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Completed shadowbone66 Vs Korski

Discussion in 'ASB' started by Destiny Warrior, May 26, 2011.

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  1. Destiny Warrior

    Destiny Warrior also known as Darkwing_Duck
    is a Smogon Media Contributor Alumnus

    Joined:
    Dec 30, 2009
    Messages:
    3,171
    shadowbone66 (open)
    [​IMG]
    Marowak (*) [Guardia] (Female)
    Nature: Careful (+SpD, -SpA)
    Type: Ground:
    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Ability 1: Rock Head (Innate)
    This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

    Ability 2: Lightningrod (Innate)
    These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

    Ability 3: Battle Armor (Innate, DW, Dormant)
    This Pokemon’s thick armor prevents it from taking critical hits.

    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 4 (+)
    Spe: 45

    EC: 6/6
    MC: 0
    DC: 4/5

    Attacks:
    Growl(*)
    Tail Whip(*)
    Bone Club(*)
    Headbutt(*)
    Leer(*)
    Focus Energy(*)
    Bonemerang(*)
    Rage(*)

    Screech(*)
    Detect(*)
    Belly Drum(*)

    Dig(*)
    Earthquake(*)
    Double Team(*)
    Smack Down

    Fire Punch
    Thunder Punch

    [​IMG]
    Durant (*) Flik (Male)
    Nature: Adamant (+Att, -SpAtt)
    Type:
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Ability 1: Swarm(Innate)
    When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10)

    Ability 2: Hustle(Can be Enabled)
    This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    Ability 3: Truant(Innate, DW, Dormant)
    This Pokemon is naturally lazy, and only attacks twice every round, forsaking a middle action. It recovers 3% energy during each Truant turn.

    Stats:

    HP: 90
    Atk: Rank 5 (boosted by nature)
    Def: Rank 4
    SpA: Rank 1 (lowered by nature)
    SpD: Rank 2
    Spe: 109

    MC: 1
    DC: 3/5

    Attacks:
    ViceGrip(*)
    Sand-Attack(*)
    Fury Cutter(*)
    Bite(*)
    Agility(*)
    Metal Claw(*)
    Iron Head
    Iron Defense

    Screech(*)
    Thunder Fang(*)
    Baton Pass(*)

    Claw Sharpen(*)
    X-Scissor(*)
    Thunder Wave(*)
    Dig
    Stone Edge
    Struggle Bug

    [​IMG]
    Deino [Leslie] (Female)
    Nature: Naive
    Type:
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.


    Abilities:
    Ability 1: Hustle(Can be Enabled)
    This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.


    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1 (lowered by Nature)
    Spe: 43 (boosted by Nature, 5.3% flat Accuracy boost)

    EC: 2/9
    MC: 2

    Attacks:
    Tackle
    Dragon Rage
    Focus Energy
    Bite
    Headbutt
    Dragonbreath
    Roar
    Crunch
    Dragon Rush

    Fire Fang
    Thunder Fang
    Dark Pulse

    Work Up
    Substitute
    Return
    Taunt


    ...there.


    Korski (open)
    [​IMG]
    ooh a shiny one!
    Magikarp(*) Topsy (M)

    Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack)
    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
    Rattled (DW): (Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types.

    Stats:

    HP: 80
    Atk: Rank 2 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 1
    Spe: 80

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:

    Splash(*)
    Tackle(*)

    Bubble(*)
    Reversal(*)
    Bounce(*)

    [​IMG]
    Deino(*) Turvy (F)

    Nature: Hasty (A 15% increase in Base Speed [Rounded Up] and a +5.28% on this Pokemon's attacks; Defense reduced by *)
    Type: Dark/Dragon
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Abilities:
    Hustle: (Can be enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 44 (38x1.15^) (+)

    EC: 0/9
    MC: 0

    Attacks:

    Tackle(*)
    Dragon Rage(*)
    Focus Energy(*)
    Bite(*)
    Headbutt(*)
    Dragonbreath(*)
    Roar(*)
    Crunch(*)

    Dark Pulse(*)
    Screech(*)
    Earth Power(*)

    Taunt(*)
    Thunder Wave(*)
    Work Up(*)

    [​IMG]
    Rhyhorn(*) Crumbles (M)

    Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack)
    Type: Ground/Rock
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Lightningrod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 25

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:

    Horn Attack(*)
    Stomp(*)
    Tail Whip(*)
    Fury Attack(*)
    Scary Face(*)
    Rock Blast(*)

    Counter(*)
    Swords Dance(*)
    Crush Claw(*)

    Dig(*)
    Rock Polish(*)
    Toxic(*)
  2. shadowbone66

    shadowbone66

    Joined:
    Aug 31, 2009
    Messages:
    296
    Hm...Let's go, Leslie. This should be fun.
  3. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
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    Okay, Crumbles, let's ROCK this joint!

    First, let's pump up that attack with a Swords Dance and slam little Leslie with a Rock Blast, followed by Crush Claw

    Swords Dance~Rock Blast~Crush Claw
  4. shadowbone66

    shadowbone66

    Joined:
    Aug 31, 2009
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    Setup? Please.

    Screech, Crunch, Dragon Rush.
  5. Destiny Warrior

    Destiny Warrior also known as Darkwing_Duck
    is a Smogon Media Contributor Alumnus

    Joined:
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    [​IMG]
    Rhyhorn(*) Crumbles (M)
    HP: 100
    Energy: 100%

    [​IMG]
    Deino [Leslie] (Female)
    HP: 90
    Energy: 100%

    The round begins with an earsplitting Screech from Leslie - that harshly lowered Crumbles' Defense! Crumbles' responds with a weird Swords Dance - but whatever that was, that sharply raised its Attack! Leslie then oushes forward with a powerful Crunch, while Crumbles responds with a quick Rock Blast that hits 3 times! Finally, Leslie uses a powerful Dragon Rush while Crumbles strikes back with a Crush Claw!

    [​IMG]
    Rhyhorn(*) Crumbles (M)
    HP: 70
    Energy: 89%
    +1 Atk, -1 Def

    [​IMG]
    Deino [Leslie] (Female)
    HP: 58
    Energy: 83%
  6. shadowbone66

    shadowbone66

    Joined:
    Aug 31, 2009
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    Dragon Rush-Dark Pulse-Screech.

    Just weather it out if you can.
  7. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
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    Alright they're really going after our defenses, here, so let's get some high-pressure offense going! Crumbles, Counter his attack while your defense is still down for good damage, then I want you to Swords Dance up again and Rock Blast it again!

    Counter~Swords Dance~Rock Blast
  8. Destiny Warrior

    Destiny Warrior also known as Darkwing_Duck
    is a Smogon Media Contributor Alumnus

    Joined:
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    Messages:
    3,171
    [​IMG]
    Rhyhorn(*) Crumbles (M)
    HP: 70
    Energy: 89%
    +1 Atk, -1 Def

    [​IMG]
    Deino [Leslie] (Female)
    HP: 58
    Energy: 83%

    The round begins with a Dragon Rush from Leslie - she sure isn't taking this easy! Crumbles responds with a Counter, to reflect back the damage done! Leslie next goes for a Dark Pulse, and amazingly, Crumbles flinches! Finally, Leslie closes with a Screech, as Crumbles uses Rock Blast- that hits 5 times!

    [​IMG]
    Rhyhorn(*) Crumbles (M)
    HP: 44
    Energy: 84%
    -2 Def

    [​IMG]
    Deino [Leslie] (Female)
    HP: 12
    Energy: 62%
  9. Korski

    Korski Distilled, 80 proof
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    Okay Crumbles, FINISH HIM!

    Rock Blast~Rock Blast~Rock Blast
  10. shadowbone66

    shadowbone66

    Joined:
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    5 times. Of course. Gg, Korski. Dragon Rush until you fall.
  11. Destiny Warrior

    Destiny Warrior also known as Darkwing_Duck
    is a Smogon Media Contributor Alumnus

    Joined:
    Dec 30, 2009
    Messages:
    3,171
    [​IMG]
    Rhyhorn(*) Crumbles (M)
    HP: 44
    Energy: 84%
    -2 Def

    [​IMG]
    Deino [Leslie] (Female)
    HP: 12
    Energy: 62%

    The round begins with a swift Dragon Rush from Leslie, which does 10+3+3=16 damage! Crumbles responds with a Rock Blast, that hits 3 times, doing more than the required 12 damage! Korski wins!

    Rewards
    shadowbone66: 2 TC
    Leslie: 1 EC, 2 MC, 1 DC
    Korski: 2 TC
    Crumbles: 1 EC, 2 MC, 1 DC, 1 KOC
    Me: 2 RC
  12. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
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    GG shadowbone 66, it was fun. And thanks for reffing DW. Enjoy your Metagross.
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