Biosci
Danger!?
Under the sea, Under the sea
[Overview]
<p>This generation, Seaking was gifted with the ability of Lightningrod, which not only draws in Electric-type attacks, but also gives Seaking an immunity to them. Thanks to Lightningrod, Seaking is only hit super effectively by Grass-type attacks, but with its frail defenses, neutral hits still do good damage. Seaking has a very small movepool to work with, but it still makes due with what it has. </p>
[SET]
name: Physical Attacker
move 1: Waterfall / Aqua Tail
move 2: Megahorn
move 3: Horn Drill / Soak
move 4: Protect
item: Life Orb
ability: Lightningrod
nature: Adamant
evs: 252 HP / 252 Atk / 4 SpD
[SET COMMENTS]
<p>Waterfall is the main STAB move on the set. With STAB and a potential boost from rain, it hits pretty hard against those who take merely neutral damage from it. Aqua Tail can be used for more power, but at the cost of accuracy. Megahorn gives coverage over Psychic-, Grass-, and Dark-types such as Cresselia, Ludicolo, and Abomasnow. However, its accuracy isn't reliable, so be warned. Horn Drill is pretty cool to take out bulky threats such as Cresselia. Soak can be used to change your partner's typing to Water, to possibly get rid of its other weaknesses. Protect is standard on nearly every single Pokemon in VGC. It can help stall, prevent Fake Out damage, or just keep Seaking protected for a turn, while something else happens to get rid of the possible threats on the field.</p>
[ADDITIONAL COMMENTS]
<p>A Life Orb helps Seaking deal out as much damage as possible; this is especially needed with its base 92 Attack stat. An Adamant nature and 252 Attack EVs allow Seaking to hit as hard as possible with its main Water-type STAB and Megahorn. Seaking is in an awkward Speed tier; even with maximum Speed and a boosting nature it doesn't outspeed many threats or common Pokemon you'd want gone, so HP EVs are added for extra bulk. Finally, Lightningrod is what grants Seaking its a unique niche, the most important feature of which is the immunity to Electric-type attacks it grants everyone on the field.</p>
<p>Rain support strengthens Seaking's main STAB option, be it Waterfall or Aqua Tail. As Seaking can protect its fellow Water-types from Electric-type attacks, Politoed specifically makes a good partner due to its ability to automatically provide permanent rain. Vice versa, Seaking gives it protection from threats such as Thundurus and Zapdos, who can OHKO with STAB Thunder. Pokemon such as Ludicolo, Ferrothorn, and Breloom can be problematic with strong Grass-type moves, so pairing it with a partner with access to Flying or Fire-type moves helps deal with these threats more easily. Tornadus can also be a good partner as he is able to set up rain and Tailwind, and he can abuse rain himself with Hurricane. Discharge users pair well with Seaking as they can use Discharge freely, without the fear of Seaking getting hurt.</p>
[SET]
name: Special Attacker
move 1: Scald / Hydro Pump
move 2: Ice Beam
move 3: Hidden Power Grass / Soak
move 4: Protect
item: Life Orb
ability: Lightningrod
nature: Modest
evs: 252 HP / 252 SpA / 4 SpD
[SET COMMENTS]
<p>Scald is the recommended STAB move due to its burn chance. Hydro Pump is another option as it is stronger, but its imperfect accuracy can be a letdown. Ice Beam grants Seaking coverage on Dragon-, Grass-, and Flying-types, such as Garchomp, Venusaur, and Thundurus. Hidden Power Grass hits other Water-types, but does not provide much added coverage on top of this. Soak can be used to change your partner's typing to Water, to possibly get rid of other unwanted weaknesses. Protect is standard on nearly every single Pokemon in VGC, as it has many uses in VGC battles, including stalling, preventing Fake Out, and keeping Seaking safe from potential KOs for a turn.</p>
[ADDITIONAL COMMENTS]
<p>A Life Orb can power up Seaking's moves, allowing it to hit incredibly hard after one or two Lightningrod Special Attack boosts, even though Seaking only has a base 65 Special Attack to start with. As said before, Lightningrod does so many things for Seaking; most notably, it grants Seaking and its partner an immunity to Electric-type attacks. In addition to this immunity, it also gives Seaking a Special Attack boost for each turn it draws in an Electric-type attack. A Modest nature gets the most power out of Seaking's base 65 Special Attack. In VGC 2012, you won't find Seaking outspeeding many threats in the metagame even with max Speed investment and a positive nature. This lets Seaking use the EVs it would normally invested into the Speed stat, and invest more in HP to increase bulk and survivability.</p>
<p>Pokemon who can keep rain up are excellent partners for Seaking as the rain boosts Seaking's STAB move. Politoed is preferred for this as he summons automatic rain upon entering the field. Pokemon with Prankster Rain Dance, such as Tornadus and Thundurus, are also good picks. Thundurus is a especially a good partner because it can set rain up with Rain Dance and give boosts to Seaking with Thunder Wave and Discharge. Other Discharge users include Zapdos, the Rotom formes, and Zebstrika. Grass-types such as Ferrothorn, Breloom, and Ludicolo, are problematic as they can hit Seaking super effectively and OHKO; this makes Tornadus and Crobat, who are great checks/counters to said Grass-types, good teammates.</p>
[Other Options]
<p>Seaking could run the physical set with Swift Swim and maximum Speed investment, but the likes of Kingdra and Ludicolo are better in the role of a Swift Swim sweeper. Poison Jab is about one of the only other powerful physical attacks that Seaking gets; however, its coverage overlaps with Megahorn's. Seaking has a few Normal-type moves, namely Return and Body Slam, that serve some small use, and offer decent neutral coverage. On a special attacking set, Seaking could run Hidden Power Flying or Hidden Power Fire, the latter if used outside of rain, to fend off opposing Grass-types.</p>
[Checks and Counters]
<p>Grass-types—both fast and bulky ones—are problematic for Seaking; examples include Ludicolo under rain, Venusaur under sun, Ferrothorn, and Breloom. They can either outspeed or tank a hit and proceed to KO with a strong Grass-type attack, such as Giga Drain or Power Whip. Metagross and Scizor take neutral damage from any of Seaking's hits and can easily 2HKO with their own STAB moves. Sun teams can be troublesome for Seaking to handle, as many Pokemon commonly found on them, such as Venasaur and Tangrowth, can tank neutral hits from Seaking and retaliate with a KO.</p>
[Overview]
<p>This generation Seaking was gifted with the ability of Lightningrod, which not only draws in Electric-type attacks, but gives Seaking an immunity to them. Seaking has very small movepool to work with, but Seaking still makes due with what it has. Seaking is only hit super effectively by Grass-type attacks with Lightningrod, but with frail defenses neutral hits still do good damage.</p>
[SET]
name: Physical Attacker
move 1: Waterfall / Aqua Tail
move 2: Megahorn
move 3: Horn Drill / Soak
move 4: Protect
item: Life Orb
ability: Lightningrod
nature: Adamant
evs: 252 HP / 252 Atk / 4 SpD
[SET COMMENTS]
<p>Waterfall is the main STAB move on the set. If used in the rain, with STAB bonus, it hits pretty hard against those who even take neutral damage from it. Aqua Tail can be used for more power, but at the cost of accuracy. Megahorn gives coverage over Psychic, Grass, and Dark-types like Cresselia, Ludicolo, and Abomasnow. However, accuracy isn't reliable all the time, so be warned. Horn Drill is pretty cool to take out bulky threats, like Cresselia. Soak can be used to change your partners typing to Water-type to possibly get rid of other weaknesses. Protect is standard on nearly every single Pokemon in VGC. It can help stall, prevent Fake Out damage, or just keep you protected for that turn while something else happens to get rid of the possible threats on the field.</p>
[ADDITIONAL COMMENTS]
<p>A Life Orb helps Seaking deal out as much damage as possible, especially with it's base Attack stat of 92. Lightningrod does so many things for Seaking and the niche that Seaking has. The most important thing is the immunity to Electric-type attacks that it gives for anyone on the field. An Adamant nature is excellent for allowing to Seaking to hit as hard as possible with it's main Water-type STAB and Megahorn. Seaking is in an awkward Speed tier even with a max Speed positive nature it doesn't outspeed many threats or common Pokemon you'd want gone, so the HP EVs are added for extra bulk for Seaking. Max Attack investment allows Seaking to hit as hard as possible with an Adamant nature.</p>
<p>Rain support is lovely to strengthen Seaking's main STAB option, Waterfall or Aqua Tail. Seaking can offer protection for others in the rain from Electric-type attacks. So Politoed specifically makes a good partner due to it's ability to set auto-rain and Seaking gives it protection from threats like Thundurus and Zapdos who can OHKO with STAB Thunder. Pokemon like Ludicolo, Ferrothorn, and Breloom, can be problematic with strong Grass-type moves, so being paired with someone with access to Flying or Fire-type moves helps deal with possible threats easier. Tornadus also can make a good partner with being able to set rain, Tailwind support, and he can abuse rain himself with Hurricane. Discharge users are amazing to be paired with Seaking as they can use Discharge all they want and Seaking won't get hurt.</p>
[SET]
name: Special Attacker
move 1: Scald / Hydro Pump
move 2: Ice Beam
move 3: Hidden Power Grass / Soak
move 4: Protect
item: Life Orb
ability: Lightningrod
nature: Modest
evs: 252 HP / 252 SpA / 4 SpD
[SET COMMENTS]
<p>Scald is the main STAB that Seaking can use, that can even give the added burn on occasion. Hydro Pump is another option as it is stronger, but does have a chance to miss, as opposed Scald is a guaranteed hit. Ice Beam is for added on coverage to hit Dragon, Grass, and Flying-types, like Venasaur, Grachomp, and Thundurus. Hidden Power Grass hits other Water-types, all the other coverage it gives overlaps with Scald or Hydro Pump. Soak can be used to change your partners typing to Water-type to possibly get rid of other weaknesses. Protect is standard on nearly every single Pokemon in VGC. It can help stall, prevent Fake Out damage, or just keep you protected for that turn while something else happens to get rid of the possible threats on the field.</p>
[ADDITIONAL COMMENTS]
<p>A Life Orb can help strengthen Seaking's moves to hit incredibly hard after one or two Special Attack boosts from Lightningrod, even though Seaking only has a base Special Attacking stat of 65. Like said before, Lightningrod does so many things for Seaking. The most important thing is the immunity to Electric-type attacks that it gives for anyone on the field. Along with this immunity, it gives Seaking a Special Attack boost for each turn it draws in an Electric-type attack. A Modest nature is most beneficial to get more power out of Seaking's base 65 Special Attack. Seaking is in an awkward Speed tier even with a max Speed positive nature, so the HP EVs are added for extra bulk for Seaking. Max Special Attack investment allows Seaking to hit as hard as possible with an Modest nature.</p>
<p>Pokemon who can keep rain up can be excellent partners for Seaking with boosting STAB moves and such. Politoed is prefered for this as he sets automatic rain upon entering the field. Though, Pokemon with Prankster ability, Like Tornadus and Thundurus, can also do this with priority when using Rain Dance. Thundurus is a especially a good partner because it can set rain up with Rain Dance and give boosts to Seaking with Thunder Wave and Discharge. Other Discharge users could include Zapdos, forms of Rotom, and Zebstrika. Grass-types, like Ferrothorn, Breloom, and Ludicolo, are problematic as they can hit Seaking super effectively and OHKO.</p>
[Other Options]
<p>Seaking could run the physical with Swift Swim ability and maximum Speed investment. However, Swift Swim can be used by so many other things that use it better like Kingdra and Ludicolo. Poison Jab is about one of the only other "strong" physical attacks that Seaking gets. However it has overlapping coverage with Megahorn. Seaking has a few Normal-type moves that serve some small use like Return and Body Slam.On a Special Attacking set, Seaking could run Hidden Power Flying or Hidden Power Fire, if used outside of rain, to fend off opposing Grass-types.</p>
[Checks and Counters]
<p>Fast and/or bulky Grass-types are problematic for Seaking. Those being things like Ferrothorn, Breloom, Ludicolo under rain, and Venasaur under sun who can outspeed or tank a hit, and KO with a strong Grass-type attack like Giga Drain or Power Whip. Metagross and Scizor take neutral from any of Seakings hits and can easy 2HKO with their own STAB moves. Sun teams may be troublesome for Seaking to handle, as a lot of the common Pokemon can tank neutral hits from Seaking and retaliate with a KO.</p>
<p>This generation Seaking was gifted with the ability of Lightningrod, which not only draws in Electric-type attacks, but gives Seaking an immunity to them. Seaking has very small movepool to work with, but Seaking still makes due with what it has. Seaking is only hit super effectively by Grass-type attacks with Lightningrod, but with frail defenses neutral hits still do good damage.</p>
[SET]
name: Physical Attacker
move 1: Waterfall / Aqua Tail
move 2: Megahorn
move 3: Horn Drill / Soak
move 4: Protect
item: Life Orb
ability: Lightningrod
nature: Adamant
evs: 252 HP / 252 Atk / 4 SpD
[SET COMMENTS]
<p>Waterfall is the main STAB move on the set. If used in the rain, with STAB bonus, it hits pretty hard against those who even take neutral damage from it. Aqua Tail can be used for more power, but at the cost of accuracy. Megahorn gives coverage over Psychic, Grass, and Dark-types like Cresselia, Ludicolo, and Abomasnow. However, accuracy isn't reliable all the time, so be warned. Horn Drill is pretty cool to take out bulky threats, like Cresselia. Soak can be used to change your partners typing to Water-type to possibly get rid of other weaknesses. Protect is standard on nearly every single Pokemon in VGC. It can help stall, prevent Fake Out damage, or just keep you protected for that turn while something else happens to get rid of the possible threats on the field.</p>
[ADDITIONAL COMMENTS]
<p>A Life Orb helps Seaking deal out as much damage as possible, especially with it's base Attack stat of 92. Lightningrod does so many things for Seaking and the niche that Seaking has. The most important thing is the immunity to Electric-type attacks that it gives for anyone on the field. An Adamant nature is excellent for allowing to Seaking to hit as hard as possible with it's main Water-type STAB and Megahorn. Seaking is in an awkward Speed tier even with a max Speed positive nature it doesn't outspeed many threats or common Pokemon you'd want gone, so the HP EVs are added for extra bulk for Seaking. Max Attack investment allows Seaking to hit as hard as possible with an Adamant nature.</p>
<p>Rain support is lovely to strengthen Seaking's main STAB option, Waterfall or Aqua Tail. Seaking can offer protection for others in the rain from Electric-type attacks. So Politoed specifically makes a good partner due to it's ability to set auto-rain and Seaking gives it protection from threats like Thundurus and Zapdos who can OHKO with STAB Thunder. Pokemon like Ludicolo, Ferrothorn, and Breloom, can be problematic with strong Grass-type moves, so being paired with someone with access to Flying or Fire-type moves helps deal with possible threats easier. Tornadus also can make a good partner with being able to set rain, Tailwind support, and he can abuse rain himself with Hurricane. Discharge users are amazing to be paired with Seaking as they can use Discharge all they want and Seaking won't get hurt.</p>
[SET]
name: Special Attacker
move 1: Scald / Hydro Pump
move 2: Ice Beam
move 3: Hidden Power Grass / Soak
move 4: Protect
item: Life Orb
ability: Lightningrod
nature: Modest
evs: 252 HP / 252 SpA / 4 SpD
[SET COMMENTS]
<p>Scald is the main STAB that Seaking can use, that can even give the added burn on occasion. Hydro Pump is another option as it is stronger, but does have a chance to miss, as opposed Scald is a guaranteed hit. Ice Beam is for added on coverage to hit Dragon, Grass, and Flying-types, like Venasaur, Grachomp, and Thundurus. Hidden Power Grass hits other Water-types, all the other coverage it gives overlaps with Scald or Hydro Pump. Soak can be used to change your partners typing to Water-type to possibly get rid of other weaknesses. Protect is standard on nearly every single Pokemon in VGC. It can help stall, prevent Fake Out damage, or just keep you protected for that turn while something else happens to get rid of the possible threats on the field.</p>
[ADDITIONAL COMMENTS]
<p>A Life Orb can help strengthen Seaking's moves to hit incredibly hard after one or two Special Attack boosts from Lightningrod, even though Seaking only has a base Special Attacking stat of 65. Like said before, Lightningrod does so many things for Seaking. The most important thing is the immunity to Electric-type attacks that it gives for anyone on the field. Along with this immunity, it gives Seaking a Special Attack boost for each turn it draws in an Electric-type attack. A Modest nature is most beneficial to get more power out of Seaking's base 65 Special Attack. Seaking is in an awkward Speed tier even with a max Speed positive nature, so the HP EVs are added for extra bulk for Seaking. Max Special Attack investment allows Seaking to hit as hard as possible with an Modest nature.</p>
<p>Pokemon who can keep rain up can be excellent partners for Seaking with boosting STAB moves and such. Politoed is prefered for this as he sets automatic rain upon entering the field. Though, Pokemon with Prankster ability, Like Tornadus and Thundurus, can also do this with priority when using Rain Dance. Thundurus is a especially a good partner because it can set rain up with Rain Dance and give boosts to Seaking with Thunder Wave and Discharge. Other Discharge users could include Zapdos, forms of Rotom, and Zebstrika. Grass-types, like Ferrothorn, Breloom, and Ludicolo, are problematic as they can hit Seaking super effectively and OHKO.</p>
[Other Options]
<p>Seaking could run the physical with Swift Swim ability and maximum Speed investment. However, Swift Swim can be used by so many other things that use it better like Kingdra and Ludicolo. Poison Jab is about one of the only other "strong" physical attacks that Seaking gets. However it has overlapping coverage with Megahorn. Seaking has a few Normal-type moves that serve some small use like Return and Body Slam.On a Special Attacking set, Seaking could run Hidden Power Flying or Hidden Power Fire, if used outside of rain, to fend off opposing Grass-types.</p>
[Checks and Counters]
<p>Fast and/or bulky Grass-types are problematic for Seaking. Those being things like Ferrothorn, Breloom, Ludicolo under rain, and Venasaur under sun who can outspeed or tank a hit, and KO with a strong Grass-type attack like Giga Drain or Power Whip. Metagross and Scizor take neutral from any of Seakings hits and can easy 2HKO with their own STAB moves. Sun teams may be troublesome for Seaking to handle, as a lot of the common Pokemon can tank neutral hits from Seaking and retaliate with a KO.</p>