This is my first team, and my first properly made rmt. any advice you guys have would be lovely.
My team:
Metagross @ Metagrossite
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Grass Knot / Bullet punch
- Meteor Mash
- Zen Headbutt
- Earthquake
What this team was built around, essentially. As usual, he's there to hammer fairies and clean late game after his couters have been weakened. I chose his teammates specially to either take advantage of this, as you'll see shortly. His move set is designed for the best coverage.
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 12 HP / 252 SpA / 244 Spe
Timid Nature
- Stealth Rock
- Fire Blast
- Taunt
- Earth Power
This varient of heatran is designed to take the fire type moves that devastate my Metagross, as well as to set up stealth rocks. he is also designed to remove ferrothorn, who makes megagross's life difficult. he also dents opposing (non-baloon) heatrans.
Hydreigon @ Expert Belt
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor/ Protect
- Focus Blast
- Flamethrower
- Dark Pulse
While highly unconventional, I have found Hydregion and megagross have good synergy. I realized that my team had no special attacking mons whatsoever, so i added him. much of his utility comes from the fact that no one expects this set, and that he has excellent coverage. considering removing draco meteor in favor of protect so he doesn't die to S-ef coverage moves.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Knock Off
Landorus is the team pivot that can keep momentum going in the right direction, as well as keep the stealth rocks up.
he makes an excellent lead, because he can survive most coverage moves and get the sr up. after that, he is a good general pivot, and multipurpose attacker.
Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Will-O-Wisp
- Recover
- Knock Off
- Toxic
my supporter. primarly designed to slow opponent's sweepers with burns and reduce the effectiveness of stall by forcing them to heal status and knock off their leftovers. One of the main mons who can bluff his mega evolution. his dual status is useful in fooling opponents who can easily handle the other.
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Superpower
Azu is obviously an incredible setup sweeper, and has great synergy for everyone on this team.
thanks to his teammates, he can get up a bd with relative ease, and proceed to weaken teams so that metagross can clean later. he is equally valuable in wallbreaking (in a pinch, since I'd prefer to use him as a set-up sweeper.)
My team:
Metagross @ Metagrossite
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Grass Knot / Bullet punch
- Meteor Mash
- Zen Headbutt
- Earthquake
What this team was built around, essentially. As usual, he's there to hammer fairies and clean late game after his couters have been weakened. I chose his teammates specially to either take advantage of this, as you'll see shortly. His move set is designed for the best coverage.
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 12 HP / 252 SpA / 244 Spe
Timid Nature
- Stealth Rock
- Fire Blast
- Taunt
- Earth Power
This varient of heatran is designed to take the fire type moves that devastate my Metagross, as well as to set up stealth rocks. he is also designed to remove ferrothorn, who makes megagross's life difficult. he also dents opposing (non-baloon) heatrans.
Hydreigon @ Expert Belt
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor/ Protect
- Focus Blast
- Flamethrower
- Dark Pulse
While highly unconventional, I have found Hydregion and megagross have good synergy. I realized that my team had no special attacking mons whatsoever, so i added him. much of his utility comes from the fact that no one expects this set, and that he has excellent coverage. considering removing draco meteor in favor of protect so he doesn't die to S-ef coverage moves.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Knock Off
Landorus is the team pivot that can keep momentum going in the right direction, as well as keep the stealth rocks up.
he makes an excellent lead, because he can survive most coverage moves and get the sr up. after that, he is a good general pivot, and multipurpose attacker.
Sableye @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Will-O-Wisp
- Recover
- Knock Off
- Toxic
my supporter. primarly designed to slow opponent's sweepers with burns and reduce the effectiveness of stall by forcing them to heal status and knock off their leftovers. One of the main mons who can bluff his mega evolution. his dual status is useful in fooling opponents who can easily handle the other.
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Superpower
Azu is obviously an incredible setup sweeper, and has great synergy for everyone on this team.
thanks to his teammates, he can get up a bd with relative ease, and proceed to weaken teams so that metagross can clean later. he is equally valuable in wallbreaking (in a pinch, since I'd prefer to use him as a set-up sweeper.)