 - 54.41%) -- 3.91% chance to 2HKO (usually breaks sub on first hit)

    +2 252+ Atk Klinklang Gear Grind vs. 232 HP / 242 Def Walrein: 254-302 (60.62 - 72.07%) -- guaranteed 2HKO (always breaks sub on first hit)

    +6 252+ Atk Klinklang Gear Grind vs. 232 HP / 242 Def Walrein: 510-602 (121.71 - 143.67%) -- guaranteed OHKO (always breaks sub on first hit)
  3. Worldtour

    Worldtour left: Hitmonchan right: rest of RU
    is a member of the Site Staffis a Forum Moderatoris a Contributor to Smogon
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    [​IMG]
    Crustle @ Lum Berry
    Trait: Sturdy
    EVs: 4 HP / 252 Atk / 252 Spe
    Adamant Nature
    - Shell Smash
    - Rock Blast
    - X-Scissor
    - Stone Edge

    Starting out with Walrein: Set up Shell Smash on turn 1. If Walrein uses a Substitute, it is going to get Rock Blasted - Rock Blast always breaks its sub. If it uses Toxic or Super Fang at all to speed up the process, the Lum Berry screws it over for the poison, but even without the berry (assuming Walrein Subs on the switch, uses Toxic on the set up turn, and then uses Toxic again), its still leaving itself wide open to a Stone Edge, so it either eventually loses to Rock Blast or instantly destroyed. Uxie is easily OHKOed.

    Starting out with Uxie: Switch in, take a Psychic, get outsped, take another Psychic, and use Shell Smash. The Lum Berry prevents Yawn from working. Crustle easily OHKOs both Pokemon. It actually dies as soon as it defeats Walrein due to hail recoil assuming worst case scenario but it beats the core!

    0 SpAtk Uxie Psychic vs 0 HP/0 SpDef Crustle: 34.52% - 40.93% (3 hits to KO)
    252 +2 Atk Crustle (+Atk) X-Scissor vs 252 HP/0 Def Uxie (-Def) : 116.1% - 137.29% (Guaranteed OHKO)
    252 +2 Atk Crustle (+Atk) Stone Edge vs 232 HP/242 Def Walrein: 117.42% - 138.9% (Guaranteed OHKO)
    252 +2 Atk Crustle (+Atk) Rock Blast vs 232 HP/242 Def Walrein: 30.07% - 35.8% (3-4 hits to KO)
  4. Explorer

    Explorer

    Joined:
    Mar 22, 2012
    Messages:
    641
    I am reserving Shiftry.

    Also, if we use a Pokemon with Beat Up, how many times do we count it on hitting?

    [​IMG]

    Shiftry (M) @ Leftovers
    Trait: Pickpocket
    EVs: 20 HP/112 Atk/252 Def/124 Spe
    Nature: Impish
    IVs: 0 SpA
    -Substitute
    -Leech Seed
    -Bullet Seed
    -Toxic

    [​IMG]

    Vanilluxe (F) @ Leftovers
    Trait: Ice Body
    EVs: 40 HP/172 Def/164 SpD/132 Spe
    Nature: Calm
    IVs: 0 Atk
    -Taunt
    -Substitute
    -Blizzard
    -Toxic

    The EVs: Vanilluxe and Shiftry both hit 227 Speed to outspeed Uxie by 1 point and Walrein by many more since this core revolves around Taunt.

    Offensive calcs:

    112Atk Shiftry (Neutral) Bullet Seed vs 232HP/244Def Walrein (Neutral): 25% - 31% (108 - 132 HP). Guaranteed 4HKO.
    This guarantees Shiftry will always break Walrein's Substitutes, even if Bullet Seed hits only twice.

    112Atk Shiftry (Neutral) Bullet Seed vs 232HP/244Def Levitate Uxie (-Def): 13% - 16% (48 - 56 HP). Guaranteed 8HKO.
    This is for Uxie. It may only take 7 turns since hail damage comes before Leftovers.

    0SpAtk Vanilluxe (Neutral) Blizzard vs 232HP/4SpDef Walrein (Neutral): 9% - 10% (38 - 45 HP). Guaranteed 12HKO.
    0SpAtk Vanilluxe (Neutral) Blizzard vs 252HP/252SpDef Levitate Uxie (+SpDef): 23% - 28% (84 - 100 HP). Guaranteed 5HKO.

    Every bit of damage helps, in the event where Vanilluxe has nothing better to do than attack.

    Defensive calcs:

    0SpAtk Uxie (Neutral) Psychic vs 40HP/164SpDef Vanilluxe (+SpDef): 20% - 24% (61 - 73 HP). Guaranteed 5HKO.
    4Atk Uxie (Neutral) U-turn vs 40HP/172Def Vanilluxe (Neutral): 13% - 15% (39 - 46 HP). Guaranteed 8HKO.

    Uxie will not be able to break Vanilluxe's Substitutes with either of its attacking moves. In fact, Leftovers + Ice Body recovery is roughly equal to what U-turn does.

    4Atk Uxie (Neutral) U-turn vs 20HP/252Def Shiftry (+Def): 47% - 57% (156 - 188 HP). Guaranteed 3HKO. 22% chance to 2HKO.

    This guarantees Shiftry can switch into Uxie, take a U-turn, and set up a Substitute in front of Walrein.

    Scenario I- Uxie is in.

    What I do: Switch in Vanilluxe. If it Yawns me, I Taunt it and then fall asleep. From there the sleep will wear off before Uxie can Psychic-spam Vanilluxe to death (thank you Ice Body + Leftovers). If I am not in the KO range for 1 more Psychic I Toxic Uxie and then Taunt it. If it tries to Heal Bell it will fail and then I can set up Substitute, which Uxie cannot break. If I am in the KO range I switch to Shiftry and Substitute on whatever is in, blocking Yawn or Toxic. Once I get the opportunity, I will Leech Seed the opponent, breaking a Walrein sub with Bullet Seed if needed (generally it will be Taunted first). Super Fang will never directly KO Shiftry, but if the hail does, then Vanilluxe can switch in, stall Uxie out of Heal Bell PP and Toxic-stall both to death behind a Substitute that will not break by anything besides Super Fang, but Vanilluxe will not die to a Taunted Walrein since Hail doesn't do damage to it. Blizzard will speed up the stalling process and has perfect accuracy under hail.

    Scenario II- Walrein is in.

    What I do: Switch in Vanilluxe.

    If anything besides Toxic is used, I use Substitute, then Taunt. Walrein cannot kill Vanilluxe in this scenario without Uxie's help (and even then I can Toxic Uxie on the switch-in and stall Heal Bell PP, preceded by a Taunt). Then Walrein comes back in and is also Toxic-stalled to death, even if Vaniluxe is not behind a Substitute because then Shiftry can come in, Sub, and finish stalling out the turns.

    If I switch in on Toxic, I Substitute, then Toxic. I switch back and forth between Shiftry and Uxie, Leech Seeding the first switch-in, and then use Substitute to block status. Whenever Walrein is in I will Taunt it. If Walrein threatens a kill with Super Fang I just switch back to Vanilluxe. With constant switching, Ice Body, Leftovers, and Leech Seed will outpace hail and poison, and both Uxie and Walrein will eventually die to Toxic.

    DISCLAIMER: These EVs revolve around Walrein having a Hardy nature since none is listed and it doesn't affect Walrein's stats. If I need more detail to get my point please say so!
  5. Snaquaza

    Snaquaza

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    Messages:
    817
    I reserve Galvantula (Hi Celever we talked about this threat)
  6. FLCL

    FLCL
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    i'm not sure if sets have to be viable but whatever

    [​IMG]
    Escavalier @ Insect Plate
    Trait: Overcoat
    EVs: 252 HP / 252 Atk / 4 SDef
    Adamant Nature
    - Swords Dance
    - Twineedle
    - Rest
    - Sleep Talk

    escavalier cannot be worn down by toxic or hail thanks to overcoat and takes pitful damage from uxie's attacks. with sleep talk and rest, it doesn't mind being put to sleep with yawn. twineedle makes sure that walrein cannot stall out escavalier with substitute and protect.

    252Atk Insect Plate +6 Escavalier (+Atk) Twineedle vs 232HP/240Def Leftovers Walrein (+Def): 82% - 97% (344 - 408 HP). Guaranteed 2HKO.
  7. Pocket

    Pocket GOJIRA
    is a member of the Site Staffis a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Team Rater Alumnusis a Community Contributor Alumnus
    Doubles Co-Leader

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    LOL, this is too easy
    Escavalier (open)

    [​IMG] [​IMG]
    Escavalier @ Chesto Berry
    Trait: Overcoat
    EVs: 252 HP / 252 Atk
    Adamant Nature
    - Megahorn
    - Iron Head
    - Rest
    - Pursuit

    The arch-nemesis of Stallrein arrives. Overcoat and Steel-typing means Walrein cannot kill Escavalier, while Uxie cannot do anything back while Megahorn knocks it out. Chesto Berry utterly foils any Yawn shenanigans from Uxie.

    [​IMG] [​IMG]
    Durant @ Leftovers
    Trait: Hustle
    EVs: 4 HP / 252 Atk / 252 Spe
    Jolly Nature
    - X-Scissor
    - Thunder Fang
    - Hone Claws
    - Superpower

    Cannot be toxic- or hail-stalled by Walrein, must do damage with Super Fang. Easy Uxie killing with X-scissor after Hone Claws and Walrein hunting with +1 Superpower

    ---Durant vs Uxie---
    +1 252 Atk Hustle Durant X-Scissor vs. 252 HP / 0- Def Uxie: 462-546 (130.5 - 154.23%) -- guaranteed OHKO
    0 SpA Uxie Psychic vs. 4 HP / 0 SpD Durant: 68-81 (26.35 - 31.39%) -- guaranteed 4HKO after weather

    ---Durant vs Walrein---
    +1 252 Atk Hustle Durant Superpower vs. 232 HP / 240+ Def Walrein: 406-478 (96.89 - 114.08%) -- 81.25% chance to OHKO
  8. Explorer

    Explorer

    Joined:
    Mar 22, 2012
    Messages:
    641
    I agree that this set works well, but Escavalier has already been used. No good.
  9. Lunatic Lies

    Lunatic Lies

    Joined:
    Dec 24, 2012
    Messages:
    254
    [​IMG]
    Accelgor @ Expert Belt
    Trait: Hydration
    EVs: 4 SDef / 252 HP / 252 SAtk
    Modest Nature
    - Rain Dance
    - Rest
    - Encore
    - Bug Buzz

    Sets up rain dance on anything which keeps him from getting toxic, stop Walrein's recovery, and allows him to use rest as recovery. Encore locks Walrein into Toxic or Substitute, or Uxie into Yawn. Bug Buzz, expert belt, and a modest nature allow him to 2HKO Uxie, and eventually wear down Walrein, who is a non-threat to this set. 252 HP makes Uxie's Psychic a 4HKO, and he doesn't need any extra speed to beat these two.
  10. NfskMjmMal

    NfskMjmMal

    Joined:
    Jan 1, 2013
    Messages:
    187
    Surprised nobody has posted this yet. Also, Walrein doesn't have a nature.

    Spiritomb @ Leftovers
    Trait: Pressure
    Modest Nature
    EVs: 252 HP / 252 SpA / 4 Def
    -Rest
    -Sleep Talk
    -Dark Pulse
    -Calm Mind

    Super Fang doesn't do anything because Ghost-type. Psychic doesn't do anything because Dark-type. Don't care about Toxic or Yawn because of RestTalk. U-turn does like nothing.

    You might argue that when I'm RestTalking, Walrein could be behind a sub and stall me when I wake up due to RestTalk's unreliability. However, this Spiritomb can, under every circumstance, set up to +6 without dying (unless it kills both of them off first before it gets to +6, but yeah), but:

    +6 252+ SpA Spiritomb Dark Pulse vs. 232 HP / 4+ SpD Walrein: 450-529 (107.39 - 126.25%) -- guaranteed OHKO

    Edit: Oh, two people have already posted RestTalkers lol.

    Edit 2: LOL I put 252 EVs in 3 stats. Did nobody notice?
  11. scorpdestroyer

    scorpdestroyer is a pious radio
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    Misdreavus @ Eviolite
    Trait: Levitate
    EVs: 252 HP / 4 SAtk / 252 SDef
    Calm Nature
    - Shadow Ball
    - Taunt
    - Rest
    - Sleep Talk

    Comes in on Walrein: Missy uses Taunt. If Walrein subbed on the switch, Missy Taunts and 2HKOs the sub with Shadow Ball and wears down Walrein, while Taunting as it goes along. If Walrein Toxics on the switch, Missy Taunts and wears down Walrein, Resting when needed.

    Comes in on Uxie: If Uxie Yawns, Missy Shadow Balls and then Sleep Talks until it wakes. All Uxie can do is try putting Missy back to sleep again, because

    0 SpA Uxie Psychic vs. 252 HP / 252+ SpD Eviolite Misdreavus: 42-49 (12.96 - 15.12%) -- possible 7HKO

    0 SpA Misdreavus Shadow Ball vs. 232 HP / 4 SpD Walrein: 82-97 (19.57 - 23.15%) -- possible 6HKO (2 hits the sub, Walrein can't do anything back courtesy of Taunt)
  12. Snaquaza

    Snaquaza

    Joined:
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    817
    So like earlier asked, does the set needs to be viable or just countering?
  13. NfskMjmMal

    NfskMjmMal

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    187
    It doesn't have to be viable. Or at least, that's how it's always worked in past Core Crises.
  14. Punchshroom

    Punchshroom para is worse than sleep
    is a Pre-Contributor

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    Well, I've no idea why Walrein has no nature and Uxie has Gentle, which weakens its physical defense, for starters.
  15. Mylo Xyloto

    Mylo Xyloto

    Joined:
    May 12, 2012
    Messages:
    805
    [​IMG] @ Leftovers
    Trait: Battle Armour
    EV: 248 Hp / 252 Atk / 8 Spe
    Adamant Nature
    - Crunch
    - Taunt
    - Rest
    - Sleep Talk

    Simple set that functions like Scorpdestroyer's Missy set. It Taunt Walrein, its immune to toxic. It has Rest and Sleep Talk as recovery. It is immune to Uxie's Psychic and takes pitiful damage from U-turn. While Drapion can retaliate with Crunch.

    252 Atk Life Orb Drapion Crunch vs. 252 HP / 0- Def Uxie: 237-281 (66.94 - 79.37%) -- guaranteed 2HKO after weather

    252+ Atk Drapion Crunch vs. 232 HP / 242 Def Walrein: 96-114 (22.91 - 27.2%) -- possible 6HKO after weather (Keep the defense drops in mind)
  16. Explorer

    Explorer

    Joined:
    Mar 22, 2012
    Messages:
    641
    I might move some Atk EVs to HP so you don't die at the end of Scenario II but otherwise I don't see any problems with this counter.

    Also, is there a scoreboard anywhere?
  17. Celever

    Celever

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    Sep 25, 2012
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    I'll do it when I get back from school.

    Also Drapion doesn't get Shell Armor Mylo Xyloto.
  18. DittoCrow

    DittoCrow
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    [​IMG]
    Magneton @ Leftovers
    Trait: Magnet Pull
    EVs: 252 HP / 4 SAtk / 252 SDef
    Calm Nature
    - Thunderbolt
    - Flash Cannon
    - Rest
    - Sleep Talk

    SpDef Magneton can switch into either Pokemon, as it's immune to Toxic and can bypass Yawn with Sleep Talk. It can wear down either Pokemon with Thunderbolt which is super effective on Walrein. It doesn't really need Eviolite to defeat the core because only Super Fang can touch Magneton, so Leftovers is better for canceling out hail damage.

    0 SpA Uxie Psychic vs. 252 HP / 252+ SpD Magneton: 34-41 (11.18 - 13.48%) -- 9HKO at best
  19. Explorer

    Explorer

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    Messages:
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    I think he meant Battle Armor, actually.
  20. Celever

    Celever

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    Ok leaderboard:

    Molk - 2 points
    Swamp-rocket - 2 points
    FLCL - 2 points
    Pocket - 2 points
    Lunatic Lies - 2 points
    NfskMjmMal - 2 points (Thanks for making a difficult name to type out :P)
    Scorpdestroyer - 2 points
    DittoCrow - 2 points
    Explorer - 1 point
    Not giving the point to Mylo Xyloto for now, I'm mean like that.

    Next core will be up in a while, will build on irc.
  21. Celever

    Celever

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    New round is up! SuperJOCKE said that three pokemon is fine, so for this round a 1 pokemon counter is worth 3 points, a 2 pokemon counter is with 2 points and a 3 pokemon counter is worth 1 point.
  22. DittoCrow

    DittoCrow
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    Third time this week posting this mon... lol

    [​IMG]
    Druddigon (M) @ Leftovers
    Trait: Rough Skin
    EVs: 252 HP / 4 Atk / 252 SDef
    Sassy Nature
    - Dragon Claw
    - Hidden Power Electric
    - Rest
    - Sleep Talk

    Walls all 3 Pokemon. Qwilfish can Taunt it to prevent it from using Rest, but HP Electric does a good deal of damage (32.33 - 38.32%) and Qwilfish can't use Waterfall without taking damage from Rough Skin. The other two Pokemon don't do enough damage to Druddigon, who can defeat them with Dragon Claw. I guess Rotom-C could Trick Druddigon, and then Qwilfish could be sent in a bunch of times to lower the damage of Dragon Claw, so in that case I'll add another Pokemon.

    This is the strongest attack that the core has against Druddigon:
    252+ SpA Magmortar Focus Blast vs. 252 HP / 252+ SpD Druddigon: 108-128 (30.16 - 35.75%)

    [​IMG]
    Lanturn (M) @ Leftovers
    Trait: Volt Absorb
    EVs: 252 HP / 4 SAtk / 252 SDef
    Calm Nature (+SDef, -Atk)
    - Thunderbolt
    - Surf
    - Thunder Wave
    - Heal Bell

    Lanturn beats both Magmortar and Qwilfish, and Druddigon can switch into Rotom-C if it uses Leaf Storm on Lanturn. Lanturn can paralyze the opponents so Druddigon can outspeed them, and can also use Heal Bell to cure Druddigon if it's asleep.

    I don't really think a single Pokemon can counter the core since Rotom-C can use Trick. Otherwise I would have only used Drudd or champion Hypno.
  23. Molk

    Molk tfw zoroark
    is a Tutoris a member of the Site Staffis a Smogon IRC AOPis a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
    RU Leader

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    Messages:
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    [​IMG]
    Altaria @ Choice Specs
    Trait: Natural Cure
    EVs: 228 HP / 252 SAtk / 28 Spd
    Modest Nature
    - Draco Meteor
    - Fire Blast
    - Dragon Pulse
    - Rest

    [​IMG]
    Camerupt @ Leftovers
    Trait: Solid Rock
    EVs: 252 HP / 4 SAtk / 252 SDef
    Calm Nature
    - Stealth Rock
    - Lava Plume
    - Earth Power
    - Roar

    Altaria and Camerupt counter this core pretty nicely (actually altaria does a pretty good job checking this core on its own, but in case of things like Stealth Rock or Rotom-C's trick its probably a good idea to pair it with another Pokemon regardless). Altaria can switch in on Qwilfish, Magmortar, and Rotom-C decently well, (especially because of the extra Hp investment i can use because the Magmortar in the core has maximum HP invesment instead of speed) only really fearing repeated Thunderbolts from Rotom-C, and can dent any Pokemon in the core with a decently Powerful specs Draco Meteor OHKOing all of them except Magmortar, who is still cleanly 2HKO'd by Meteor. After Altaria has scored a KO, it can simply switch back out to restore the power of its Draco Meteor. This is where Camerupt comes in handy, it makes a nice secondary check to both Rotom-C and Magmortar, being immune to tbolt/volt switch, having enough bulk to take a Leaf Storm, and resisting Fire Blast, and can threaten all 3 members of the core with either a STAB lava plume or Earth Power. It can't take Qwilfish's Waterfall well at all, but Qwilfish is a free switch in to Altaria regardless, making this a moot point.

    Calcs:

    Offensive: 252+ SpA Choice Specs Altaria Draco Meteor vs. 252 HP / 0 SpD Magmortar: 262-309 (74.01 - 87.28%) -- guaranteed 2HKO

    252+ SpA Choice Specs Altaria Draco Meteor vs. 0 HP / 4 SpD Rotom-C: 237-279 (98.34 - 115.76%) -- 87.5% chance to

    252+ SpA Choice Specs Altaria Draco Meteor vs. 252 HP / 0 SpD Qwilfish: 405-477 (121.25 - 142.81%) -- guaranteed OHKO

    4 SpA Camerupt Earth Power vs. 252 HP / 0 SpD Magmortar: 212-252 (59.88 - 71.18%) -- guaranteed 2HKO

    4 SpA Camerupt Lava Plume vs. 0 HP / 4 SpD Rotom-C: 170-204 (70.53 - 84.64%) -- guaranteed 2HKO

    4 SpA Camerupt Earth Power vs. 252 HP / 0 SpD Qwilfish: 326-386 (97.6 - 115.56%) -- 87.5% chance to OHKO

    Defensive:

    252+ SpA Magmortar Thunderbolt vs. 228 HP / 4 SpD Altaria: 106-125 (30.45 - 35.91%) -- 46.78% chance to 3HKO

    252 SpA Rotom-C Thunderbolt vs. 228 HP / 4 SpD Altaria: 127-151 (36.49 - 43.39%) -- guaranteed 3HKO

    0 Atk Qwilfish Waterfall vs. 228 HP / 0 Def Altaria: 45-54 (12.93 - 15.51%) -- possible 7HKO

    252+ SpA Magmortar Focus Blast vs. 252 HP / 252+ SpD Camerupt: 121-143 (35.17 - 41.56%) -- 82.81% chance to 3HKO

    252 SpA Rotom-C Leaf Storm vs. 252 HP / 252+ SpD Camerupt: 171-202 (49.7 - 58.72%) -- 71.09% chance to 2HKO
  24. Punchshroom

    Punchshroom para is worse than sleep
    is a Pre-Contributor

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    I wanted to post about Camerupt, but Molk beat me to it. I ain't mad though :3, carry my legacy Molk!
  25. scorpdestroyer

    scorpdestroyer is a pious radio
    is a Tiering Contributoris a Contributor to Smogon
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    Oct 2, 2012
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    Reserving Grumpig and Natu

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