LC Shieldon


Overview
########

Shieldon's access to the Sturdy + Berry Juice combination, great bulk, and resistances carve it a niche as a reliable Stealth Rock setter in the Little Cup metagame. While Shieldon's typing grants it notable resistances such as a 4x resistance against Flying, it also curses Shieldon with crippling 4x weaknesses to common types in Fighting and Ground. This, combined with its low offensive presence and speed, leaves Shieldon struggling to find a slot on most teams.

Support
########
name: Support
move 1: Stealth Rock
move 2: Heavy Slam
move 3: Rock Blast
move 4: Earthquake / Roar
ability: Sturdy
item: Berry Juice
evs: 116 HP / 20 Atk / 212 Def / 132 SpD
nature: Impish

Moves
========

Shieldon's bulk and resistances, as well as Sturdy, allow it to reliably set up Stealth Rock. Heavy Slam is a STAB attack that is decently powerful against most of the tier, given Shieldon's high weight; unlike Iron Head, it always 2HKOs Spritzee, one of the main Pokemon Shieldon is called on to check. Rock Blast is used as a secondary STAB move, and is notably super effective against the most common Defog users, Archen and Vullaby. The last move is mainly filler; Earthquake provides coverage on Steel-types such as Pawniard, while Roar can phaze setup sweepers attempting to take advantage of Shieldon.

Set Details
========
Sturdy and Berry Juice are obvious choices, ensuring that Shieldon takes at least two hits before going down. The EVs on this set allow Shieldon to hit 21 HP for optimized recovery from Berry Juice, with most of the remaining EVs invested in Shieldon's defenses, as investing heavily in its meager offenses or Speed is wasteful.

Usage Tips
========
Take advantage of SturdyJuice to set up Stealth Rock as soon as possible, as this should be Shieldon's first priority. However, sacrificing Shieldon may not be wise if you rely on Shieldon to wall something on the opposing team, such as Fletchling.

Team Options
========
Ghost-types such as Frillish are not only able to spinblock for Shieldon, but are also immune to Fighting, though they will have trouble switching into Fighting-types due to Knock Off. Rapid Spin support is a good option to preserve Shieldon's Sturdy, and Drilbur and Staryu are the most notable spinners in the tier. Foongus and Cottonee have great synergy with Shieldon, being able to switch in on Shieldon's biggest counter in Drilbur, while Shieldon takes on Flying-types for them. Shieldon forms a decent defensive core with Spritzee. Eviolite is a viable item choice if Shieldon is used in this core, as Spritzee provides Wish support for it.

Other Options
########

Shieldon can use Metal Burst to take a hit from full health and OHKO the attacker. Toxic can be used to wear down bulky Pokemon, as Shieldon cannot threaten them with its attacks. Iron Head is a more consistent STAB option, but it doesn't 2HKO Spritzee. Shieldon has a good special movepool that includes Fire Blast, Ice Beam, and Thunderbolt, though they usually provide less utility than the moves listed. An Eviolite set is possible, but Shieldon's lack of reliable recovery means it will be worn down very quickly. If Shieldon uses Magnet Rise, it will have the ability to beat Diglett 1v1 if Shieldon has Sturdy intact.

Checks & Counters
########

**Fighting-types**: Almost every Fighting-type can easily switch in and OHKO Shieldon if Sturdy is broken. Mienfoo, Scraggy, Timburr, and Croagunk can Knock Off Berry Juice to prevent recovery.
**Ground-types**: See above, except with Ground-types. Diglett and Drilbur deserve special mentions for trapping it and having Mold Breaker to negate Sturdy, respectively.
**Hazard Prevention**: Drilbur and Staryu can both force it out and spin away Stealth Rock. Taunt users such as Mienfoo can also prevent Shieldon from setting up Stealth Rock and force it out.
**Miscellaneous**: Pretty much anything with a Fighting-, Ground-, or STAB Water-type attack can deal with Shieldon once Sturdy is broken.
 
Last edited:
Not really sure about the EV spread and such. Also shaky on Checks and Counters because a lot of things can KO Shieldon and take its attacks, but are annoyed by SturdyJuice
 

Brambane

protect the wetlands
is a Contributor Alumnus
Okay, unless you really don't like Ferroseed, I'm going to say that Earthquake is better than Fire Blast.

64 Atk Shieldon Earthquake vs. 72 HP / 212+ Def Eviolite Chinchou: 10-12 (41.6 - 50%) -- 0.4% chance to 2HKO
64 Atk Shieldon Earthquake vs. 0 HP / 36 Def Eviolite Pawniard: 10-12 (47.6 - 57.1%) -- 12.1% chance to 2HKO
64 Atk Shieldon Earthquake vs. 196 HP / 252+ Def Trubbish: 10-14 (41.6 - 58.3%) -- 88.7% chance to 2HKO
64 Atk Shieldon Earthquake vs. 212 HP / 36 Def Eviolite Croagunk: 10-14 (41.6 - 58.3%) -- 88.7% chance to 2HKO

Being able to hit common (well, gunk isn't super common) Pokemon that would normally love to come in on Shieldon is a huge boon. I think Fire Blast still merits mention, but Earthquake seems better in the current metagame.

Aside from that, Shieldon faces stiff competition with Aron, but I think being able to Rock Blast through Murkrow's Substitute is pretty sweet. I think that is his major strength in the current metagame.
 
Okay, unless you really don't like Ferroseed, I'm going to say that Earthquake is better than Fire Blast.

64 Atk Shieldon Earthquake vs. 72 HP / 212+ Def Eviolite Chinchou: 10-12 (41.6 - 50%) -- 0.4% chance to 2HKO
64 Atk Shieldon Earthquake vs. 0 HP / 36 Def Eviolite Pawniard: 10-12 (47.6 - 57.1%) -- 12.1% chance to 2HKO
64 Atk Shieldon Earthquake vs. 196 HP / 252+ Def Trubbish: 10-14 (41.6 - 58.3%) -- 88.7% chance to 2HKO
64 Atk Shieldon Earthquake vs. 212 HP / 36 Def Eviolite Croagunk: 10-14 (41.6 - 58.3%) -- 88.7% chance to 2HKO

Being able to hit common (well, gunk isn't super common) Pokemon that would normally love to come in on Shieldon is a huge boon. I think Fire Blast still merits mention, but Earthquake seems better in the current metagame.

Aside from that, Shieldon faces stiff competition with Aron, but I think being able to Rock Blast through Murkrow's Substitute is pretty sweet. I think that is his major strength in the current metagame.
yeah you're probably right, i'll change it to eq
 

Rowan

The professor?
is a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
overview:
mention all flying types, not just krow.

moves:
mention rock blast hits flying types, the most common users of defog

team options:
more stuff that resists fighting/ground/water
foongus and cottonee have amazing synergy

Other options:
iron head
toxic since it's kinda weak
magnet rise lol - can like take a hit from diglett with sturdy, then magnet rise and beat it

qc 1/3
 
overview:
mention all flying types, not just krow.

moves:
mention rock blast hits flying types, the most common users of defog

team options:
more stuff that resists fighting/ground/water
foongus and cottonee have amazing synergy

Other options:
iron head
toxic since it's kinda weak
magnet rise lol - can like take a hit from diglett with sturdy, then magnet rise and beat it

qc 1/3
thanks, implemented
 

Celestavian

Smooth
is a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Past SPL Champion
I've done a bunch of calcs and I've concluded that the choice between 21/23/17 Impish and 21/22/18 Careful defenses was mostly irrelevant. The former has more cases where the change is significant, such as against 4x resisted moves and Larvesta's Flare blitz. Keeping the current spread is my recommendation, but 90% of the time it doesn't really matter.

Besides that, this is good.

QC 2/3
 
oh i forgot about this, anyways added mention of Spritzee in team options. think this needs one more check before i can write it up
 

Aerow

rebel
is a Tiering Contributor Alumnusis a Contributor Alumnus
Nah, you need to write it up before you get the 3rd check.
In LC you write it up after the third QC check, after you have written it up, you need a final QC check. So zeriloa still need one more QC check before he can start writing it up.

EDIT: Ninja'd
 

aVocado

@ Everstone
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
Oh, my bad, thought it was the same as every other c&c section @_@

I guess LC is different in everything lol
 

frenzyplant

Inertia is a property of matter.
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
amcheck :)

add remove (comments)

Overview
########
(line break here would be nice for readability but is not necessary - same for every header below)
Shieldon's access to the Sturdy + Berry Juice combination, great bulk, and resistances, (remove comma) carve it a niche as a reliable Stealth Rock setter in the Little Cup metagame. While Shieldon's typing grants it notable resistances such as a 4x resistance against to Flying, it also curses it Shieldon with crippling 4x weaknesses to common types in Fighting and Ground. This, combined with its low offensive presence and speed, leaves Shieldon struggling to find a slot on most teams.

Support
########
name: Support
move 1: Stealth Rock
move 2: Heavy Slam
move 3: Rock Blast
move 4: Earthquake / Roar
ability: Sturdy
item: Berry Juice
evs: 116 HP / 20 Atk / 212 Def / 132 SpD
nature: Impish

Moves
========
Stealth Rock is often cited to be one of the best moves in the game, and is the most important move on this set. Shieldon's bulk and resistances, as well as Sturdy, allow it to reliably set up the entry hazard. Heavy Slam is a STAB attack that is decently powerful against most of the tier, given Shieldon's heavy high weight; unlike Iron Head, it always 2HKOs Spritzee, one of the main Pokemon Shieldon is called on to check. Rock Blast is used as secondary STAB, It and is notably super-effective (remove dash) against the most common Defog users, Archen and Vullaby. The last move is mainly filler: (colon), Earthquake provides coverage on Steel-types such as Pawniard, while Roar can phaze setup set-up sweepers attempting to take advantage of Shieldon.

Set Details
========
Sturdy and Berry Juice are obvious choices, ensuring Shieldon will usually be able to take at least two hits before going down. The EVs on this set allow Shieldon to hit 21 HP for optimized recovery from Berry Juice, with most of the other EVs invested in Shieldon's defenses, as investing in Shieldon's its offenses or Speed is mostly a waste.

Usage Tips
========
Take advantage of SturdyJuice to set up Stealth Rock as soon as possible, as setting up the hazard this should be Shieldon's first priority. However, it may not be wise to sac it for Stealth Rock Rocks if you rely on Shieldon to wall something on the opposing team, such as Fletchling.

Team Options
========
Ghost-types such as Frillish are able to spinblock for Shieldon, and are immune to Fighting, though they will have trouble switching into Fighting-types due to Knock Off. Rapid Spin support is a good option to preserve Shieldon's Sturdy, and Drilbur and Staryu are the most notable spinners in the tier. Foongus and Cottonee have great synergy with Shieldon, being able to switch in on Shieldon's biggest counter in Drilbur, while Shieldon takes on Flying-types for them. Shieldon forms a decent defensive core with Spritzee,. (period) Eviolite is a usable item choice if Shieldon is used in this core, as Spritzee provides Wish support for it.
(remove one line break)

Other Options
########
Shieldon can use Metal Burst is usable to take a hit from full health and OHKO the attacker back. Toxic can be used to wear down bulky Pokemon, as Shieldon won't be scratching them with its attacks anytime soon. Iron Head is a more consistent STAB option, but it that doesn't 2HKO Spritzee. Shieldon has a good special movepool that includes Fire Blast, Ice Beam, and Thunderbolt, though they usually provide less utility than the moves listed. An Eviolite set is possible, but Shieldon's lack of reliable recovery means it will be worn down very quickly. If Shieldon uses Magnet Rise, it will have the is notable for its ability to beat Diglett 1v1 if Shieldon has Sturdy intact. (period)
(remove one line break)

Checks & Counters
########
(should not be a bullet point list)
**Fighting-types**: (dashes should be colons) - Almost every Fighting-type can easily OHKO Shieldon if Sturdy is broken, and don't really mind its attacks either. Mienfoo, Scraggy, Timburr, and Croagunk can Knock Off Berry Juice to prevent recovery.
**Ground-types**: - See above, except with Ground-types abusing the 4x weakness to their STAB instead. Diglett and Drilbur deserve special mentions for trapping it and having Mold Breaker to negate Sturdy, respectively.
**Hazard Prevention**: - Drilbur and Staryu can both force it out and spin away Stealth Rock SR. Taunt users such as Mienfoo can also prevent Stealth Rock and force rocks while forcing it out.
**Miscellaneous**: - Pretty much anything with a Fighting-, Ground-, or STAB Water-type attack can deal with it once Sturdy is broken.
 

Lord Alphose

All these squares make a circle
is a Contributor Alumnusis a Smogon Media Contributor Alumnus
amcheck :)

add remove (comments)
GP Changes will be in green


Overview
########
(line break here would be nice for readability but is not necessary - same for every header below)
Shieldon's access to the Sturdy + Berry Juice combination, great bulk, and resistances, (remove comma) carve it a niche as a reliable Stealth Rock setter in the Little Cup metagame. Although Shieldon's typing grants it notable resistances such as a 4x resistance against to Flying, it also curses it Shieldon with crippling 4x weaknesses to common types in Fighting and Ground. This, combined with its low offensive presence and Speed, leaves Shieldon struggling to find a slot on most teams.

Support
########
name: Support
move 1: Stealth Rock
move 2: Heavy Slam
move 3: Rock Blast
move 4: Earthquake / Roar
ability: Sturdy
item: Berry Juice
evs: 116 HP / 20 Atk / 212 Def / 132 SpD
nature: Impish

Moves
========
Stealth Rock is often viewed as one of the best moves in the game, and is the most important move on this set. Shieldon's bulk and resistances, as well as Sturdy, allow it to reliably set up the entry hazard. Heavy Slam is a STAB attack that is decently powerful against most of the tier, given Shieldon's heavy high weight; unlike Iron Head, it always 2HKOs Spritzee, one of the main Pokemon Shieldon is called on to check. Rock Blast is used as a secondary STAB, It and is notably super-effective (remove dash) against the most common Defog users, Archen and Vullaby. The last move is mainly filler: (colon), Earthquake provides coverage on Steel-types such as Pawniard, but Roar can phaze setup set-up sweepers attempting to take advantage of Shieldon.

Set Details
========
Sturdy and Berry Juice are obvious choices, ensuring Shieldon will usually be able to take at least two hits before going down. The EVs on this set allow Shieldon to hit 21 HP for optimized recovery from Berry Juice, with most of the other EVs invested in Shieldon's defenses, as investing in Shieldon's its offenses or Speed is mostly a waste.

Usage Tips
========
Take advantage of SturdyJuice to set up Stealth Rock as soon as possible, as setting up the hazard this should be Shieldon's first priority. However, it may not be wise to sac it for Stealth Rock Rocks if you rely on Shieldon to wall something on the opposing team, such as Fletchling.

Team Options
========
Ghost-types such as Frillish are able to spinblock for Shieldon, and are immune to Fighting, though they will have trouble switching into Fighting-types due to Knock Off. Rapid Spin support is a good option to preserve Shieldon's Sturdy, and Drilbur and Staryu are the most notable spinners in the tier. Foongus and Cottonee have great synergy with Shieldon, being able to switch in on Shieldon's biggest counter, Drilbur, and Shieldon takes on Flying-types for them. Shieldon forms a decent defensive core with Spritzee,. (period) Eviolite is a usable item choice if Shieldon is used in this core, as Spritzee provides Wish support for it.
(remove one line break)

Other Options
########
Shieldon can use Metal Burst is usable to take a hit from full health and OHKO the attacker back. Toxic can be used to wear down bulky Pokemon, as Shieldon won't be scratching them with its attacks anytime soon. Iron Head is a more consistent STAB option, but it that doesn't 2HKO Spritzee. Shieldon has a good special movepool that includes Fire Blast, Ice Beam, and Thunderbolt, though they usually provide less utility than the moves listed. An Eviolite set is possible, but Shieldon's lack of reliable recovery means it will be worn down very quickly. If Shieldon uses Magnet Rise, it will have the is notable for its ability to beat Diglett 1v1 if Shieldon has Sturdy intact. (period)
(remove one line break)


Checks & Counters
########
(should not be a bullet point list)
**Fighting-types**: (dashes should be colons) - Almost every Fighting-type can easily OHKO Shieldon if Sturdy is broken, and don't really mind its attacks either. Mienfoo, Scraggy, Timburr, and Croagunk can Knock Off Berry Juice to prevent recovery.
**Ground-types**: - See above, except with Ground-types abusing the 4x weakness to their STAB instead. Diglett and Drilbur deserve special mentions for trapping it and having Mold Breaker to negate Sturdy, respectively.
**Hazard Prevention**: - Drilbur and Staryu can both force it out and Rapid Spin away Stealth Rock SR. Taunt users such as Mienfoo can also prevent Stealth Rock and force rocks while forcing it out.
**Super Effective Attacks**: - Pretty much anything with a Fighting-, Ground-, or STAB Water-type attack can deal with it once Sturdy is broken.
GP Approved 1/2
 
amcheck

added removed (comment)

Overview
########

Shieldon's access to the Sturdy + Berry Juice combination, great bulk, and resistances carve it a niche as a reliable Stealth Rock setter in the Little Cup metagame. While Shieldon's typing grants it notable resistances such as a 4x resistance against Flying, it also curses Shieldon with crippling 4x weaknesses to common types in Fighting and Ground. This, combined with its low offensive presence and speed, leaves Shieldon struggling to find a slot on most teams.

Support
########
name: Support
move 1: Stealth Rock
move 2: Heavy Slam
move 3: Rock Blast
move 4: Earthquake / Roar
ability: Sturdy
item: Berry Juice
evs: 116 HP / 20 Atk / 212 Def / 132 SpD
nature: Impish

Moves
========

Stealth Rock is often cited to be one of the best moves in the game, and is the most important move on this set. Shieldon's bulk and resistances, as well as Sturdy, allow it to reliably set up the entry hazard. STAB Heavy Slam is a STAB attack that is decently powerful against most of the tier, given Shieldon's high weight; unlike Iron Head, it always 2HKOs Spritzee, one of the main Pokemon Shieldon is called on to check. Rock Blast is used as secondary STAB, and is notably super effective against the most common Defog users, Archen and Vullaby. The last move is mainly filler:; (semi-colon) Earthquake provides coverage on Steel-types such as Pawniard, while Roar can phaze setup sweepers attempting to take advantage of Shieldon.

Set Details
========
Sturdy and Berry Juice are obvious choices, ensuring that Shieldon will usually be able to takes at least two hits before going down. The EVs on this set allow Shieldon to hit 21 HP for optimized recovery from Berry Juice, with most of the other remaining EVs invested in Shieldon's defenses, as investing heavily in its offenses or Speed is mostly generally (repeated word) a waste.

Usage Tips
========
Take advantage of SturdyJuice to set up Stealth Rock as soon as possible, as this should be Shieldon's first priority. However, it may not be sacrificing Shieldon for Stealth Rock may not be wise to sac it for Stealth Rock if you rely on Shieldon to wall something on the opposing team, such as Fletchling.

Team Options
========
Ghost-types such as Frillish are not only able to spinblock for Shieldon, and but are also immune to Fighting, though they will have trouble switching into Fighting-types due to Knock Off. Rapid Spin support is a good option to preserve Shieldon's Sturdy, and Drilbur and Staryu are the most notable spinners in the tier. Foongus and Cottonee have great synergy with Shieldon, being able to switch in on Shieldon's biggest counter in Drilbur, while Shieldon takes on Flying-types for them. Shieldon forms a decent defensive core with Spritzee. Eviolite is a usable item choice if Shieldon is used in this core, as Spritzee provides Wish support for it.

Other Options
########
Shieldon can use Metal Burst to take a hit from full health and OHKO the attacker. Toxic can be used to wear down bulky Pokemon, as Shieldon won't be scratching them with its attacks anytime soon. Iron Head is a more consistent STAB option, but it doesn't 2HKO Spritzee. Shieldon has a good special movepool that includes Fire Blast, Ice Beam, and Thunderbolt, though they usually provide less utility than the moves listed. An Eviolite set is possible, but Shieldon's lack of reliable recovery means it will be worn down very quickly. If Shieldon uses Magnet Rise, it will have the ability to beat Diglett 1v1 if Shieldon has Sturdy intact.

Checks & Counters
########

**Fighting-types**: Almost every Fighting-type can easily OHKO Shieldon if Sturdy is broken, and don't really mind its attacks either. Mienfoo, Scraggy, Timburr, and Croagunk can Knock Off Berry Juice to prevent recovery.
**Ground-types**: See above, except with Ground-types. Diglett and Drilbur deserve special mentions for trapping it and having Mold Breaker to negate Sturdy, respectively.
**Hazard Prevention**: Drilbur and Staryu can both force it out and spin away Stealth Rock. Taunt users such as Mienfoo can also prevent Stealth Rock and force it out.
**Miscellaneous**: Pretty much anything with a Fighting-, Ground-, or STAB Water-type attack can deal with it once Sturdy is broken.
 
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Comments on AM check

I'll be going over Dhaora's check in addition to providing a GP check.

Overview
########

Shieldon's access to the Sturdy + Berry Juice combination, great bulk, and resistances carve it a niche as a reliable Stealth Rock setter in the Little Cup metagame. While Shieldon's typing grants it notable resistances such as a 4x resistance against Flying, it also curses Shieldon with crippling 4x weaknesses to common types in Fighting and Ground. This, combined with its low offensive presence and speed, leaves Shieldon struggling to find a slot on most teams.

Support
########
name: Support
move 1: Stealth Rock
move 2: Heavy Slam
move 3: Rock Blast
move 4: Earthquake / Roar
ability: Sturdy
item: Berry Juice
evs: 116 HP / 20 Atk / 212 Def / 132 SpD
nature: Impish

Moves
========

Stealth Rock is often cited to be one of the best moves in the game, and is the most important move on this set. (Extraneous, given that its primary position on the set implies that it's the most important) Shieldon's bulk and resistances, as well as Sturdy, allow it to reliably set up Stealth Rock the entry hazard. STAB (This was a lateral change; not really necessary) Heavy Slam is a STAB attack that is decently powerful against most of the tier, given Shieldon's high weight; unlike Iron Head, it always 2HKOs Spritzee, one of the main Pokemon Shieldon is called on to check. Rock Blast is used as a secondary STAB move, and is notably super effective against the most common Defog users, Archen and Vullaby. The last move is mainly filler:; (semi-colon) Earthquake provides coverage on Steel-types such as Pawniard, while Roar can phaze setup sweepers attempting to take advantage of Shieldon.

Set Details
========
Sturdy and Berry Juice are obvious choices, ensuring that Shieldon will usually be able to takes at least two hits before going down. The EVs on this set allow Shieldon to hit 21 HP for optimized recovery from Berry Juice, with most of the other remaining EVs invested in Shieldon's defenses, as investing heavily in its meagre offenses or Speed is mostly generally (repeated word) a waste. (I think it'd have been better to change "is mostly a waste" to "is wasteful". "Generally" or "mostly" are unnecessary terms here, as I don't think there's any situation that calls for a fast or offensive Shieldon)

Usage Tips
========
Take advantage of SturdyJuice to set up Stealth Rock as soon as possible, as this should be Shieldon's first priority. However, it may not be sacrificing Shieldon for Stealth Rock may not be wise to sac it for Stealth Rock if you rely on Shieldon to wall something on the opposing team, such as Fletchling.

Team Options
========
Ghost-types such as Frillish are not only able to spinblock for Shieldon, and but are also immune to Fighting, though they will have trouble switching into Fighting-types due to Knock Off. Rapid Spin support is a good option to preserve Shieldon's Sturdy, and Drilbur and Staryu are the most notable spinners in the tier. Foongus and Cottonee have great synergy with Shieldon, being able to switch in on Shieldon's biggest counter in Drilbur, while Shieldon takes on Flying-types for them. Shieldon forms a decent defensive core with Spritzee. Eviolite is a usable viable (Many things are technically "usable", but "viable" implies some sort of merit, imo) item choice if Shieldon is used in this core, as Spritzee provides Wish support for it.

Other Options
########

Shieldon can use Metal Burst to take a hit from full health and OHKO the attacker. Toxic can be used to wear down bulky Pokemon, as Shieldon won't cannot be scratching threaten them with its attacks anytime soon. Iron Head is a more consistent STAB option, but it doesn't 2HKO Spritzee. Shieldon has a good special movepool that includes Fire Blast, Ice Beam, and Thunderbolt, though they usually provide less utility than the moves listed. An Eviolite set is possible, but Shieldon's lack of reliable recovery means it will be worn down very quickly. If Shieldon uses Magnet Rise, it will have the ability to beat Diglett 1v1 if Shieldon has Sturdy intact.

Checks & Counters
########

**Fighting-types**: Almost every Fighting-type can easily switch in and OHKO Shieldon if Sturdy is broken, and don't really mind its attacks either. Mienfoo, Scraggy, Timburr, and Croagunk can Knock Off Berry Juice to prevent recovery.
**Ground-types**: See above, except with Ground-types. Diglett and Drilbur deserve special mentions for trapping it and having Mold Breaker to negate Sturdy, respectively.
**Hazard Prevention**: Drilbur and Staryu can both force it out and spin away Stealth Rock. Taunt users such as Mienfoo can also prevent Shieldon from setting up Stealth Rock and force it out.
**Miscellaneous**: Pretty much anything with a Fighting-, Ground-, or STAB Water-type attack can deal with it Shieldon once Sturdy is broken.


GP 2/2

There are a couple of changes that were unnecessary and a few that were missed, so I don't feel comfortable stamping your check this time. I would also recommend using different bolded colours to make the check easier for the writer to go over. However, please do PM me the next time that you do an AM check, Dhaora, and I would be happy to go over it with you. :)
 

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