I know this is probably leaving to RU next month, but RU is strange so let's be ready for when it drops back. :^]
I have no witty joke to write here
Overview
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Defensive
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name: Defensive
move 1: Stealth Rock
move 2: Earthquake / Earth Power
move 3: Scald
move 4: Toxic / Knock Off
ability: Water Absorb
item: Leftovers
evs: 252 HP / 252 Def
nature: Relaxed / Bold
Moves
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Set Details
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Usage Tips
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Team Options
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Rain Dance Sweeper
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name: Rain Dance Sweeper
move 1: Rain Dance
move 2: Hydro Pump
move 3: Earth Power
move 4: Sludge Bomb
ability: Swift Swim
item: Life Orb
evs: 252 SpA / 252 Spe
nature: Modest
Moves
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Set Details
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Usage Tips
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Team Options
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Offensive Stealth Rock
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name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Hydro Pump / Scald
move 3: Earth Power
move 4: Endeavor / Knock Off
ability: Water Absorb
item: Focus Sash
evs: 252 SpA / 252 Spe
nature: Modest
Moves
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Set Details
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Usage Tips
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Team Options
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Other Options
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Checks & Counters
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I have no witty joke to write here
Overview
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- One of the most reliable Stealth Rock setters in the tier
- Checks common physically offensive Pokemon such as Archeops, Carracosta, Klinklang, Regirock, and Rhydon
- Has useful abilities for both defensive and offensive play, in Water Absorb and Swift Swim respectively
- 4x weakness to Grass let's it be beaten easily by specially offensive Pokemon that its typing would naturally check, such as Pyroar and Magmortar using Hidden Power Grass
- Lack of reliable recovery shortens its longevity and reliability of checking offensive Pokemon
Defensive
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name: Defensive
move 1: Stealth Rock
move 2: Earthquake / Earth Power
move 3: Scald
move 4: Toxic / Knock Off
ability: Water Absorb
item: Leftovers
evs: 252 HP / 252 Def
nature: Relaxed / Bold
Moves
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- Stealth Rock because entry hazards
- Earthquake takes advantage of Seismitoad's higher base Attack stat and hits Steel-, Electric-, and Poison-types that it can switch into, such as Klinklang, Lanturn, and Muk
- Earth Power allows Seismitoad to use a Bold nature that won't decrease its speed, while also hitting harderd targets such as Klinklang, Mawile, Garbodor
- Scald spreads burns through the opposing team
- Toxic cuts into the longevity of common switch-ins, such as Mantine, Prinplup, and Pelipper
- Knock Off gets rid of items from the opposing Pokemon
Set Details
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- 252 HP and 252 Def maximize Seismitoad's physical bulk
- Relaxed nature is used to increase its Defense while not cutting into its Attack stat, if Seismitoad uses Earthquake / Knock Off
- Bold nature can be used if Seismitoad doesn't opt for any physical moves, thus not losing any Speed
- Leftovers offer passive recovery, Seismitoad's only other way of regainig Health being through Water Absorb
- Water Absorb offers a Water immunity and a form of pseudo-recovery
Usage Tips
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- WIP
Team Options
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- WIP
Rain Dance Sweeper
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name: Rain Dance Sweeper
move 1: Rain Dance
move 2: Hydro Pump
move 3: Earth Power
move 4: Sludge Bomb
ability: Swift Swim
item: Life Orb
evs: 252 SpA / 252 Spe
nature: Modest
Moves
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- Rain Dance activates Swift Swim and boosts Hydro Pump's damage output
- Hydro Pump is the most powerful move Seismitoad can use, which is also boosted in Rain
- Earth Power is the most reliable move on this set for when risking the chance to miss Hydro Pump is not necessary, while also hitting Water-resistant Pokemon such as Vileplume and Lanturn
- Sludge Bomb hits offensive Grass-types that could otherwise stop Seismitoad, such as Ludicolo, Exeggutor, and Lilligant
Set Details
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- 252 SpA and a Modest nature allow Seismitoad to hit as hard as possible
- Swift Swim doubles Seismitoad's speed, which coupled with 252 Spe EVs allow Seismitoad to outspeed the whole unboosted metagame under rain
- Life Orb increases Seismitoad's damage output while leaving it able to change its moves
Usage Tips
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- WIP
Team Options
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- WIP
Offensive Stealth Rock
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name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Hydro Pump / Scald
move 3: Earth Power
move 4: Endeavor / Knock Off
ability: Water Absorb
item: Focus Sash
evs: 252 SpA / 252 Spe
nature: Modest
Moves
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- Stealth Rock because they damage stuff
- Hydro Pump is the most powerful move that it can use
- Scald spreads burns and offers much more reliability
- Earth Power hits Water-resistant Pokemon such as Lanturn, Vileplume, Gorebyss
- Endeavor can harshly weaken opposing Pokemon when Seismitoad is at low HP, a situation that is favorized by Focus sash
- Knock Off takes off items from opponents
Set Details
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- 252 SpA EVs and Modest nature increase Seismitoad's damage output
- 252 Spe EVs allow it to outspeed as many Pokemon to safely set Stealth Rock
- Focus Sash allows it to take any one hit while setting up Stealth Rock, while also maximizing Endeavor's effectiveness
- Water Absorb offers it a form of recovery and immunity to Water, allowing Seismitoad more switch-in opportunities
Usage Tips
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- WIP
Team Options
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- WIP
Other Options
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- WIP
Checks & Counters
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- WIP
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