Sharing is Caring (Kinda) - Round 2: Waterwarrior vs P2X7

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Rules said:
Bring 4, Pick 2 Singles. You PM 4 pokemons to the ref, but the battle will be 2vs2 singles. You will choose your mons as the battle develop.
ASB Arena
Strict 3-day Disqualification. You will get a single warning per round. After that, you go over DQ and you're done. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
Strict 4-day Disqualification for Refs. Same rules as above (one warning and then BAM). Also, you can be sure as hell that I will jump in to subref anyone if necessary.
3 Substitutions.
Turn Order: Coin Flip
2 Recovery/5 Chills per pokemon
All Abilities
All Items
Switch=OK
Mega Clause: 1
PHAZING RULE: If a pokemon is sent back to the pokeball by a phazing move, the trainer (of the pokemon sent back obv.) chooses who will be the replacement
Team Waterwarrior

Houdin the Alakazam (OT: waterwarrior)
Mask the Kitsunoh (OT: zarator)
Tempest the Cyclohm (OT: Texas Cloverleaf)
Eilistraee the Clefable (OT: zarator)


Alakazam* (Houdin) Male
Type: Psychic
Nature: Timid (-1 Atk, +15% Spe, +22% accuracy)

Abilities: Synchronize/ Inner Focus/ Magic Guard (unlocked)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (120x1.15) (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 18

Mega Evolution:

Ability- Trace
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 8
SpD: Rank 3
Spe: 173 (+)
+30% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 24

EC: 9/9
MC: MAXED (7 CC)
AC: 5/5

Attacks: (106/ 106 total moves)
Physical:
Bide
Body Slam
Counter
Dig
Double-Edge
Drain Punch
DynamicPunch
Facade
Fire Punch*
Fling
Focus Punch
Foul Play
Frustration
Giga Impact
Headbutt
Ice Punch
Iron Tail
Knock Off
Mega Kick
Mega Punch
Natural Gift
Psycho Cut
Rage
Return
Secret Power
Seismic Toss
Skull Bash
Slash
Submission
Take Down
Thief
ThunderPunch
Zen Headbutt

Special:
Charge Beam
Confusion
Dazzling Gleam
Dream Eater
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power (Fire)
Hyper Beam
Psybeam
Psychic*
Psyshock*
Psywave
Round
Shadow Ball*
Shock Wave
Signal Beam
Snore
Tri Attack
Zap Cannon

Status:
Ally Switch
Attract
Barrier
Calm Mind
Captivate
Confide
Curse
Disable
Double Team
Encore*
Endure
Embargo
Flash
Foresight
Gravity
Guard Swap*
Guard Split
Hypnosis
Kinesis
Light Screen
Magic Coat
Magic Room
Metronome
Mimic
Miracle Eye
Nightmare
Power Trick
Protect
Psych Up
Psycho Shift
Rain Dance
Recover
Recycle
Reflect
Rest
Role Play
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport*
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wonder Room

Kitsunoh* (Mask) (M)
Nature: Jolly (Special Attack lowered by *; Speed raised by 15%, accuracy boost)
Type: Steel/Ghost
Abilities: Frisk, Limber, (HA) Cursed Body

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Accuracy boost 19%
Base Rank Total: 19

EC: N/A
MC: 1
AC: 5/5

Attacks (101/101 moves):

Aerial Ace
Attract
Bulldoze
Captivate
Confide
Copycat
Curse(*)
Cut
Dark Pulse
Defog
Dig(*)
Double Team
Dream Eater
Earthquake
Embargo
Endeavor
Endure
Facade
Faint Attack(*)
Fake Out
False Swipe
Featherdance(*)
Flail
Flash
Flash Cannon
Fling
Foul Play
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Headbutt
Hex
Hidden Power (Fire)
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Imprison
Iron Defense(*)
Iron Head
Iron Tail
Knock Off
Last Resort
Lick(*)
Low Kick
Magic Coat
Memento
Metal Burst
Metal Claw
Metal Sound
Meteor Mash(*)
Natural Gift
Odor Sleuth(*)
Ominous Wind
Pain Split
Payback
Perish Song
Phantom Force
Protect
Psych Up
Psycho Shift(*)
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Slide(*)
Rock Smash
Role Play
Round
Safeguard
Scratch(*)
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak(*)
Shadowstrike
Sleep Talk
Snatch
Snore
Spite
Strength
Substitute
Sucker Punch
Sunny Day
Super Fang
Superpower
Swagger
Tail Whip
Taunt
Thief
Thunderpunch
Torment
Toxic
Trick
Trick Room
U-turn
Will-O-Wisp(*)
Yawn

Cyclohm, Tempest, Female
Nature: Modest (+SpA, -Atk)
Typing: Electric / Dragon
Abilities: Shield Dust / Static / Overcoat (H)
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5


Physical (21):
Aerial Ace
Bulldoze
Double Hit
Dragon Claw
Dragon Rush
Dragon Tail
Earthquake
Facade
Frustration
Giga Impact
Headbutt
Natural Gift
Outrage
Return
Secret Power
Spark
Strength
Tackle
Thrash
Waterfall
Wild Charge

Special (35):
Blizzard
Charge Beam
Discharge
Draco Meteor
Dragon Pulse
Dragon Rage
Dragonbreath
Electroweb
Fire Blast
Flamethrower
Gust
Hidden Power Grass 6
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Incinerate
Mud-Slap
Power Gem
Round
Shock Wave
Signal Beam
Snore
Sonicboom
Swift
Surf
Thunder
Thunderbolt
Thundershock
Tri Attack
Twister
Volt Switch
Water Pulse
Weather Ball
Zap Cannon

Other (31):
Attract
Bide
Captivate
Charge
Confide
Double Team
Dragon Dance
Electric Terrain
Endure
Flash
Growl
Hail
Heal Bell
Hone Claws
Ion Deluge
Leer
Light Screen
Magnet Rise
Nature Power
Protect
Sandstorm
Slack Off
Sleep Talk
Substitute
Sunny Day
Rain Dance
Rest
Roar
Thunder Wave
Torment
Toxic
Trick Room
Whirlwind
Total Moves: 89/89

Clefable (Eilistraee) (F)
Nature: Quiet (Sp. Attack raised by *; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Fairy
Abilities: Cute Charm, Magic Guard, (HA) Unaware

Stats
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 51 (-)
Evasion reduced by 10%
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 9/9
MC: 1
AC: 5/5

Attacks (105/149 moves):

After You
Amnesia
Aromatherapy
Attract
Bestow
Bide
Blizzard
Body Slam
Bounce
Brick Break
Bubblebeam
Calm Mind
Charge Beam
Charm
Copycat
Cosmic Power
Counter
Covet
Dazzling Gleam
Defense Curl
Dig
Disarming Voice
Double-edge
Double Slap
Drain Punch
Dream Eater
Dynamicpunch
Encore
Endeavor
Endure
Facade
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Follow Me
Giga Impact
Grass Knot
Gravity
Growl
Heal Bell
Healing Wish
Helping Hand
Hidden Power (Flying)
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Incinerate
Knock Off
Last Resort
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Meteor Mash
Metronome
Mimic
Minimize
Moonblast
Moonlight
Pound
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Reflect
Rest
Role Play
Safeguard
Shadow Ball
Shock Wave
Signal Beam
Sing
Sleep Talk
Snatch
Snore
Solarbeam
Stealth Rock
Stored Power
Submission
Substitute
Sunny Day
Swagger
Sweet Kiss
Take Down
Teleport
Thunder
Thunder Wave
Thunderbolt
Thunderpunch
Toxic
Tri Attack
Trick
Wake-up Slap
Wish
Wonder Room
Work Up
Zap Cannon
Zen Headbutt


Team P2X7

Crayons Kecleon (M)

[Nature]
Rash (+SpA | -SpD)
[Type]
Normal
[Abilities]
Color Change
Protean (✓)
[Stats]
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
S&W: 2 | 2
Total: 17
[Tokens]
EC: N/A
AC: 5 | 5
MC: 0
[Bonus]
[+7 CC]
[Learned Moves]
[111 | 111]
Aerial Ace
After You
Ancient Power
Aqua Tail
Attract
Astonish
Bind
Blizzard
Body Slam
Brick Break
Camouflage
Captivate
Charge Beam
Confide
Counter
Cut
Defense Curl
Dig
Disable
Dizzy Punch
Double-Edge
Double Team
Drain Punch
Dynamic Punch
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Grass Knot
Headbutt
Hidden Power [Fairy]
Hone Claws
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Nasty Plot
Natural Gift
Power-Up Punch
Protect
Psybeam
Psych Up
Rain Dance
Recover
Recycle
Reflect Type
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Screech
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Beam
Stealth Rock
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Synchronoise
Tail Whip
Thief
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Water Pulse
Wonder Room
Work Up​

Aggron [Heavy Head] (Male)
Nature: Careful (+ to Special Defense, - from Special Attack)
Type: Rock/Steel

Abilities: Sturdy, Rock Head, Heavy Metal (hidden unlocked)

Stats:

HP: 100
Atk: Rank 4
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 4
Weight Class: 8 (10 with Heavy Metal)
Base Rank Total: 21

Mega:
Ability: Filter
HP: 100
Atk: Rank 5
Def: Rank 10
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 4
Weight Class: 8 (11 with Heavy Metal)
Base Rank Total: 25


EC: 9/9
MC: 0
AC: 5/5

Attacks:

Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Tail
Metal Burst
Heavy Slam
Double-Edge
Protect
Autotomize

Curse
Head Smash
Iron Head
Counter
Thunder Punch
Avalanche
Magnet Rise
Endeavor
Ice Punch
Fire Punch
Low Kick
Body Slam
Aqua Tail
Block
Stealth Rock

Earthquake
Shadow Claw
Rock Slide
Giga Impact
Smack Down
Brick Break
Taunt
Endure
Focus Punch
Substitute
Thunder Wave
Double Team
Dig
Hone Claws
Sandstorm
Rock Polish
Stone Edge
Payback
Bulldoze
Avalanche
Toxic
Natural Gift

Moves: 51

Druddigon, Roughrider (M)
Nature: Quiet (plus Special Attack, minus Speed, 10 Evasion reduction)
Type: Dragon
Abilities: Sheer Force / Rough Skin / Mold Breaker (H)

Stats:
Druddigon
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 41 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 18

MC: 0
AC: 5/5

Physical (33):
Aerial Ace
Aqua Tail
Bite
Bulldoze
Chip Away
Crunch
Crush Claw
Dig
Dragon Claw
Dragon Tail
Earthquake
Facade
Faint Attack
Fire Punch
Giga Impact
Gunk Shot
Iron Head
Iron Tail
Metal Claw
Night Slash
Outrage
Pursuit
Revenge
Rock Climb
Rock Slide
Rock Tomb
Scratch
Shadow Claw
Slash
Smack Down
Sucker Punch
Superpower
Thunder Fang
Thunderpunch

Special (13):
Dark Pulse
Draco Meteor
Dragon Pulse
Dragon Rage
Flamethrower
Flash Cannon
Focus Blast
Heat Wave
Hyper Beam
Incinerate
Sludge Bomb
Snore
Surf

Other (16):
Double Team
Glare
Hone Claws
Leer
Protect
Rain Dance
Rest
Roar
Scary Face
Sleep Talk
Snatch
Stealth Rock
Substitute
Sunny Day
Taunt
Torment
Toxic
Total Moves: 64/82

Egg Moves (3 MC): Fire Fang, Poison Tail (Total: 6 MC)

TM (2 MC): Hidden Power, Frustration, Return, Attract, Round, Fling, Charge Beam, Payback, Retaliate, Swagger, Rock Smash, Snarl, Cut, Strength, Power-Up Punch, Confide (Total: 32 MC)

Aromatisse [] (M)
NATURE: Quiet (-10% Evasion)

TYPE: Fairy
ABILITIES: Healer / Aroma Veil (H)

STATS
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 25 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

ATTACKS (54/54)
PHYSICAL
Facade
Flail
Frustration
Giga Impact
Gyro Ball
Return

SPECIAL
Charge Beam
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Fairy Wind
Flash Cannon
Hidden Power (Ground)
Hyper Beam
Moonblast
Psychic
Psyshock
Round
Thunder
Thunderbolt

OTHER
Aromatic Mist
Aromatherapy
Attract
Calm Mind
Captivate
Charm
Confide
Disable
Double Team
Flash
Heal Pulse
Light Screen
Misty Terrain
Odour Sleuth
Protect
Psych Up
Rain Dance
Reflect
Refresh
Rest
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Scent
Sweet Kiss
Torment
Toxic
Trick Room
Wish

RAID
Dispel

Order of Operations:

Heads: Waterwarrior
Tails: P2X7


(heads)

waterwarrior sends out pokemon with item
P2X7 sends out pokemon with item and orders
waterwarrior gives orders
I Ref
 
Sorry I'm late, but my activity will become normal again on Sunday, so this will most likely not happen again.

Houdin @ Alakazite, go motherfucker go!
 

Druddigon @ Life Orb.

[Toggle Sheer Force ON] Crunch - Shadow Claw - Crunch
IF Alakazam uses Counter, use Dark Pulse the first instance, Heat Wave the second, and Dark Pulse the third, pushing back each time.
IF Alakazam uses Bide, start the action chain Glare - Substitute (15 HP) - Crunch, beginning on the action Bide was used.
IF Alakazam is in the semi-vulnerable stage of a Damaging Evasive move, AND the move not suspended, AND the move is used outside of a combo, use Dig that action instead and push back.

No rush, but I'm just going to leave this here: waterwarrior (I assume this is what you meant, Frosty?)
 
Of course the most damage I could deal this round without relying on hax is 99.125 -.-

(Mega Evolve) (Trace Rough Skin) Dazzling Gleam x3

Frosty I'm guessing you want us to tag you as well
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 90
En: 100
1/3/8/3/173
Other:
Item: Mega Stone


Hp: 100
En: 100
5/3/3/3/41
Other:
Item: Life Orb​

Round 1!​

DATA:

ACTION 1!

Alakazam used Dazzling Gleam! (-6en)
Crit: 7 (no)
Damage: (8+6.5)*1.5= 21.75hp

Druddigon used Crunch! (-6en)
Crit: 14 (no)
Damage: (8+2+3+3)*1.5= 24hp
-6hp

ACTION 2!

Alakazam used Dazzling Gleam! (-10en)
Crit: 2 (no)
Damage: 21.75hp

Druddigon used Shadow Claw! (-5en)
Crit: 12 (no)
Damage: (7+3+3)*1.5= 19.5hp
-5hp
-2hp

ACTION 3!

Alakazam used Dazzling Gleam! (-14en)
Crit: 12 (no)
Damage: 21.75hp

Druddigon used Crunch! (-6en)
Crit: 9 (no)
Damage: (8+2+3+3)*1.5= 24hp
-6hp

- - -


Hp: 22
En: 70
1/3/8/3/173
Other:
Item: Mega Stone


Hp: 16
En: 83
5/3/3/3/41
Other:
Item: Life Orb​

waterwarrior
P2X7
 
Zam should have 6 less EN due to Trace's activation cost

Psychic -> Psyshock -> Psychic
If Sucker Punch, change that action to Recover the first time, Chill the second, and Recover the third
If successful P/E move AND you used Recover the previous action, change that action to Chill
If successful P/E move AND you did NOT use Recover the previous action, change that action to Te
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 22
En: 64
1/3/8/3/173
Other:
Item: Mega Stone


Hp: 16
En: 83
5/3/3/3/41
Other:
Item: Life Orb
Round 2!
DATA:

ACTION 1!

Alakazam used Psychic! (-6.5en)
Crit: doesn't matter
Effect: see above
Damage: (11+3+6.5)= ded druddigon

Druddigon fainted!

- - -



Hp: 22
En: 57
1/3/8/3/173
Other:
Item: Mega Stone


Hp: KO
En: KO
5/3/3/3/41
Other:
Item: Life Orb
- - -

P2X7 sends out pokemon with item and orders
waterwarrior orders
I Ref
 
Sorry; I'll try to keep better track of this.


Kecleon @ Everstone

Feint - Shadow Sneak - Feint
IF Alakazam uses Endure, AND you are not Taunted, start the action chain Encore - Trick Room - Shadow Claw, beginning on the action Endure was used, BUT only once.
IF Alakazam uses Skill Swap, AND you are not Taunted, start the action chain Encore - Skill Swap (Take Alakazam's Protean) - Shadow Claw, beginning on the action Skill Swap was used, BUT only once.
IF Alakazam uses Recover a1, use Shadow Sneak + Shadow Ball combo that action instead.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 22
En: 57
1/3/8/3/173
Other:
Item: Mega Stone


Hp: 90
En: 100
3/3/3/6/40
Other:
Item: Everstone
Round 2!
DATA:

ACTION 1!

Kecleon used Feint! (-3en)
Crit: 14 (no)
Damage: (4+3+2)= 9hp

Alakazam used Knock Off! (-7en)
Crit: 9 (no)
Damage: 10-3= 7hp
no more everstone

ACTION 2!

Kecleon used Shadow Sneak! (-4en)
Crit: 7 (no)
Damage: (4+3)*1.5= 10.5hp

Alakazam used Recover! (-11en)
+20hp

ACTION 3!

Kecleon used Feint! (-4en)
Crit: 1 (yes)
Damage: 4+3+3= 10hp

Alakazam used Focus Blast! (-8en)
Crit: 10 (no)
Effect: 7 (no)
Damage: (12+5)*1.5= 25.5hp

- - -


Hp: 12
En: 31
1/3/8/3/173
Other:
Item: Mega Stone


Hp: 57
En: 89
3/3/3/4/40
Other:
Item:​
waterwarrior
P2X7
 
Kecleon should have 55 HP due to Rough Skin recoil from A2

Houdin, you've done amazingly. Hang on for a little bit longer and get a little more damage despite Protean shenanigans

Endure -> Focus Blast -> Focus Blast
If Encore, change that action to Taunt and push back. Only activate once.
If Focus Blast is disabled when you would use it, change that action to Psyshock
If Kecleon is a Ghost-type when you would use Focus Blast, change that action to Shadow Ball

Ugh so many ways this could go wrong but oh well, still in the lead huehuehue
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 12
En: 31
1/3/8/3/173
Other:
Item: Mega Stone


Hp: 57
En: 89
3/3/3/4/40
Other:
Item:
Round 3!
DATA:

ACTION 1!

Alakazam used Endure! (-15en)

Kecleon used Trick Room! (-10en)

ACTION 2!

Kecleon used Struggle! (-5en)
Crit: 10 (no)
Damage: 5hp
-2hp

Alakazam used Focus Blast! (-8en)
Crit: 13 (no)
Effect: 2 (no)
Damage: (12+5)*1.5= 25.5hp

ACTION 3!

Kecleon used Recover! (-10en)
+20hp

Alakazam used Focus Blast! (-12en)
Crit: 9 (no)
Effect: 10 (no)
Damage: (12+5)*1.5= 25.5hp

- - -

Trick Room for 3r


Hp: 7
En: 1
1/3/8/3/173
Other:
Item: Mega Stone


Hp: 24
En: 64
3/3/3/4/40
Other:
Item:
P2X7
waterwarrior
 
Last edited:
Scratch - Feint - Scratch
IF Akakazam is under the effects of a successful P/E move when you would act, Chill that action instead and push back.
IF Alakazam uses Sucker Punch, Chill that action instead and push back.
 
Tempest @ Amulet Coin, finish this!

Thunderbolt -> Dragon Pulse -> Thunderbolt
If Kecleon is a Ground-type when you would attack, change that action to Dragon Pulse
If Kecleon is a Fairy-type when you would attack, change that action to Thunderbolt
If successful P/E move, change that action to Trick Room the first time and Light Screen the second
 

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