Simipour (Analysis)

AccidentalGreed

Sweet and bitter as chocolate.
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Taking over.

Status: Done

GP Approvals (2/2): (V0x) (elDino)
-----------------------------------------------------------------------

Simipour

[Overview]

<p>Simipour clearly has stiff competition when compared to the numerous other Water-types in UU. Luckily, it does stand out in a few areas: there's the obvious Nasty Plot (which it shares with no other Water-type barring Slowking), its good Speed stat that enables it to outspeed a lot of important Pokemon in UU, and its effective attacking movepool. Unfortunately, Simipour's frailty means even neutral attacks will take huge chunks of its HP, making switching in throughout the game a challenge, especially when you add Life Orb recoil and entry hazard damage to the equation. Generally, Simipour is a lesser option, but one would be mistaken to discount it as a threat.</p>

[SET]
name: Nasty Plot Sweeper
move 1: Nasty Plot
move 2: Hydro Pump / Surf
move 3: Ice Beam
move 4: Grass Knot
item: Life Orb
ability: Gluttony
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Simipour's good Speed and usable Special Attack stat make boosting with Nasty Plot its most reliable option for sweeping. After a Nasty Plot boost, it can comfortably outspeed and OHKO many prominent Pokemon in UU, including but not limited to Hitmontop, Zapdos, Milotic, and certain variants of Mismagius. To put the icing on the cake, Simipour has access to Hydro Pump, which, after STAB, Life Orb, and a Nasty Plot boost, will do a heap of damage to most targets that doesn't resist it. Ice Beam and Grass Knot are used to cover Grass- and Water-type opponents, respectively.</p>

<p>For a more reliable option in terms of accuracy, Surf can be Simipour's main attack instead of Hydro Pump, but note it can sometimes fall short of several potential kills. For example, a neutral-natured 252 HP Uxie has a high chance of being OHKOed by Hydro Pump (94.0% - 111%), while Surf fails to OHKO without some prior damage or enough entry hazards (74.8% - 88.4%). The bottom line is this: your choice of a Water-type STAB move comes down to whether you favor reliability and are confident in your ability to provide entry hazard support, or prefer a more immediately powerful option at the cost of reliability.</p>

[ADDITIONAL COMMENTS]

<p>Simipour requires all the power and Speed it can get, so it shouldn't consider anything outside of maximizing its Special Attack and Speed with a Timid nature. Focus Blast is an option over either Ice Beam or Grass Knot to attain coverage against Empoleon and other Steel-types, but a miss could jeopardize Simipour's already-shaky sweep.</p>

<p>Specially defensive foes, especially Chansey and Empoleon, can easily put a stop to Simipour's sweep. Outside of using offensive teammates with physical Fighting-type moves, a reliable way to cripple such dedicated defensive Pokemon is to employ a Choiced Trick user (Mew, Togekiss, and Spiritomb, to name a few). Simipour's frailty will also cause trouble when attempting to switch in, so dual screen support from the likes of Uxie or Azelf might be the most effective method of protecting it from major damage. Generally you'll want Simipour to set up once its main counters are weakened enough to be OHKOed; entry hazards are therefore a great asset, weakening most of the bulky counters to this set. Faster Pokemon that can hit hard will most likely KO Simipour after he has taken a bit of Life Orb and entry hazard damage. It is therefore essential to deal with these foes by defeating them early in the game. Wynaut is notable for its ability to trap and eliminate most of these, in addition to providing setup opportunities with Encore and Safeguard.</p>

[Other Options]

<p>Looking at Simipour's stats, one would think it would make an equally good physical attacker. The truth is, Hone Claws and Work Up (its two physical boosting moves) are not nearly as effective as Nasty Plot, and there are generally better physical Water-types available such as Feraligatr, Azumarill, and Sharpedo. If you still want to run a physical set, Waterfall and Return alongside Low Kick (for Empoleon) provide great coverage. Likewise, a mixed set with Work Up is an option, but Simipour prefers investing all its EVs into one stat so he can hit as hard as possible. Taunt is a good move, but is similarly hard to fit on a set. Choice items could work on Simipour, but it's inadvisable for it to run sets that force it to switch constantly because of its general frailty.</p>

[Checks and Counters]

<p>If Simipour manages to boost with Nasty Plot, few Pokemon can actually stop it from destroying the opposing team. Empoleon is a perfect counter since it's only neutral to Grass Knot, although it must watch out for Focus Blast. Chansey can also take boosted attacks and stall it out with Toxic and Seismic Toss. For a more offensive approach, the easiest way to beat Simipour is to revenge kill it with the long list of Pokemon that are faster than it and have a moderately powerful attack, common examples being Raikou and Choice Scarf Heracross. Finally, entry hazards and Life Orb wear down Simipour severely, so opponents can expect the water monkey to go down quickly if it is stalled out.</p>

[Dream World]

<p>Simipour's Dream World ability, Torrent, would be preferred over Gluttony in most cases considering Simipour finds itself with low HP quite often and the boost can be very helpful. What's interesting, however, is that when the stat boosting berries become available, they will work quite well on Simipour; Gluttony allows it to consume the berries at 50% health, meaning you won't need to drop an attacking move for Substitute if you give it a Salac Berry. With a +1 Speed boost, only Pokemon with Speed boosts of their own will outspeed Simipour. Still, Life Orb's boost is missed in that the water monkey loses the ability to OHKO Pokemon such as Milotic and Suicune.</p>
 

Lemonade

WOOPAGGING
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Social Media Contributor Alumnusis an Artist Alumnusis a Forum Moderator Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
needs some gp love
add etc.

who=>that
some odd work choices/phrases

[Overview]

<p>Simipour clearly has thick stiff competition when comparing compared to it the numerous other Water-type competitors in UU. Luckily, it does stand out in a few areas: there's the obvious Nasty Plot (which it shares with no other Water-type barring Slowking), its good Speed stat that enables it to outspeed that clocks it out faster than a lot of important Pokemon in UU, and its effective attacking movepool. Unfortunately, Simipour's frailty makes switching in throughout the game a challenge, especially when you add Life Orb and entry hazards to the equation. Setting up becomes even harder since even neutral attacks will take huge chunks out of its HP. Generally, Simipour is sometimes a lesser option, but one would be mistaken to discount it as a non-threat.</p> ["not count it as a threat"]

[SET]
name: Nasty Plot Sweeper
move 1: Nasty Plot
move 2: Hydro Pump / Surf
move 3: Ice Beam
move 4: Grass Knot
item: Life Orb
ability: Gluttony
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Simipour's good Speed and usable Special Attack stat make boosting with Nasty Plot its most reliable way to sweep. After a Nasty Plot boost, it can flexibly comfortably outspeed and OHKO many prominent Pokemon in UU, including but not limited to Hitmontop, Zapdos, Milotic, and certain variants of Mew. To put the icing on the cake, Simipour has access to Hydro Pump, which, after STAB, Life Orb, and a Nasty Plot boost, will do numbers to anything that doesn't resist it. Ice Beam and Grass Knot are used simply to cover Grass- and Water-type opponents, respectively.</p>

<p>[remove space]For a more reliable option in terms of accuracy, Surf can be Simipour's main attack instead of Hydro Pump, but using it Surf sometimes falls short of several potential kills. For example, a neutral-natured 252 HP Uxie has a higher chance of being OHKOed by Hydro Pump (94 ~ 111%), while Surf fails to OHKO in any situation (74.8 ~ 88.4%). The bottom line is this: your choice of a Water-type STAB move comes down to its accuracy and whether you can provide entry hazards immediately on a well-timed basis.</p>

[ADDITIONAL COMMENTS]

<p>Simipour requires all the power and Speed it can get in one sitting, so it shouldn't play around outside of maximizing its Special Attack and Speed with a Timid nature. Focus Blast is an option over either Ice Beam or Grass Knot to attain coverage against Empoleon and other Steel-types, though a potential miss could jeopardize Simipour's already-shaky sweep.</p>

<p>Specially defensive foes, especially Chansey and Empoleon, can easily put a blunt [odd word choice, but it is technically OK] stop to Simipour's sweep. Outside of using offensive teammates with physical Fighting-type moves, a reliable way to cripple dedicated defensive Pokémon is to employ a Choiced Trick user. maybe mention examples of Trick users Simipour's frailty will also cause trouble when attempting to switch in it, so dual screen support from the likes of Uxie or Azelf might be the most effective method of protecting it from major damage. Generally you'll want Simipour to set up once its main counters are weakened enough to be OHKOed; entry hazards is a great asset in this vein,[comma] as it weakens most of the bulky counters to this set. The other threats to this set are faster Pokemon who that can hit hard because they will most likely KO Simipour after he has taken a bit of Life Orb and entry hazard damage. The only way to avoid these foes is to defeat these Pokemon them early in the game so Simipour doesn't have to deal with them when sweeping.</p>

[Other Options]

<p>Looking at Simipour's stats, one would think it would make an equally good physical attacker. The truth is, Hone Claws and Work Up up (its two physical boosting moves) are only half as effective as Nasty Plot,[comma] and there are generally better physical Water-types available (Feraligatr, Azumarill, Sharpedo, etc). If you still want to run a physical set, Waterfall and Return alongside Low Kick (for Empoleon) provide great coverage. Likewise, a mixed set with Work Up is technically an option, but Simipour prefers investing all its EVs into one stat so he can hit as hard as possible. Taunt is a good move, but is similarly hard to fit on a set. Choice items could work on Simipour, but it's more convenient for it Simipour to run sets that don't force it to switch in and out constantly because of its general frailty.</p>

[Checks and Counters]

<p>If Simipour manages to boost with Nasty Plot, only a few select Pokemon can actually stop it from destroying the opposing team. Empoleon is a perfect counter since it's only neutral to Grass Knot, although Focus Blast is a potential move to look out for. Chansey can also take his boosted attacks and stall it out with Toxic and Seismic Toss. For a more offensive approach, the easiest way to beat Simipour is to revenge kill it with the long list of Pokemon who that are faster than it and have a moderately powerful attack. Finally, entry hazards and Life Orb slowly wear down Simipour very severely, so opponents can expect the water monkey to go down quickly if it is stalled out correctly.</p>

[Dream World]

<p>Simipour's Dream World ability,[comma] Torrent,[comma] would be preferred over Gluttony in most cases considering Simipour finds itself with low HP quite often and the boost is totally necessary. What's interesting, however, is that when the stat-boosting berries become available,[commaon] they will work quite well on Simipour; Gluttony allows it to consume the berries at 50% health, meaning you probably don't need to drop an attacking move for Substitute if you give it a Salac Berry. With a +1 Speed boost,[comma] only Pokemon with Speed boosts of their own will outspeed Simipour. Still, Life Orb's boost is missed in that this water monkey he loses the ability to OHKO such Pokemon as Milotic and Suicune.</p>


nice job overal
1/2
 

shrang

General Kenobi
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I know this is a bit late, but you should probably mention Wynaut as a teammate. It can Encore support moves for Simipour to come in and set up, while using Tickle and trapper to remove Chansey.
 
Let's see if I still remember how to do this

Take out the stuff in Red
Add the stuff in Bold
Musings in YellowGreen

[Overview]

<p>Simipour clearly has stiff competition when compared to the numerous other Water-types competitors in UU. Luckily, it does stand out in a few areas: there's the obvious Nasty Plot (which it shares with no other Water-type barring Slowking), its good Speed stat that enables it to outspeed a lot of important Pokemon in UU, and its effective attacking movepool. Unfortunately, Simipour's frailty means even neutral attacks will take huge chunks of its HP, makinges switching in throughout the game a challenge, especially when you add Life Orb recoil and entry hazards damage to the equation. Setting up becomes even harder since even neutral attacks will take huge chunks out of its HP. Generally, Simipour is a lesser option, but one would be mistaken to discount it as a threat.</p>

[SET]
name: Nasty Plot Sweeper
move 1: Nasty Plot
move 2: Hydro Pump / Surf
move 3: Ice Beam
move 4: Grass Knot
item: Life Orb
ability: Gluttony
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Simipour's good Speed and usable Special Attack stat make boosting with Nasty Plot its most reliable option for sweeping way to sweep. After a Nasty Plot boost, it can comfortably outspeed and OHKO many prominent Pokemon in UU, including but not limited to Hitmontop, Zapdos, Milotic, and certain variants of Mew. To put the icing on the cake, Simipour has access to Hydro Pump, which, after STAB, Life Orb, and a Nasty Plot boost, will do a heap of damage numbers to anything that doesn't resist it. Ice Beam and Grass Knot are used simply to cover Grass- and Water-type opponents, respectively.</p>

<p>For a more reliable option in terms of accuracy, Surf can be Simipour's main attack instead of Hydro Pump, but note it can Surf sometimes fall falls short of several potential kills. For example, a neutral-natured 252 HP Uxie has a higher chance of being OHKOed by Hydro Pump (94 ~ 111%), while Surf fails to OHKO without some prior damage or enough entry hazards in any situation (74.8 ~ 88.4%). I mean it's a pretty sure 0HK0 after Stealth Rock and 1 layer of spikes, and you obviously mention hazards in the next sentence so yeah The bottom line is this: your choice of a Water-type STAB move comes down to whether you favor reliability and are confident in your ability to provide entry hazard support, or prefer a more immediately powerful option at the cost of reliability. its accuracy and whether you can provide entry hazards on a well-timed basis.</p>

[ADDITIONAL COMMENTS]

<p>Simipour requires all the power and Speed it can get in one sitting, so it shouldn't consider anything play around outside of maximizing its Special Attack and Speed with a Timid nature. Focus Blast is an option over either Ice Beam or Grass Knot to attain coverage against Empoleon and other Steel-types, but though a potential miss could jeopardize Simipour's already-shaky sweep.</p>

<p>Specially defensive foes, especially Chansey and Empoleon, can easily put a fast stop to Simipour's sweep. Outside of using offensive teammates with physical Fighting-type moves, a reliable way to cripple such dedicated defensive Pokemon is to employ a Choiced Trick user (Mew, Togekiss, and Spiritomb, to name a few). Simipour's frailty will also cause trouble when attempting to switch in, so dual screen support from the likes of Uxie or Azelf might be the most effective method of protecting it from major damage. Generally you'll want Simipour to set up once its main counters are weakened enough to be OHKOed; entry hazards are therefore is a great asset, in this vein, as it weakenings most of the bulky counters to this set. Wait what do you mean most? The other threats to this set are fFaster Pokemon that can hit hard because they will most likely KO Simipour after he has taken a bit of Life Orb and entry hazard damage. It is therefore essential to deal with The only way to avoid these foes by is to defeating them early in the game so Simipour doesn't have to deal with them when sweeping. In this case, Wynaut is notable for it's ability to trap and eliminate most of these counters, in addition to providing setup opportunities with Encore and Safeguard.</p>

[Other Options]

<p>Looking at Simipour's stats, one would think it would make an equally good physical attacker. The truth is, Hone Claws and Work Up Pp (its two physical boosting moves) are not nearly as only half as effective as Nasty Plot, It's not really half since it's a 1.5x boost versus a 2x boost. Plus it kinda sounds better like this IMO. It's not at all a grammar issue though so change it back if you want. and there are generally better physical Water-types available such as (Feraligatr, Azumarill, and Sharpedo, etc). If you still want to run a physical set, Waterfall and Return alongside Low Kick (for Empoleon) provide great coverage. Likewise, a mixed set with Work Up is an option, but Simipour prefers investing all its EVs into one stat so he can hit as hard as possible. Taunt is a good move, but is similarly hard to fit on a set. Choice items could work on Simipour, but it's unadvisable more convenient for it to run sets that don't force it to switch constantly because of its general frailty.</p>

[Checks and Counters]

<p>If Simipour manages to boost with Nasty Plot, only a few select Pokemon can actually stop it from destroying the opposing team. Empoleon is a perfect counter since it's only neutral to Grass Knot, although he must watch out for Focus Blast is a potential move to look out for. Chansey can also take his boosted attacks and stall it out with Toxic and Seismic Toss. For a more offensive approach, the easiest way to beat Simipour is to revenge kill it with the long list of Pokemon that are faster than it and have a moderately powerful attack. An example or two wouldn't hurt. You didn't give any through the whole analysis Finally, entry hazards and Life Orb slowly wear down Simipour very severely, so opponents can expect the water monkey to go down quickly if it is stalled out correctly.</p>

[Dream World]

<p>Simipour's Dream World ability, Torrent, would be preferred over Gluttony in most cases considering Simipour finds itself with low HP quite often and the boost is can be very helpful totally necessary. What's interesting, however, is that when the statNODASHboosting berries become available, they will work quite well on Simipour; Gluttony allows it to consume the berries at 50% health, meaning you probably dwon't need to drop an attacking move for Substitute if you give it a Salac Berry. With a +1 Speed boost, only Pokemon with Speed boosts of their own will outspeed Simipour. Still, Life Orb's boost is missed in that the this water monkey loses the ability to OHKO such Pokemon such as Milotic and Suicune.</p>


I don't really know what's happening with my GP application right now. It's been ages. Still amateur though so yeah.
 

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