Serperior is super effective against aquatic warriors! King Serperior Vs Waterwarrior


HP: 100
Energy: 100
Status: None



HP: 90
Energy: 100
Status: None
Action 1
Snivy used Charge Beam!
Hit: Irrelevant
Crit: 819=No
Effect: <701/1000=Yes. 13=Snivy's Special Attack rose!
(5+3-3)1.5=7.5 Damage!
6 Energy

Spheal used Blizzard!
Hit: <701/1000=Yes. 788=Miss!
Spheal's attack missed!
8 Energy

Action 2
Snivy used Leaf Tornado!
Hit: Irrelevant
Crit: 79=No (Close!)
Effect: <301/1000=Yes. 344=No
(7+3+3-3)1.5+1.75=16.75 Damage!
5 Energy

Spheal used Aurora Beam!
Hit: Irrelevant
Crit: 105=No
Effect: <101/1000=Yes. 50=Snivy's attack fell!
(7+3+4.5-1.5)1.5=19.5 Damage!
5 Energy

Action 3
Snivy used Mega Drain!
Hit: Irrelevant
Crit: 276=No
(6+3+3-3)1.5=13.5 Damage!
+6.75HP Snivy!
9 Energy

Spheal used Blizzard!
Hit: <701/1000=Yes. 637=Hit!
Crit: 410=No
Effect: <101/1000=Yes. 157=No
(12+3+4.5-1.5)1.5=27 Damage!
8 Energy



HP: 62
Energy: 79
Status: None

HP: 90
Energy: 93
Status: None



HP: 50
Energy: 80
Status: +1SAtk, -1Atk
 
Damn it, I want that little ball of seal blubber to be as healthy as possible when fighting that... larger ball of... whale blubber.

Switching to Chell the Smoochum

Care to bring in your tub 'o lard in now?
 

"I would wait before taking drastic actions, WW. Complications forgot that Aurora Beam does not freeze. I will wait until the editing is completed."
 

"So be it. Del Lago, please, come out and prove your worth."

Flame Charge ~ Body Slam ~ Flame Charge
Sub1: If first Fake Out that causes Flinch, push actions back.
Sub2: If Sing, use Dive that action and push back.
 

HP: 120
Energy: 100
Status: Confused (2A)

HP: 90
Energy: 93
Status: None

Action 1
Smoochum used Psychic!
Hit: Irrelevant
Crit: 884=No
Effect: <101/1000=Yes. 918=No
10+3+4.5-3=14.5 Damage!
7.5 Energy

Wailmer used Flame Charge!
Hit: <890/1000=Yes. 316=Hit!
Crit: 502=No
(5+4.5-1.5)1.5=12 Damage!
4 Energy

Action 2
Wailmer used Body Slam!
Hit: Irrelevant
Crit: 719=No
Effect: <301/1000=Yes. 645=No
9+4.5-1.5=12 Damage!
6.7 Energy

Smoochum used Sweet Kiss!
Hit: <880/1000=Yes. 516=Hit!
Severity: Severity: 859=Intense (4A)
5 Energy

Action 3
Confusion: <501/1000=Yes. 244=Wailmer hurt itself in confusion!
4+4.5-3=5.5 Damage!
3 Energy

Smoochum used Psychic!
Hit: Irrelevant
Crit: 196=No
Effect: <101/1000=Yes. 218=No
10+3+4.5-3=14.5 Damage!
7.5 Energy



HP: 85
Energy: 86
Status: None

HP: 66
Energy: 73
Status: None
 

"You know, WW, your switch tactics are really annoying. Switching to Snivy then."

Leaf Tornado ~ Charge Beam ~ Leaf Tornado
Sub1: If Ice Beam, use Mirror Coat and push back.
Sub2: If Encore is used after Mirror Coat is used sucessfully, use Mega Drain on that action.
 

HP: 62
Energy: 79
Status: None



HP: 50
Energy: 80
Status: None

Action 1
Snivy used Leaf Tornado!
Hit: Irrelevant
Crit: 855=No
Effect: <301/1000=Yes. 11=Spheal's Accuracy fell!
(7+3+3-3)1.5=15 Damage!
5 Energy

Spheal used Blizzard!
Hit: <525/10000=Yes. 949=Miss!
8 Energy

Action 2

Snivy used Charge Beam!
Hit: Irrelevant
Crit: 474=No
Effect: <701/1000=Yes. 784=No
(5+3-3)1.5=7.5 Damage!
6 Energy

Spheal used Blizzard!
Hit: <525/10000=Yes. 326=Hit!
Crit: 734=No
Effect: <101/1000=Yes. 728=No
(12+3+4.5-1.5)1.5=27 Damage!
12 Energy

Action 3
Spheal used Ice Beam!
Hit: <751/1000=Yes. 252=Hit!
Crit: 67=No
Effect: <101/1000=Yes. 741=No
(10+3+4.5-1.5)1.5=24 Damage!
7 Energy

Snivy fainted!




HP: 39
Energy: 52
Status: -1 ACC

HP: 66
Energy: 73
Status: None




HP: DX
Energy: DX
Status: DX

HP: 85
Energy: 86
Status: None

 
Due to my sub (If Blizzard misses, push back), my actions should be Blizzard -> Blizzard -> Ice Beam. It may not be all that big a change, but still :/
 
Thanks for fixing that comp :)
And onwards, to destroying that blasted whale!

Charge Beam -> Bullet Seed -> Charge Beam
If Aqua Ring, change that action to Encore and push back
 

HP: 39
Energy: 52
Status: -1 ACC

HP: 66
Energy: 73
Status: None




HP: 85
Energy: 86
Status: None

oops... I meant to click "Go Advanced"... still reffing.
Action 1
Wailmer used Body Slam!
Hit: Irrelevant
Crit: 965=No
Paralysis: <301/1000=Yes. 711=No
Burn: <201/1000=Yes. 504=No
9+4.5-3=10.5 Damage!
6.7 Energy!

Spheal used Charge Beam!
Hit: <775=Yes. 385=Hit!
Crit: 445=No
Effect: <701/1000=Yes. 385=Spheal's Special Attack was raised!
(5+4.5-3)=9.75 Damage!
6 Energy

Action 2
Wailmer used Flame Charge!
Hit: Irrelevant
Crit: 967=No
Burn: <201/1000=Yes. 80=Spheal was burned!
(5+4.5-3).67=4.355 Damage!
Wailmer's speed rose!
4 Energy

Spheal used Bullet Seed!
Hit: <851/1000=Yes. 264=Hit!
Number of Hits: 1/8=2 Hits!
Crit Roll 1: 585=No
Crit Roll 2: 979=No
(3+3-3)1.5=4.5 Damage!
7 Energy

-2 HP Spheal
Action 3
Wailmer used Body Slam!
Hit: Irrelevant
Crit: 409=No
Effect: <301/1000=Yes. 63=Spheal was paralyzed!
(5+4.5-3)=10.5 Damage!
6.7 Energy

Paralysis: <201/1000=Yes. 485=No Paralysis
Spheal used Charge Beam!
Hit: <775=Yes. 595=Hit!
Crit: 272=No
Effect: <701/1000=Yes. 845=No
(5+4.5-3)=9.75 Damage!
6 Energy

-2 HP Spheal



HP: 10
Energy: 33
Status: +1SAtk, Burned, Paralyzed (15%)

HP: 66
Energy: 73
Status: None




HP: 61
Energy: 69
Status: None
Is getting cold

 

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