Completed shadowbone66 VS Arcanite! Inside Pippy's DS! (Tie)

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#1
shadowbone66 vs Arcanite

Alright, boys! Lets get this battle started!

Rules:
2v2 singles
DQ 2 Days (both battlers and ref)
5 Chills, 2 Recoveries
No fully evolved 3-stage
Switch = KO
One Ability
No Items

Battlefield: Pictochat
Yup, we are inside the ref's own DS. As he commentates, he will draw a rough sketch at the beginning of every round, which will have any sort of effect on the battle. Bear in mind there is, at all times, a large platform at the bottom. I encourage the Ref to go absolutely insane with this.

Teams:

Cubone (*) [Guardia] (Female)
Nature: Careful (+SpD, -SpA)
Type: Ground:*
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Ability 1: Rock Head (Innate)
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Ability 2: Lightningrod (Innate)*
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

Ability 3: Battle Armor (Innate, DW)
This Pokemon’s thick armor prevents it from taking critical hits.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 1 (minus for nature)
SpD: Rank 3 (plus for nature)
Spe: 35

EC: 1/6
MC: 0
DC: 1

Attacks:
Growl(*)
Tail Whip(*)
Bone Club(*)
Headbutt(*)
Leer(*)
Focus Energy(*)
Bonemerang(*)
Rage(*)

Screech(*)
Detect(*)
Belly Drum(*)

Dig(*)
Earthquake(*)
Double Team(*)
Smack Down


*Durant (*) Flik (Male)
Nature: Adamant (+Att, -SpAtt)
Type:
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Ability 1: Swarm(Innate)
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

Ability 2: Hustle(Can be Enabled)
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.*

Ability 3: Truant(Innate, DW)
This Pokemon is naturally lazy, and only attacks twice every round, forsaking a middle action. It recovers 3% energy during each Truant turn.

Stats:

HP: 90
Atk: Rank 5 (boosted by nature)
Def: Rank 4
SpA: Rank 1 (lowered by nature)
SpD: Rank 2
Spe: 109

MC: 0
DC: 1

Attacks:
ViceGrip(*)
Sand-Attack(*)
Fury Cutter(*)
Bite(*)
Agility(*)
Metal Claw(*)
Iron Head

Screech(*)
Thunder Fang(*)
Baton Pass(*)

Claw Sharpen(*)
X-Scissor(*)
Thunder Wave(*)
Dig


Deino [Leslie] (Female)
Nature: Naive
Type:*
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.


Abilities:
Ability 1: Hustle(Can be Enabled)
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.*


Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (lowered by Nature)
Spe: 43 (boosted by Nature, 5.3% flat Accuracy boost)

EC: 0/9
MC: 0

Attacks:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch

Fire Fang
Thunder Fang
Dark Pulse

Work Up
Substitute
Return


Growlithe (*) Firion (Male)

Nature:*
Hasty (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Defense)

Type:
Fire:Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).

Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round. (Not yet active)

Stats:

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 69 (60*1.15)

EC: 4/6
MC: 0
DC: 4/5
KO: 0

Attacks:
Bite (*)
Roar (*)
Ember (*)
Leer (*)
Odour Sleuth (*)
Take Down (*)
Helping Hand (*)
Flame Wheel (*)
Reversal (*)
Heat Wave
Crunch

Close Combat (*)
Morning Sun (*)
Howl (*)

Flame Charge (Nitro Boost) (*)
Aerial Ace (*)
Wild Charge (*)
Will-O-Wisp
Toxic
Protect


Dratini (M) [Bahamut]

Nature:
Rash: (Adds * to Special Attack; Subtracts * From Special Defense)

Type:*
Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale: (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 50

EC: 3/9
MC: 0
DC: 2/5
KO: 0

Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Aqua Tail
Outrage

Extremespeed
Dragon Pulse
Light Screen

Thunder
Fire Blast
Ice Beam*
Reflect

Draco Meteor


Staryu (*) Fuma Shuriken

Nature:*
Modest: (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)

Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Illuminate: (Can be Activated) at any point in a match this Pokemon can illuminate the area without using an action, the light is less powerful than Flash.
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Analytic (DW): (Can be enabled) If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power. (Not yet active)

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 85

EC: 1/6
MC: 1
DC: 1/5
KO: 0

Attacks:
Tackle
Harden
Water Gun
Rapid Spin
Recover
Camouflage
Swift
Power Gem
Cosmic Power
Hydro Pump

Thunder
Thunderbolt
Psychic
Ice Beam


Alright, so here's how it's going to work:
shadowbone66 sends out
Arcanite sends out and commands
shadowbone commands
I ref
shadowbone commands
Arcanite commands
I ref
etc.*

For this round I sketched a small smiley face in the middle of the screen. * * *
 

shadowbone66

Banned deucer.
#2
OK, Leslie! Let's do the Hustle for your first battle! ...yeah!

And OF COURSE you had to pack Pokemon that each beat one of my guys, typing-wise. o3o
 
#3
(BTW, Firion's my fave, Fuma's My best, and I wanna evolve Bahamut after!)

Go Bahamut! (Don't think it will keep it's record of 2 KOes per match!)

Bahamut, use Shell (Light Screen), then threaten Leslie with a Thunder Wave, and finish of with a Impulse (Dragon Pulse)

If you don't get the italics, serch them on here:
 

shadowbone66

Banned deucer.
#4
Okay then...let's take advantage of his Screening to make a 10 HP Substitute! Then get all Worked Up, and Crunch his little tail!

Summary:

10 HP Substitute -> Work Up -> Crunch
 
#5
First Round:*


Deino [Leslie] (Female)
Health: 90
Energy: 100
Status:
Other:

Stats:

Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1
Spe: 43*

VS


Dratini (M) [Bahamut]
Health:90
Energy:100
Status:*
Other:

Stats:

Atk: Rank 3
Def: Rank 2
SpA: Rank 3*
SpD: Rank 1*
Spe: 50

Welcome to the first round of shadowbone66 vs. Arcanite! shadowbone has sent out his Deino,*Leslie, and Arcanite has chosen his Dratini,*Bahamut. To begin, Bahamut uses Light Screen, while Leslie takes advantage of the opportunity to use a Substitute. Bahamut proceeds to use Thunder Wave, but it has no affect on the substitute. Leslie is annoyed that Bahamut was going to paralyze her and gets all Worked Up. The confused Dratini uses Dragon Pulse, only to discover that it had destroyed Leslie's substitute! Leslie then surprises Dratini with a Crunch!


Deino [Leslie] (Female)
Health: 80
Energy: 80
Status:
Other:

Atk: Rank 3 (+1)
Def: Rank 2
SpA: Rank 2 (+1)
SpD: Rank 1*
Spe: 43 (boosted by Nature, 5.3% flat Accuracy boost)

VS


Dratini (M) [Bahamut]
Health:80
Energy:78
Status:*
Other: Light Screen (4 actions left)

Atk: Rank 3
Def: Rank 2
SpA: Rank 3*
SpD: Rank 1*
Spe: 50

What will happen next? Stay tuned!

Next sketch: two fire pillars on either side of the battlefield.*

(BTW, ignore the random asterisks. There's nothing I can do about them.)
 

shadowbone66

Banned deucer.
#6
Only 10 damage? Well, schnitzendoodle.

Well, let's use THIS environment to our advantage; that Dratini tried to paralyze you! How dare it! Get Worked Up about it! Then, Headbutt that snake-thing into the pillar of flame! Finish it up with a Substitute. However, if it tries to dodge the Headbutt, see if you can still Dark Pulse it!

Summary:

Work Up -> Headbutt into pillar -> 10 HP Substitute (if Bahamut attempts to dodge Headbutt, than replace Headbutt with Dark Pulse)

And just so you know, Pippy, I'm not trying to be hard on you and all, but the ref usually tells who goes next at the end of the round. Also, Substitutes take away HP, not give it. :P Just trying to help.
 
#7
Ok Bahamut, Thunder Wave now! Then follow it up with a Reflect to stop you being knocked back so much, then go for a Dragon Pulse to break his substitute.
 
#8
Round 2!


Deino [Leslie] (Female)
Health: 80
Energy: 80
Status:
Other:

Atk: Rank 3 (+1)
Def: Rank 2
SpA: Rank 2 (+1)
SpD: Rank 1*
Spe: 43 (boosted by Nature, 5.3% flat Accuracy boost)

VS


Dratini (M) [Bahamut]
Health:80
Energy:78
Status:*
Other: Light Screen (4 actions left)

Atk: Rank 3
Def: Rank 2
SpA: Rank 3*
SpD: Rank 1*
Spe: 50

And so it continues! Bahamut uses a quick Thunder Wave on Leslie, and without her sub, she is paralized! Leslie is irritated that Bahamut paralyzed her and gets even more Worked Up. Bahamut then uses Reflect, when, WAM, Leslie hits him with a powerful Headbutt. The attack is just strong enough to push Dratini's tail into the fire, giving it a second-degree burn. *Leslie follows up with another Substitute, only to have it broken by Dratini's Dragon Pulse. What will happen next? Will that status come into play? Stay tuned!


Deino [Leslie] (Female)
Health: 70
Energy: 55
Status: Paralized
Other:

Atk: Rank 3 (+1)
Def: Rank 2
SpA: Rank 2 (+1)
SpD: Rank 1*
Spe: 22 (paralisis)

VS


Dratini (M) [Bahamut]
Health:73
Energy:46
Status: 2nd Degree Burn
Other: Light Screen (1 actions left)
Reflect (5 actions left)

Atk: Rank 3
Def: Rank 2
SpA: Rank 3*
SpD: Rank 1*
Spe: 50

I let Leslie push Bahamut into the fire, but it costed him twice as much energy.*

The next sketch is: a bunch of spikes on the ceiling.*

Arcanite, your up.*
 

shadowbone66

Banned deucer.
#9
Round 2!


Deino [Leslie] (Female)
Health: 80
Energy: 80
Status:
Other:

Atk: Rank 3 (+1)
Def: Rank 2
SpA: Rank 2 (+1)
SpD: Rank 1*
Spe: 43 (boosted by Nature, 5.3% flat Accuracy boost)

VS


Dratini (M) [Bahamut]
Health:80
Energy:78
Status:*
Other: Light Screen (4 actions left)

Atk: Rank 3
Def: Rank 2
SpA: Rank 3*
SpD: Rank 1*
Spe: 50

And so it continues! Bahamut uses a quick Thunder Wave on Leslie, and without her sub, she is paralized! Leslie is irritated that Bahamut paralyzed her and gets even more Worked Up. Bahamut then uses Reflect, when, WAM, Leslie hits him with a powerful Headbutt. The attack is just strong enough to push Dratini's tail into the fire, giving it a second-degree burn. *Leslie follows up with another Substitute, only to have it broken by Dratini's Dragon Pulse. What will happen next? Will that status come into play? Stay tuned!


Deino [Leslie] (Female)
Health: 70
Energy: 55
Status: Paralized
Other:

Atk: Rank 3 (+1)
Def: Rank 2
SpA: Rank 2 (+1)
SpD: Rank 1*
Spe: 22 (paralisis)

VS


Dratini (M) [Bahamut]
Health:73
Energy:46
Status: 2nd Degree Burn
Other: Light Screen (1 actions left)
Reflect (5 actions left)

Atk: Rank 3
Def: Rank 2
SpA: Rank 3*
SpD: Rank 1*
Spe: 50

I let Leslie push Bahamut into the fire, but it costed him twice as much energy.*

The next sketch is: a bunch of spikes on the ceiling.*

Arcanite, your up.*
...I'm sorry, dude, but I have to say something. How on EARTH can a slower Pokemon, let alone a paralyzed one, outspeed a faster one? Shouldn't Bahamut smack me with the Pulse, then I Sub up? Also, shouldn't I have +2? I realize stat changes fade in ASB, but I'm pretty sure +/-1s stay for longer...I'm sorry, I'm no expert, just a very nitpicky person. I also realize that this is your first reffing. I apologize if I'm too harsh, just trying to help. :/
 
#11
I allowed that to happen because Dratini's orders were to use use Dragon Pulse to destroy the sub, therefore Dratini would have to Dragon Pulse AFTER Deino subed.

then go for a Dragon Pulse to break his substitute.
As for the stat boosts, I think they go down 1 every round until at +1. If you can find where it says otherwise. Let me know.
 
#14
Ok Bahamut, fire a nice Twister at leslie to throw it to the ceiling, hopefuly taking damage from the spikes, and when it lands, then Hit it with a full power Dragon Pulse! Finish off with light screen.
 
#15
Hrm. Not much we can do, Ledlie. Just fire off a Dragonbreath as you get taken up. As you fall down, though, use momentum to crush him with a Headbutt! Sub up if you're still kicking.

Summary:

Dragonbreath -> Headbutt with help of Gravity -> 10 HP Substitute
 
#16
Round 3!


Deino [Leslie] (Female)
Health: 70
Energy: 55
Status: Paralized (20%)
Other:

Atk: Rank 3 (+1)
Def: Rank 2
SpA: Rank 2 (+1)
SpD: Rank 1
Spe: 22 (Paralisis)

VS


Dratini (M) [Bahamut]
Health:73
Energy:46
Status: 2nd Degree Burn
Other: Light Screen (1 actions left)
Reflect (5 actions left)

Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1
Spe: 50

And so it continues! Dratini starts off with a powerful Twister, throwing Leslie up and slamming her into the spikes. Leslie is startled by the sudden attack and Flinches! Bahamut then hits Leslie in mid-air with a Dragon Pulse. That poor Deino takes advantage of being in the air and falls on Dratini with a Headbutt, dealing double the damage thanks to gravity! Bahamut realizes its Light Screen is gone, so he puts up another one while Leslie tries to set up a substitute, but is Paralized!*Will shadowbone's luck change, or will Arcanite dominate the battle? Stay tuned!


Deino [Leslie] (Female)
Health: 29
Energy: 50
Status: Paralized (15%)
Other:

Atk: Rank 3 (+1)
Def: Rank 2
SpA: Rank 2 (+1)
SpD: Rank 1
Spe: 22 (Paralisis)

VS


Dratini (M) [Bahamut]
Health:60
Energy:28
Status: 2nd Degree Burn
Other: Light Screen (6 actions left)
Reflect (2 actions left)

Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1
Spe: 50

Next Sketch: a giant wall in the center of the battlefield. (you are both on the left)

Shadowbone, you're turn!
 
#17
Ok, Leslie. You'll probably go down this turn, but let's go out with a bang! Use Dragonbreath, then Dark Pulse, and finish with another Dragonbreath! Yeah! Crunch him if he gets close, though.

Summary:

Dragonbreath -> Dark Pulse -> Dragonbreath
(Sub any one action for Crunch if Dratini is close)
 
#19
Round 4! Sorry about the delay.*


Deino [Leslie] (Female)
Health: 29
Energy: 50
Status: Paralized (15%)
Other:

Atk: Rank 3 (+1)
Def: Rank 2
SpA: Rank 2 (+1)
SpD: Rank 1
Spe: 22 (Paralisis)

VS


Dratini (M) [Bahamut]
Health:60
Energy:28
Status: 2nd Degree Burn
Other: Light Screen (6 actions left)
Reflect (2 actions left)

Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1
Spe: 50

Welcome back to shadowbone vs. Arcanite! Dratini wants to finish that Deino and fires a powerful Dragon Pulse! Deino is almost down, but is still able to damage Bahamut with Dragonbreath. Dratini isn't to concerned about the weakened Leslie and decides to just Chill out. Leslie, knowing she's going to be KO'd soon, puts everything she's got into one last Dark Pulse. Bahamut, feeling reenergized by the chill, hits Leslie with another Dragon Pulse. Leslie begins to stumble and crashes, exhausted, on the ground.*
Leslie was KO'd! Bahamut gets 1 KO counter!
What will shadowbone do now? Stay tuned!*


Deino [Leslie] (Female)
Health: 0
Energy: 0
Status: KO
Other:

VS


Dratini (M) [Bahamut]
Health:38
Energy:26
Status: 2nd Degree Burn
Other: Light Screen (3 actions left)

Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1
Spe: 50

shadowbone, you send out, then Arcanite commands.*

Next sketch: a scary sketch of a bone floating in mid-air. (I'll do Arcanine next round ; P)
 
#22
KAMIKAZI TIEM

Let's test out the awesome tool that is Belly Drum! Detect his Beam of Ice, then make the Earth Quake!

Summary:

Belly Drum -> Detect -> Earthquake
 
#23
Round 5!


Cubone (F) [Guardia]
Health: 90
Energy: 100
Status:
Other:

Atk: Rank 2
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 35

VS


Dratini (M) [Bahamut]
Health:38
Energy:26
Status: 2nd Degree Burn
Other: Light Screen (3 actions left)

Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1
Spe: 50

And so it continues. After the loss of his beloved Deino, shadowbone sends out Guardia, the Cubone. Bahamut sets up a Reflect,while Guardia goes for broke and beats its Belly like a Drum, raising it's attack to a whopping +6! Bahamut responds by shooting an Ice Beam, but Guardia Detects it and dodges it. Bahamut then fires a Dragon Pulse, and makes contact. Cubone doesn't want to get hit again, and sends a massively powerful Quake through the Earth, nearly KOing Bahamut. Will shadowbone have a miracle and win the battle? Stat tuned!


Cubone (F) [Guardia]
Health: 33
Energy: 59
Status:
Other:

Atk: Rank 2 (+6)
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 35

VS


Dratini (M) [Bahamut]
Health: 15
Energy: 4
Status: 2nd Degree Burn
Other: Reflect (4 actions left)

Atk: Rank 3*
Def: Rank 2
SpA: Rank 3*
SpD: Rank 1
Spe: 50

Next sketch: a picture of Arcanine's face in the middle of the battlefield.*

BTW, I know that tournament is coming up, so if you want me to end the battle so you can get your prizes early let me know.*

Shadowbone, your up!
 
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