Hey guys i decided to make a second team, this time sandstorm. I have only decided on four pokemon so far so any suggestions for what to add/ change would be greatly appriciated.
Hippowdon @ Leftovers
Carefull Nature
Sand Stream
252 HP 4 Def 252 SpDef
-Stealth Rock
-Earthquake
-ice Fang
-roar
used as a opener, Sand stream sets up the sand storm so i can set up stealth rock straight away. Roar was given to send away some nasty threats that i might face.
Aerodactyl @ Focus sash
Ademant Nature
Pressure
252 Atk 4 SpDef 252 Spe
-Aqua tail
-Earthquake
-Roost
-Fire Fang
Aerodactyl will be used to sweep my opponents early in the game taking advantage of the variety of moves it knows. roost was given to make sure it stays alive.
Tyranitar @ Expert belt
Niave Nature
Sand Stream
56 Atk 252 SpAtk 200 Spe
-Flamethrower
-Ice Beam
-Dark Pulse
-Superpower
Tyranitar will be used to take out anything i see threatning and to also keep the sandstorm going.
Gliscor @ Leftovers
Jolly Nature
Sand veil
252 HP 4 Def 252 Spe
-Earthquake
-U-turn
-Toxic
-Crunch
In double battles i will use Gliscor with Aerodactyl to take advantage of earthquake fully. i gave him toxic and U-turn so that he can poison then rum if needed.
Sorry for brief descriptions i dont have to much time at the moment but will be happy to elaborate on why i chose things if needed.
Cheers ThisDarkNight
Hippowdon @ Leftovers
Carefull Nature
Sand Stream
252 HP 4 Def 252 SpDef
-Stealth Rock
-Earthquake
-ice Fang
-roar
used as a opener, Sand stream sets up the sand storm so i can set up stealth rock straight away. Roar was given to send away some nasty threats that i might face.
Aerodactyl @ Focus sash
Ademant Nature
Pressure
252 Atk 4 SpDef 252 Spe
-Aqua tail
-Earthquake
-Roost
-Fire Fang
Aerodactyl will be used to sweep my opponents early in the game taking advantage of the variety of moves it knows. roost was given to make sure it stays alive.
Tyranitar @ Expert belt
Niave Nature
Sand Stream
56 Atk 252 SpAtk 200 Spe
-Flamethrower
-Ice Beam
-Dark Pulse
-Superpower
Tyranitar will be used to take out anything i see threatning and to also keep the sandstorm going.
Gliscor @ Leftovers
Jolly Nature
Sand veil
252 HP 4 Def 252 Spe
-Earthquake
-U-turn
-Toxic
-Crunch
In double battles i will use Gliscor with Aerodactyl to take advantage of earthquake fully. i gave him toxic and U-turn so that he can poison then rum if needed.
Sorry for brief descriptions i dont have to much time at the moment but will be happy to elaborate on why i chose things if needed.
Cheers ThisDarkNight