At a glance: Welcome to my first RMT! This team was made for the OU suspect test and managed to get me my voting requirements despite some mediocre playing on my part. Kyurem-B looked really cool and 170 base attack was interesting, so I decided to give it my all. I knew I wanted a Drag-mag team to start it off, but it didn't really work. The only elements of Drag-mag I managed to keep were Dragonite and Magnezone. Then I added a lead Terrakion, a banded scizor, and two devestating rock polish sweepers to wreak havoc. Terrakion @ Focus Sash Trait: Justified EVs: 252 Spd / 252 Atk / 4 SDef Jolly Nature - Close Combat - Stone Edge - Stealth Rock - Taunt Lead Terrakion does what it needs to, and does it well. Most of the time I can reliably get up my rocks and taunt other leads. EVs are pretty standard, with special defense for the occasional giga drain Genesect, although those don't really tend to lead so I might change that to defence to reduce U-turn damage. Focus Sash is really useful as it lets me beat lead Breloom and KO with close combat. This set still loses to Deoxys-D with magic coat, but then again what lead doesn't. Dragonite @ Lum Berry Trait: Multiscale EVs: 252 Spd / 252 Atk / 4 HP Jolly Nature - Dragon Dance - Outrage - Earthquake - ExtremeSpeed Classic dragonite is classic. What can I say about this guy that hasn't already been said? Extremespeed is probably his most useful benefit on this team, but he occasionally surprises me and my opponent with a nice mid game sweep. Earthquake is also quite useful to dispose of choiced Terrakions and locked into close combat as well as slower threats such as Metagross, even though he isn't seen as much these days. Finally, outrage lets me put huge dents in anything that isn't expecting it. It also lures in steels such as Ferrothorn or Jirachi who can easily be revenged by Magnezone. Magnezone @ Choice Specs Trait: Magnet Pull EVs: 252 SAtk / 148 HP / 108 Spd Modest Nature - Volt Switch - Flash Cannon - Hidden Power [Fire] - Thunderbolt Choice Specs Magenzone is arguably the most powerful trapper in the game. With the power to beat specially defensive Ferrothorn and Jirachi in the rain most of the time (double protects are my nemeses), Magnezone is the perfect partner for Dragonite. Magnezone sometimes finds its way into my lead spot, mostly against rain teams without Dugtrio. Electric coverage is also a necessary slot that Magnezone must fill, as my particular Genesect set lacks thunderbolt, and bulky Tentacruel may be able to stop my sweep. Scizor @ Choice Band Trait: Technician EVs: 252 Atk / 252 HP / 4 SDef Adamant Nature - Bullet Punch - U-turn - Superpower - Bug Bite In the midst of a Genesect + 5 metagame, banded scizor rears its ugly head. Bullet punch is his main contribution to my team, and functions as an excellent revenge killer. Scizor cleans up weakened Latias and Dragonites as well as Tornadus-T late game. The perfect offensive partner to my Genesect, it cleans up or weakens depending on the point in the game. Genesect @ Expert Belt Trait: Download EVs: 252 Spd / 252 SAtk / 4 SDef Timid Nature - Flamethrower - Ice Beam - Rock Polish - Giga Drain Meet Rock Polish Genesect, the most versatile and easy to run set, in my opinion. The plan is simple: send him in on something choiced or something that is scared out, rock polish on the switch, and enjoy the opponent's reaction as you proceed to sweep half their team. Forgoing U-turn means I can run a timid nature instead of lowering my defense, allowing me to live a Fighting Gem boosted Mach Punch from Techniloom. Opponents don't usually see Giga Drain coming, and the difference in power from Thunderbolt is almost negligible. I can't count how many times someone has sent in a bulky water such as Gastrodon only to let me gain health back and prolong my sweep. The only pokemon that really wall this set are specially bulky steels in Rain and bulky waters neutral to giga drain, such as Gyarados and Tentacruel. This guy is extremely dangerous and this set, over any other, pushes him into suspect range IMO. Landorus (M) @ Life Orb Trait: Sheer Force EVs: 252 Spd / 252 SAtk / 4 HP Modest Nature - Rock Polish - Earth Power - Hidden Power [Ice] - Psychic Can you say late game? Sheer force Landorus is the second of my two Rock Polish sweepers, and has pulled of almost as many comebacks as Genesect has. Depending on the opposing team, the game can end by either of these two powerhouses, and each are equally scary. Sheer Force boosted Earth Power deals over 70% to specially defensive Forretress and strikes fear into the heart of Tentacuel. Psychic allows me to take out Keldeo and other fighting types. I don't have too much to say about this guy, as I'm sure many people already know how devestating his set is. Closing Comments: This team has a massive Gyarados weakness. Tough to say it, but there it is. Other than that I've had a lot of success with it, keeping up the offensive pressure with my Rock Polish sweepers and destroying Politoed's with specs Magnezone. It's been a lot of fun to use. Thanks for reading! Also thanks to Bulbagarden, Deviantart, Gamegravy, and Gaiaonline for helping me remedy my lack of artistic talent.