Scrafty (Analysis)

And I'm going to give you your first amateur GP check! (Timely, ain't I?)

Additions/corrections in verde
Deletions in rojo
Comments in azul

[Overview]

<p>Blessed with Dark / Fighting typing and decent all-around stats, Scrafty lives up to its reputation of being a badass ghetto lizard. Sporting good defenses and decent Attack as well as two different boosting moves in Bulk Up and Dragon Dance, Scrafty is a rather versatile threat, viable on both balanced and offensive teams. The combination of Rest and Shed Skin is another neat perk of Scrafty's that allow him to heal himself somewhat reliably while distinguishing himself from similar Pokemon. Pokemon such as...? While his low Speed and weakness to Fighting-type moves hold him back from being a top-tier threat, Scrafty has just the right moves, stats and typing to find a niche in the standard metagame.</p>

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Drain Punch / Hi Jump Kick
move 3: Crunch
move 4: Ice Punch / Taunt
item: Life Orb / Leftovers
ability: Moxie / Shed Skin
evs: 4 HP / 252 Atk / 252 Spe
nature: Jolly

[SET COMMENTS]

<p> Although his less-than stellar Speed and average Attack make the move an odd choice, Scrafty makes for an excellent user of Dragon Dance. He is blessed with Dark- and Fighting- STABs in High Jump Kick and Crunch, a combination resisted by only Heracross and Toxicroak, neither of which are extremely common in OU play. It also has the choice of two fantastic abilities in Moxie and Shed Skin. Moxie is preferred as it gives a +1 Attack boost after each kill, boosting Scrafty’s modest attack to intimidating levels. On the other hand, Shed Skin allows Scrafty to set up on Pokemon that Moxie Scrafty cannot, such as Will-o-Wisp Jellicent and Thunder Wave Ferrothorn, althougoth this comes at the price of needing more Dragon Dance boosts to sweep efficiently. Drain Punch is an acceptable option over High Jump Kick as it gives Scrafty some much-needed recovery and has a 100% hit rate, although there is a notable difference in power as Scrafty can no longer 2HKO Max/Max+ Hippowdon. Ice Punch allows Scrafty to dispose of bulky flying types with ease, such as Gliscor and Dragonite. Taunt is useful when you use Moxie as it prevents Scrafty from getting hit with status moves. Life Orb makes Scrafty an immediate power threat, while Leftovers can potentially allow it to gain more Dragon Dances under its belt.</p>

[ADDITIONAL COMMENTS]

<p>With a Jolly nature and max Speed investment, Scrafty is able to outrun up to positive-natured base 111s, most notably Thundurus and Tornados, and obliterate them with Ice Punch. An alternate spread using an Adamant nature and 140 HP / 176 Atk / 92 Spd is usable as it actually makes Scrafty stronger and bulkier, but after one Dragon Dance it will only be able to outspeed neutral base 100s at best, making Scrafty more susceptible to Pokemon such as Garchomp, Infernape, and Terrakion. Even with uninvested defenses, Scrafty makes great use of its 65/115/115 base defenses in withstanding common priority, as even an Adamant max Attack Mach Punch from Conkeldurr will never OHKO Scrafty.</p>

<p>Scrafty doesn’t have many options other than the ones listed already. It can use Stone Edge for Gyarados, but other than that, Ice Punch vastly outclasses it. Scrafty can run a moveset of Dragon Dance / Rest / Drain Punch / Crunch with Shed Skin to reliably set up on weaker Pokemon, such as Gliscor, but is susceptible on the turns Shed Skin does not activate. Scrafty faces much competition from other Dragon Dancers such as Dragonite and Salamence, so it is important to make sure when you are making your team that you are fully utilizing Scrafty for its niche to hit many Pokemon with its great STABS; otherwise you are probably better off using something else.when making a team that Scrafty fills his niche appropriately, given his excellent coverage with his dual STABs; if not, try using another Pokemon. Finally, Chople Berry deserves a special mention as an alternative item choice. This allows Scrafty to survive an otherwise fatal blow such as Terrakion's Close Combat or Conkeldurr's Drain Punch, provided that Scrafty has a reasonable amount of health left. However, it is situational, and Scratfy misses out on valuable Leftovers recovery or the power boost provided by Life Orb.</p>

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Crunch / Dragon Tail
move 4: Rest
item: Leftovers
ability: Shed Skin
evs: 252 HP / 8 Atk / 248 SpD
nature: Careful

[SET COMMENTS]

<p>Scrafty's impressive bulk on both sides of the damage spectrum, in combination with his typing and ability, make him a fine user of the move Bulk Up. Drain Punch and Crunch, both of which recieve STAB, have excellent coverage together, hitting all but Heracross and Toxicroak for at least neutral damage. You already mentioned this. Drain Punch also has the advantage of restoring Scrafty's HP while simultaniously dishing out damage, making Scrafty even more difficult to KO. After accumulating enough boosts, Scrafty can simply use Rest to completely restore his HP, and thanks to Shed Skin, potentially wake up immediately after using the move with no consequences. The EVs maximize Scrafty's ability to take special attacks, as his defense will be boosted by Bulk Up.</p>

[ADDITIONAL COMMENTS]

<p>Payback is an option over Crunch; while it has 100 base power when going second, it no longer doubles in power on the switch and only hits for a meager 50 base power against notable threats such as Reuniclus and Cofagrigus. Dragon Tail is another viable option over Crunch, allowing Scrafty to beat opposing stat boosters such as Conkeldurr, Salamence, and Garchomp. Dragon Tail also has the advantage of hitting all Pokemon bar Shedinja (the little bugger...) for at least neutral damage, although Dragon Tail will generally not hit as hard as Crunch.</p>

<p>Scrafty can also be EVed to outspeed certain threats such as Metagross, Scizor, and Vaporeon; however, you are usually better off simply investing in Defenses. While Scrafty's Special Defense is very good, he will still fold to powerful Special Attacks such as Virizion's Focus Blast, so excercise caution when setting up.</p>

[Other Options]

<p>An anti-lead set can work effectively, as Fake Out can be used to break any Focus Sash that the opposing Pokemon may hold, while having the rest of Scrafty's movepool to eliminate the opposing threat. However, with the advent of team preview, designated leads are practically nonexistent.</p>

<p>In addition to what was previously listed, Scrafty also has access to Head Smash, Stone Edge, Fire Punch, and Thunderpunch (among other moves). However, Scrafty is better-suited to use Ice Punch on the Dragon Dance set, as otherwise he has difficulty defeating the omnipresent Gliscor, Garchomp, and Salamence. Finally, Hi Jump Kick is an option on the Bulk Up set for a boost in power, but is generally not worth the lack of reliability and self-healing.</p>

[Checks and Counters]

<p>Physically bulky Pokemon that can phaze Scrafty out, such as Hippowdon, Skarmory, and Swampert can force Scrafty out as long as it isn't the last Pokemon on the team. Powerful Flying- and Fighting-type moves can inflict serious damage on Scrafty, as long as it isn't a Physical attack after Scrafty has accumulated numerous Bulk Ups. Good users of these sorts of moves are Terrakion, Virizion, Staraptor, and Conkeldurr. Users of Trick and Encore will also cripple most Scrafty sets, as they can lock Scrafty into Bulk Up or Dragon Dance. While Scrafty has decent Defenses, boosted hits from certain powerhouses such as Latios will often be too much for Scrafty to handle.</p>

[Dream World]

<p>Scrafty gets Intimidate as an alternative ability from Dream World; while still a great ability, it is often overshadowed by either either Moxie or Shed Skin, depending on the set. However, Intimidate is still viable on any Scrafty set, as it may come in handy in some situations, particularly when trying to prevent a sweep by an opposing physical attacker.</p>


Very well written, both of you.
 
Hey, I'm not too great at breeding, so I was wondering if someone could describe the breeding process necessary to get Drain Punch and Ice Punch on to Scrafty? I understand Egg Groups and Moves and those things, but just the whole which Pokemon to breed with which to get the Scrafty with DP and IP is confusing. Thank you for any and all help!
 
Hey, I'm not too great at breeding, so I was wondering if someone could describe the breeding process necessary to get Drain Punch and Ice Punch on to Scrafty? I understand Egg Groups and Moves and those things, but just the whole which Pokemon to breed with which to get the Scrafty with DP and IP is confusing. Thank you for any and all help!
You might try the Simple Questions thread here.
 
name:moxie man
-Hi Jump Kick
-Drain Punch
-Dragon Claw/Ice Punch/Dragon Tail
-Crunch
item:life orb
ability:Moxie
252 att/252 spe/4 hp

Hi Jump Kick first turn and never Hi Jump kick again, with attack boost, Drain Punch is safer. Crunch for STAB. Dragon Claw gives Perfect Coverage but if you come across Dragonite or Salamence, it isn't good enough, so Ice Punch is great. Dragon Tail can take you away from scary times
 

Aeron Ee1

Nom nom nom
is a Top Contributor Alumnus
Changes in bold
Removals in red
Comments in bold red

[Overview]

<p>Blessed with Dark / Fighting typing and decent stats all around, Scrafty lives up to its reputation of being a bad-ass ghetto lizard. Sporting good defenses and decent Attack, paired with two different boosting moves in Bulk Up and Dragon Dance make Scrafty a versatile threat, viable on both balanced and offensive teams. The combination of Rest and Shed Skin is another neat perk of Scrafty's that allow him to heal himself somewhat reliably and distinguish himself from similar Pokemon. While his low Speed and weakness to Fighting-type moves hold him back from being a top-tier threat, Scrafty has just the right moves, stats, (comma) and typing to find a niche in the standard metagame.</p>

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Drain Punch / Hi Jump Kick
move 3: Crunch
move 4: Ice Punch / Taunt
item: Life Orb / Leftovers
ability: Moxie / Shed Skin
evs: 4 HP / 252 Atk / 252 Spe
nature: Jolly

[SET COMMENTS]

<p>(backspace)Although its less-than-stellar Speed and average Attack make him an odd choice, Scrafty makes an excellent user of Dragon Dance. It is blessed with Dark- and Fighting- STABs in High Jump Kick and Crunch that are resisted by only Heracross and Toxicroak, neither of which are extremely common. He also has the choice of two fantastic abilities in Moxie and Shed Skin. Moxie is preferred as it gives a +1 Attack boost after each kill, boosting Scrafty’s modest Attack to intimidating levels. On the other hand, Shed Skin allows Scrafty to set up on Pokemon that Moxie Scrafty could not, such as Will-O-Wisp Jellicent and Thunder Wave Ferrothorn, although this comes at the price of needing more boosts to sweep efficiently. Drain Punch is an acceptable option over High Jump Kick as it gives Scrafty some much-needed recovery and has a 100% hit rate, although there is a notable difference in power as Scrafty can no longer 2HKO heavily physically defensive Hippowdon after a Dragon Dance. Ice Punch allows Scrafty to dispose of bulky Flying-types with ease, such as Gliscor and Dragonite, with ease. Taunt is useful when you use Moxie as it prevents Scrafty from getting hit with status moves. Life Orb makes Scrafty an immediate power threat, while Leftovers can potentially allow him to gain more Dragon Dances under his belt.</p>

[ADDITIONAL COMMENTS]

<p>With a Jolly nature and maximum Speed investment, Scrafty is able to outrun up to positive-natured base 111s, most notably Thundurus and Tornadus, and obliterate them with Ice Punch. An alternate spread using an Adamant nature and 140 HP / 176 Atk / 92 Spd is usable as it actually makes Scrafty stronger and bulkier, but after one Dragon Dance, he will only be able to outspeed neutral-natured base 100s at best, making Scrafty more susceptible to Pokemon such as Garchomp, Infernape, and Terrakion. Even with uninvested defenses, Scrafty makes great use of its 65/115/115 base defenses in withstanding common priority, as even a Adamant max Attack Mach Punch from an Adamant Conkeldurr will never OHKO Scrafty.</p>

<p>Scrafty doesn't (no fancy apostrophe) have many options other than the ones listed already. He can use Stone Edge for Gyarados, but other than that, Ice Punch vastly outclasses it. Scrafty can run a moveset of Dragon Dance / Rest / Drain Punch / Crunch with Shed Skin to reliably set up on weaker Pokemon, such as Gliscor, but is susceptible on the turns Shed Skin does not activate. Scrafty faces much competition from other Dragon Dance users, such as Dragonite and Salamence, so it is important to make sure when you are making your team that you are fully utilizing Scrafty for his niche to hit many Pokemon with its great STABS; otherwise you are probably better off using something else. Finally, Chople Berry deserves a special mention as an alternative item choice. This allows Scrafty to survive an otherwise fatal blow such as Terrakion's Close Combat or Conkeldurr's Drain Punch, provided that Scrafty has a reasonable amount of health left. However, it is situational, and in other instances you may miss out on valuable Leftovers recovery or the power boost provided by Life Orb.</p>

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Crunch / Dragon Tail
move 4: Rest
item: Leftovers
ability: Shed Skin
evs: 252 HP / 8 Atk / 248 SpD
nature: Careful

[SET COMMENTS]

<p>Scrafty's impressive bulk on both sides of the damage spectrum, in combination with his typing and ability, make him a fine user of the move Bulk Up. Drain Punch and Crunch, both of which recieve STAB, have excellent coverage together, hitting all but Heracross and Toxicroak for at least neutral damage. Drain Punch also has the advantage of restoring Scrafty's HP while simultaneously dishing out damage, making Scrafty even more difficult to KO. After accumulating enough boosts, Scrafty can simply use Rest to completely restore his HP, and thanks to Shed Skin, potentially wake up immediately after using the move with no consequences. The EVs maximize Scrafty's ability to take special attacks, as his Defense will be boosted by Bulk Up.</p>

[ADDITIONAL COMMENTS]

<p>Payback is an option over Crunch; while it has 100 Base Power when going second, it no longer doubles in power on the switch and only hits for a meager 50 Base Power against notable threats such as Reuniclus and Cofagrigus. Dragon Tail is another viable over Crunch, allong Scrafty to beat opposing stat boosters such as Conkeldurr, Salamence, and Garchomp. Dragon Tail also has the advantage of hitting all Pokemon bar Shedinja for at least neutral damage alongside Drain Punch, although Dragon Tail will generally not hit as hard as Crunch.</p>

<p>Scrafty can also be EVed to outspeed certain threats such as Metagross, Scizor, and Vaporeon; however, you are usually better off simply investing in Defenses. While Scrafty's Special Defense is very good, he will still fold to powerful special attacks such as Virizion's Focus Blast, so exercise caution when setting up.</p>

[Other Options]

<p>An anti-lead set can work effectively, as Fake Out can be used to break any Focus Sash that the opposing Pokemon may hold, while having the rest of Scrafty's movepool to eliminate the opposing threat. However, with the advent of team preview, designated leads are practically non-existent.</p>

<p>In addition to what has been previously listed, Scrafty also has access to Head Smash, Stone Edge, Fire Punch, and ThunderPunch (among other moves). However, Scrafty is better suited to using Ice Punch on the Dragon Dance set, as otherwise he has difficulty defeating the omnipresent Gliscor, Garchomp, and Salamence. Finally, Hi Jump Kick is an option on the Bulk Up set for a boost in power, but is generally not worth the lack of reliability and self-healing.</p>

[Checks and Counters]

<p>Physically bulky Pokemon that can phaze Scrafty out, such as Hippowdon, Skarmory, and Swampert can force Scrafty out as long as it isn't the last Pokemon on the team. Powerful Flying- and Fighting-type moves can inflict serious damage on Scrafty, as long as it isn't a Physical attack after Scrafty hasn't yet accumulated numerous Bulk Up boosts, or if they're special. Good users of these sorts of moves are Terrakion, Virizion, Staraptor, and Conkeldurr. Users of Trick and Encore will also cripple most Scrafty sets, as they can lock Scrafty into Bulk Up or Dragon Dance. While Scrafty has decent Defenses, boosted hits from certain powerhouses such as Latios will often be too much for Scrafty to handle.</p>

[Dream World]

<p>Scrafty gets Intimidate as an alternative ability from Dream World; while still a great ability, it is often overshadowed by either either Moxie or Shed Skin, depending on the set. However, Intimidate is still viable on any Scrafty set, as it may come in handy in some situations, particularly when trying to prevent a sweep by a physical attacker.</p>


i approve

(1/2)
 
Deletions
Additions / Corrections
Comments

[Overview]

<p>Blessed with Dark / Fighting typing and decent stats all around, Scrafty lives up to its reputation of being a bad-ass ghetto lizard. Sporting good defenses, and decent Attack, paired with and two different boosting moves in Bulk Up and Dragon Dance, make Scrafty is a versatile threat, viable on both balanced and offensive teams. The combination of Rest and Shed Skin is another neat perk of Scrafty's that allows it him to heal itself somewhat reliably and distinguish itself from similar Pokemon. While his its low Speed and weakness to Fighting-type moves hold him it back from being a top-tier threat, Scrafty has just the right moves, stats, and typing to find a niche in the standard metagame.</p>

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Drain Punch / Hi Jump Kick
move 3: Crunch
move 4: Ice Punch / Taunt
item: Life Orb / Leftovers
ability: Moxie / Shed Skin
evs: 4 HP / 252 Atk / 252 Spe
nature: Jolly

[SET COMMENTS]

<p>Although his its less-than-stellar Speed and average Attack make him it an odd choice, Scrafty makes an excellent user of Dragon Dance. It is blessed with Dark- and Fighting-type STABs in High Jump Kick and Crunch that are resisted by only Heracross and Toxicroak, neither of which are extremely common. He It also has the choice of two fantastic abilities in Moxie and Shed Skin. Moxie is preferred as it gives a +1 Attack boost after each kill, boosting Scrafty’s modest Attack to intimidating levels. On the other hand, Shed Skin allows Scrafty to set up on Pokemon that Moxie Scrafty it otherwise could not, such as Will-O-Wisp Jellicent and Thunder Wave Ferrothorn, although this comes at the price of needing more boosts to sweep efficiently. Drain Punch is an acceptable option over High Jump Kick as it gives Scrafty some much-needed recovery and has a 100% hit rate, although there is a notable difference in power as Scrafty can no longer 2HKO physically defensive Hippowdon after a Dragon Dance. Ice Punch allows Scrafty to dispose of certain bulky Flying-types, such as Gliscor, Zapdos, and Dragonite. Taunt is useful when you use Moxie is used, as it prevents Scrafty from getting hit with status moves. Life Orb makes Scrafty an immediate power threat, while Leftovers can potentially allow him to gain more Dragon Dances under his belt.</p>

[ADDITIONAL COMMENTS]

<p>With a Jolly nature and maximum Speed investment, Scrafty is able to outrun up to positive-natured base 111s, most notably Thundurus and Tornadus, and obliterate them with Ice Punch. An alternate spread using an Adamant nature and of 140 HP / 176 Atk / 92 SpD using an Adamant nature is usable as it actually makes Scrafty stronger and bulkier, but after one Dragon Dance, he Scrafty will only be able to outspeed neutral-natured base 100s at best, making Scrafty it more susceptible to Pokemon such as Garchomp, Infernape, and Terrakion. Even with uninvested no investment in defenses, Scrafty makes great use of its 65 / 115 / 115 (spacing) base defenses in withstanding common priority, as even a Mach Punch from an Adamant Conkeldurr will never OHKO Scrafty.</p>

<p>Scrafty doesn't have many options other than the ones listed already. He It can use Stone Edge for Gyarados, but other than that, Ice Punch vastly outclasses it. Scrafty can run a moveset of Dragon Dance / Rest / Drain Punch / Crunch with Shed Skin to reliably set up on weaker Pokemon, such as Gliscor, but it is susceptible on the turns Shed Skin does not activate. Scrafty faces much competition from other Dragon Dance users, such as Dragonite and Salamence, so it is important to make sure when you are making your team that you are fully utilizing Scrafty for its niche to hit many Pokemon with its great STAB attacks; otherwise you are probably better off using something else. Finally, Chople Berry deserves a special mention as an alternative item choice. This allows Scrafty to survive an otherwise fatal blow such as Terrakion's Close Combat or Conkeldurr's Drain Punch, provided that Scrafty has a reasonable amount of health left. However, it is situational, and in other instances you may miss out on valuable Leftovers recovery or the power boost provided by Life Orb.</p>

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Crunch / Dragon Tail
move 4: Rest
item: Leftovers
ability: Shed Skin
evs: 252 HP / 8 Atk / 248 SpD
nature: Careful

[SET COMMENTS]

<p>Scrafty's impressive bulk, in combination conjunction with his its typing and ability, make him it a fine user of the move Bulk Up. Drain Punch and Crunch, both of which recieve STAB, have excellent coverage together, hitting all but Heracross and Toxicroak for at least neutral damage. Drain Punch also has the advantage of restoring Scrafty's HP while simultaneously dishing out damage, making Scrafty even more difficult to KO. After accumulating enough boosts, Scrafty can simply use Rest to completely restore his its HP, and thanks to Shed Skin, potentially wake up immediately after using the move with no consequences. The EVs maximize Scrafty's ability to take special attacks, as his its Defense will be boosted by Bulk Up.</p>

[ADDITIONAL COMMENTS]

<p>Payback is an option over Crunch; while it has 100 Base Power when going second, it no longer doubles in power on the switch and only hits for a meager 50 Base Power against notable threats such as Reuniclus and Cofagrigus. Dragon Tail is another viable option over Crunch, allong Scrafty to beat opposing stat boosters such as Conkeldurr, Salamence, and Garchomp. Dragon Tail also has the advantage of hitting all Pokemon bar Shedinja for at least neutral damage alongside Drain Punch, although Dragon Tail will generally not hit as hard as Crunch.</p>

<p>Scrafty can also be EVed to outspeed certain threats such as Metagross, Scizor, and Vaporeon; however, you are usually better off simply investing in its defenses. While Scrafty's Special Defense is very good, he it will still fold to powerful special attacks such as Virizion's Focus Blast, so exercise caution when setting up.</p>

[Other Options]

<p>An anti-lead set can work effectively, as Fake Out can be used to break any Focus Sash that the opposing Pokemon may hold, while having the rest of Scrafty's movepool to eliminate the opposing threat. However, with the advent of team preview, designated leads are practically non-existent.</p>

<p>In addition to what has been previously listed, Scrafty also has access to Head Smash, Stone Edge, Fire Punch, and ThunderPunch (among other moves) among its other its moves. However, Scrafty is better suited to using Ice Punch on the Dragon Dance set, as it otherwise he has difficulty defeating the omnipresent Gliscor, Garchomp, and Salamence. Finally, Hi Jump Kick is an option on the Bulk Up set for a boost in power, but is generally not worth the lack of reliability and self-healing.</p>

[Checks and Counters]

<p>Physically bulky Pokemon that can phaze Scrafty out, such as Hippowdon, Skarmory, and Swampert can force Scrafty out as long as it isn't the last Pokemon on the its team. Powerful Flying- and Fighting-type moves can inflict serious damage on Scrafty, as long as it hasn't yet accumulated numerous Bulk Up boosts, or if they're special. Good users of these sorts of moves are Terrakion, Virizion, Staraptor, and Conkeldurr. Users of Trick and Encore will also cripple most Scrafty sets, as they can lock Scrafty into Bulk Up or Dragon Dance. While Scrafty has decent defenses, boosted hits from certain powerhouses such as Latios will often be too much for Scrafty to handle.</p>

[Dream World]

<p>Scrafty gets Intimidate as an alternative ability from Dream World; while still a great ability, it is often overshadowed by either either Moxie or Shed Skin, depending on the set. However, Intimidate is still viable on any Scrafty set, as it may come in handy in some situations, particularly when trying to prevent a sweep by a physical attacker.</p>


Issues:
(1)Maintain consistency in referring to Pokemon. Do not alternate between "it" and "his"; use either one throughout the analysis. I have preferred to change all the "his" and "he" to "it". Otherwise, this looks good. So,



GP 2 / 2
 

Aeron Ee1

Nom nom nom
is a Top Contributor Alumnus
The spread's actually 140 HP / 176 Atk / 92 SpD, C_P. He meant after two Dragon Dances. You should change that.
 
Why not max out spdef on the defensive set. Isn't the defensive set more of a phaser. If you send out Scarfty on an obvious T-Tar lead then you get the free bulk up, and can phaze Excadrill out if he shows up to use Swords Dance. Only bad thing is that scrafty is slow and substitute users can get a free sub.

I'm thinking Scrafty is crafty.
 

Delta 2777

Machampion
is a Tiering Contributor Alumnusis a Contributor Alumnusis the Smogon Tour Season 10 Champion
Finished, thank you GPers.

EDIT:
Remove the ability tag on the Dragon Dance set since both abilities are viable.
Moxie is the preferred ability so I presumed that they should be slashed to demonstrate order of preference? If you still insist I'll change it though.
 

cosmicexplorer

pewpewpew
is a Forum Moderator Alumnusis a Contributor Alumnus
Second sentence of overview:
Sporting good defenses, decent Attack, and two different boosting moves in Bulk Up and Dragon Dance, Scrafty a versatile threat, viable on both balanced and offensive teams.
This should be "...Scrafty is a versatile threat..."

EDIT: Also, this:
WeezingFTW said:
Is there a reason why the Bulk Up set has 8 atk and 248 Sp.D Ev's? Does it secure a specific kill or something?
 

Delta 2777

Machampion
is a Tiering Contributor Alumnusis a Contributor Alumnusis the Smogon Tour Season 10 Champion
The 8 Atk EVs just make his Attack an even number, meaning he will get an extra stat point after a Bulk Up. Thanks for the "is" catch though.

217 Atk (4 EVs) * 1.5 = 325.5 (rounds down to 325)
218 Atk (8 EVs) * 1.5 = 327
 
An alternate spread of 140 HP / 176 Atk / 92 Spd with an Adamant nature is usable as it actually makes Scrafty stronger and bulkier, but at the cost of Speed.
The spread should be 140 HP / 176 Atk / 192 Spe. Don't write Spd for Speed, as "SpD" is used for Special Defense already.

EDIT:

An alternate spread of 140 HP / 176 Atk / 92 Spe with an Adamant nature is usable as it actually makes Scrafty stronger and bulkier, but at the cost of Speed.
Nearly there, all that's left to do is add the extra 100 EVs in Speed.

EDIT #2:

Thanks for the fix. The analysis looks excellent btw.
 
when i wrote up the dd set i had hjk slashed before drain punch, so i accordingly mentioned drain punch in the actual paragraph as a secondary option. you might wanna change up a sentence or two to make hjk sound more like a secondary option to drain punch
 
what about team options? who would make good teammates with Scrafty?
Dragon Dance -> Pokemon that can kill:
-Defensive Flying-types (such as Skarmory)
-Priority Abusers (Conkeldurr)
-Scarfed opponents (Garchomp).

Bulk Up -> Pokemon that can kill:
-Defensive Flying-types (Skarm)
-Phazers (Hippowdon)
-Powerful Fighting-types (Terrakion).

ballabrown24 said:
when i wrote up the dd set i had hjk slashed before drain punch, so i accordingly mentioned drain punch in the actual paragraph as a secondary option. you might wanna change up a sentence or two to make hjk sound more like a secondary option to drain punch
I just noticed: the first set's description mentions HJK more often than Drain Punch. Swap the two and it should be fine.
 
Bulk Up is probably going to be used more. Dragon Dance is always good, but stuff like Tyranitar and Salamence are much better than Scrafty, since Skarmory walls him pretty easily.
 

Fireburn

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Soooo where are the mentions of potential teammates, exactly?

Those need to be added before this can be called done. :/
 
Yeah I was looking for good Scrafty teammates and now I find that there's no section about it p_p

Anyway, Taunt Gliscor is in my opinion a good partner for it as it can easily beat Conkeldurr, Toxicroak, Heracross, can handle Skarmory (err somewhat, taunt and outstall brave bird maybe?) and even tank scarf Terrakion's Close Combats
 

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