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Discussion in 'Technical Projects' started by Antar, Dec 24, 2012.
Are you going to do a version for D/P/Pt/HG/SS?
I wasn't intending on it, no.
Thx antar! Better than any of other christmas presents.
Would it be possible to add the ability to make the opposite? Turning a set of .pkm files and generate a simulator importable, that is?
It's definitely possible, but I don't see it as being worth the effort. By the time you exported the pkm, got sim2pkm to load the file and copy/pasted the output, you might as well have just made the team in the teambuilder. Only advantage I can see is if it read it straight from the save file and did, say, whole boxes at a time, but I haven't found a good reference yet for decoding save files.
Thank you Antar. Terrific job :D
This is more than awesome! Thanks so much Antar :]
This is awesome Antar, thanks!
Two bugfixes concerning Ho-oh and shininess in json-imported pokes. Version number upped to v1.5.