[SICK - Round 1 - Group 11] Its_A_Random vs Matezoide

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Rules said:
Bring 5, Pick 2 Singles. You PM 5 pokemons to the ref, but the battle will be 2vs2 singles. You will choose your mons as the battle develop.
ASB Arena
Strict 3-day Disqualification.
You will get a single warning per round. After that, you go over DQ and you're done. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
Strict 5-day Disqualification for Refs. Same rules as above (one warning and then BAM). Also, you can be sure as hell that I will jump in to subref anyone if necessary.
3 Substitutions.
Turn Order: Coin Flip
2 Recovery/5 Chills per pokemon
All Abilities
All Items
Switch=OK
Mega Clause: 0

Team Its_A_Random



Porygon2 [Virus] (-)
NATURE: Quiet (-10% Evasion)

TYPE: Normal
ABILITIES: Trace / Download / Analytic (H)

STATS
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 52 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 18

EC: 9/9
MC: 0
AC: 5/5

ATTACKS (77/77)
PHYSICAL
Aerial Ace
Bide
Double-Edge
Facade
Foul Play
Frustration
Giga Impact
Iron Tail
Last Resort
Natural Gift
Rage
Return
Secret Power
Skull Bash
Tackle
Take Down
Thief
Zen Headbutt

SPECIAL
Blizzard
Charge Beam
Discharge
Dream Eater
Electroweb
Hidden Power (Ground)
Hyper Beam
Ice Beam
Icy Wind
Psybeam
Psychic
Psyshock
Psywave
Round
Shadow Ball
Shock Wave
Signal Beam
Snore
Solar Beam
Swift
Thunder
Thunderbolt
Tri Attack
Zap Cannon

OTHER
Agility
Barrier
Confide
Conversion
Conversion 2
Curse
Defence Curl
Double Team
Endure
Flash
Gravity
Lock-On
Magic Coat
Magnet Rise
Mimic
Nightmare
Pain Split
Protect
Psych Up
Rain Dance
Recover
Recycle
Reflect
Rest
Sharpen
Sleep Talk
Substitute
Sunny Day
Swagger
Teleport
Thunder Wave
Toxic
Trick
Trick Room
Wonder Room

Aromatisse [] (M)
NATURE: Quiet (-10% Evasion)

TYPE: Fairy
ABILITIES: Healer / Aroma Veil (H)

STATS
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 25 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

ATTACKS (54/54)
PHYSICAL
Facade
Flail
Frustration
Giga Impact
Gyro Ball
Return

SPECIAL
Charge Beam
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Fairy Wind
Flash Cannon
Hidden Power (Ground)
Hyper Beam
Moonblast
Psychic
Psyshock
Round
Thunder
Thunderbolt

OTHER
Aromatic Mist
Aromatherapy
Attract
Calm Mind
Captivate
Charm
Confide
Disable
Double Team
Flash
Heal Pulse
Light Screen
Misty Terrain
Odour Sleuth
Protect
Psych Up
Rain Dance
Reflect
Refresh
Rest
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Scent
Sweet Kiss
Torment
Toxic
Trick Room
Wish

RAID
Dispel

Aerodactyl [Putera] (M)
Nature: Jolly (+15% Spe, +26% Acc, -1 SpA)
Type: Rock/Flying

Abilities: Rock Head / Pressure / Unnerve (Unlocked) / Tough Claws (Mega)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20


Nature: Jolly (+15% Spe, +30% Acc, -1 SpA)
Type: Rock/Flying

Stats (Mega):
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 173 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 23

MC: 0
AC: 5/5

Moves: (86/90)
Agility
Ancient Power
Bite
Crunch
Fire Fang
Giga Impact
Hyper Beam
Ice Fang
Iron Head
Roar
Rock Slide
Scary Face
Sky Drop
Supersonic
Take Down
Thunder Fang
Wing Attack

Assurance
Curse
Foresight
Pursuit
Steel Wing
Whirlwind
Wide Guard

Aerial Ace
Attract
Bide
Bulldoze
Captivate
Confide
Defog
Detect
Double Team
Dragon Claw
Dragon Rage
Earthquake
Endure
Facade
Fire Blast
Flamethrower
Fly
Frustration
Hidden Power (Grass)
Hone Claws
Incinerate
Mimic
Natural Gift
Payback
Protect
Rage
Rain Dance
Razor Wind
Reflect
Rest
Rock Polish
Rock Smash
Rock Tomb
Sandstorm
Secret Power
Smack Down
Snore
Stone Edge
Substitute
Sunny Day
Swagger
Taunt
Thief
Torment
Toxic

Air Cutter
Aqua Tail
Double-Edge
Dragon Pulse
Earth Power
Headbutt
Heat Wave
Iron Tail
Ominous Wind
Rock Throw
Roost
Sky Attack
Sleep Talk
Stealth Rock
Swift
Tailwind
Twister

Conkeldurr [Roobushin] (M)
Nature: Careful (+1 SpD, -1 SpA)
Type: Fighting

Abilities: Guts / Sheer Force / Iron Fist (Unlocked)

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks: (71/71)
Attract
Bide
Block
Brick Break
Bulk Up
Bulldoze
Chip Away
Comet Punch
Confide
Counter
Cross Chop
Detect
Dig
Double Team
Drain Punch
Dynamic Punch
Earthquake
Endure
Facade
Fire Punch
Fling
Focus Blast
Focus Energy
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Grass Knot
Hammer Arm
Helping Hand
Hidden Power (Psychic)
Hyper Beam
Ice Punch
Knock Off
Leer
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Power-Up Punch
Protect
Rain Dance
Rest
Retaliate
Return
Reversal
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Scary Face
Sleep Talk
Smack Down
Smelling Salts
Snore
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Taunt
Thunder Punch
Toxic
Wake-Up Slap
Wide Guard
Work Up

Crayons Kecleon (M)

[Nature]
Rash (+SpA | -SpD)
[Type]
Normal
[Abilities]
Color Change
Protean (✓)
[Stats]
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
S&W: 2 | 2
Total: 17
[Tokens]
AC: 5 | 5
MC: 0
[Bonus]
[+7 CC]
[Learned Moves]
[111 | 111]
Aerial Ace
After You
Ancient Power
Aqua Tail
Attract
Astonish
Bind
Blizzard
Body Slam
Brick Break
Camouflage
Captivate
Charge Beam
Confide
Counter
Cut
Defense Curl
Dig
Disable
Dizzy Punch
Double-Edge
Double Team
Drain Punch
Dynamic Punch
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Grass Knot
Headbutt
Hidden Power [Fairy]
Hone Claws
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Nasty Plot
Natural Gift
Power-Up Punch
Protect
Psybeam
Psych Up
Rain Dance
Recover
Recycle
Reflect Type
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Screech
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Beam
Stealth Rock
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Synchronoise
Tail Whip
Thief
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Water Pulse
Wonder Room
Work Up​


Team Matezoide


Colossoil [Sid] (M)
Type: Dark / Ground

Abilities: Rebound / Guts / Pressure (U)

Nature: Jolly (15% increase to speed, 1 stage decrease to SpA, 14% flat acc boost to attacks)

Stats:
HP: 120
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 110 (+) (+14%)
SC: 5
WC: 10
BRT: 22

EC: FULL
MC: FULL
AC: FULL

Attacks: (92 Moves)
Bite
Body Slam
Rototiller
Bounce
Bubblebeam
Crunch
Dig
Drill Run
Horn Attack
Horn Drill
Leer
Magnitude
Megahorn
Muddy Water
Peck
Pursuit
Rapid Spin
Spit Up
Stockpile
Swallow
Tackle

Double-Edge
Encore
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Mud Bomb
Mud Shot
Sand Tomb
Screech
Sucker Punch
Thunder Fang
Water Spout

AncientPower
Aqua Tail
Dark Pulse
Dive
Earth Power
Iron Tail
Knock Off
Rollout
Snore
Superpower

Attract
Brick Break
Bulldoze
Captivate
Confide
Double Team
Dragon Tail
Earthquake
Echoed Voice
Embargo
Endure
Facade
Frustration
Giga Impact
Hidden Power (Ice)
Hyper Beam
Natural Gift
Payback
Poison Jab
Protect
Quash
Rain Dance
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snarl
Snatch
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Taunt
Thief
Toxic
U-turn

Pyroak [Ambrose] (M)
Types: Grass / Fire

Abilities: Rock Head / Battle Armor / Chlorophyll (U)

Nature: Brave (+1 atk, -8 spe, -10% flat evasion)

Stats:
HP: 120
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 52 (-) (-10%)
SC: 4
WC: 5
BRT: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks: (89 Moves, Maxed)
Absorb
Amnesia
Bullet Seed
Double-Edge
Ember
Fire Spin
Flame Burst
Flame Wheel
Flare Blitz
Giga Drain
Growth
Heat Crash
Iron Defense
Lava Plume
Leech Seed
Leaf Tornado
Petal Dance
Sweet Scent
Synthesis
Wood Hammer
Zap Cannon

Aromatherapy
Blaze Kick
Counter
Dragon Breath
Earth Power
Grass Whistle
Grassy Terrain
Inferno
Natural Gift
Psybeam
Revenge
Sand Tomb
Water Sport

Ancient Power
Block
Headbutt
Heat Wave
Iron Tail
Low Kick
Seed Bomb
Sleep Talk
Snore
Stealth Rock
Worry Seed

Attract
Bulldoze
Confide
Double Team
Dragon Tail
Earthquake
Endure
Energy Ball
Facade
Fire Blast
Flame Charge
Flamethrower
Flash
Flash Cannon
Frustration
Giga impact
Grass Knot
Hidden Power (Ice)
Hyper Beam
Incinerate
Light Screen
Low Sweep
Nature Power
Overheat
Protect
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard Pwnemon
Secret Power
Solar Beam
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Will-O-Wisp

LIKE JAGGER ([8:13pm] Frosty: well your pyroak has more moves, so you should fuck it first -_-'')
Sterling the Aurumoth (♀)
Type:

Sterling is quite easily put the strongest pokemon on Subway's team. She is very proud and loyal to Subway and will always act with nobility. Sterling has always been encouraging to the newer members of the team despite her elitest stature, meaning she is looked up to by many, even the other FE's of the team.
Nature: Sassy (+Special Defence, -Speed)

Type:

Abilities:
Weak Armor:
(Toggle)
No Guard: (Passive)
Illusion: (Passive)
Stats:
110/120/99/117/60/94
HP: 110
Attack: Rank 5
Defence: Rank 4
Special Attack: Rank 5
Special Defence: Rank 3
Speed: 81
Base Rank Total: 23
Size Class: 4
Weight Class: 5
Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0

Moves:
Ally Switch
AncientPower
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Ground 6)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Light Screen
Magic Coat
Magic Room
Megahorn
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psyshock
Quiver Dance
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Roleplay
Round
Safeguard
Shadow Ball
Silver Wind
Skill Swap
SolarBeam
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt


Total Moves: 81
MAX MOVEPOOL
Crayons Kecleon (M)
[Nature]
Rash (+SpA | -SpD)
[Type]
Normal
[Abilities]
Color Change
Protean (✓)
[Stats]
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
S&W: 2 | 2
Total: 17
[Tokens]
AC: 5 | 5
MC: 0
[Bonus]
[+7 CC]
[Learned Moves]
[111 | 111]

Aerial Ace
After You
Ancient Power
Aqua Tail
Attract
Astonish
Bind
Blizzard
Body Slam
Brick Break
Camouflage
Captivate
Charge Beam
Confide
Counter
Cut
Defense Curl
Dig
Disable
Dizzy Punch
Double-Edge
Double Team
Drain Punch
Dynamic Punch
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Grass Knot
Headbutt
Hidden Power [Fairy]
Hone Claws
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Nasty Plot
Natural Gift
Power-Up Punch
Protect
Psybeam
Psych Up
Rain Dance
Recover
Recycle
Reflect Type
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Screech
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Beam
Stealth Rock
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Synchronoise
Tail Whip
Thief
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Water Pulse
Wonder Room
Work Up
Regirock [Grandstone] (-)
NATURE
: Brave (-10% Evasion)

TYPE: Rock
ABILITIES: Clear Body / Sturdy (H)

STATS
HP: 100
Atk: Rank 5 (+)
Def: Rank 9
SpA: Rank 2
SpD: Rank 4
Spe: 43 (-)
Size Class: 3
Weight Class: 6
Base Rank Total: 24

EC: N/A
MC: 0
AC: 5/5

ATTACKS (76/76)
PHYSICAL
Body Slam
Brick Break
Bulldoze
Counter
Dig
Double-Edge
Drain Punch
Dynamic Punch
Earthquake
Explosion
Facade
Fire Punch
Fling
Focus Punch
Frustration
Giga Impact
Hammer Arm
Headbutt
Ice Punch
Iron Head
Mega Kick
Mega Punch
Natural Gift
Power-Up Punch
Return
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Secret Power
Seismic Toss
Self-Destruct
Smack Down
Stomp
Stone Edge
Strength
Superpower
Thunder Punch

SPECIAL
Ancient Power
Charge Beam
Earth Power
Focus Blast
Hidden Power (Psychic)
Hyper Beam
Mud-Slap
Round
Shock Wave
Snore
Thunder
Thunderbolt
Zap Cannon

OTHER
Block
Confide
Curse
Defence Curl
Double Team
Endure
Gravity
Iron Defence
Lock-On
Mimic
Protect
Psych Up
Rest
Rock Polish
Safeguard
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Thunder Wave
Toxic

Order of Operations:

Heads: IAR
Tails: Matezoide



(Heads)

Its_A_Random send out pokemon with item
Matezoide send out pokemon with item and orders
Its_A_Random gives orders
I Ref
 
Nobody can out-yolol ME!



Sterling with an Expert Belt is up!



.....






Something wrong?




N--No...i just...never held anything that wasnt a Weakness Policy before, an--



Eh, dont worry, you got dis!


*Shoving the Expert Belt on the Aurumoth, Sterling suddenly starts to sweat rapidly and quickly begins to throw up horribly*




WHAT THE YOLOL?


*Using the last of it's strength, Sterling crawls to a conviently placed Weakness Policy and begins to lick it, as the Aurumoth's vitality returns.*




.....Okay.


@ Weakness Policy
Zen Headbutt -> Psyshock -> Zen Headbutt



If Counter, use Psychic that action
If sucessful protective/evasive action, use Confusion that action




Bleh i dont see much to sub for :u
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 110
En: 100
5/3/1/4/45
Other:
Item: Life Orb


Hp: 110
En: 100
5/4/5/3/81
Other:
Item: Weakness Policy​

Round 1!

And we begin this match with a predictable Bide. Reliable way of dealing good damage to the aurumoth.

But that is far from a game over, though. While Bide dealt a crapload of damage, Sterling's own Psychic attacks did reasonable damage and while the gap is there, it isn't that big. This still can sway either way.​

DATA:

ACTION 1!

Conkeldurr is storing energy!

Aurumoth used Zen Headbutt! (-5en)
Crit:14 (no)
Damage: (8+3+3)*1.5= 21hp

ACTION 2!

Conkeldurr is storing energy!

Aurumoth used Psyshock! (-5en)
Crit:14 (no)
Damage:(8+3+3)*1.5= 21hp

ACTION 3!

Conkeldurr used bide! (- 43en)
Damage: 42*1.75= 73.5hp

Aurumoth used Zen Headbutt! (-5en)
Crit:6 (no)
Damage:(8+3+3)*1.5= 21hp

- - -


Hp: 47
En: 57
5/3/1/4/45
Other:
Item: Life Orb


Hp: 36
En: 85
5/4/5/3/81
Other:
Item: Weakness Policy​

Its_A_Random orders
Matezoide orders
I Ref
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Conkeldurr should have 10 more Energy by your calcs. I cannot really see anything good happening here so..

Fire Punch + Fire Punch combo > N/A (Fire Punch + Fire Punch combo) > Mach Punch + Ice Punch combo
IF
(Protective Move) is used successfully, THEN use Chill that action, pushing actions back.
IF Substitute is used, THEN use Fire Punch on the first instance, AND replace all remaining actions with Rock Slide.
IF Final Gambit is used as part of a combination, THEN use Protect that action.
 
Reflect -> Rest -> Sleep Talk (Psychic, Psyshock, Zen Headbutt, Confusion)



If you are somehow awake A3, use Zen Headbutt that action
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 47
En: 57
5/3/1/4/45
Other:
Item: Life Orb


Hp: 36
En: 85
5/4/5/3/81
Other:
Item: Weakness Policy

Round 2!
DATA:

ACTION 1!

Aurumoth used Reflect! (-9en)

Conkeldurr used Fire Punch + Fire Punch! (-28en)
Crit: 15 (no)
Damage: (8*2.25*0.5+2+2+3+1.5)*1.5= 26.25hp

ACTION 2!

Aurumoth used Rest! (-15en)
+12hp

Conkeldurr is cooling down!

ACTION 3!

Conkeldurr used Mach Punch + Ice Punch! (-15en)
Crit: 6 (no)
Damage: ((2+8)*0.5+2+2+3+1.5)= 13.5hp

Aurumoth used Sleep Talk! (-4en)
Move Called: 4/4 (confusion) (-2en)
Crit: 11 (no)
Effect: 5 (no)
Damage: (5+3+3)*1.5+4= 20.5hp
+12hp

- - -



Hp: 26
En: 14
5/3/1/4/45
Other: cooldown (1a)
Item: Life Orb

Reflect (3a)

Hp: 20
En: 55
5/4/5/3/81
Other: Rest (1a), +2atk/spa
Item:

Matezoide
Its_A_Random

edit: fixed @ below
 
Last edited:
Second combo deals less damage, since priority moves have their BAP halved if use with another move


Sleep Talk (Zen Headbutt, Psyshock, Confusion, Psychic) -> Feint -> Psychic
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 26
En: 14
5/3/1/4/45
Other: cooldown (1a)
Item: Life Orb

Reflect (3a)

Hp: 20
En: 55
5/4/5/3/81
Other: Rest (1a), +2atk/spa
Item:
Round 3!
DATA:

ACTION 1!

Aurumoth used Sleep Talk! (-8en)
Move: 1 (Zen Headbutt) (-5en)
Crit: 2 (no)
Damage: (8+3+3)*1.5+4= 25hp
+12hp

Conkeldurr is cooling down!

ACTION 2!

Aurumoth used Feint! (-4en)
Conkeldurr fainted!

- - -


Hp: KO
En: KO
5/3/1/4/45
Other: cooldown (1a)
Item: Life Orb

Reflect (1a)

Hp: 32
En: 38
5/4/5/3/81
Other: Rest (0a), +2atk/spa
Item:​

Its_A_Random sends out mon with item and orders
Matezoide orders
I Ref

 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
What have I got to lose now... Nothing I take it. Time to do something fun.


Virus (-) @ Eviolite

Zap Cannon > Signal Beam > Shadow Ball
IF
(Protective Move) is used successfully, THEN use Foul Play that action, pushing actions back.
IF (Damaging Fighting Combo) is used, THEN use Protect that action, pushing actions back.
IF Trick is used, AND Aurumoth is not behind a Substitute, THEN use Trick that action, pushing actions back.

I regret nothing. At least I can say I used an NFE in a tournament where there are 4336894576895768954668974587687568759865 FE options.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 100
En: 100
3/5/5/5/52
Other: download (+1spa)
Item: Eviolite

Reflect (1a)

Hp: 32
En: 38
5/4/5/3/81
Other: Rest (0a), +2atk/spa
Item:

Round 4!
DATA:

ACTION 1!

Aurumoth used 25hp substitute! (-24en)

Porygon2 used Zap Cannon! (-8en)
Crit: 10 (no)
Damage: (12+3+2)+2= 19hp

ACTION 2!

Aurumoth used Focus Blast! (-8en)
Crit: 16 (no)
Effect: 4 (no)
Damage: (12)*1.5+4= 22hp

Porygon2 use Signal Beam! (-5en)
sub faded!

ACTION 3!

Aurumoth used Close Combat! (-8en)
Crit: 16 (no)
Damage: (12)*1.5+4= 22hp

Aurumoth fainted!

Porygon2 used shadow ball! (-6en)
oops

- - -


Hp: 56
En: 81
3/5/5/5/52
Other: download (+1spa)
Item: Eviolite



Hp: KO
En: KO
5/4/5/3/81
Other: Rest (0a), +2atk/spa
Item:​
Matezoide sends out pokemon with item and orders
Its_A_Random orders
I Ref​


 
Pyroak@ Charcoal



Flare Blitz -> Wood Hammer -> Flare Blitz



If Porygon2 has Double-Team clones up, use Heat Wave that action the first time, Razor Leaf the second and Heat Wave the third, pushing back every time.
If Bide, use Leech Seed that action and Swords Dance the next.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 56
En: 81
3/5/5/5/52
Other: download (+1spa)
Item: Eviolite



Hp: 120
En: 100
4/4/3/3/52
Other:
Item: Charcoal
Round 5!
DATA:

ACTION 1!

Pyroak used Flare Blitz! (-8.5en)
Crit: 8 (no)
Effect: 10 (no)
Damage: (13+3+4-1.5)= 18.5hp

Porygon2 used Pain Split! (-32.5en)
+25hp

Pyroak lost 25hp

ACTION 2!

Porygon2 used Tri Attack! (-5en)
Crit: 4 (no)
Effect: 9 (no)
Damage: (8+3+2+3)+2= 18hp

Pyroak used Wood Hammer! (-8.5en)
Crit: 14 (no)
Damage: (13+3-1.5)= 14.5hp

ACTION 3!

Pyroak used Flare Blitz! (-8.5en)
Crit: 1 (yes)
Effect: 7 (no)
Damage: (13+3+4+3-1.5)= 21.5hp

Porygon2 used Pain Split! (-21.83en)
+25hp (hp difference is like 50.5)

Pyroak lost 25hp

- - -


Hp: 51
En: 22
3/5/5/5/52
Other: download (+1spa)
Item: Eviolite



Hp: 52
En: 74
4/4/3/3/52
Other:
Item: Charcoal​
- - -

Its_A_Random
Matezoide
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
This is where I get to regret using so much energy is it?

Chill > Recover > Tri Attack
IF
Flare Blitz is issued as part of a combination, THEN use Teleport (Evade) that action, pushing actions back.
IF Wood Hammer is issued as part of a combination, THEN use Teleport (Evade) that action, pushing actions back.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 51
En: 22
3/5/5/5/52
Other: download (+1spa)
Item: Eviolite



Hp: 52
En: 74
4/4/3/3/52
Other:
Item: Charcoal
Round 6!
DATA:

ACTION 1!

Porygon2 chills! (+12en)

Pyroak used Flare Blitz! (-8.5en)
Crit: 6 (no)
Burn: 8 (no)
Damage: (13+3+4-1.5)=18.5hp

ACTION 2!

Pyroak used Overheat! (-9en)
Crit: 4 (no)
Damage: (13+3+4-3)= 17hp

Porygon2 used Recover! (-11en)
+20hp

ACTION 3!

Porygon2 used Tri Attack! (-5en)
Effect: 8 (no)
Damage: (8+3+2+2+3)= 18hp

Pyroak used Flare Blitz! (-8.5en)
Crit: 16 (no)
Damage: 18.5hp

- - -


Hp: 17
En: 18
3/5/5/5/52
Other: download (+1spa)
Item: Eviolite



Hp: 34
En: 74
4/4/3/3/52
Other:
Item: Charcoal
Its_A_Random
Matezoide
I Ref
 
My bad.


Flare Blitz*3


If Endure, use Fire Spin that action, but only once.
If Porygon2 has Double-Team clones up when you would move, use Rock-Slide that action
If Recover AND you arent taunted AND it isnt raining AND Heal Block is not active, use Synthesis that action


Got a feeling i did something horribly dumb, but w/e. Not like i can win this tournament anyway
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Okay I guess there is no way past this but we can limit the HP gap to so little that we can easily progress via stomping Tortferngatr. 5% Win chance is okay I guess?

Endure > Hyper Beam > Swift
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 17
En: 18
3/5/5/5/52
Other: download (+1spa)
Item: Eviolite



Hp: 34
En: 74
4/4/3/3/52
Other:
Item: Charcoal​

Round 7!​

DATA:

ACTION 1!

Porygon2 used Endure! (-15en)
blah

Pyroak used Fire Spin! (-4en)
Hit: 56 (yes)
Crit: 12 (no)
Damage: 4+3-3+4= 8hp

Porygon2 lost 2hp due to fire spin

ACTION 2!

Pyroak used Flare Blitz! (-8.5en)
Porygon2 endured the hit!

Porygon2 used Hyper Beam! (-10en)
Damage: 15+3+2+2+3= 25hp
-2hp due to fire spin

Porygon2 fainted!

Its_a_random is out of useable pokemon!

Matezoide is the winner!

- - -

Hp: KO
En: KO
3/5/5/5/52
Other: download (+1spa)
Item: Eviolite



Hp: 9
En: 61
4/4/3/3/52
Other:
Item: Charcoal
Damage:​

Prizes:

Matezoide: 2CC, 5UC
Its_A_Random: 2CC
Frosty: 6UC

CC for the owners of the mons will be given away at the end of the round.
 

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