The Shellder Smuggler
Banned deucer.
Overview
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Lead Support
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name: Lead Support
move 1: Sticky Web
move 2: Stealth Rock
move 3: Encore
move 4: Infestation
ability: Sturdy
item: Mental Herb
evs: 252 HP / 252 SpD / 4 Def
nature: Calm
Moves
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Set Details
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Usage Tips
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Team Options
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Other Options
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Checks & Counters
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- Base 230 for both Defenses
- Tanks hits from any pokemon without a super effective move or STAB
- Is cursed with Base 10 Offenses
- Can only cause Passive Damage
- Has great support moves, including Stealth Rock and Sticky Web
- Works well as lead
- Currently the best Sticky Web user in OU because of its high defenses.
Lead Support
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name: Lead Support
move 1: Sticky Web
move 2: Stealth Rock
move 3: Encore
move 4: Infestation
ability: Sturdy
item: Mental Herb
evs: 252 HP / 252 SpD / 4 Def
nature: Calm
Moves
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- Stealth Rock and Sticky Web are his entry hazards.
- Encore phazes other leads and pokemon setting up, and puts pressure on pokemon such as Zapdos.
- Infestation traps pokemon that can be encore'd.
- Infestation stops Shuckle from being taunt bait.
Set Details
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- 252 SpD EVs with a Calm nature maxes out Shuckle's Special Defense, allowing him to take neutral special moves well
- 252 HP EVs max out Shuckle's lackluster health
- Mental Herb stops Shuckle from being Taunt Bait
- Sturdy guarantees that Shuckle can set up either Stealth Rock or Entry Hazards
Usage Tips
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- There are not many complexities with this set, although it is tricky to decide when it is best to use certain moves, requiring predicitions.
- Encore should be used when you predict a set up against shuckle like Dragon Dance or Swords Dance.
- Another smart use of Encore is when Rapid Spin or Defog is predicted.
- Infestation should be used before Encore.
- Shuckle is best used as a lead, but can function later in the match if Defog or Rapid Spin is used.
Team Options
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- Shuckle can work with Manaphy, as Manaphy resists two of three of Shuckle's weaknesses - Steel, and Water. After Shuckle sets up Sticky Web, Manaphy can sweep with Max Speed with a Timid Nature.
- However, most sweepers that are generally to slow to sweep can be a great partner to Shuckle, such as Crawdaunt.
- Crawdaunt especially deserves a mention as it resists both Water and Steel, and neutrally resists Rock, and benefits from the Sticky Web speed drop
- Bisharp can also be a great partner, who gets the Defiant Attack Boost from those who try to defog Stealth Rock and Sticky Web away.
- Mega Heracross defeats other Bisharp that try to get a defiant boost from sticky web
- Belly Drum Azumarill and Nasty Plot Thundurus are great for being able to outspeed sticky web bait.
- Aegislash can block Rapid Spin.
Other Options
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- Shuckle gets a wide movepool, but his low offenses stop him from using it correctly.
- Leftovers can be another option in cooperation with Toxic to create a Stall Set.
- Knock is a great utility move.
Checks & Counters
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- Shuckle is walled to hell and back by any user that has Taunt, especially Prankster Sableye.
- Trick users render Shuckle useless once again, as Shuckle with a scarf can't outspeed uninvested Conkeldurr.
- Any Steel Type pokemon walls Shuckle, as Encore is the only thing that Shuckle can do.
- Recovery against Shuckle is also a big problem, as Toxic damage will take a long time to stack against Shuckle.
- Magic Bounce/Magic Coat Walls Shuckle
- Bisharp gains a boost from Defiant when switching into Sticky Web
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