Project RU Teambuilding Factory (Moved to new thread)

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Moon

Grossly Incandescent
is a Tiering Contributor Alumnus
Golden Electivire
Thanks for the nice post, made a SD virizion team because I find it to be a cool mon. Basically I added Fletch as a second set up sweeper because it checks things like venomoth and scrafty while helping viriz break through teams. Then I added a bulky core with defog flygon that has a decent mix of offense and defense. It's far from perfect but it works.

Virizion @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge

Fletchinder
Ability: Gale Wings
EVs: 136 HP / 252 Atk / 16 Def / 104 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Will-O-Wisp
- Roost

Flygon @ Leftovers
Ability: Levitate
EVs: 248 HP / 232 SpD / 28 Spe
Careful Nature
- Earthquake
- U-turn
- Roost
- Defog

Alomomola @ Leftovers
Ability: Regenerator
EVs: 120 HP / 136 Def / 252 SpD
Calm Nature
- Toxic
- Wish
- Protect
- Scald

Granbull @ Leftovers
Ability: Intimidate
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Play Rough
- Thunder Wave
- Heal Bell
- Earthquake

Steelix @ Steelixite
Ability: Sturdy
EVs: 240 HP / 16 Atk / 228 SpD / 24 Spe
Careful Nature
- Stealth Rock
- Earthquake
- Heavy Slam
- Toxic
 

Lord Death Man

i cant read
is a Community Contributoris a Tiering Contributor
I forgot to post this right when I finished (though mostly because I wanted to play the new ladder with my other teams, sorry ;_;). Gorechomp I hope this team works for you! I had pretty solid success with it, but you have to really watch out for Glalie. Ultimately, I didn't find much success with it compared to Jellicent and Alomomola until I realize how similar it's spread was to Lanturn, so I tried a very similar approach to that. The EV spread is to switch into Scarf Emboar and maximize special bulk while outspeeding no speed Rhyperior and hitting it with Scald.

Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 168 HP / 180 Def / 136 SpD / 24 Spe
Calm Nature
- Recover
- Earth Power
- Scald
- Mirror Coat

Steelix @ Steelixite
Ability: Sturdy
EVs: 252 HP / 16 Atk / 152 SpD / 88 Spe
Adamant Nature
- Heavy Slam
- Earthquake
- Roar
- Stealth Rock

Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 236 HP / 252 Def / 20 Spe
Bold Nature
- Wish
- Protect
- Aromatherapy
- Moonblast

Flygon @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Defog
- Roost
- Earth Power
- Draco Meteor

Delphox @ Choice Scarf
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Psyshock
- Grass Knot
- Dazzling Gleam

Virizion @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge


It's weak to a lot of common balance breakers, including life orb Emboar, meloetta, hone claws Durant, Exploud, Clawitzer (Gastrodon only sort of checks this) Scrafty and Venomoth, and there jsut wasn't too horribly much I felt I could do about that while maintaining a "balance" feeling (I think RU just has too many threats to adequately cover on every team, unfortunately.) Scarf Delphox revenges nearly everything with those moves, but trick can easily fit over Grass Knot (I kept fighting rock polish rhyperior on the ladder but trick gives you a much stronger match up versus teams without it). Virizion was a last minute addition over Specs Rotom-Mow; if you find it to be lacking, try a specs Rotom-Mow in it's place (that's also why Delphox didn't have trick), but Virizion has better bulk and similar defensive synergy. Amoonguss is also a little rough for this team, but it can't really beat mega steelix or flygon 1 v 1 once something else is asleep. Regardless, Zen Headbutt can go over Stone Edge on Viriz. I think Balance is a little match-up dependent right now, so pick and choose. Mirror coat on Gastrodon is just me liking surprise lures, but Toxic easily fits. I gave up on Earthquake to "beat" Venomoth because that was just a weird theory that didn't pan out. Ice Beam (for Virizion) or Clear Smog (For Scrafty or something?) or something else could also probably work, Recover + Stabs are what's important.

Hope this team works for you, and if it doesn't I could probably work on it more, but would really, really prefer not to.
 
I forgot to post this right when I finished (though mostly because I wanted to play the new ladder with my other teams, sorry ;_;). Gorechomp I hope this team works for you! I had pretty solid success with it, but you have to really watch out for Glalie. Ultimately, I didn't find much success with it compared to Jellicent and Alomomola until I realize how similar it's spread was to Lanturn, so I tried a very similar approach to that. The EV spread is to switch into Scarf Emboar and maximize special bulk while outspeeding no speed Rhyperior and hitting it with Scald.

Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 168 HP / 180 Def / 136 SpD / 24 Spe
Calm Nature
- Recover
- Earth Power
- Scald
- Mirror Coat

Steelix @ Steelixite
Ability: Sturdy
EVs: 252 HP / 16 Atk / 152 SpD / 88 Spe
Adamant Nature
- Heavy Slam
- Earthquake
- Roar
- Stealth Rock

Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 236 HP / 252 Def / 20 Spe
Bold Nature
- Wish
- Protect
- Aromatherapy
- Moonblast

Flygon @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Defog
- Roost
- Earth Power
- Draco Meteor

Delphox @ Choice Scarf
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Psyshock
- Grass Knot
- Dazzling Gleam

Virizion @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge


It's weak to a lot of common balance breakers, including life orb Emboar, meloetta, hone claws Durant, Exploud, Clawitzer (Gastrodon only sort of checks this) Scrafty and Venomoth, and there jsut wasn't too horribly much I felt I could do about that while maintaining a "balance" feeling (I think RU just has too many threats to adequately cover on every team, unfortunately.) Scarf Delphox revenges nearly everything with those moves, but trick can easily fit over Grass Knot (I kept fighting rock polish rhyperior on the ladder but trick gives you a much stronger match up versus teams without it). Virizion was a last minute addition over Specs Rotom-Mow; if you find it to be lacking, try a specs Rotom-Mow in it's place (that's also why Delphox didn't have trick), but Virizion has better bulk and similar defensive synergy. Amoonguss is also a little rough for this team, but it can't really beat mega steelix or flygon 1 v 1 once something else is asleep. Regardless, Zen Headbutt can go over Stone Edge on Viriz. I think Balance is a little match-up dependent right now, so pick and choose. Mirror coat on Gastrodon is just me liking surprise lures, but Toxic easily fits. I gave up on Earthquake to "beat" Venomoth because that was just a weird theory that didn't pan out. Ice Beam (for Virizion) or Clear Smog (For Scrafty or something?) or something else could also probably work, Recover + Stabs are what's important.

Hope this team works for you, and if it doesn't I could probably work on it more, but would really, really prefer not to.
Lol thanks, man. I know this wasn't the must thrilling project for you but I'm happy you made it for me anyway. Really appreciate it :)
 

P is For Penguin

formerly MainEvent
Hawaii Express

this is the best that could be done, tbh your banette set is just really bad...

Accelgor @ Focus Sash
Ability: Unburden
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Spikes
- Final Gambit
- Encore
- Bug Buzz

Banette @ Banettite
Ability: Cursed Body
EVs: 240 HP / 56 Def / 212 SpD
Calm Nature
- Cotton Guard
- Calm Mind
- Pain Split
- Dark Pulse

Durant @ Life Orb
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- X-Scissor
- Superpower
- Hone Claws

Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 164 HP / 252 SpA / 92 Spe
Modest Nature
- Stealth Rock
- Scald
- Earth Power
- Sludge Bomb

Drapion @ Black Sludge
Ability: Battle Armor
EVs: 248 HP / 216 SpD / 44 Spe
Careful Nature
- Knock Off
- Taunt
- Toxic Spikes
- Whirlwind

Medicham @ Choice Scarf
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Zen Headbutt
- Thunder Punch
- Baton Pass


The set is just utterly weak, gets walled extremely hard by fighting types + Mbane has to take its hidden ability to be set compatible. In all honesty i would just swap it out for sub cm melo. Running 0 SpA also is a problem because of already low SpA you need a couple cms to do even decent damage. All in all i hope this works for you, not much else can be done to save your set. This team struggles with BU Gurdurr also it doesnt appreciate getting its hazards removed because sadly that is how a good amount of damage is done to opposing teams. In the future if you are going to request a team, i suggest trying something a little more viable. Its not only easier for the builders, but you will most likely get a final product at a faster pace.
 

atomicllamas

but then what's left of me?
is a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnus
Popcane from what I understand you wanted a balanced team with Mega Steelix, and while Togetic and Jellicent were wanted they were not required. Right now some of the most common balance breakers in RU include Houndoom, Sneasel, Scrafty, and Tyrantrum, all things that Jellicent loses too, and while the latter two are checked by Togetic and Mega Lix respectively they can wear them down throughout the match (specifically M lix cause it has no recovery and wishers have bad synergy with your team (Alomomola, Aromatisse) or make your team into stall (Audino)). As such, I decided to replace the bulky water role in that core with Poliwrath, because it checks all these things, and doesn't make this team boring as fuck to make, and for other reasons which you will soon see n_n.


Poliwrath @ Leftovers
Ability: Water Absorb
EVs: 168 HP / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Vacuum Wave
- Scald
- Focus Blast
- Ice Beam

Steelix @ Steelixite
Ability: Rock Head
EVs: 248 HP / 100 Atk / 120 SpD / 40 Spe
Adamant Nature
- Earthquake
- Heavy Slam
- Stealth Rock
- Sleep Talk

Togetic @ Eviolite
Ability: Serene Grace
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Nasty Plot
- Roost
- Dazzling Gleam
- Baton Pass

Skuntank @ Black Sludge
Ability: Aftermath
EVs: 16 HP / 228 Atk / 252 SpD / 12 Spe
Adamant Nature
- Sucker Punch
- Defog
- Poison Jab
- Pursuit

Liepard @ Black Glasses
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Nasty Plot
- Thunder Wave
- Copycat

Accelgor @ Life Orb
Ability: Unburden
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Bug Buzz
- Spikes
- Sludge Bomb
- Focus Blast


Alright, so as you stated you wanted M lix / toge / Jelli balance, and to me, defog Togetic isn't that great outside of stall, so I decided to make a team based on Nasty Pass Togetic. The core you mentioned has a large weakness to most fire-types in the tier, as they almost all beat Jellicent (Houndoom- Dark Pulse, Emboar- Wild Charge, etc.), Wrath is also a much better Nasty Pass recipient due to Vacuum Wave, and better STAB coverage, while its dark resistance and better physical bulk allow it to take on doom and boar more easily. This team was weak to SD Stone Edge Virizion, Hazard Stack teams, and Delphox (the price you pay for using Wrath as your fire resist) so I added Defog 3 attacks Skunk in order to (mostly) handle these threats, while limiting Delphox to one switch in. Then I added Liepard because its the funniest nasty pass reciever in the tier thanks to Prankster Copycat giving all dark pulses after the first priority. Accelgor was added because of its high speed along with utility in spikes, which allow it to almost never be useless, although spikes could probably be dropped for HP Ground (Qwilfish, Garbador, Skunk, Drapion) or Giga Drain (Alomomola, Jellicent, recovery of HP). Accelgor also beats Tangrowth easily which was necessary for the team imo. I actually haven't tested this at all, so it could be total crap, but you seemed like you were in a rush to get a team and I wanted to make a Nasty Pass team with Poliwrath so here you go.

Other note: Sleep Talk on Lix is to counter Venomoth and Vivillon more thoroughly, could be replaced with Roar, Toxic or even Rest if you aren't worried about these.

Hope this team works, gl!
 
gorex i feel bad doing this fren but i requested my zangoose team a pretty long while ago and i was wondering if you even want to do it anymore, if you dont i understand dude, jw

Maybe SD or just an all out attacker set.
 

P is For Penguin

formerly MainEvent
gorex i feel bad doing this fren but i requested my zangoose team a pretty long while ago and i was wondering if you even want to do it anymore, if you dont i understand dude, jw

Maybe SD or just an all out attacker set.
Do you absolutely want gorex to do this? I may be able to help you out
 

P is For Penguin

formerly MainEvent
....I wanted a different tho.... Fine, I'll wait :/
You may want multiple teams but please remember that the people who build the teams have lives of their own and that they do not always have the time to sit and build teams over and over for the same people. If you wait about a week then had another request you may have better odds
 
yo, Can I get an offensive or balanced team built around offensive Spiritomb?

Spiritomb @ BlackGlasses
Ability: Infiltrator
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Sucker Punch
- Pursuit
- Taunt
- Will-O-Wisp

This is just the set on Smogon, make any changes you think are best for it. No rush on this, you guys seem really busy. If I was more knowledgeable on the current RU meta I'd be willing to help, but I'm not. Sorry :p
 

P is For Penguin

formerly MainEvent
yo, Can I get an offensive or balanced team built around offensive Spiritomb?

Spiritomb @ BlackGlasses
Ability: Infiltrator
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Sucker Punch
- Pursuit
- Taunt
- Will-O-Wisp

This is just the set on Smogon, make any changes you think are best for it. No rush on this, you guys seem really busy. If I was more knowledgeable on the current RU meta I'd be willing to help, but I'm not. Sorry :p
i probably already have a team with this, lemme check. I might need to update it for the current meta. But it shouldnt take long
 

P is For Penguin

formerly MainEvent
Dundies here ya go buddy :]

Meloetta @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 188 Def / 24 SpA / 44 Spe
Modest Nature
- Substitute
- Calm Mind
- Hyper Voice
- Shadow Ball

Spiritomb @ Black Glasses
Ability: Infiltrator
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Sucker Punch
- Pursuit
- Taunt
- Will-O-Wisp

Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 164 HP / 252 SpA / 92 Spe
Modest Nature
- Stealth Rock
- Hydro Pump
- Earth Power
- Sludge Bomb

Fletchinder
Ability: Gale Wings
EVs: 152 HP / 252 Atk / 76 Def / 28 SpD
Adamant Nature
- Swords Dance
- Acrobatics
- Will-O-Wisp
- Roost

Eelektross @ Assault Vest
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- Volt Switch
- Flamethrower
- Giga Drain
- Knock Off

Togetic @ Eviolite
Ability: Serene Grace
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Defog
- Thunder Wave
- Dazzling Gleam
- Roost


This is actually a team i had from pre coba rise but post noivern ban it was originally defensive toad and defensive tomb to stop coba's reign but have adjusted both sets. The tomb was changed to the one specified and the seismitoad was changed to better fit the current meta. For sub cm melo you can use the spread i posted its a bit old but i still kind of like it or you can opt for the newer spread. (252 HP / 240 Def / 16 Speed) You can also switch up the coverage moves if you need currently they are Hyper Voice + Shadow Ball, these can be switched to Psychic/Psyshock + Focus Blast if you would rather have these. Togetic is use for hazard control and something to help deal with scrafty. AV Eel will serve as a somewhat answer to Venomoth and the terror it can bring.

+1 252+ SpA Venomoth Bug Buzz vs. 252 HP / 0 SpD Assault Vest Eelektross: 153-180 (40.9 - 48.1%) -- guaranteed 3HKO
252+ SpA Venomoth Bug Buzz vs. 252 HP / 0 SpD Assault Vest Eelektross: 102-120 (27.2 - 32%) -- guaranteed 4HKO
252+ SpA Venomoth Sludge Bomb vs. 252 HP / 0 SpD Assault Vest Eelektross: 102-120 (27.2 - 32%) -- guaranteed 4HKO
+1 252+ SpA Venomoth Sludge Bomb vs. 252 HP / 0 SpD Assault Vest Eelektross: 153-180 (40.9 - 48.1%) -- guaranteed 3HKO

252+ SpA Eelektross Flamethrower vs. 0 HP / 0 SpD Venomoth: 236-278 (83.9 - 98.9%) -- guaranteed OHKO after Stealth Rock

Just make sure Eel doesnt get slept with sleep powder. And lastly we have fletchinder which will serve as a late game cleaner/revenge killer. Really hope you enjoy the team, and lemme know what you think.

E: Fletch, Eel, Toge are new members to this team i changed to better fit the current meta
 
Dundies here ya go buddy :]

Meloetta @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 188 Def / 24 SpA / 44 Spe
Modest Nature
- Substitute
- Calm Mind
- Hyper Voice
- Shadow Ball

Spiritomb @ Black Glasses
Ability: Infiltrator
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Sucker Punch
- Pursuit
- Taunt
- Will-O-Wisp

Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 164 HP / 252 SpA / 92 Spe
Modest Nature
- Stealth Rock
- Hydro Pump
- Earth Power
- Sludge Bomb

Fletchinder
Ability: Gale Wings
EVs: 152 HP / 252 Atk / 76 Def / 28 SpD
Adamant Nature
- Swords Dance
- Acrobatics
- Will-O-Wisp
- Roost

Eelektross @ Assault Vest
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- Volt Switch
- Flamethrower
- Giga Drain
- Knock Off

Togetic @ Eviolite
Ability: Serene Grace
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Defog
- Thunder Wave
- Dazzling Gleam
- Roost


This is actually a team i had from pre coba rise but post noivern ban it was originally defensive toad and defensive tomb to stop coba's reign but have adjusted both sets. The tomb was changed to the one specified and the seismitoad was changed to better fit the current meta. For sub cm melo you can use the spread i posted its a bit old but i still kind of like it or you can opt for the newer spread. (252 HP / 240 Def / 16 Speed) You can also switch up the coverage moves if you need currently they are Hyper Voice + Shadow Ball, these can be switched to Psychic/Psyshock + Focus Blast if you would rather have these. Togetic is use for hazard control and something to help deal with scrafty. AV Eel will serve as a somewhat answer to Venomoth and the terror it can bring.

+1 252+ SpA Venomoth Bug Buzz vs. 252 HP / 0 SpD Assault Vest Eelektross: 153-180 (40.9 - 48.1%) -- guaranteed 3HKO
252+ SpA Venomoth Bug Buzz vs. 252 HP / 0 SpD Assault Vest Eelektross: 102-120 (27.2 - 32%) -- guaranteed 4HKO

252+ SpA Eelektross Flamethrower vs. 0 HP / 0 SpD Venomoth: 236-278 (83.9 - 98.9%) -- guaranteed OHKO after Stealth Rock

Just make sure Eel doesnt get slept with sleep powder. And lastly we have fletchinder which will serve as a late game cleaner/revenge killer. Really hope you enjoy the team, and lemme know what you think.

E: Fletch, Eel, Toge are new members to this team i changed to better fit the current meta
Thank you! SubCM Meloetta is really cool too, so I look forward to using this. :]
 

atomicllamas

but then what's left of me?
is a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnus
Thank you! SubCM Meloetta is really cool too, so I look forward to using this. :]
Meloetta @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 152 Def / 104 Spe
Bold Nature
- Hyper Voice
- Shadow Ball
- Calm Mind
- Substitute

EVs that MainEvent provided are probably fine, but they are what I ran in XY (and I designed them based around setting up on gligar, which is no longer relevant), the above spread is something that Spirit came up with that is fast enough for Adamant Tyrantrum and the rest into Defense, its probably slightly better in the current meta if you are interested, + a little speed is always good :)!
 

P is For Penguin

formerly MainEvent
Meloetta @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 152 Def / 104 Spe
Bold Nature
- Hyper Voice
- Shadow Ball
- Calm Mind
- Substitute

EVs that MainEvent provided are probably fine, but they are what I ran in XY (and I designed them based around setting up on gligar, which is no longer relevant), the above spread is something that Spirit came up with that is fast enough for Adamant Tyrantrum and the rest into Defense, its probably slightly better in the current meta if you are interested, + a little speed is always good :)!
llamas hoarding quality spreads over here
 
Hello ! I had put a request to a team containing M-Steelix + AV Meloetta , but got no response. Is it possible i might still get the team? Meloetta can be changed to non AV, Just a preferance. I find these two pokemon good in the tier, but dont have a team that supports them right how i want it, so yeah
 
I'm gonna request a balance team with special tank poliwrath.
Poliwrath @ Leftovers
Ability: Water Absorb
EVs: 96 HP / 252 SpA / 160 Spe
Modest Nature
- Scald
- Focus Blast
- Ice Beam
- Vacuum Wave
 
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