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RU Sets: Good vs. Bad [GP 2/2]

Discussion in 'Uploaded Analyses' started by DittoCrow, Nov 11, 2012.

  1. DittoCrow

    DittoCrow
    is a Tiering Contributoris a Site Staff Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Past SPL Winner
    Mentor

    Joined:
    Mar 15, 2010
    Messages:
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    [​IMG]
    Nidoqueen

    Support vs. Special Attacker

    Support:

    [SET]
    name: Support
    move 1: Toxic Spikes
    move 2: Earth Power
    move 3: Flamethrower
    move 4: Roar
    item: Black Sludge
    ability: Sheer Force
    nature: Bold
    evs: 252 HP / 252 Def / 4 SpD

    Why it's bad:

    A defensive set is a complete waste of Nidoqueen's offensive potential. While raw stats indicate that Nidoqueen has better defenses than offenses, Sheer Force invalidates this entirely; Nidoqueen is actually one of the most powerful threats in the RU metagame. This set forgoes Nidoqueen's unique offensive capabilities in exchange for mediocre and widely distributed moves. First of all, Toxic Spikes is the worst hazard in the tier and is not effective in the slightest. Many Poison-types, including Nidoqueen herself, are commonly seen in RU and will absorb Toxic Spikes upon entry. Furthermore, there are many Pokemon that are unaffected by Toxic Spikes, as they have the Levitate ability, like Uxie, or are not grounded, like Braviary. Roar can also be used by a more defensive Pokemon, such as Steelix, so it's really just a waste of a moveslot. Nidoqueen becomes a much better Pokemon when using the offensive set.

    Special Attacker:

    [SET]
    name: Special Attacker
    move 1: Earth Power
    move 2: Fire Blast
    move 3: Thunderbolt
    move 4: Sludge Wave
    item: Life Orb
    ability: Sheer Force
    nature: Modest
    evs: 4 HP / 252 SpA / 252 Spe

    Why it's better:

    Nidoqueen is one of the deadliest forces in the tier, and this set is the one responsible. Thanks to Sheer Force, Nidoqueen gets a huge boost to all of this set's moves and does not take Life Orb damage. Ice Beam is not on this set because it only hits the Dragon-types in RU, of which there are very few. If you want to make Nidoqueen bulkier, use an EV spread of 168 HP / 252 SpA / 88 Spe; this gives her some bulk while maintaining offensive presence, while still outspeeding max Speed Adamant Bouffalant, Modest Omastar, and Adamant Crawdaunt. The only entry hazard that Nidoqueen should be using is Stealth Rock, and even then, Nidoqueen will miss the extra coverage offered by any move she chooses to forgo.

    [​IMG]
    Drapion

    Bulky Swords Dance vs. Offensive Swords Dance

    Bulky Swords Dance:

    [SET]
    name: Bulky Swords Dance
    move 1: Swords Dance
    move 2: Taunt
    move 3: Crunch
    move 4: Earthquake
    item: Black Sludge
    ability: Battle Armor
    nature: Jolly
    evs: 248 HP / 8 Def / 252 Spe

    Why it's bad:

    Drapion simply does not hit hard enough. It only has a mediocre base 90 Attack, and with no investment, Drapion isn't going to be dealing any significant damage to the opposing team. Drapion's bulk is deceptive; even with nearly maximum HP investment Drapion gets worn down quite easily, being 2HKOed by many common threats, such as Sceptile. The extra bulk that comes with this set is practically pointless, and should not be used. Another common move found on bulky variants of Drapion is Toxic Spikes. As said before, Toxic Spikes should not be used in RU, as grounded Poison-type and non-grounded Pokemon—be it through Levitate or Flying Typing—are abundant in the tier. The best choice for a Swords Dance Drapion would be to capitalize on its offensive abilities by maximizing its Attack investment.

    Offensive Swords Dance:

    [SET]
    name: Offensive Swords Dance
    move 1: Swords Dance
    move 2: Crunch
    move 3: Earthquake
    move 4: Taunt / Poison Jab
    item: Life Orb / Lum Berry
    ability: Sniper
    nature: Jolly
    evs: 252 Atk / 4 Def / 252 Spe

    Why it's better:

    This set actually hits quite hard due to the combination of Swords Dance, Life Orb, and of course, the 252 Attack EVs that the bulky set was missing. This set does not need Black Sludge for the added longevity, giving Drapion the option of running Lum Berry; Lum Berry can cure debilitating burns and paralysis, giving Drapion a free turn to set up. Poison Jab is also an option, and due to all of the extra power this set has, can OHKO offensive Tangrowth. You might think that this Drapion is very weak defensively; however, the difference in damage that it takes from the bulky set is almost unnoticeable. With or without investment, Drapion is 2HKOed a majority of the time, making this set far superior its bulky counterpart.

    [​IMG]
    Galvantula

    Choice Scarf vs. All-Out Attacker

    Choice Scarf:

    [SET]
    name: Choice Scarf
    move 1: Thunder
    move 2: Bug Buzz
    move 3: Volt Switch
    move 4: Giga Drain / Hidden Power Ground
    item: Choice Scarf
    ability: Compoundeyes
    nature: Timid
    evs: 252 HP / 252 Def / 4 SpD

    Why it's bad:

    Equipping Galvantula with a Choice Scarf is a poor choice for a number of reasons. First and foremost, a Choice Scarf restricts its flexibility; Pokemon with immunities or resistances to its moves, such as Lanturn, or even Electivire, can potentially wall Choice Scarf Galvantula, whereas they will falter against the All-Out Attacker. Galvantula is also part Bug-type, meaning that its mobility with Volt Switch is severely limited by its weakness to Stealth Rock—this is further compounded by the numerous Electric-type immunities in the tier. Basically, this set plays like a worse Manectric that has an even tougher time dealing with Nidoqueen. Galvantula is already extremely fast with a base 108 Speed, and restricting its freedom to switch moves is like taking the wheels off a bike.

    All-Out Attacker

    [SET]
    name: All-Out Attacker
    move 1: Thunder
    move 2: Bug Buzz
    move 3: Hidden Power Ground
    move 4: Giga Drain / Volt Switch
    item: Life Orb
    ability: Compoundeyes
    nature: Timid
    evs: 252 SpA / 4 SpD / 252 Spe

    Why it's better:

    This set unleashes Galvantula's full potential. Galvantula's great coverage in Electric-, Bug-, Grass-, and Ground-type moves is its biggest advantage over arguably its fiercest competitor, Manectric. Giga Drain stops Lanturn and allows Galvantula to regain some HP, offsetting residual damage from Life Orb and entry hazards, and hopefully lengthening its sweep. Hidden Power Ground also takes care of pesky Electric-types, such as Manectric and Electivire. This set's added power and versatility ensures that it is not walled as easily as the Choice Scarf set; it is unequivocally the best option for Galvantula, giving it the damage output and flexibility that it needs.

    Molk, TropiOUs, and SilentVerse helped with this article.
  2. DittoCrow

    DittoCrow
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    Mar 15, 2010
    Messages:
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    Ready for GP Checks ^.^
  3. gookie

    gookie Administrator
    is a Forum Moderator Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
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    Messages:
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    c/p (open)



    amcheck

    a lot of it wasn't neccessarily grammatically incorrect, just awkward and didn't read smoothly.
  4. Redew

    Redew Play Star Wars: The Old Republic with me! (PM me)
    is a member of the Site Staffis a Forum Moderatoris a Contributor to Smogonis a Smogon Media Contributor
    Moderator

    Joined:
    Mar 10, 2011
    Messages:
    1,863
    Stamping Poppy's check after going through it with him

    Also I fixed the curly apostrophes

    Crafty Chinese computers...

    [gp]1/2[/gp]

    Show Hide
    Nidoqueen

    Support vs. Special Attacker

    Support:

    [SET]
    name: Support
    move 1: Toxic Spikes
    move 2: Earth Power
    move 3: Flamethrower
    move 4: Roar
    item: Black Sludge
    ability: Sheer Force
    nature: Bold
    evs: 252 HP / 252 Def / 4 SpD

    Why it's bad:

    A defensive set is a complete waste of Nidoqueen's offensive potential. While raw stats indicate that Nidoqueen has better defenses than offenses, Sheer Force invalidates this entirely; Nidoqueen is actually one of the most powerful threats in the RU metagame. This set forgoes Nidoqueen's unique offensive capabilities in exchange for mediocre and widely distributed moves. First of all, Toxic Spikes is the worst hazard in the tier and is not effective in the slightest. Many Poison-types, including Nidoqueen herself, are commonly seen in RU and will absorb Toxic Spikes upon switching in. Furthermore, there are many Pokemon that are unaffected by Toxic Spikes, as they have the Levitate ability, like Uxie, or are not grounded, like Braviary. Roar can also be used by a more defensive Pokemon, such as Steelix, so it's really just a waste of a moveslot. Nidoqueen becomes a much better Pokemon when using the offensive set.

    Special Attacker:

    [SET]
    name: Special Attacker
    move 1: Earth Power
    move 2: Fire Blast
    move 3: Thunderbolt
    move 4: Sludge Wave
    item: Life Orb
    ability: Sheer Force
    nature: Modest
    evs: 4 HP / 252 SpA / 252 Spe

    Why it's better:

    Nidoqueen is one of the deadliest forces in the tier, and this set is the one responsible. Thanks to Sheer Force, Nidoqueen gets a huge boost to all of this set's moves and does not take Life Orb damage. Ice Beam is not used on this set because it only hits the Dragon-types in RU, of which there are very few. If you want to make Nidoqueen bulkier, use an EV spread of 168 HP / 252 SpA / 88 Spe; this gives her some bulk while maintaining offensive presence, while still outspeeding max Speed Adamant Bouffalant, Modest Omastar, and Adamant Crawdaunt. The only entry hazard that Nidoqueen should be using is Stealth Rock, and even then, Nidoqueen will miss the extra coverage offered by any move she chooses to forgo.

    [​IMG]
    Drapion

    Bulky Swords Dance vs. Offensive Swords Dance

    Bulky Swords Dance:

    [SET]
    name: Bulky Swords Dance
    move 1: Swords Dance
    move 2: Taunt
    move 3: Crunch
    move 4: Earthquake
    item: Black Sludge
    ability: Battle Armor
    nature: Jolly
    evs: 248 HP / 8 Def / 252 Spe

    Why it's bad:

    Drapion simply does not hit hard enough. It only has a mediocre base 90 Attack, and with no investment, Drapion isn't going to be dealing any significant damage to the opposing team. Drapion's bulk is deceptive; even with nearly maximum HP investment Drapion gets worn down quite easily, being 2HKOed by many common threats, such as Sceptile. The extra bulk that comes with this set is practically pointless, and should not be used. Another common move found on bulky variants of Drapion is Toxic Spikes. As said before, Toxic Spikes should not be used in RU, as grounded Poison-type and non-grounded Pokemon—be it through Levitate or Flying Typing—are abundant in the tier. The best choice for a Swords Dance Drapion would be to capitalize on its offensive abilities by maximizing its Attack investment.

    Offensive Swords Dance:

    [SET]
    name: Offensive Swords Dance
    move 1: Swords Dance
    move 2: Crunch
    move 3: Earthquake
    move 4: Taunt / Poison Jab
    item: Life Orb / Lum Berry
    ability: Sniper
    nature: Jolly
    evs: 252 Atk / 4 Def / 252 Spe

    Why it's better:

    This set actually hits quite hard due to the combination of Swords Dance, Life Orb, and of course, the 252 Attack EVs that the bulky set was missing. This set does not need Black Sludge for the added longevity, giving it the option of running Lum Berry; Lum Berry can cure debilitating burns and paralysis, giving Drapion a free turn to set up. Poison Jab is also an option, and due to all of the extra power this set has, can OHKO offensive Tangrowth. You might think that this Drapion is very weak defensively; however, the difference in damage that it takes from the bulky set is almost unnoticeable. With or without investment, Drapion is 2HKOed a majority of the time, making this set far superior its bulky counterpart.

    [​IMG]
    Galvantula

    Choice Scarf vs. All-Out Attacker

    Choice Scarf:

    [SET]
    name: Choice Scarf
    move 1: Thunder
    move 2: Bug Buzz
    move 3: Volt Switch
    move 4: Giga Drain / Hidden Power Ground
    item: Choice Scarf
    ability: Compoundeyes
    nature: Timid
    evs: 252 HP / 252 Def / 4 SpD

    Why it's bad:

    Equipping Galvantula with a Choice Scarf is a poor choice for a number of reasons. First and foremost, a Choice Scarf restricts its flexibility; Pokemon with immunities or resistances to its moves, such as Lanturn, or even Electivire, can potentially wall Choice Scarf Galvantula, whereas against the All-Out Attacker they will falter. Galvantula is also part Bug-type, meaning that its mobility with Volt Switch is severely limited by its weakness to Stealth Rock—this is further compounded by the numerous Electric-type immunities in the tier. Basically, this set plays like a worse Manectric that has an even tougher time dealing with Nidoqueen. Galvantula is already extremely fast with a base 108 Speed, and restricting its freedom to switch moves is like taking the wheels off a bike.

    All-Out Attacker

    [SET]
    name: All-Out Attacker
    move 1: Thunder
    move 2: Bug Buzz
    move 3: Hidden Power Ground
    move 4: Giga Drain / Volt Switch
    item: Life Orb
    ability: Compoundeyes
    nature: Timid
    evs: 252 SpA / 4 SpD / 252 Spe

    Why it's better:

    This set unleashes Galvantula's full potential. Galvantula's great coverage in Electric-, Bug-, Grass-, and Ground-type moves is its biggest advantage over arguably its fiercest competitor, Manectric. Giga Drain stops Lanturn and allows Galvantula to regain some HP, offsetting residual damage from Life Orb and entry hazards, and hopefully lengthening its sweep. Hidden Power Ground also takes care of pesky Electric-types, such as Manectric and Electivire. This set's added power and versatility ensures it is not walled as easily as the Choice Scarf set; it is unequivocally the best option for Galvantula, giving it the damage output and flexibility that it needs.

    Molk, TropiOUs, and SilentVerse helped with this article.


    c/p (open)
    Nidoqueen

    Support vs. Special Attacker

    Support:

    [SET]
    name: Support
    move 1: Toxic Spikes
    move 2: Earth Power
    move 3: Flamethrower
    move 4: Roar
    item: Black Sludge
    ability: Sheer Force
    nature: Bold
    evs: 252 HP / 252 Def / 4 SpD

    Why it's bad:

    A defensive set is a complete waste of Nidoqueen's offensive potential. While raw stats indicate that Nidoqueen has better defenses than offenses, Sheer Force invalidates this entirely; Nidoqueen is actually one of the most powerful threats in the RU metagame. This set forgoes Nidoqueen's unique offensive capabilities in exchange for mediocre and widely distributed moves. First of all, Toxic Spikes is the worst hazard in the tier and is not effective in the slightest. Many Poison-types, including Nidoqueen herself, are commonly seen in RU and will absorb Toxic Spikes upon switching in. Furthermore, there are many Pokemon that are unaffected by Toxic Spikes, as they have the Levitate ability, like Uxie, or are not grounded, like Braviary. Roar can also be used by a more defensive Pokemon, such as Steelix, so it's really just a waste of a moveslot. Nidoqueen becomes a much better Pokemon when using the offensive set.

    Special Attacker:

    [SET]
    name: Special Attacker
    move 1: Earth Power
    move 2: Fire Blast
    move 3: Thunderbolt
    move 4: Sludge Wave
    item: Life Orb
    ability: Sheer Force
    nature: Modest
    evs: 4 HP / 252 SpA / 252 Spe

    Why it's better:

    Nidoqueen is one of the deadliest forces in the tier, and this set is the one responsible. Thanks to Sheer Force, Nidoqueen gets a huge boost to all of this set's moves and does not take Life Orb damage. Ice Beam is not used on this set because it only hits the Dragon-types in RU, of which there are very few. If you want to make Nidoqueen bulkier, use an EV spread of 168 HP / 252 SpA / 88 Spe; this gives her some bulk while maintaining offensive presence, while still outspeeding max Speed Adamant Bouffalant, Modest Omastar, and Adamant Crawdaunt. The only entry hazard that Nidoqueen should be using is Stealth Rock, and even then, Nidoqueen will miss the extra coverage offered by any move she chooses to forgo.

    [​IMG]
    Drapion

    Bulky Swords Dance vs. Offensive Swords Dance

    Bulky Swords Dance:

    [SET]
    name: Bulky Swords Dance
    move 1: Swords Dance
    move 2: Taunt
    move 3: Crunch
    move 4: Earthquake
    item: Black Sludge
    ability: Battle Armor
    nature: Jolly
    evs: 248 HP / 8 Def / 252 Spe

    Why it's bad:

    Drapion simply does not hit hard enough. It only has a mediocre base 90 Attack, and with no investment, Drapion isn't going to be dealing any significant damage to the opposing team. Drapion's bulk is deceptive; even with nearly maximum HP investment Drapion gets worn down quite easily, being 2HKOed by many common threats, such as Sceptile. The extra bulk that comes with this set is practically pointless, and should not be used. Another common move found on bulky variants of Drapion is Toxic Spikes. As said before, Toxic Spikes should not be used in RU, as grounded Poison-type and non-grounded Pokemon—be it through Levitate or Flying Typing—are abundant in the tier. The best choice for a Swords Dance Drapion would be to capitalize on its offensive abilities by maximizing its Attack investment.

    Offensive Swords Dance:

    [SET]
    name: Offensive Swords Dance
    move 1: Swords Dance
    move 2: Crunch
    move 3: Earthquake
    move 4: Taunt / Poison Jab
    item: Life Orb / Lum Berry
    ability: Sniper
    nature: Jolly
    evs: 252 Atk / 4 Def / 252 Spe

    Why it's better:

    This set actually hits quite hard due to the combination of Swords Dance, Life Orb, and of course, the 252 Attack EVs that the bulky set was missing. This set does not need Black Sludge for the added longevity, giving it the option of running Lum Berry; Lum Berry can cure debilitating burns and paralysis, giving Drapion a free turn to set up. Poison Jab is also an option, and due to all of the extra power this set has, can OHKO offensive Tangrowth. You might think that this Drapion is very weak defensively; however, the difference in damage that it takes from the bulky set is almost unnoticeable. With or without investment, Drapion is 2HKOed a majority of the time, making this set far superior its bulky counterpart.

    [​IMG]
    Galvantula

    Choice Scarf vs. All-Out Attacker

    Choice Scarf:

    [SET]
    name: Choice Scarf
    move 1: Thunder
    move 2: Bug Buzz
    move 3: Volt Switch
    move 4: Giga Drain / Hidden Power Ground
    item: Choice Scarf
    ability: Compoundeyes
    nature: Timid
    evs: 252 HP / 252 Def / 4 SpD

    Why it's bad:

    Equipping Galvantula with a Choice Scarf is a poor choice for a number of reasons. First and foremost, a Choice Scarf restricts its flexibility; Pokemon with immunities or resistances to its moves, such as Lanturn, or even Electivire, can potentially wall Choice Scarf Galvantula, whereas against the All-Out Attacker they will falter. Galvantula is also part Bug-type, meaning that its mobility with Volt Switch is severely limited by its weakness to Stealth Rock—this is further compounded by the numerous Electric-type immunities in the tier. Basically, this set plays like a worse Manectric that has an even tougher time dealing with Nidoqueen. Galvantula is already extremely fast with a base 108 Speed, and restricting its freedom to switch moves is like taking the wheels off a bike.

    All-Out Attacker

    [SET]
    name: All-Out Attacker
    move 1: Thunder
    move 2: Bug Buzz
    move 3: Hidden Power Ground
    move 4: Giga Drain / Volt Switch
    item: Life Orb
    ability: Compoundeyes
    nature: Timid
    evs: 252 SpA / 4 SpD / 252 Spe

    Why it's better:

    This set unleashes Galvantula's full potential. Galvantula's great coverage in Electric-, Bug-, Grass-, and Ground-type moves is its biggest advantage over arguably its fiercest competitor, Manectric. Giga Drain stops Lanturn and allows Galvantula to regain some HP, offsetting residual damage from Life Orb and entry hazards, and hopefully lengthening its sweep. Hidden Power Ground also takes care of pesky Electric-types, such as Manectric and Electivire. This set's added power and versatility ensures it is not walled as easily as the Choice Scarf set; it is unequivocally the best option for Galvantula, giving it the damage output and flexibility that it needs.

    Molk, TropiOUs, and SilentVerse helped with this article.
  5. Yonko7

    Yonko7 Guns make you stupid. Duct tape makes you smart.
    is a Contributor Alumnus

    Joined:
    Feb 28, 2012
    Messages:
    651
    Diff (open)
    Nidoqueen

    Support vs. Special Attacker

    Support:

    [SET]
    name: Support
    move 1: Toxic Spikes
    move 2: Earth Power
    move 3: Flamethrower
    move 4: Roar
    item: Black Sludge
    ability: Sheer Force
    nature: Bold
    evs: 252 HP / 252 Def / 4 SpD

    Why it's bad:

    A defensive set is a complete waste of Nidoqueen's offensive potential. While raw stats indicate that Nidoqueen has better defenses than offenses, Sheer Force invalidates this entirely; Nidoqueen is actually one of the most powerful threats in the RU metagame. This set forgoes Nidoqueen's unique offensive capabilities in exchange for mediocre and widely distributed moves. First of all, Toxic Spikes is the worst hazard in the tier and is not effective in the slightest. Many Poison-types, including Nidoqueen herself, are commonly seen in RU and will absorb Toxic Spikes upon switching in entry. Furthermore, there are many Pokemon that are unaffected by Toxic Spikes, as they have the Levitate ability, like Uxie, or are not grounded, like Braviary. Roar can also be used by a more defensive Pokemon, such as Steelix, so it's really just a waste of a moveslot. Nidoqueen becomes a much better Pokemon when using the an offensive set.

    Special Attacker:

    [SET]
    name: Special Attacker
    move 1: Earth Power
    move 2: Fire Blast
    move 3: Thunderbolt
    move 4: Sludge Wave
    item: Life Orb
    ability: Sheer Force
    nature: Modest
    evs: 4 HP / 252 SpA / 252 Spe

    Why it's better:

    Nidoqueen is one of the deadliest forces in the tier, and this set is the one responsible. Thanks to Sheer Force, Nidoqueen gets a huge boost to all of this set's her moves and does not take Life Orb damage. Ice Beam is not used on this set because it only hits the Dragon-types in RU, of which there are very few. If you want to make Nidoqueen bulkier, use an EV spread of 168 HP / 252 SpA / 88 Spe; this gives her some bulk while maintaining offensive presence, while still outspeeding max Speed Adamant Bouffalant, Modest Omastar, and Adamant Crawdaunt. The only entry hazard that Nidoqueen should be using is Stealth Rock, and even then, Nidoqueen will miss the extra coverage offered by any move she chooses to forgo.

    [​IMG]
    Drapion

    Bulky Swords Dance vs. Offensive Swords Dance

    Bulky Swords Dance:

    [SET]
    name: Bulky Swords Dance
    move 1: Swords Dance
    move 2: Taunt
    move 3: Crunch
    move 4: Earthquake
    item: Black Sludge
    ability: Battle Armor
    nature: Jolly
    evs: 248 HP / 8 Def / 252 Spe

    Why it's bad:

    Drapion simply does not hit hard enough. It only has a mediocre base 90 Attack, and with no investment, Drapion isn't going to be dealing any significant damage to the opposing team. Drapion's bulk is deceptive; even with nearly maximum HP investment Drapion gets worn down quite easily, being 2HKOed by many common threats, such as Sceptile. The extra bulk that comes with this set is practically pointless, and should not be used. Another common move found on bulky variants of Drapion is Toxic Spikes. As said before, Toxic Spikes should not be used in RU, as grounded Poison-type and non-grounded Pokemon—be it through Levitate or Flying Ttypeing—are abundant in the tier. The best choice for a Swords Dance Drapion would be to capitalize on its offensive abilities by maximizing its Attack investment.

    Offensive Swords Dance:

    [SET]
    name: Offensive Swords Dance
    move 1: Swords Dance
    move 2: Crunch
    move 3: Earthquake
    move 4: Taunt / Poison Jab
    item: Life Orb / Lum Berry
    ability: Sniper
    nature: Jolly
    evs: 252 Atk / 4 Def / 252 Spe

    Why it's better:

    This set actually hits quite hard due to the combination of Swords Dance, Life Orb, and of course, the 252 Attack EVs that the bulky set was missing. This set does not need Black Sludge for the added longevity, giving it Drapion the option of running Lum Berry; Lum Berry can cure debilitating burns and paralysis, giving Drapion a free turn to set up. Poison Jab is also an option, and due thanks to all of the extra power this set has, can OHKO offensive Tangrowth. You might think that this Drapion is very weak defensively; however, the difference in damage that it takes from the bulky set is almost unnoticeable. With or without investment, Drapion is 2HKOed a majority of the time, making this set far superior its bulky counterpart.

    [​IMG]
    Galvantula

    Choice Scarf vs. All-Out Attacker

    Choice Scarf:

    [SET]
    name: Choice Scarf
    move 1: Thunder
    move 2: Bug Buzz
    move 3: Volt Switch
    move 4: Giga Drain / Hidden Power Ground
    item: Choice Scarf
    ability: Compoundeyes
    nature: Timid
    evs: 252 HP / 252 Def / 4 SpD

    Why it's bad:

    Equipping Galvantula with a Choice Scarf is a poor choice for a number of reasons. First and foremost, a Choice Scarf restricts its flexibility; Pokemon with immunities or resistances to its moves, such as Lanturn, or even Electivire, can potentially wall Choice Scarf Galvantula, whereas against the All-Out Attacker they will falter. Galvantula is also part Bug-type, meaning that its mobility with Volt Switch is severely limited by its weakness to Stealth Rock—this is further compounded by the numerous Electric-type immunities in the tier. Basically, this set plays like a worse Manectric that has an even tougher time dealing with Nidoqueen. Galvantula is already extremely fast with a base 108 Speed, and restricting its freedom to switch moves is like taking the wheels off a bike.

    All-Out Attacker

    [SET]
    name: All-Out Attacker
    move 1: Thunder
    move 2: Bug Buzz
    move 3: Hidden Power Ground
    move 4: Giga Drain / Volt Switch
    item: Life Orb
    ability: Compoundeyes
    nature: Timid
    evs: 252 SpA / 4 SpD / 252 Spe

    Why it's better:

    This set unleashes Galvantula's full potential. Galvantula's great coverage in Electric-, Bug-, Grass-, and Ground-type moves is its biggest advantage over arguably its fiercest competitor, Manectric. Giga Drain stops Lanturn and allows Galvantula to regain some HP, often offsetting residual damage from Life Orb and entry hazards, and hopefully lengthening its sweep. Hidden Power Ground also takes care of pesky Electric-types, such as Manectric and Electivire. Theis set's added power and versatility ensures that it is not walled as easily as the Choice Scarf set; it is unequivocally the best option for Galvantula, giving it the damage output and flexibility that it needs.

    Molk, TropiOUs, and SilentVerse helped with this article.


    Good job everyone ^^

    [gp]2/2[/gp]
  6. gookie

    gookie Administrator
    is a Forum Moderator Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Jul 29, 2010
    Messages:
    2,864
    i take it issue with: Thanks to Sheer Force, Nidoqueen gets a huge boost to all of this set's her moves and does not take Life Orb damage.

    as not all of nidoqueen's moves get boosted by Sheer Force, but all of this set's do.


    pretty sure the comma shouldn't be removed in this either: Galvantula is already extremely fast with a base 108 Speed, and restricting its freedom to switch moves is like taking the wheels off a bike.
  7. DittoCrow

    DittoCrow
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    Mentor

    Joined:
    Mar 15, 2010
    Messages:
    1,478
    Thanks guys! This is GP 2/2 :)

    EDIT: Uploaded as well.

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