Completed Sam, Homestar Runner, Medic, and Gabe are disappoint. Objection vs Son_of_Shadoo!

Discussion in 'ASB' started by waterwarrior, Feb 11, 2012.

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  1. waterwarrior

    waterwarrior

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    Lol, I really was asleep for that entire thing. That's just weird :S

    Post-Round stats:
    [​IMG]
    Hopper
    HP: 77
    EN: 55
    2 clones
    [​IMG]
    Elphaba
    HP: 78
    EN: 59

    Eeeeeeyup.
    Show Hide

    Action 1
    Fury Cutter -> Elphaba (5 EN)
    RNG roll (to hit, <=95 hit) 59 = hit
    RNG roll (to crit) 12 = no crit
    (10+3+(5-4)1.5) = 14.5 DMG

    Twister -> Hopper (2 EN)
    RNG roll (to crit) 16 = no crit
    (4+3+(2-3)1.5) = 5.5 DMG
    The clones dissipated!

    Action 2
    Fury Cutter -> Elphaba (6 EN)
    RNG roll (to hit, <=95 hit) 96 = miss
    The attack missed!

    Ember + Flamethrower combo -> Hopper (15 EN)
    RNG roll (to crit) 7 = no crit
    (19+(3-2)1.5)(1.5) = 26.25 DMG

    Action 3
    Fury Cutter -> Elphaba (4 EN)
    RNG roll (to hit, <=95 hit) 93 = hit
    RNG roll (to crit) 8 = no crit
    (7+3+(5-4)1.5) = 11.5 DMG

    Elphaba must cool down!


    Hopper, knowing that he should probably spam this low-EN, high-DMG dealing move, continues to do just that! Elphaba, completely pissed off that those clones will, with her luck, make her miss, she just sends up a giant Twister, getting rid of the clones and dealing a little damage to Hopper at the same time!

    Hopper, wanna spam the same attack? NOPE, CUZ YOU GONNA MISS SOOOOOON! Then, YOU'ZE GONNA GET BURNED BAD SON!!!! Elphaba is sending out a giant pillar of fire, and scorches Hopper to a crisp, but he's still able to stand up! (looking back to that round... what am I high on?)

    Ok Hopper, go back to your spamming. It's not like Elphaba can do anything this round anyways.

    Post-Round stats:
    [​IMG]
    Hopper
    HP: 45
    EN: 40
    [​IMG]
    Elphaba
    HP: 52
    EN: 42

    Safeguard (1 round)
  2. Son_of_Shadoo

    Son_of_Shadoo

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    Hax may have just gotten us out of a rather bad situation. I feel bad about that. That said, there seems to be little to do at this stage other than hit as hard as we can.

    Dragon Claw >>> Flamethrower >>> Dragon Claw
    If Double Team is used, use Twister to dissipate the clones.
  3. Objection

    Objection

    Joined:
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    I think it's time for a change.

    Light Screen - Chill - Counter
  4. waterwarrior

    waterwarrior

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    Someone's gotta explain to me why Smogon is the first thing I do in the morning on weekends...

    Pre-Round stats:
    [​IMG]
    Hopper
    HP: 45
    EN: 40
    [​IMG]
    Elphaba
    HP: 52
    EN: 42
    Where the hell does Scyther get all of these moves? :S
    Show Hide

    Action 1
    Hopper used Light Screen! (8 EN)
    Hopper set up a Light Screen!

    Dragon Claw -> Hopper (5 EN)
    RNG roll (to crit) 7 = no crit
    (8+3+(4-3)1.5) = 12.5 DMG

    Action 2
    Hopper chilled! (+12 EN)

    Flamethrower -> Hopper (7 EN)
    RNG roll (to crit) 8 = no crit
    (5+(2-3)1.5)(1.5) = 5.25 DMG

    Action 3
    Show Hide

    Dragon Claw -> Hopper (5 EN)
    RNG roll (to crit) 12 = no crit
    (8+3+(4-3)1.5) = 12.5 DMG


    Counter -> Elphaba (10 EN)
    (12.5x1.5) = 18.75 DMG


    Knowing that another Flamethrower will come sooner or later in an attempt to fry him, Hopper sets up a golden barrier, but Elphaba just passes straight through it with a physical attack, and Hopper is sent flying back with a Dragon Claw!

    Almost at the point of energy exhaustion, Hopper just sits down behind his barrier to chill and regain energy, while Elphaba's Flamethrower is almost completely blocked by the Light Screen, although a few wisps of the flame get through, dealing a bit of damage to Hopper!

    As Hopper begins to store energy, and glows a crimson red, Elphaba charges straight up to him and lashes out again with a Dragon Claw, almost KO'ing Hopper on the spot! Right afterwards, Hopper unleashed all of the energy he was storing up, and a giant fist of energy comes and strikes Elphaba, dealing even more damage than the Dragon Claw did to Hopper!

    Post-Round stats:
    [​IMG]
    Hopper
    HP: 15
    EN: 34
    Light Screen (3a)
    [​IMG]
    Elphaba
    HP: 33
    EN: 25
  5. Objection

    Objection

    Joined:
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    Reversal x 3
    If she uses Protect, use Chill on that action
  6. Son_of_Shadoo

    Son_of_Shadoo

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    5 damage with Flamethrower... I need some air... Damn you Objection and your Light Screen...

    Flamethrower >>> Dragon Claw >>> Flamethrower
  7. waterwarrior

    waterwarrior

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    So, you know that Flamethrower will do almost nothing, and you continue using it... I don't get it.

    Pre-Round stats:
    [​IMG]
    Hopper
    HP: 15
    EN: 34
    Light Screen (3a)
    [​IMG]
    Elphaba
    HP: 33
    EN: 25

    Finally, a fatality!
    Show Hide

    Action 1
    Reversal -> Elphaba (15% left) (7 EN)
    RNG roll (to crit) 14 = no crit
    (10+
    Show Hide
    Show Hide
    (5-4)1.5) = 11.5 DMG

    Flamethrower -> Hopper (7 EN)
    RNG roll (to crit) 11 = no crit
    RNG roll (to burn, <=10 burn) 81 = no burn
    (5+(2-3)1.5)(1.5) = 5.25 DMG


    Action 2
    Reversal -> Elphaba (9.75% left) (14 EN)
    RNG roll (to crit) 7 = no crit
    (15+1.5) = 16.5 DMG

    Dragon Claw -> Hopper (5 EN)
    RNG roll (to crit) 1 = crit
    (8+3+3+(4-3)1.5) = 15.5 DMG

    Show Hide


    Low on health, Hooper decides to completely try to turn the tables and reverse the situation, and slams Elphaba with a ton of power! Not caring that it really won't do much damage at all, Elphaba throws yet another flamethrower at Hopper, only to be stopped again by the Light Screen!

    Keeping up the assault, Hopper throws another Reversal at Elphaba, this one even more powerful, which sends her flying into the poker game, throwing the chips and cards everywhere! After what seems like an eternity, Elphaba springs up, charges Hopper, and rakes him right across the chest with a Dragon Claw, even scoring a critical hit, bring Hopper down instantly!

    Meanwhile, the card-players go right back to their game...

    Show Hide
    Show Hide
    Post-Round stats:
    [​IMG]
    Hopper
    HP: -6
    EN: KO
    Light Screen (1a)
    [​IMG]
    Elphaba
    HP: 5
    EN: 13

    Objection automatically sends in Monstro
    SoS orders first
  8. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
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    Messages:
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    Well, there's not much we can do but try to deal as much damage as we can before inevitably going down.

    Crunch >>> Dragon Claw >>> Bite
  9. Objection

    Objection

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    One Earthquake should finish Shelgon off, but just in case it doesn't, follow that up with Ice Beam and another Earthquake
  10. waterwarrior

    waterwarrior

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    Can Earthquake deal 5 damage to Shelgon?!

    Lets find out!
    Show Hide

    Earthquake -> Elphaba (7 EN)
    RNG roll = irrelevant
    (10+(3-4)1.5) = 8.5 DMG
    Elphaba fainted!

    RNG roll (for player, 1-25 Max 26-50 Strong Bad 51-75 Heavy 76-100 Tycho)
    71 = Heavy


    Why yes, yes it can! It looks like this match will soon be over folks... AND ZOMJESUS WE ACTUALLY TRIGGERED THE ARENA'S EFFECT!

    "SANDVICHES!"

    Looks like Heavy's watching the battle now!

    Post-Round stats
    [​IMG]
    Monstro
    HP: 120
    EN: 93
    [​IMG]
    Phloem
    HP: 100
    EN: 100

    That's right, I'm ahead of the curve.
  11. Objection

    Objection

    Joined:
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    Water Spout - Bounce - Earthquake
    If he uses Protect and did not use Protect on the action before, use Aqua Ring the first time this happens and Defense Curl the second time, and push actions back.
  12. Son_of_Shadoo

    Son_of_Shadoo

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    Unfortunately for me Phloem is a Pyro, not a Spy or Sniper.

    ... And I suck at Team Fortress 2. Like really, really badly.

    Leech Seed >>> Counter >>> Giga Drain

    Seems to be a logical course here. I'd go for WoW, but Water Veil :(
  13. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    5,794
    I like trains. AND I LIKE SANDVI- *both get hit by random train*

    Anyways, after that horrific incident of terror is over, let's see if the Heavy will stay!

    Pre-Round stats
    [​IMG]
    Monstro
    HP: 120
    EN: 93
    [​IMG]
    Phloem
    HP: 100
    EN: 100

    I got nothing for this part:
    Show Hide

    Action 1
    Water Spout -> Phloem (100% HP, 7 EN)
    RNG roll (to crit) 5 = no crit
    (15+3+(3-3)1.5) = 18 DMG

    Leech Seed -> Monstro (9 EN)
    RNG roll (to hit, <=90 hit) 92 = miss
    The RNG is a bitch!

    Sandvich -> Phloem (+5 HP)

    Action 2
    Monstro bounced up high! (10 EN)
    Bounce -> Phloem
    RNG roll (to hit, <=85 hit) 8 = hit
    RNG roll (to para, <=30 para) 71 = no para
    RNG roll (to crit) 4 = no crit
    (9+(3-3)1.5)(1.5) = 13.5 DMG

    Counter -> Monstro (11 EN)
    (13.5x1.5) = 20.25 DMG

    Sandvich -> Both (+5 HP)

    Action 3
    Earthquake -> Phloem (7 EN)
    RNG roll (to crit) 7 = no crit
    (10) = 10 DMG

    RNG roll (for player, 1-33 Max 34-66 Strong Bad 67-100 Tycho) 85 = Tycho

    Giga Drain -> Monstro (11 EN)
    RNG roll (to crit) 14 = no crit
    (8+3+(3-2)1.5)(1.5) = 18.75 DMG = 9.375 recovery

    Sandvich -> Both (+5 HP)


    Monstro, soon after swallowing what looks like a miniature man and a little piece of wood, starts sneezing, spewing out water everywhere, majorly damaging Phloem! Wanting to regain health, Phloem picks up his arm and fires out Leech Seeds, but Monstro rolls out of the way just in time, completely avoiding them! However, its not all bad for Phloem, as he still receives the nice recovery from Heavy's Sandviches!

    Monstro, still sneezing (oh hey, those two little things are out!), lifts himself high into the high air, certainly enough to avoid any attack, but Phloem just sits there, gathering energy! As soon as Monstro hits Phloem, he turns around and punches Monstro with a mighty fist, doing even more damage than that Bounce did!

    Now angered at how he has taken a hit, Monstro begins shaking the ground beneath him, and it appears Tycho has stopped playing poker as well to come watch Phloem take the hit! Badly needing HP (even with the sandvich recovery), Phloem points his arm cannon again, only this time its draining out Monstro's HP!

    It seems to be even at the moment folks, but any moment the tide can be turned! Huh? It appears Heavy has gone back to the game... and he's petting his minigun... Just keep quite everyone, and we won't be filled with expensive bullets.

    Post-Round stats
    [​IMG]
    Monstro
    HP: 91
    EN: 69
    [​IMG]
    Phloem
    HP: 83
    EN: 80

    Active viewers: Tycho
  14. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,544
    Just wish to point out:
    So Wailmer would need to finish with at least 105 HP and Flarelm with at least 85. Since neither of those is true, the Heavy would leave at the end of the round.
  15. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
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    My bad, I misread that as "at most..."

    I don't get it either, I'm just stupid I guess.
    EDIT: fixed
  16. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
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    Oh for fuck's sake Leech Seed! I swear, this move hates me. And nothing to benefit from Tycho either, great. Florence and the Machine loses at the Brits, and Adele continues her dominance. Can tonight get any worse?

    Leech Seed >>> Giga Drain >>> Seed Bomb
    If Bounce, use Counter and push actions down.

    Fuck me, this one's energy-intensive. C'mon Phloem!
  17. Objection

    Objection

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    Defense Curl - Rollout - Rollout
  18. waterwarrior

    waterwarrior

    Joined:
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    Here's something that is in no way related to anything.

    Pre-Round stats:
    [​IMG]
    Monstro
    HP: 91
    EN: 69
    [​IMG]
    Phloem
    HP: 83
    EN: 80

    I like that video :3
    Show Hide

    Action 1
    Monstro used Defense Curl! (5 EN)
    Monstro's Defense rose!

    Leech Seed -> Monstro (9 EN)
    RNG roll (to hit, <=90 hit) 40 = miss
    Monstro was seeded!

    Leech Seed (+4 P, -4 M)

    Action 2
    Rollout -> Phloem (5 EN)
    RNG roll (to hit, <=90 hit) 35 = hit
    RNG roll (to crit) 4 = no crit
    (8)(1.5) = 12 DMG

    Giga Drain -> Monstro (11 EN)
    RNG roll (to crit) 1 = crit
    (8+3+3+1.5)(1.5) = 23.25 DMG = 11.625 recovery

    Leech Seed (+4 P, -4 M)

    Action 3
    Rollout -> Phloem (6 EN)
    RNG roll (to hit, <=90 hit) 77 = hit
    RNG roll (to crit) 15 = no crit
    (11)(1.5) = 16.5 DMG

    Seed Bomb -> Monstro (5 EN)
    RNG roll (to crit) 3 = no crit
    (8+3+(2-2)1.5)(1.5) -1.75 = 14.75 DMG

    Leech Seed (+4 P, -4 M)


    Monstro instantly curls up into a ball, hiding all of his weak spots, but Phloem pays no mind at all, and just flings some seeds at Monstro! What's this? It seems those seeds are sapping HP from Monstro, and it seems that the damage is going to rack up ridiculously fast!

    Already in a ball, Monstro curls up just a little bit more, and instantly starts rolling all around the field, eventually running over Phloem, dealing massive damage! Now, Phloem is really mad, and he just wants that HP back, and he's going to drain some HP back! Seems that the attack's going to drain even more than SoS planned, as it scored a critical hit!

    Now that Monstro already has some momentum, he turns around and rolls over Phloem, doing even more damage than before! Right after getting up, Phloem raises his arm and starts firing seeds at Monstro, all hitting for major damage, and almost making Monstro use his momentum!

    Will Monstro be able to recover from this beating, or will Phloem charge straight on to victory?!

    Post-Round stats:
    [​IMG]
    Monstro
    HP: 42
    EN: 53
    +1 Defense
    Leech Seed (3a- 4 DPA)
    [​IMG]
    Phloem
    HP: 78
    EN: 55

    Active viewers: none
  19. Objection

    Objection

    Joined:
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    Rollout x 3
    If Rollout misses, change remaining actions to Bounce

    gg
  20. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
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    2,849
    Our best hope is to Giga Drain him out!

    Giga Drain x3
    If his sub triggers, causing him to use Bounce, use Counter instead.

    GG.
  21. waterwarrior

    waterwarrior

    Joined:
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    Let's finish this shit!

    Pre-Round stats:
    [​IMG]
    Monstro
    HP: 42
    EN: 53
    +1 Defense
    Leech Seed (3a- 4 DPA)
    [​IMG]
    Phloem
    HP: 78
    EN: 55

    Gogogogogo!
    Show Hide

    Action 1
    Rollout -> Phloem (7 EN)
    RNG roll (to hit, <=90 hit) 1 = hit
    RNG roll (to crit) 2 = no crit
    (14)(1.5) = 21 DMG

    Giga Drain -> Monstro (11 EN)
    RNG roll (to crit) 8 = no crit
    (8+3+(3-2)1.5)(1.5) = 18.75 DMG = 9.375 recovery

    Leech Seed (+4, -4)

    Action 2
    Rollout -> Phloem (8 EN)
    RNG roll (to hit, <=90 hit) 26 = hit
    RNG roll (to crit) 14 = no crit
    (17)(1.5) = 25.5 DMG

    Giga Drain -> Monstro (15 EN)
    RNG roll = irrelevant
    (8+3+(3-2)1.5)(1.5) = 18.75 DMG = 9.375 recovery

    Leech Seed (-.5 M, +.5 P)
    Monstro fainted!
    SoS wins!


    Continuing on from last round, Monstro keeps on rolling around on the floor, and he barrels into Phloem again, sending Phloem flying right over the poker table! Phloem then rushes under the table and drains a ton of HP from Monstro yet again! He can't take much more of this, especially with that Leech Seed taking so much every turn!

    In a final attempt to demolish Phloem, Monstro gathers all the energy he can and steamrolls Phloem, dealing more than amazing damage! However, Phloem calmly stands up and drains Monstro's HP yet again! After the green energy from Phloem's attack is gone, Monstro actually seems he might still be able to hang on... and then the Leech Seed takes effect, draining the last of Monstro's precious HP away, and he collapses instantly!

    Son_of_Shadoo wins!

    Post-Round stats:
    [​IMG]
    Monstro
    HP: 0
    EN: KO
    [​IMG]
    Phloem
    HP: 55
    EN: 29


    Awww yea! Rewards time!

    SoS gets a win and 2 CC
    The OG gets 1 EC, 2 MC, 1 DC, and 1 KOC
    Elphaba gets 1 EC, 2 MC, and 1 KOC
    Phloem gets 1 EC, 2 MC, and 1 KOC

    Objection gets a loss and 2 CC
    MCP gets 1 EC, 2 MC, and 1 DC
    Hopper gets 1 EC, 2 MC, 1 DC, and 1 KOC
    Monstro gets 1 EC, 2 MC, 1 DC, and 1 KOC

    Je me donne sept UC.

    Good game, both of you, and thanks for letting me ref!
  22. Objection

    Objection

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    Good game Son_of_Shadoo and thanks for reffing this waterwarrior.
  23. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
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    GG Objection, that was a great fight! Now to claim evolutions, yay. Thanks so much, WW!
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