shrang
General Kenobi
Always thought Mence is fine enough as a self sustaining unit as he is, not just the crappy little brother of Rayquaza. Here's something Rayquaza can NEVER do, anyway:
http://www.smogon.com/dp/pokemon/salamence
[SET]
name: FatMence
move 1: Roost
move 2: Wish / Roar
move 3: Draco Meteor / Dragon Pulse
move 4: Flamethrower / Fire Blast
item: Leftovers
ability: Intimidate
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe
Why this set deserves to be on-site:
- Something Rayquaza can't do
- Only Uber with Intimidate, allowing it to check quite a few physical threats, like SD Scizor, SD Lucario, SD Rayquaza. Salamence can then proceed to kill them all with the right attack.
- It also lets you Intimidate RP Groudon and then switch to your counter so it isn't as scary any more.
- Can be a decent physically defensive Wish passer (Latias/Blissey has problems on the physical side), or you can use Roar as well.
- Oh yeah, and unlike Lugia, this Salamence is not totally useless in the offensive department. Wish also allows it to hold a different niche from Lugia as well
Damage calculations:
+1 Adamant LO Rayquaza's Extremespeed vs Salamence: 63.45% - 74.87% (Will never OHKO after Stealth Rock)
+1 Adamant LO Lucario's Extremespeed vs Salamence: 50.76% - 59.90%
+1 Adamant LO Scizor's Bullet Punch vs Salamence: 63.96% - 75.38% (Will never OHKO after Stealth Rock and Leftovers)
-1 Adamant LO Groudon's Dragon Claw vs Salamence: 56.85% - 67.01%
-1 Adamant LO Ho-oh's Brave Bird vs Salamence: 56.60% - 67.01%
- At worst, Salamence can take a hit from these threats and Roar them out and Roost off the damage
Additional comments:
- Alternate EV spread of 252 HP / 40 SpA / 216 Spe Timid is available if speed-tying Palkia, Salamence and Manaphy isn't that important for your team
- Using all physical with Outrage / Earthquake and a Jolly nature is fine too, but using all special lets Salamence check Scizor better (With Flamethrower OHKOing). Being able to switch into Sacred Fire without having main attack cut in half is good too.
- Toxic can be used over Wish / Roar to cripple Lugia and Groudon with. Works well in conjuntion with Roost.
Teammates and Counters:
- Rapid Spinners are good to keep Salamence healthy
- Steels generally are good partners. Jirachi is especially good since it resists all of Salamence's weakness and Salamence resists all of Jirachi's weaknesses and can pass Wishes to each other. Scizor is good for Lati@s checking.
- Special attackers aren't affected much by physically defensive Salamence. Kyogre takes Draco Meteors like nothing and destroys Salamence. Heatran resists/immune to both of Mence's attacks
- Stealth Rock makes Salamence annoyed.
http://www.smogon.com/dp/pokemon/salamence
[SET]
name: FatMence
move 1: Roost
move 2: Wish / Roar
move 3: Draco Meteor / Dragon Pulse
move 4: Flamethrower / Fire Blast
item: Leftovers
ability: Intimidate
nature: Timid
evs: 252 HP / 4 SpA / 252 Spe
Why this set deserves to be on-site:
- Something Rayquaza can't do
- Only Uber with Intimidate, allowing it to check quite a few physical threats, like SD Scizor, SD Lucario, SD Rayquaza. Salamence can then proceed to kill them all with the right attack.
- It also lets you Intimidate RP Groudon and then switch to your counter so it isn't as scary any more.
- Can be a decent physically defensive Wish passer (Latias/Blissey has problems on the physical side), or you can use Roar as well.
- Oh yeah, and unlike Lugia, this Salamence is not totally useless in the offensive department. Wish also allows it to hold a different niche from Lugia as well
Damage calculations:
+1 Adamant LO Rayquaza's Extremespeed vs Salamence: 63.45% - 74.87% (Will never OHKO after Stealth Rock)
+1 Adamant LO Lucario's Extremespeed vs Salamence: 50.76% - 59.90%
+1 Adamant LO Scizor's Bullet Punch vs Salamence: 63.96% - 75.38% (Will never OHKO after Stealth Rock and Leftovers)
-1 Adamant LO Groudon's Dragon Claw vs Salamence: 56.85% - 67.01%
-1 Adamant LO Ho-oh's Brave Bird vs Salamence: 56.60% - 67.01%
- At worst, Salamence can take a hit from these threats and Roar them out and Roost off the damage
Additional comments:
- Alternate EV spread of 252 HP / 40 SpA / 216 Spe Timid is available if speed-tying Palkia, Salamence and Manaphy isn't that important for your team
- Using all physical with Outrage / Earthquake and a Jolly nature is fine too, but using all special lets Salamence check Scizor better (With Flamethrower OHKOing). Being able to switch into Sacred Fire without having main attack cut in half is good too.
- Toxic can be used over Wish / Roar to cripple Lugia and Groudon with. Works well in conjuntion with Roost.
Teammates and Counters:
- Rapid Spinners are good to keep Salamence healthy
- Steels generally are good partners. Jirachi is especially good since it resists all of Salamence's weakness and Salamence resists all of Jirachi's weaknesses and can pass Wishes to each other. Scizor is good for Lati@s checking.
- Special attackers aren't affected much by physically defensive Salamence. Kyogre takes Draco Meteors like nothing and destroys Salamence. Heatran resists/immune to both of Mence's attacks
- Stealth Rock makes Salamence annoyed.