[QC: Soulgazer / TheCanadianWifier / Montsegur ]
[GP: ]
Overview
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Sandslash is one of the best dedicated spinners in the NU tier, having outstanding physical bulk, a decent movepool, a great offensive typing, and a high Attack stat. Additionally, it has access to Stealth Rock, which very few other Rapid Spin users have access to. It can boost its Attack with Swords Dance and most of all, it has a brilliant useful resistance to Stealth Rock.
However, its weaknesses to common Water-, Ice- and Grass- type attacks are really hindering for Sandslash. It also has a low Special Defense stat, so it cannot take a decent special hit. Finally, Sandslash's Speed is very low. Because of these flaws, any fast and powerful special attacker can take care of Sandslash.
Offensive Rapid Spin
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name: Offensive Rapid Spin
move 1: Rapid Spin
move 2: Knock Off
move 3: Earthquake
move 4: Swords Dance / Stealth Rock
ability: Sand Rush
item: Lum Berry
evs: 172 HP / 252 Atk / 84 Spe
nature: Adamant
Moves
========
Rapid Spin is Sandslash's main move, allowing it to remove hazards. Knock Off is a great move on a dedicated Rapid Spin user such as Sandslash, as it gives Sandslash some offensive presence and allows it to hit Ghost-types, which are immune to Rapid Spin; it also cripples every Pokemon in the tier which is reliant on its item. Earthquake is the most powerful STAB move Sandslash has. The combination of Earthquake and Knock Off can also KO certain spinblockers, such as Golurk. Swords Dance can used to turn many 2HKOs into OHKOs, powering up Earthquake and Knock Off. Alternatively, Stealth Rock can be used over Swords Dance to support Sandslash's team.
Set Details
========
Lum Berry is used to deal with spinblockers like Gourgeist that carry Will-O-Wisp, which cripples Sandslash. 84 Speed EVs allow Sandslash to outspeed everything up to uninvested Garbodor, including Seismitoad, and Sceptile under sand support. Maximum Attack investment with an Adamant boosting nature for maximum power and damage, it also allows Sandslash to have a guaranteed chance to 2HKO Kangaskhan at +0, and OHKO at +2.The rest of the EVs are put into HP for as much bulk as possible.
Usage Tips
========
Earthquake combined with Knock Off 2HKOes most of the spinblockers in the tier. Swords Dance can turn 2HKOs into OHKOs, most importantly on Gourgeist after Stealth Rock damage, so use it carefully. It is best used on a predicted switch. Finally, if Stealth Rock is used, using it as early as possible is the best thing to do, as it pressures Rapid Spin and Defog users on the opposing team, while also getting chip damage on the opposing Pokemons.
Team Options
========
Any Pokemon that appreciates Rapid Spin support, such as Archeops, Magmortar, Chatot, and Focus Sash users, loves Sandslash. Sandslash has the most success on balanced and bulky offensive teams. Any team that is weak to types Sandslash resists, such as Rock and Poison, welcomes Sandslash. Any team that lacks a Rapid Spin user and a reliable Stealth Rock user appreciates what Sandslash brings to the table. Sandslash really appreciates Pokemons that resist the common Water-, Grass-, and Ice-type attacks it is weak to as Sandslash would like to switch out safely. Finally, Spikes-stacking teams also appreciate what Sandslash brings to the table, as it uses Rapid Spin instead of Defog, which is counterproductive to such teams.
Defensive Rapid Spin
########
name: Defensive Rapid Spin
move 1: Rapid Spin
move 2: Earthquake
move 3: Knock Off
move 4: Stealth Rock / Toxic
ability: Sand Rush
item: Leftovers
evs: 252 HP / 232 Def / 20 Spe
nature: Impish
Moves
========
Rapid Spin gets rid of hazards so that Sandslash can support its other teammates. Earthquake deals a significant amount of damage to anything that doesn't resist it and 2HKOs almost every Pokemon weak to it. Knock Off is important as it cripples opposing Pokemon by removing their item. It also hits bulky Ghost- types pretty hard, even without any investment in Attack. With its bulk, Sandslash can easily set up Stealth Rock, allowing it to support other team members and get off chip damage on every opposing Pokemon that switches in. Alternatively, Toxic can also be used to cripple bulky Pokemons such as Gourgeist.
Set Details
========
Leftovers is used to give Sandslash some llongevity Alternatively, Rocky Helmet can be used to punish physical threats such as Kangaskhan and Archeops, which Sandslash walls effectively. Maximum HP investment is used for the maximum possible bulk. 20 Speed EVs allow Sandslash to outspeed everything up to uninvested Lanturn. The rest of the EVs are put into Defense to allow Sandslash to take on physical threats much better,
reducing the chances of Sandslash being OHKOed.
Usage Tips
========
Sandslash's resistance to Stealth Rock makes it very easy for it to switch in to Rapid Spin, especially on physically attacking Pokemon. Rapid Spin is best used as soon as you see an opportunity. If using Stealth Rock, make sure to set it up as early as possible, to get as much chip damage as possible. If using Toxic, it we best to preserve Sandslash to Toxic bulky Pokemons that could otherwise defeat Sandslash's teammates.
Team Options
========
Sandslash works best with Pokemon that need entry hazards removed in order to function. Stealth Rock weak Pokemon such as Archeops, Typhlosion, and Magmortar work very well with Sandslash. Sandslash works best on balanced and bulky offensive teams, as Kabutops is often the better choice for heavy offensive teams. Sandslash appreciates Pokemon that resist its common weaknesses in Water-, Grass-, and Ice-type attacks. So Fire- and Water-types such as Pyroar and Ludicolo work well with Sandslash. Finally, balanced Spikes-stacking teams work great with Sandslash, as it uses Rapid Spin instead of Defog, which is counterproductive on Spikes-stacking teams.
Other Options
########
Life Orb Sandslash is one of the best Pokemon to have on a sand team and can function as a cleaner, but the Rapid Spin sets are more general and consistent. Counter can be used as it has the potential to OHKO any physically attacking Pokemon trying to eliminate Sandslash. Super Fang can be used as it can be really helpful in weakening opposing Pokemons, but it's very inconsistent. Finally, Rest can be used to heal Sandslash fully, but Sandslash must drop either Earthquake or Knock Off for Sleep Talk, or it will have only one effective use if given a Chesto Berry as an item, having to instead drop its Leftovers.
Checks & Counters
########
**Grass-types**: Grass-types are downright counters to Sandslash, Pokemons like Vileplume, Sceptile, Lilligant, and Leafeon can all wall Sandslash and either 2HKO or OHKO it. Whereas Sandslash can do almost nothing back to them.
**Bulky Defog Users**: Though most Defog users are weak to Stealth Rock, Togetic and Vullaby are the best answers to Sandslash in this category. They are immune to Earthquake, resist Knock off, and can Defog away Stealth Rock, though they do not appreciate losing their Eviolites. They can also typically 2HKO or 3HKO Sandslash based on their EV spreads, Togetic can also set up with Nasty Plot and Baton Pass into another Pokemon. Additionally, Mantine, Pelipper, and Swanna are all Defog users who can OHKO Sandslash.
**Water-types**: Water-types such as Seismitoad, Feraligatr, Samurott, and Ludicolo can all usually outspeed Sandslash and either 2HKO or OHKO Sandslash. Sandslash on the other hand, can not OHKO.
**Ice-types**: Offensive Cryogonal, Rotom-F, Regice, and Aurorus can usually barely take an Earthquake or Knock Off, but they can OHKO back and are usually faster than Sandslash. So they are shaky counters, but reliable checks.
**Powerful Special Attackers**: Powerful special attackers such as Choice Specs Typhlosion and Life Orb Chatot can OHKO Sandslash with no problem; however, most of them can't take an Earthquake or Knock Off. Rendering them only as checks.
[GP: ]
Overview
########
Sandslash is one of the best dedicated spinners in the NU tier, having outstanding physical bulk, a decent movepool, a great offensive typing, and a high Attack stat. Additionally, it has access to Stealth Rock, which very few other Rapid Spin users have access to. It can boost its Attack with Swords Dance and most of all, it has a brilliant useful resistance to Stealth Rock.
However, its weaknesses to common Water-, Ice- and Grass- type attacks are really hindering for Sandslash. It also has a low Special Defense stat, so it cannot take a decent special hit. Finally, Sandslash's Speed is very low. Because of these flaws, any fast and powerful special attacker can take care of Sandslash.
Offensive Rapid Spin
########
name: Offensive Rapid Spin
move 1: Rapid Spin
move 2: Knock Off
move 3: Earthquake
move 4: Swords Dance / Stealth Rock
ability: Sand Rush
item: Lum Berry
evs: 172 HP / 252 Atk / 84 Spe
nature: Adamant
Moves
========
Rapid Spin is Sandslash's main move, allowing it to remove hazards. Knock Off is a great move on a dedicated Rapid Spin user such as Sandslash, as it gives Sandslash some offensive presence and allows it to hit Ghost-types, which are immune to Rapid Spin; it also cripples every Pokemon in the tier which is reliant on its item. Earthquake is the most powerful STAB move Sandslash has. The combination of Earthquake and Knock Off can also KO certain spinblockers, such as Golurk. Swords Dance can used to turn many 2HKOs into OHKOs, powering up Earthquake and Knock Off. Alternatively, Stealth Rock can be used over Swords Dance to support Sandslash's team.
Set Details
========
Lum Berry is used to deal with spinblockers like Gourgeist that carry Will-O-Wisp, which cripples Sandslash. 84 Speed EVs allow Sandslash to outspeed everything up to uninvested Garbodor, including Seismitoad, and Sceptile under sand support. Maximum Attack investment with an Adamant boosting nature for maximum power and damage, it also allows Sandslash to have a guaranteed chance to 2HKO Kangaskhan at +0, and OHKO at +2.The rest of the EVs are put into HP for as much bulk as possible.
Usage Tips
========
Earthquake combined with Knock Off 2HKOes most of the spinblockers in the tier. Swords Dance can turn 2HKOs into OHKOs, most importantly on Gourgeist after Stealth Rock damage, so use it carefully. It is best used on a predicted switch. Finally, if Stealth Rock is used, using it as early as possible is the best thing to do, as it pressures Rapid Spin and Defog users on the opposing team, while also getting chip damage on the opposing Pokemons.
Team Options
========
Any Pokemon that appreciates Rapid Spin support, such as Archeops, Magmortar, Chatot, and Focus Sash users, loves Sandslash. Sandslash has the most success on balanced and bulky offensive teams. Any team that is weak to types Sandslash resists, such as Rock and Poison, welcomes Sandslash. Any team that lacks a Rapid Spin user and a reliable Stealth Rock user appreciates what Sandslash brings to the table. Sandslash really appreciates Pokemons that resist the common Water-, Grass-, and Ice-type attacks it is weak to as Sandslash would like to switch out safely. Finally, Spikes-stacking teams also appreciate what Sandslash brings to the table, as it uses Rapid Spin instead of Defog, which is counterproductive to such teams.
Defensive Rapid Spin
########
name: Defensive Rapid Spin
move 1: Rapid Spin
move 2: Earthquake
move 3: Knock Off
move 4: Stealth Rock / Toxic
ability: Sand Rush
item: Leftovers
evs: 252 HP / 232 Def / 20 Spe
nature: Impish
Moves
========
Rapid Spin gets rid of hazards so that Sandslash can support its other teammates. Earthquake deals a significant amount of damage to anything that doesn't resist it and 2HKOs almost every Pokemon weak to it. Knock Off is important as it cripples opposing Pokemon by removing their item. It also hits bulky Ghost- types pretty hard, even without any investment in Attack. With its bulk, Sandslash can easily set up Stealth Rock, allowing it to support other team members and get off chip damage on every opposing Pokemon that switches in. Alternatively, Toxic can also be used to cripple bulky Pokemons such as Gourgeist.
Set Details
========
Leftovers is used to give Sandslash some llongevity Alternatively, Rocky Helmet can be used to punish physical threats such as Kangaskhan and Archeops, which Sandslash walls effectively. Maximum HP investment is used for the maximum possible bulk. 20 Speed EVs allow Sandslash to outspeed everything up to uninvested Lanturn. The rest of the EVs are put into Defense to allow Sandslash to take on physical threats much better,
reducing the chances of Sandslash being OHKOed.
Usage Tips
========
Sandslash's resistance to Stealth Rock makes it very easy for it to switch in to Rapid Spin, especially on physically attacking Pokemon. Rapid Spin is best used as soon as you see an opportunity. If using Stealth Rock, make sure to set it up as early as possible, to get as much chip damage as possible. If using Toxic, it we best to preserve Sandslash to Toxic bulky Pokemons that could otherwise defeat Sandslash's teammates.
Team Options
========
Sandslash works best with Pokemon that need entry hazards removed in order to function. Stealth Rock weak Pokemon such as Archeops, Typhlosion, and Magmortar work very well with Sandslash. Sandslash works best on balanced and bulky offensive teams, as Kabutops is often the better choice for heavy offensive teams. Sandslash appreciates Pokemon that resist its common weaknesses in Water-, Grass-, and Ice-type attacks. So Fire- and Water-types such as Pyroar and Ludicolo work well with Sandslash. Finally, balanced Spikes-stacking teams work great with Sandslash, as it uses Rapid Spin instead of Defog, which is counterproductive on Spikes-stacking teams.
Other Options
########
Life Orb Sandslash is one of the best Pokemon to have on a sand team and can function as a cleaner, but the Rapid Spin sets are more general and consistent. Counter can be used as it has the potential to OHKO any physically attacking Pokemon trying to eliminate Sandslash. Super Fang can be used as it can be really helpful in weakening opposing Pokemons, but it's very inconsistent. Finally, Rest can be used to heal Sandslash fully, but Sandslash must drop either Earthquake or Knock Off for Sleep Talk, or it will have only one effective use if given a Chesto Berry as an item, having to instead drop its Leftovers.
Checks & Counters
########
**Grass-types**: Grass-types are downright counters to Sandslash, Pokemons like Vileplume, Sceptile, Lilligant, and Leafeon can all wall Sandslash and either 2HKO or OHKO it. Whereas Sandslash can do almost nothing back to them.
**Bulky Defog Users**: Though most Defog users are weak to Stealth Rock, Togetic and Vullaby are the best answers to Sandslash in this category. They are immune to Earthquake, resist Knock off, and can Defog away Stealth Rock, though they do not appreciate losing their Eviolites. They can also typically 2HKO or 3HKO Sandslash based on their EV spreads, Togetic can also set up with Nasty Plot and Baton Pass into another Pokemon. Additionally, Mantine, Pelipper, and Swanna are all Defog users who can OHKO Sandslash.
**Water-types**: Water-types such as Seismitoad, Feraligatr, Samurott, and Ludicolo can all usually outspeed Sandslash and either 2HKO or OHKO Sandslash. Sandslash on the other hand, can not OHKO.
**Ice-types**: Offensive Cryogonal, Rotom-F, Regice, and Aurorus can usually barely take an Earthquake or Knock Off, but they can OHKO back and are usually faster than Sandslash. So they are shaky counters, but reliable checks.
**Powerful Special Attackers**: Powerful special attackers such as Choice Specs Typhlosion and Life Orb Chatot can OHKO Sandslash with no problem; however, most of them can't take an Earthquake or Knock Off. Rendering them only as checks.
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