Simon Says stop wandering around! SimonSays and The Wanderer in a 2v2 Doubles.

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2v2 FE Doubles
2 subs
2 day DQ
2 recoveries, 5 chills
Switch = N/A
Items = On
All Abilities


SimonSays said:

Claydol (SandGiant) (U)
Nature: Relaxed (Add One (1) Rank to Defense; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) to opponent's attacks directed at this Pokemon.)
Type: Ground/Psychic
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.


Stats:
HP: 90
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 5
Spe: 65 (75/1.15, rounded down)
Size Class: 3
Weight Class: 5
Base Rank Total: 20


EC: 6/6
MC: 0
DC: N/A


Attacks:
Teleport
Confusion
Harden
Rapid Spin
Mud Slap
Psybeam
Rock Tomb
SelfDestruct
AncientPower
Cosmic Power
Earth Power
Extrasensory
Power Split
Explosion

Calm Mind
SolarBeam
Bulldoze
Rest

Signal Beam
Mimic
Skill Swap
Stealth Rock

Moves: 22



Vigoroth (Duke) [M]
Nature: Lonely [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Defense]
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


Abilities:
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.


Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 90
Size Class: 3
Weight Class: 3
Base Rank Total: 16


EC: 9/9
MC: 6
DC: N/A


Attacks:
Uproar
Scratch
Yawn
Encore
Slack Off
Faint Attack
Amnesia
Endure
Flail
Focus Punch
Reversal
Counter
Covet

Crush Claw
Night Slash
Hammer Arm
Body Slam
Pursuit

Return
Double Team
Rock Slide
Earthquake
Facade
Toxic

Moves: 24


Thanks for reffing, man. =]

The Wanderer said:
Thanks. Here are my two mons:

Hydreigon [Lucius] (Male)
"<I am not a barbarian, gentlemen. I'll have you know I enjoy the finer things in life. Like Vivaldi. Or sipping a fine wine. Or dining on the mangled head of that lillipup I just killed.>"
Classy, affable, and truly depraved, Lucius is as valuable to his teammates as he is reviled. Now that I think about it, how DID he get into the wanderer's team, anyway?
Nature: Serious (no effect on stats)
Type: Dragon/Dark
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities: Levitate
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 98
Size Class: 4
Weight Class: 5
Base Rank Total: 22

EC: Mastered!
MC: 0

Attacks (21 total):
Level Up:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Dragon Pulse
Outrage
Double Hit
Tri-Attack

Egg:
Earth Power
Dark Pulse
Thunder Fang
Head Smash

TM:
Toxic
Taunt
Protect
Thunder Wave
Flamethrower

Kitsunoh [Amelia] (Female)
"<You people make my brain bleed...>"
A Kitsunoh the wanderer caught shortly after losing to Ranger Curse in sunny park because he thought they were cool. Amelia is probably the only shred of sanity in the wanderer's roster, frequently baffled by the antics of her cohorts.

Nature: Jolly (+15% speed, +19 accuracy, -1 SpA)
Type: Steel/Ghost
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities: Frisk, Limber, Cursed Body
Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW, Unlocked): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: Mastered!
MC: 0
DC: Mastered!

Attacks (20 total):
Level Up:
Scratch
Iron Defense
Lick
Odor Sleuth
Metal Burst
Faint Attack
Shadow Sneak
Curse
Iron Head
Revenge
Imprison
Tail Whip
Metal Claw

Egg:
Yawn
Meteor Mash
Foul Play

TM:
Toxic
Will-o-Wisp
Protect
Taunt
-The Wanderer equips items.
-SimonSays equips, orders.
-Wanderer orders.
-I ref.
 
Ohh dear, it seems like I'm going to - HOLY SHIT VIGOROTH IS EVOLVING AT THE COST OF 20 EN


Slaking (Duke) [M]
Nature: Lonely [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Defense]
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


Abilities:
Truant: (Trait) This Pokemon is naturally lazy, and becomes Sluggish after every normal action. This effect takes place after completing any normal (e.g. non-Sluggish) action. If this Pokemon uses a move that would inflict Sluggish, it instead becomes Exhausted for the next action. When Exhausted, its Confusion stage will not be checked and it will not hit itself in confusion during the second action. It recovers 3% energy when Exhausted. If this Pokemon uses a Combination, it becomes Sluggish or Exhausted on the action following the cooldown of the combination. Truant can be altered or shifted by Skill Swap, Role Play, Gastro Acid, or Mummy, but is not changed by Entrainment, Simple Beam, or Worry Seed.


Stats:
HP: 125
Atk: Rank 7 (+)
Def: Rank 3 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 25


EC: 9/9
MC: 6
DC: N/A


Attacks:
Uproar
Scratch
Yawn
Encore
Slack Off
Faint Attack
Amnesia
Endure
Flail
Focus Punch
Reversal
Counter
Covet

Crush Claw
Night Slash
Hammer Arm
Body Slam
Pursuit

Return
Double Team
Rock Slide
Earthquake
Facade
Toxic

Moves: 24



Mental Herb | None


"Come now, we are men of action. Lies do not suit us. I plan to hit you really, really hard. Frequently. Everywhere."

SandGiant: Skill Swap (Duke, keep Levitate) ~ Mud Slap (Kitsunoh) ~ Skill Swap (Kitsunoh, Truant for Cursed Body)
IF Kitsunoh uses Protect A3 successfully without transfer, use Rock Tomb (Hydreigon)

Duke: Covet (Hydreigon) ~ Hammer Arm (Hydreigon) ~ Return (Hydreigon)
IF Hydreigon uses Protect at any stage successfully without transfer:
- And you are not Taunted, use Chill
- And you are Taunted, use Night Slash (Kitsunoh)
 

"<The hell is this place?>"


"<Oh, we're back here again? Delightful! Maybe we'll meet that multi-armed girl again. But in any case, let's cripple that disgusting Slaking.>"


"<That doesn't answer my question, but I'm definitely with you on that one.>"

Lucius: Toxic (Slaking) -> Protect -> Taunt (Claydol)
Amelia: Taunt (Slaking) -> Will-o-Wisp (Slaking) -> Yawn (Slaking)
 

HP: 90
EN: 100
Other: none


HP: 100
EN: 100
Other: none

VS


HP: 100
EN: 100
Other: none


HP: 100
EN: 100
Other: none


Vigoroth Evolved!
-20 EN

Action 1:
Kitsunoh used Taunt (Slaking)!
-10 Energy

Slaking used Covet (Hydreigon)!
Crit: [<=625] 6740/10000 (No)
Calculation: 4+3+7*1.5-3*1.5=10
-2 Energy
Slaking stole Hydreigon's Expert Belt!

Hydreigon used Toxic (Slaking)!
Hit: [<=9000] 1593/10000 (Yes)
-7 Energy
Slaking was badly poisoned!

Claydol used Skill Swap (Slaking)!
Claydol gained Truant!
Slaking gained Levitate!
Claydol is still levitating!
-7 Energy

-1 HP for Slaking

Action 2:
Hydreigon used Protect!
-7 Energy

Kitsunoh used Will-O-Wisp (Slaking)!
Hit: [<=9400] 5224/10000 (Yes)
-7 Energy

Slaking used Night Slash (Kitsunoh)!
Crit: [<=1250] 1204/10000 (Yes)
Calculation: 7+3+7*1.5-3*1.5-3=10
-5 Energy

Claydol used Mud-Slap (Kitsunoh)!
Crit: [<=625] 233/10000 (Yes)
Calculation: (4+3+3+3*1.5-3*1.5)*1.5=15
-2 Energy
Kitsunoh's Accuracy fell!

-1 HP for Slaking
-2 HP for Slaking

Action 3:
Kitsunoh used Yawn (Slaking)!
-7 Energy

Slaking used Return (Hydreigon)!
Crit: [<=625] 2145/10000 (No)
Calculation: 8+3+7*1.5-3*1.5-3=11
-6 Energy

Hydreigon used Taunt (Claydol)!
-10 Energy
Mental Herb!

Claydol used Skill Swap!
It swapped Truant with Kitsunoh!
-7 Energy

-1 HP for Slaking
-2 HP for Slaking

END OF ROUND



HP: 90
EN: 84
Other: Cursed Body


HP: 118
EN: 67
Other: Levitate, Toxic (2 dpa), Burn, Taunt (3a), Expert Belt

VS


HP: 79
EN: 76
Other: no Expert Belt


HP: 75
EN: 76
Other: -1 Accuracy, Truant


-The Wanderer
-SimonSays
-Me
 
DOUBLE-EDIT: Shit, I completely forgot about that.

Anyway, time to start my counteroffensive!
Lucius: Dark Pulse (Slaking) -> Thunder Wave (Slaking) -> Dark Pulse (Slaking)
Amelia: Iron Head (Slaking) -> Taunt (Claydol)* -> Iron Head (Slaking)

*If Claydol uses Evasive teleport, use Shadow Sneak (Claydol)
 

"Okay, let's get this show on the road! Except one of us is being harrassed unfairly..."

Slaking: Hammer Arm (Hydreigon) ~ Chill ~ Hammer Arm (Hydreigon)

Claydol: Earth Power ~ Bulldoze ~ Earth Power, all at Kitsunoh
 

HP: 90
EN: 84
Other: Cursed Body


HP: 118
EN: 67
Other: Levitate, Toxic (2 dpa), Burn, Taunt (3a), Expert Belt

VS


HP: 79
EN: 76
Other: no Expert Belt


HP: 75
EN: 76
Other: -1 Accuracy, Truant


Action 1:
Kitsunoh used Iron Head (Slaking)!
Hit: [<=9200] 5299/10000 (Yes)
Crit: [<=625] 3708/10000 (No)
Flinch: [<=3000] 3984/10000 (No)
Calculation: 8+3+4*1.5-3*1.5=12.5
-5 Energy

Slaking used Hammer Arm (Hydreigon)!
Hit: [<=9000] 7811/10000 (Yes)
Crit: [<=625] 9416/10000 (No)
Calculation: (12+7*1.5-3*1.5-3)*1.5=18
-7 Energy
Slaking's Speed fell!

Hydreigon used Dark Pulse (Slaking)!
Crit: [<=625] 2823/10000 (No)
Calculation: 8+3+5*1.5-3*1.5=14
-5 Energy

Claydol used Earth Power (Kitsunoh)!
Crit: [<=625] 2483/10000 (No)
-Sp. Def: [<=1000] 704/10000 (Yes)
Calculation: (9+3+3*1.5-3*1.5)*1.5=18
-6 Energy
Kitsunoh's Special Defense fell!

-2 HP for Slaking
-2 HP for Slaking

Slaking fell asleep!
Roll for Sleep: 6581/10000 (3a)

Action 2:
Kitsunoh used Taunt (Claydol)!
It failed because of Truant! (Sluggish)

Hydreigon used Thunder Wave (Slaking)!
-7 Energy
Slaking was paralyzed!

Claydol used Bulldoze (Kitsunoh)!
Crit: [<=625] 8573/10000 (No)
Calculation: (6+3+3*1.5-3*1.5)*1.5=13.5
-4 Energy
Kitsunoh's Speed fell!

-2 HP for Slaking
-2 HP for Slaking

Action 3:
Hydreigon used Dark Pulse (Slaking)!
Crit: [<=625] 8935/10000 (No)
Flinch: [<=2000] 4128/10000 (No)
Calculation: 8+3+5*1.5-3*1.5=14
-5 Energy

Kitsunoh used Iron Head (Slaking)!
Hit: [<=9200] 9562/10000 (No)
It missed!
-5 Energy

Claydol used Earth Power (Kitsunoh)!
Crit: [<=625] 6813/10000 (No)
Calculation: (9+3+3*1.5-3*1.5)*1.5+1.75=19.75
-6 Energy

-2 HP for Slaking
-2 HP for Slaking



HP: 90
EN: 68
Other: Cursed Body


HP: 65
EN: 60
Other: Levitate, Toxic (3 dpa), Burn, Expert Belt, -1 Speed, Paralyzed (20%), Asleep (1a)

VS


HP: 60
EN: 59
Other: no Expert Belt


HP: 24
EN: 66
Other: -1 Special Defense, Truant


-SimonSays
-The Wanderer
-Me
 
Slaking should have fallen asleep after A1, because of Yawn. Unless there's something else I'm missing...


"I do believe that this is checkmate, Wanderer. Even if Duke is the most Statused thing in all of ASB."

Duke: Earthquake ~ Hammer Arm (Hydreigon) ~ Body Slam (Hydreigon)
IF Kitsunoh uses Protect A1 without transfer;
- And Hydreigon does not Protect A1, use Hammer Arm (Hydreigon)
- And Hydreigon uses Protect A1, use Focus Punch (Hydreigon)
IF Hydreigon uses Protect A2 or A3, use Focus Punch (Hyrdeigon) or Hammer Arm if you used Focus Punch the previous Action.

SandGiant: Bulldoze ~ Earth Power (Kitsunoh) ~ Signal Beam (Hydreigon)
IF Kitsunoh uses Protect A1 without transfer;
- And Hydeigon does not use Protect A1, use Signal Beam (Hydreigon) and push actions back.
- And Hydreigon uses Protect A1, use Calm Mind and push actions back.
IF Kitsunoh Faints, replace remaining actions with Signal Beam (Hydreigon)
 

"<Well, it would appear I have a second wind. Wouldn't you agree, Amelia?>"


"<I think...look at all the pretty colors...>" *smack* "<Oh, oh geez, I think I...>" *biff*

Lucius: Dragon Pulse (Claydol) -> Wicked Movement (Dark Pulse x2, Slaking) -> Cooldown
Amelia: Shadow Sneak (Claydol) -> Iron Head (Slaking) -> Shadow Sneak (Claydol)
 
@SimonSays: Wow. Derp. Well, Hydreigon gets 22.5 more HP, and Slaking is asleep. Giving everyone a chance to reorder.
 

HP: 90
EN: 68
Other: Cursed Body


HP: 65
EN: 60
Other: Levitate, Toxic (3 dpa), Burn, Expert Belt, -1 Speed, Paralyzed (20%), Asleep (1a)

VS


HP: 60
EN: 59
Other: no Expert Belt


HP: 24
EN: 66
Other: -1 Special Defense, Truant


Action 1:
Kitsunoh used Shadow Sneak (Claydol)!
Crit: [<=625] 1728/10000 (No)
Cursed Body: [<=3000] 2363/10000 (Yes)
Calculation: (4+3+4*1.5-5*1.5)*1.5=8.25
-3 Energy

Hydreigon used Dragon Pulse (Claydol)!
Crit: [<=625] 7843/10000 (No)
Cursed Body: [<=3000] 5116/10000 (No)
Calculation: 9+3+5*1.5-3*1.5=15
-6 Energy

Claydol used Bulldoze (Kitsunoh)!
Crit: [<=625] 1568/10000 (No)
Calculation (Kitsunoh): (6+3+3*1.5-3*1.5)*1.5=13.5
-4 Energy

Slaking is fast asleep!

-3 HP for Slaking
-2 HP for Slaking

Action 2:
Kitsunoh used Iron Head (Slaking)!
Flinch: [<=3000] 2364/10000 (Yes)
Calculation: 8+3+4*1.5-3*1.5=12.5
-5 Energy

Claydol used Earth Power (Kitsunoh)!
Too lazy to do RNG!
It does more than 10.5!
-6 Energy
Kitsunoh fainted!

Slaking flinched!

Hydreigon used Wicked Movement (Slaking)!
Crit: [<=625] 2232/10000 (No)
Calculation: 18+3+5*1.5-3*1.5=24
-24.5 Energy

-3 HP for Slaking
-2 HP for Slaking

Action 3:
Hydreigon must recharge!

Claydol used Signal Beam (Hydreigon)!
Crit: [<=625] 7789/10000 (No)
Confuse: [<=1000] 605/10000 (Yes)
RNG for intensity: 9975/10000 (4a)
Calculation: (8+3*1.5-3*1.5)*1.5=12
-6 Energy

Slaking used Body Slam (Hydreigon)!
Full para: [<=2000] 1496/10000 (Yes)
Slaking's paralysis degraded!

-3 HP for Slaking
-2 HP for Slaking

END OF ROUND



HP: 75
EN: 52
Other: Cursed Body, 1 KOC


HP: 13
EN: 60
Other: Levitate, Toxic (4 dpa), Burn, Expert Belt, Paralyzed (10%)

VS


HP: 48
EN: 59
Other: no Expert Belt


HP: KO
EN: 58
Other: KO


-The Wanderer
-SimonSays
-Me
 

"<Well played, gentlemen, but I'm taking good Mr. Duke with me.>"
Dark Pulse (Slaking) -> Wicked Movement (Dark Pulse x2, Claydol) -> Cooldown
 
Ohh, you could only be so lucky.

Duke: Dodge Command ~ Focus Punch (Hydreigon) ~ Hammer Arm (Hydreigon)

SandGiant: Mud-Slap (Hydreigon) ~ Evasive Teleport ~ Signal Beam (Hydreigon)
 

HP: 75
EN: 52
Other: Cursed Body, 1 KOC


HP: 13
EN: 60
Other: Levitate, Toxic (4 dpa), Burn, Expert Belt, Paralyzed (10%)

VS


HP: 48
EN: 59
Other: no Expert Belt, Confused (3a)


HP: KO
EN: 58
Other: KO


Action 1:
Slaking dodged!
-5 Energy

Hydreigon used Dark Pulse (Slaking)!
Hit: [<=8800] 1526/10000 (Yes)
Hit self: [>=5000] 4467/10000 (No)
Crit: [<=625] 178/10000 (Yes, but not necessary)
Flinch: [<=2000] 2347/10000 (No)
Calculation: 8+3+3+5*1.5-3*1.5=17
-5 Energy
Slaking fainted!

Claydol used Mud-Slap (Hydreigon)!
Crit: [<=625] 627/10000 (No, but really close)
Calculation: 4+3+3*1.5-3*1.5=7
-3 Energy
Hydreigon's Accuracy fell!

Action 2:
Claydol used Evasive Teleport!
-7 Energy

Hydreigon used Wicked Movement!
Hit self: [>=5000] 3341/10000 (No)
It missed!
-24.5 Energy

Action 3:
Hydreigon must recharge!

Claydol used Signal Beam (Hydreigon)!
Crit: [<=625] 9491/10000 (No)
Calculation: (8+3*1.5-3*1.5)*1.5=12
-6 Energy



HP: 75
EN: 36
Other: Cursed Body, 1 KOC


HP: -4
EN: 55
Other: KO

VS


HP: 29
EN: 29
Other: no Expert Belt, 1 KOC, Confused (0a)


HP: KO
EN: 58
Other: KO


-SimonSays
-The Wanderer
-Me.
 
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