Done Sharpedo

Discussion in 'OU Analyses' started by dragonuser, Dec 16, 2013.

  1. dragonuser

    dragonuser Today, tomorrow, and always with a frozen heart
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    [​IMG]

    Overview
    ########

    With its high Attack, decent Speed, and good ability in Speed Boost, Sharpedo is a very dangerous physical threat. With the buff to Dark-type coverage, Sharpedo's STAB Crunch became all the more dangerous, and it has a good movepool and coverage to support it. The main downside to Sharpedo is its overall lack of longevity and bulk, which makes it susceptible to a wide range of priority attacks. While Sharpedo is a phenomenal offensive threat, it lacks the ability to come in multiple times, and thus performs best only as a cleaner.


    Cleaner
    ########
    name: Cleaner
    move 1: Protect / Aqua Jet
    move 2: Waterfall
    move 3: Crunch
    move 4: Destiny Bond / Ice Beam / Earthquake
    ability: Speed Boost
    item: Life Orb
    evs: 252 Atk / 4 Def / 252 Spe
    nature: Adamant / Naughty

    Moves
    ========

    With Speed Boost, Sharpedo can quickly become a devastating sweeper. Protect helps Sharpedo gather Speed boosts as efficiently as possible, but Aqua Jet lets it beat popular priority users such as Talonflame and weakened Scizor. It's important to note, however, that with Aqua Jet, Sharpedo has a much harder time gathering multiple Speed boosts. Waterfall and Crunch serve as STAB moves, attaining good neutral coverage in the metagame. Destiny Bond makes use of Sharpedo's high Speed after a couple boosts, allowing it to take out a worrisome threat as it is defeated. Even though Destiny Bond can support Sharpedo's team more, both Ice Beam and Earthquake can be used to complete Sharpedo's coverage. Ice Beam allows Sharpedo to KO Dragon-types such as Dragonite and Salamence while handling traditional physical checks such as Landorus-T and Garchomp easier. Earthquake allows Sharpedo to avoid mind games against King's Shield Aegislash while getting reliable damage against Keldeo and Toxicroak.

    Set Details
    ========

    The chosen EV spread maximizes Sharpedo's damage output while making the best use of its ability, Speed Boost. Due to Sharpedo's task as a strong physical cleaner, both an Adamant nature and a Life Orb are chosen to allow it to do as much damage as possible. A Naughty nature can be used to avoid a Special Attack drop if Sharpedo opts for Ice Beam instead of Destiny Bond.

    Usage Tips
    ========

    Sharpedo serves best as an late-game cleaner, meaning that it is best to not bring it out until it is ready to sweep. With its lack of longevity and general fragility, Sharpedo will not be given many chances to come in, so time its use appropriately. When using Sharpedo, make as much use of Protect as possible. Through stealing free turns with Protect, Sharpedo can outspeed many notable Choice Scarf users, and at times when Sharpedo needs multiple boosts to outspeed the opponent, each Protect will count. As Sharpedo is a late-game cleaner, the more damage the opponent has taken, the better. As a result, Sharpedo pairs very well with a heavy amount of entry hazards, as this not only reliably weakens the opponent but also takes advantage of the many switches that Sharpedo forces.

    Team Options
    ========

    Politoed makes for an excellent partner, wearing down the opponent's Water-type resistances with STAB Hydro Pumps while also bolstering Sharpedo's Waterfall with Drizzle. Sharpedo also greatly appreciates checks to common priority users such as Dragonite, Talonflame, and Breloom, making Pokemon such as Landorus-T excellent partners. Sharpedo works best on an offensive team, cleaning up after other wallbreakers, such as Mega Mawile and Dragonite, have weakened the opponent's defensive cores.

    Other Options
    ########

    A pure special set can also be used to take advantage of the typical physical walls that switch into Sharpedo, but due to the abundance of specially defensive Fairy-types such as Togekiss and Florges, this set has a much harder time sweeping. A Focus Energy Scope Lens set can also be used, as after one Focus Energy, Sharpedo's Night Slash has a 100% critical hit rate. However, with the nerf to critical hits this generation and the turn of setup required with its rather low bulk, Sharpedo is better off directly attacking. Zen Headbutt can also be used, primarily for targeting Keldeo, but it is important to note that if you use Zen Headbutt, you are unable to have Destiny Bond on the set due to legalities. Poison Jab can also be used, primarily for hitting Fairy-types, with the main targets being Azumarill and Clefable.

    Checks & Counters
    ########

    **Physically Defensive Walls**: The likes of Ferrothorn and Skarmory make for excellent counters, as they can take any hit from Sharpedo and possibly set up entry hazards on it. Similarly, physically defensive pivots make for good counters; Rotom-W for example is able to threaten Sharpedo with Will-O-Wisp and STAB Electric-type attacks.

    **Priority Users**: These are often the main hindrance to a Sharpedo sweep. If Sharpedo lacks Aqua Jet, Talonflame and Scizor are able to reliably revenge kill it, while Dragonite and Breloom can revenge every Sharpedo set.
    Last edited: Mar 31, 2014
  2. DarkBlazeR

    DarkBlazeR

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    This all looks good, although I think Substitute may be worth a mention somewhere. With strong priority being literally everywhere, having some sort of buffer could be extremely useful. It's hard to pull off (the only chances you really get to setup a sub are on predicted switches or on status moves), but if you manage to KO something with a sub in tact, you should be able to safely tear through the rest of the opponent's team without needing to worry about priority. It could go in the last slot, as Waterfall and Crunch are generally sufficient enough coverage by themselves most of the time, and Protect is irreplaceable due to its incredible utility.
  3. BKC

    BKC sorrow flew on black wings
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    FINE approved
  4. Spirit

    Spirit
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    I'm surprised that there's no mention of Aqua Jet anywhere (unless I missed something, then sorry lol). I like the point that DarkBlazeR brought about priority moves being everywhere and to find a way for Sharpedo to bypass that; however, I don't think that Substitute is the best to go about it. I think by using Aqua Jet, Sharpedo can get the jump on Talonflame at +1 as apposed to being easy revenge kill food for it every time. I could also see it being useful to chip off weakened Lucario before it can hit you with a Vacuum Wave and all the jazz. I strongly recommend giving it a slash for these reasons.
  5. dragonuser

    dragonuser Today, tomorrow, and always with a frozen heart
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    Added a slash for aqua jet, thanks
  6. ginganinja

    ginganinja Goodbye
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    Approved 2/3
  7. dragonuser

    dragonuser Today, tomorrow, and always with a frozen heart
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    This has been written up and should be ready for its third QC check
  8. Fuzznip

    Fuzznip Hoo-hoo-hoo-hoo!
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    Cool man!

    QC 3/3
  9. sirndpt

    sirndpt
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    reformatted checks and counters section a little (see first hide tag here) :)

    gp 1/2
    Last edited: Dec 19, 2013
  10. dragonuser

    dragonuser Today, tomorrow, and always with a frozen heart
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    Implemented, thanks :]
  11. GatoDelFuego

    GatoDelFuego Guys. The thermal drill. Go get it
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    dragonuser

    REMOVE CHANGE COMMENTS

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    Overview
    ########

    With its high Attack, decent Speed, (AC) and good ability in Speed Boost, Sharpedo is a very dangerous physical threat. With the buff to Dark-type coverage attacks this generation, Sharpedo's STAB Crunch became all the more dangerous, and it has a good movepool and coverage to support it. The main downside to Sharpedo is its overall lack of longevity and bulk, which makes it susceptible to a wide range of priority attacks. While Sharpedo is a phenomenal offensive threat, it lacks the ability to come in multiple times, and thus performs best only as a cleaner.


    SET NAME
    ########
    name: Cleaner
    move 1: Protect / Aqua Jet
    move 2: Waterfall
    move 3: Crunch
    move 4: Destiny Bond / Ice Beam / Earthquake
    ability: Speed Boost
    item: Life Orb
    nature: Adamant / Naughty
    evs: 252 Atk / 4 Def / 252 Spe

    Moves
    ========

    With the ability Speed Boost, Sharpedo can quickly become a devastating sweeper. Protect helps Sharpedo gather Speed boosts as efficiently as possible, while but Aqua Jet lets it beat popular priority users such as Talonflame and weakened Scizor. It's important to note, however, that with Aqua Jet, Sharpedo has a much harder time gathering multiple Speed boosts. Waterfall and Crunch serve as STAB moves, while getting attaining good neutral coverage in the metagame. Destiny Bond makes use of Sharpedo's high Speed after a couple boosts when boosted, allowing it to take out a worrisome threat before as it is defeated. While Even though Destiny Bond can support Sharpedo's team more, both Ice Beam and Earthquake are can be used to complete Sharpedo's coverage. Ice Beam allows Sharpedo to KO Dragon-types such as Dragonite and Salamence, (RC) while handling traditional physical checks such as Landorus-T and Garchomp easier. Earthquake allows Sharpedo to avoid mind games against King's Shield Aegislash, (RC) while getting reliable damage against Keldeo and Toxicroak.

    Set Details
    ========

    The chosen EV spread maximizes Sharpedo's damage output, (RC) while making the best use of its ability, Speed Boost. Due to Sharpedo's nature task Didn't really want to say "nature" twice as a strong physical cleaner, both an Adamant nature and a Life Orb are chosen to allow it to do as much damage as possible. A Naughty nature can be used to avoid a Special Attack drop if Sharpedo opts for Ice Beam instead of Destiny Bond.

    Usage Tips
    ========

    Sharpedo serves best as an endgame late-game cleaner, meaning that it is best to not bring it out until it is ready to sweep. With its lack of longevity and general fragility, Sharpedo will not be given many chances to come in, so time its use appropriately. When using Sharpedo, make as much use of Protect as possible. Through stealing free turns with Protect, Sharpedo can outspeed many notable Choice Scarfers users, and at times when Sharpedo needs multiple boosts to outspeed the opponent, each Protect will count. As Sharpedo is a late-game cleaner, the more damage the opponent has taken, the better. As result, Sharpedo pairs very well with a heavy amount of entry hazards, as not only does this reliably weaken the opponent, but takes advantage of the many switches that Sharpedo forces.

    Team Options
    ========

    Politoed makes for an excellent partner, wearing down the opponent's Water-type resistances resists How? Through just brute force with Hydro Pump or status with toxic? Elaborate on this a little bit more. while also bolstering Sharpedo's Waterfall with its ability, Drizzle. Sharpedo also greatly appreciates checks to common priority users such as Dragonite, Talonflame, and Breloom, making Pokemon such as Landorus-T excellent partners. Sharpedo works best on an offensive team, cleaning up after other wallbreakers, such as Mega Lucario and Dragonite, have weakened the opponent's defensive cores.

    Other Options
    ########

    A pure special set can also be used, (RC) to take advantage of the typical physical walls that switch into Sharpedo, but due to the abundance of specially defensive Fairy-types such as Togekiss and Florges, this set has a much harder time sweeping. A Focus Energy Scope Lens set can also be used, as after one Focus Energy, Sharpedo's Night Slash has a 100% critical hit rate. However, with the nerf to critical hits this generation, and the turn of setup required with its rather low bulk, Sharpedo is usually better off directly attacking. Is there an example of where a critical hit night slash is stronger? If so, that should be included. Otherwise, remove the "usually" and just straight-up say not to use it.

    Checks & Counters
    ########

    **Physically defensive walls**: The likes of Ferrothorn and Skarmory make for excellent counters, as they can take any hit from Sharpedo, (RC) and possibly set up entry hazards on it. Similarly, physically defensive pivots make for good counters; Rotom-W for example is able to threaten Sharpedo with Will-O-Wisp or STAB Electric-type attacks.

    **Priority users**: These are often the main hindrance to a Sharpedo sweep. If Sharpedo lacks Aqua Jet, Talonflame and Scizor are able to reliably revenge kill it, while Dragonite and Breloom can revenge every Sharpedo set.

    [​IMG]
    2/2
    Last edited: Dec 19, 2013
  12. dragonuser

    dragonuser Today, tomorrow, and always with a frozen heart
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    Thanks, implemented

    this should be complete :o
  13. mattastro91

    mattastro91

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    What about Ice Fang?
  14. Fuzznip

    Fuzznip Hoo-hoo-hoo-hoo!
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    Ice Fang is mainly just to hit Dragonite, Garchomp, and Zygarde. Ice Beam hits all of them just as hard if not harder, with no potential miss, and negates Rough Skin recoil from Garchomp.
  15. LieutenantSharpedo

    LieutenantSharpedo

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    Even with an adamant nature can icebeam still be used?
  16. Colonel M

    Colonel M Trap ALL THE PLAYERS!~
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    It can but you might as well use Naughty. It isn't like Sharpedo can take attacks anyway.
  17. Crazy Horse

    Crazy Horse

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    What about a choice banded sharpedo?
    also im surprised poison jab and zen headbutt hasn't been mentioned. Hitting clefable hella hard and 2hkoing any wise guy switchins to mega venusaur.
    Choice Band with Aqua Jet,WaterFall,Crunch,EQ,Zen Headbutt, Poison Jab < collection of those moves
  18. Colonel M

    Colonel M Trap ALL THE PLAYERS!~
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    One minor issue with Zen Headbutt is that it is illegal with Destiny Bond. On the other hand...

    252+ Atk Life Orb Sharpedo Zen Headbutt vs. 252 HP / 252+ Def Mega Venusaur: 146-174 (40.1 - 47.8%) -- 51.6% chance to 2HKO after Stealth Rock

    Isn't too shabby since Mega Venusaur will likely try to switch into Sharpedo if it can. I think Zen Headbutt is worth of OO.

    Poison Jab is also nice for Azumarill who kind of hard counters Sharpedo, too. I think that too is worthy of OO at least.

    dragonuser go ahead and mention Poison Jab and Zen Headbutt in OO. They have minor niches for Sharpedo anyway. Note Zen Headbutt is illegal with Destiny Bond.

    No on Choice Band, though - Sharpedo wants to shuffle through its moves.
  19. AccidentalGreed

    AccidentalGreed 90% of you people are whiny little children.
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    Be sure to remove that one mention of Mega Lucario, and we're good.

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