1. Welcome to Smogon Forums! Please take a minute to read the rules.
  2. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!

Completed SimonSays vs. Wobbanaut! A dual duel between a duo of duelists!

Discussion in 'ASB' started by The Wanderer, May 19, 2012.

Thread Status:
Not open for further replies.
  1. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,572
    Good evening, ladies and gentlemen.
    Tonight's warriors are...

    SimonSays:
    Viceroy the SYCLAR (open)

    [​IMG]
    Syclar (Viceroy) (M)
    Nature: Mild (Adds one (1) Rank to Special Attack; Subtracts one (1) Rank from Defense)
    Type: Ice/Bug
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Abilities:
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
    Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 91
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15

    EC: 2/6
    MC: 2
    DC: 2/5

    Attacks:
    Leer
    Leech Life
    Scratch
    Focus Energy
    Ice Shard
    Slash
    Icy Wind
    Bug Bite
    Icicle Spear
    Bug Buzz
    Sheer Cold

    Earth Power
    Tail Glow
    Counter

    Sword Dance
    Rock Slide
    X-Scissor

    Moves: 17
    Princess the BUNEARY (open)

    [​IMG]
    Buneary (Princess) [F]
    Nature: Adamant; [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack]
    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
    Klutz: (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off.
    Limber (DW): (Innate) This Pokemon’s body is well trained and immune to paralysis.

    Stats:
    Buneary
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 85
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 2/6
    MC: 3
    DC: 2/5

    Attacks:
    Splash
    Pound
    Defense Curl
    Foresight
    Endure
    Frustration
    Quick Attack
    Jump Kick
    Bounce
    Agility
    Entrainment

    Encore
    Fake Out
    Switcheroo

    Dig
    Attract
    Substitute

    Moves: 17
    Xenith the BLITZLE (open)

    [​IMG]
    Blitzle (Xenith) [F]
    Nature: Rash [Adds one (1) Rank to Special Attack; Subtracts one (1) Rank from Special Defense]
    Type: Electric
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    LightningRod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.
    Motor Drive: (Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
    Sap Sipper (DW): (Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 1 (-)
    Spe: 76
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Quick Attack
    Tail Whip
    Charge
    Shock Wave
    Thunder Wave
    Flame Charge
    Pursuit
    Spark

    Me First
    Endure
    Double Kick

    Protect
    Volt Switch
    Thunder

    Moves: 14

    VS.
    Wobbanaut:
    Pyro the Houndour (open)

    [pimg]228[/pimg]
    Houndour [Pyro](F)
    Nature: Naive(+Spe, -SpD +13%Acc)
    Fire:Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Dark:Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities

    Early Bird:[Type: Innate]This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
    Flash Fire:[Type: Innate]This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    Unnerve:[Type: Innate]The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    Stats
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 1(-)
    Spe: 75(+)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC 2/6
    MC 2
    DC 2/5


    Attacks
    Level Up - Leer, Ember, Howl, Smog, Roar, Bite, Odor Sleuth, Beat Up, Inferno
    TM/HM - Fire Blast, Will o Wisp, Double Team, Solarbeam
    Egg Moves - Sucker Punch, Nasty Plot, Counter
    4th Gen Tutor - Heat Wave
    Pwneape the Mankey (open)

    [pimg]56[/pimg]
    Mankey[Pwneape](M)
    Nature: Jolly(+Spe,-SpD,+15%Acc)
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.Superior reaction time in close quarters.

    Abilities

    Vital Spirit:[Type: Innate]This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.
    Anger Point:[Type: Innate]When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).
    Defiant:[Type: Innate][DW]The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

    Stats
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 1(-)
    SpD: Rank 2
    Spe: 81(+)
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 14

    EC: 1/5
    MC: 0
    DC: 1/5


    Attacks
    Level Up - Covet, Scratch, Low Kick, Leer, Focus Energy, Fury Swipes, Karate Chop, Seismic Toss, Screech, Assurance, Cross Chop
    TM/HM - Rock Slide, Dig, Acrobatics
    Egg Moves - Endure, Reversal, Counter
    4th Gen Tutor - Thunderpunch
    1st Gen TM - Pay Day


    How it's gonna go down
    Simon chooses his pokemon
    Wobby orders
    Simon orders
    The Emprah will rise from the Golden Throne
    I ref
  2. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    247
    "Towards victory! For glory! Xenith, Princess, let's go!"

    [​IMG][​IMG]
  3. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    983
    Okay the choice is pretty clear do you mind if I hold an exp share on my Mankey

    Mankey Cross Chop Blitzle - Rock Slide - Cross Chop Blitzle
    If Blitzle on A1 or A3 uses Protect redirect to Buneary, if Buneary is using Dig or Bounce when Blitzle is using Protect use Counter Buneary
    Houndour - Fire Blast Blitzle - Heat Wave - Fire Blast Blitzle
    If Blitzle on A1 or A3 uses Protect redirect to Buneary, if Buneary is using Dig or Bounce when Blitzle is using Protect use Solarbeam Buneary
  4. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    247
    I don't mind if I'm also allowed to have an Amulet Coin on Xenith.

    [​IMG]
    "I do hope that we can still be friends after this. After all the PWNING YOU ARE ABOUT TO RECIEVE!!!"

    Xenith: Thunder Wave (Mankey) ~ Double Kick (Houndour) ~ Me First - Cross Chop (Houndour)

    Princess: Fake Out (Mankey) ~ Switcheroo (Mankey) ~ Dig (Houndour)
  5. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    983
    You know you could've been nice and put the amulet coin on princess
  6. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    247
    You'll get it eventually. =P
  7. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,572
    Well, I set items to off since nobody specified that they wanted them on, but I think I can make an exception for training items.

    Pre-round (open)
    SimonSays:
    [​IMG] | [​IMG]
    Princess | Xenith
    No item | Amulet Coin
    HP: 90 | HP: 90
    EN: 100 | EN: 100
    Spe: 85 | Spe: 76
    Run Away | Lightningrod
    Klutz (ON) | Motor Drive
    No ailments | No ailments
    No stat changes | No stat changes
    No other | No other

    VS.

    Wobbanaut:
    [​IMG] | [​IMG]
    Pyro | Pwneape
    No item | Exp. Share
    HP: 90 | HP: 90
    EN: 100 | EN: 100
    Spe: 75 | Spe: 81
    Early Bird | Vital Spirit
    Flash Fire | Anger Point
    No ailments | No ailments
    +13 Acc | +15 Acc
    No other | No other


    ROUND 1: THE APE SPECIMEN IS DENIED ACTION

    [​IMG]
    HELLO. I AM A ROBOT. I WILL BE PERFORMING TEMPORARY REFEREE DUTIES AS THAT LAZY MEATBAG [CENSORED] IS LATE.

    THE RABBIT SPECIMEN SCARES THE APE SPECIMEN. THE ZEBRA SPECIMEN PARALYZES HIM AS WELL. THE CANINE SPECIMEN BREATHES FIRE ON THE ZEBRA SPECIMEN.

    THE APE SPECIMEN CANNOT MOVE. THE RABBIT SPECIMEN STEALS HIS AMULET COIN. THE ZEBRA SPECIMEN KICKS THE CANINE SPECIMEN. THE CANINE SPECIMEN BLASTS A HOT WIND AT BOTH OF HER OPPONENTS.

    THE APE SPECIMEN STILL CANNOT MOVE. THE RABBIT SPECIMEN DIGS UNDERGROUND TO ATTACK THE CANINE SPECIMEN FROM BELOW. THE ZEBRA SPECIMEN STEALS THE APE SPECIMEN'S INTENDED MOVE AND USES IT ON THE CANINE SPECIMEN. THE CANINE SPECIMEN ONCE AGAIN BREATHES FIRE.

    IT IS PREDICTED THAT THE ODDS ARE IN SIMONSAYS'S FAVOR, WITH A FIFTY. TWO. POINT. ZERO. ZERO. ZERO. ZERO. ZE-

    Meanwhile, at the Wanderer's apartment...

    [​IMG]
    "Boss...boss! Get up! You're late for work!"

    [​IMG]
    "Hnggggh...just five more minutes, Mom...all I need is five more minutes..."

    The Lucario let out a deep sigh, and then smacked his trainer across the face.


    "OW! What the hell, Rico?!"

    "Boss, don't you have a battle to ref right about now?"

    Rico points at the Wanderer's alarm clock. The fight started 15 minutes ago.

    "WHAT?! Why didn't you wake me sooner?! Ohfuckohfuckohfuckohfuck-"

    calculations (open)
    Order: Buneary, Mankey, Blitzle, Houndour

    Action 1 (Priority: Buneary, Mankey, Blitzle, Houndour)
    Princess used Fake Out! (Target: Mankey)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 2406 = NOPE.
    -Damage: 4 + 3 + 6 - 3 = 10 damage
    -Effect chance: Irrelevant = Flinch
    Pwneape flinched and couldn't move!
    Xenith used Thunder Wave! (Target: Mankey)
    -Hit chance: Irrelevant = Hit
    Pwneape was paralyzed! (25%)
    Pyro used Fire Blast! (Target: Blitzle)
    -Hit chance (Hit <= 9800): 9086 = Hit
    -Crit chance: 2855 = NOPE.
    -Damage: 12 + 3 + 4.5 - 1.5 = 18 damage
    -Effect chance (Burn <= 1000): 7734 = NOPE.
    Numbers:
    -Buneary: -3 EN
    -Blitzle: -18 HP, -6 EN
    -Houndour: -7 EN
    -Mankey: -10 HP

    Action 2 (New order: Buneary, Blitzle, Houndour, Mankey)
    Princess used Switcheroo! (Target: Mankey)
    Princess swiped Pwneape's Exp. Share!
    Xenith used Double Kick! (Target: Houndour)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 9835 = NOPE.
    -Damage: (6 + 3 - 3) * 1.5 = 9 damage
    Pyro used Heat Wave!
    Heat Wave, Buneary:
    -Hit chance: Irrelevant due to nature = Hit
    -Crit chance: 640 = OHHHHHHHHHHHHHHHHHHH...
    -Damage: 10 + 3 + 4.5 - 3 = 14.5 damage
    -Effect chance (Burn <= 1000): 6180 = NOPE.
    Heat Wave, Blitzle:
    -Hit chance: Irrelevant due to nature = Hit
    -Crit chance: 3165 = NOPE.
    -Damage: 10 + 3 + 4.5 - 1.5 = 16 damage
    -Effect chance (Burn <= 1000): 4264 = NOPE.
    -Move chance (Paralyzed <= 2500): 1022 = NOPE.
    Pwneape is paralyzed and can't move! (-5% paralysis)
    Numbers:
    -Buneary: -14.5 HP, -7 EN
    -Blitzle: -16 HP, -4 EN
    -Houndour: -9 HP, -6 EN
    -Mankey: No changes

    Action 3
    Princess dug underground!
    Xenith used Me First: Cross Chop! (Target: Houndour)
    -Hit chance (Hit <= 8000): 4646 = Hit
    -Crit chance (Crit <= 1250): 2977 = NOPE.
    -Damage: ((10 * 1.5) + 3 - 3) * 1.5 = 22.5 damage!
    -Energy cost: 7 * 1.25 = 8.75 EN
    Pyro used Fire Blast! (Target: Blitzle)
    -Hit chance (Hit <= 9800): 8922 = Hit
    -Crit chance: 694 = OHHHHHHHHHHHHHHHHHHH...
    -Damage: 12 + 3 + 4.5 - 1.5 = 18 damage
    -Effect chance (Burn <= 1000): 7504 = NOPE.
    -Move chance (Paralyzed <= 2000): 1252 = Man, you're getting the shaft here
    Pwneape is paralyzed and can't move! (-5% paralysis)
    Princess used Dig! (Target: Houndour)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 5672 = NOPE.
    -Damage: (8 + 6 - 3) * 1.5 = 16.5 damage
    Numbers:
    -Buneary: -10 EN
    -Blitzle: -18 HP, -8.75 EN
    -Houndour: -39(Ouch!) HP, -7 EN
    -Mankey: No changes

    Final Numbers:
    -Buneary: -15 (14.5) HP, -20 EN
    -Blitzle: -52 HP, -19 (18.75) EN
    -Houndour: -48 HP, -20 EN
    -Mankey: -10 HP

    End Round 1 (open)
    SimonSays:
    [​IMG] | [​IMG]
    Princess | Xenith
    Exp. Share | Amulet Coin
    HP: 75 | HP: 38
    EN: 80 | EN: 81
    Spe: 85 | Spe: 76
    Run Away | Lightningrod
    Klutz (ON) | Motor Drive
    No ailments | No ailments
    +10 Acc | No stat changes
    No other | No other

    VS.

    Wobbanaut:
    [​IMG] | [​IMG]
    Pyro | Pwneape
    No item | No item
    HP: 42 | HP: 80
    EN: 80 | EN: 100
    Spe: 75 | Spe: 20 (81 / 4)
    Early Bird | Vital Spirit
    Flash Fire | Anger Point
    No ailments | Paralysis (10%)
    +13 Acc | +15 Acc
    No other | No other


    Simon, you're up!
  8. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    247
    [​IMG]
    "Ohh, dear. Even if I held that Round in my palm, I'm still not winning for it. Come now, kids! Send this traveller home!"

    Princess (Klutz = Off) Switcheroo (Xenith) ~ Jump Kick (Houndour) ~ Switcheroo (Pyro)
    IF Houndour uses Double Team A1 or A2, use Frustration (Mankey)
    IF Houndour faints, redirect remaining actions at Mankey.

    Xenith: Endure ~ Double Kick (Houndour) *2
    IF Mankey would use Cross Chop A2 or A3, use Me First - Cross Chop (Houndour) and push actions back.
    IF Houndour faints, redirect remaining actions at Mankey.
  9. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    983
    Yeah I might as well set up too

    Houndour - Will o Wisp Blitzle - Fire Blast Blitzle - Fire Blast Blitzle
    Mankey - Pay Day Blitzle - Cross Chop Buneary - Payday Blitzle

    If Blitzle faints redirect all attacks to Buneary
  10. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,572
    Pre-round (open)
    SimonSays:
    [​IMG] | [​IMG]
    Princess | Xenith
    Exp. Share | Amulet Coin
    HP: 75 | HP: 38
    EN: 80 | EN: 81
    Spe: 85 | Spe: 76
    Run Away | Lightningrod
    Klutz (OFF) | Motor Drive
    No ailments | No ailments
    No stat changes | No stat changes
    No other | No other

    VS.

    Wobbanaut:
    [​IMG] | [​IMG]
    Pyro | Pwneape
    No item | No item
    HP: 42 | HP: 80
    EN: 80 | EN: 100
    Spe: 75 | Spe: 20 (81 / 4)
    Early Bird | Vital Spirit
    Flash Fire | Anger Point
    No ailments | Paralysis (10%)
    +13 Acc | +15 Acc
    No other | No other


    ROUND 2: THE ZEBRA AND CANINE SPECIMENS ARE DEFEATED

    HELLO. I AM A ROBOT. I WILL BE PERFORMING REFEREE DUTIES AS THAT LAZY MEATBAG [CENSORED] IS LATE.

    THE RABBIT SPECIMEN TRADES HOLD ITEMS WITH THE ZEBRA SPECIMEN. THE ZEBRA SPECIMEN PREPARES FOR INCOMING DOOM. THE CANINE SPECIMEN BURNS THE ZEBRA SPECIMEN. THE APE SPECIMEN THROWS COINS.

    THE RABBIT SPECIMEN KICKS THE CANINE SPECIMEN. THE ZEBRA SPECIMEN MIMICS THE APE SPECIMEN'S ATTACK. THE CANINE SPECIMEN GRIEVOUSLY INJURES THE ZEBRA SPECIMEN. THE APE SPECIMEN GRIEVOUSLY INJURES THE RABBIT SPECIMEN.

    THE RABBIT SPECIMEN GIVES THE CANINE SPECIMEN HER HOLD ITEM. THE ZEBRA SPECIMEN KICKS THE CANINE SPECIMEN INTO SUBMISSION. THE APE SPECIMEN THROWS COINS AGAIN. THE ZEBRA SPECIMEN IS DEFEATED BY HIS OWN BURNS.

    IT APPEARS THAT WOBBANAUT HAS THE ADVANTAGE BY SEVEN. POINT. EIGHT. TWO. SIX. NINE. NINE. NINE. NI-

    *meanwhile, barreling down the street on his motorcycle...*

    [​IMG]
    "Ohfuckohfuckohfuckohfuckohfuckohfuck-"

    calculations (open)
    Order: Buneary, Blitzle, Houndour, Mankey

    Action 1 (Priority: Blitzle, Buneary, Houndour, Mankey)
    Xenith used Endure!
    Xenith braced himself!
    Princess used Switcheroo! (Target: Blitzle)
    Princess swapped her exp. share with Xenith's amulet coin!
    Pyro used Will-o-Wisp! (Target: Blitzle)
    -Hit chance (Hit <= 8800): 961 = Hit
    Xenith was burned!
    -Move chance (Paralyzed <= 1000): 6146 = Move
    Pwneape used Pay Day! (Target: Blitzle)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 2099 = NOPE.
    -Damage: 4 + 4.5 - 3 = 5.5 damage
    The attack turned into CC! (+1 Pay Day Counter)
    Xenith is hurt by his burn! (-2 HP Blitzle)
    Numbers:
    -Buneary: -7 EN
    -Blitzle: -7.5 HP, -15 EN
    -Houndour: -6 EN
    -Mankey: -2 EN

    Action 2
    Princess used Jump Kick! (Target: Houndour)
    -Hit chance (Hit <= 9500): 2151 = Hit
    -Crit chance: 7231 = NOPE.
    -Damage: (10 + 6 - 3) * 1.5 = 19.5 damage
    Xenith used Me First: Cross Chop! (Target: Houndour)
    -Hit chance (Hit <= 8000): 6660 = Hit
    -Crit chance (Crit <= 1250): 4216 = NOPE.
    -Damage: ((15 + 3 - 3 - 3) * 1.5 = 18 damage
    -Energy Cost: (7 * 1.25) = 8.75
    Pyro used Fire Blast! (Target: Blitzle)
    -Hit chance (Hit <= 9800): 4583 = Hit
    -Crit chance: 190 = EEEEEEEEEEEEEEEYUP.
    -Damage: 12 + 3 + 3 + 4.5 - 1.5 = 21 damage!
    -Effect chance: Irrelevant = NOPE.
    -Move chance (Paralyzed <= 1000): 1078 = Just barely!
    Pwneape used Cross Chop! (Target: Buneary)
    -Hit chance (Hit <= 9500): 8599 = Hit
    -Crit chance (Crit <= 1250): 162 = EEEEEEEEEEEYUP.
    -Damage: (10 + 3 + 3 + 4.5 - 3) * 1.5 = 26.25 damage!
    Xenith is hurt by his burn! (-2 HP Blitzle)
    Numbers:
    -Buneary: -26.25(!) HP, -7 EN
    -Blitzle: -23(!) HP, -8.75 EN
    -Houndour: -37.5(Ouch!) HP, -7 EN
    -Mankey: -6 EN

    Action 3
    Princess used Switcheroo! (Target: Houndour)
    Princess gave Pyro her Amulet Coin!
    Xenith used Double Kick! (Target: Houndour):
    -Hit chance: Irrelevant = Hit
    -Crit chance: 8560 = NOPE.
    -Damage: (6 + 3 - 3 - 3) * 1.5 = 4.5 damage
    Pyro fainted!
    -Move chance (Paralyzed <= 1000): 6811 = Move
    Pwneape used Pay Day!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 6111 = NOPE.
    -Damage: 4 + 4.5 - 3 + 5.5 damage
    The attack turned into CC! (+2 Pay Day counters)
    Xenith was hurt by his burn! (-2 HP Blitzle)
    Xenith fainted!
    Numbers:
    -Buneary: -7 EN
    -Blitzle: -7.5 HP, -4 EN
    -Houndour: -4.5 HP
    -Mankey: -2 EN

    Final numbers:
    -Buneary: -26 (26.25) HP, -21 EN
    -Blitzle: -38 HP, -28 (27.75) EN
    -Houndour: -42 HP, -13 EN
    -Mankey: -10 EN

    End Round 2 (open)
    SimonSays:
    [​IMG] | [​IMG]
    Princess | Xenith
    No item | Exp. Share
    HP: 49 | HP: KO
    EN: 59 | EN: 53
    Spe: 85 | Spe: 76
    Run Away | Lightningrod
    Klutz (OFF) | Motor Drive
    No ailments | Faint
    No stat changes | No stat changes
    No other | No other

    VS.

    Wobbanaut:
    [​IMG] | [​IMG]
    Pyro | Pwneape
    Amulet Coin | No item
    HP: KO | HP: 80
    EN: 67 | EN: 90
    Spe: 75 | Spe: 20 (81 / 4)
    Early Bird | Vital Spirit
    Flash Fire | Anger Point
    Faint | Paralysis (5%)
    +13 Acc | +15 Acc
    No other | Pay Day (2 counters)

    Wobbs?
  11. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    983
    Let's not drag this out eh

    Cross Chop - Pay Day - Cross Chop
    If Bounce Cross Chop + Cross Chop
    If Dig Choss Chop + Cross Chop
  12. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    247
    "And why the hell not?"

    Evasive Agility ~ Dig and Suspend ~ Dig (Hit)
  13. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,572
    Pre-round (open)
    SimonSays:
    [​IMG] | [​IMG]
    Princess | Xenith
    No item | Exp. Share
    HP: 49 | HP: KO
    EN: 59 | EN: 53
    Spe: 85 | Spe: 76
    Run Away | Lightningrod
    Klutz (OFF) | Motor Drive
    No ailments | Faint
    No stat changes | No stat changes
    No other | No other

    VS.

    Wobbanaut:
    [​IMG] | [​IMG]
    Pyro | Pwneape
    Amulet Coin | No item
    HP: KO | HP: 80
    EN: 67 | EN: 90
    Spe: 75 | Spe: 20 (81 / 4)
    Early Bird | Vital Spirit
    Flash Fire | Anger Point
    Faint | Paralysis (5%)
    +13 Acc | +15 Acc
    No other | Pay Day (2 counters)


    ROUND 3: THE APE SPECIMEN FAILS TO HIT THE RABBIT SPECIMEN

    HELLO. I AM A ROBOT. I WILL BE PERFORMING REFEREE DUTIES AS THAT LAZY MEATBAG [CENSORED] STILL HAS NOT ARRIVED YET.

    THE RABBIT SPECIMEN DODGES THE APE SPECIMEN'S INCOMING CROSS CHOP. THE RABBIT SPECIMEN THEN PROCEEDS TO DIG UNDERGROUND AS THE APE SPECIMEN ATTEMPTS TO EXECUTE A TECHNIQUE COMBINING TWO CROSS CHOPS. HE FAILS. THE RABBIT SPECIMEN COLLECTS ON HER ATTACK. THE APE SPECIMEN CANNOT DO ANYTHING.

    SIMONSAYS APPEARS TO HAVE TAKEN THE ADVANTAGE, WITH A SEVEN. POINT. NINE. EIGHT. SIX. SIX. SIX. Q.

    ...

    SYSTEM ERROR.

    Meanwhile, in the streets, being chased by a horde of cops for speeding...

    "-ohfuckohfuckohfuckohfuckohfuckohfuckohfuck-"

    calculations (open)
    Order: Buneary, Mankey

    Action 1 (Priority: Buneary, Mankey)
    Princess used Agility!
    Princess will dodge any incoming attacks!
    -Move chance (Paralyzed <= 500): 761 = Move
    Pwneape used Cross Chop!
    Princess dodged the attack!
    Numbers:
    -Buneary: -7 EN
    -Mankey: -6 EN

    Action 2 (Priority: Buneary, Mankey)
    Princess dug underground!
    -Move chance (Paralyzed <= 500): 1731 = Move
    Pwneape used Mystical Enraged Monkey Karate Chops Insufferable Hare!
    -Hit chance: NOPE.
    -Energy Cost: ((11 + 15) * 1.75) - 1 = 44.5 EN
    Numbers:
    -Buneary: -10 EN
    -Mankey: -44.5 EN

    Action 3
    Princess used Dig!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 2358 = NOPE.
    -Damage: 8 + 6 - 3 = 11 damage
    -Move chance (Paralyzed <= 500): 1315 = Move
    Pwneape must cool down!
    Numbers:
    -Buneary: -6 EN
    -Mankey: -11 HP

    Final Numbers:
    -Buneary: -24 EN
    -Mankey: -11 HP, -51 (50.5) EN

    End Round 3 (open)
    SimonSays:
    [​IMG] | [​IMG]
    Princess | Xenith
    No item | Exp. Share
    HP: 49 | HP: KO
    EN: 35 | EN: 53
    Spe: 85 | Spe: 76
    Run Away | Lightningrod
    Klutz (OFF) | Motor Drive
    No ailments | Faint
    No stat changes | No stat changes
    No other | No other

    VS.

    Wobbanaut:
    [​IMG] | [​IMG]
    Pyro | Pwneape
    Amulet Coin | No item
    HP: KO | HP: 69
    EN: 67 | EN: 39
    Spe: 75 | Spe: 81
    Early Bird | Vital Spirit
    Flash Fire | Anger Point
    Faint | No ailments
    +13 Acc | +15 Acc
    No other | Pay Day (2 counters)
  14. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    247
    "Continue the semi-stall, my dear!"

    Bounce ~ Frustration ~ Bounce
    IF Mankey uses Offensive Fighting-type move in combination, use Evasive Agility on the first instance, Dig (Suspend) ~ Dig (Hit) on the second, and Evasive Agility on the third.
    IF Mankey uses Counter when you would use Bounce, use Attract on the first instance and Defence Curl on all others. Push actions back if Bounce was subbed.
  15. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    983
    Seismic Toss + Pursuit - Cooldown - Pursuit + Cross Chop
    If one of the combos would work then
    Dig - Cross Chop - Dig
    Okay here's my explanation pursuit is chasing someone down and Whacking them in the first instance he would chase Buneary down and take him by the shoulders after hitting him when trying to escape and throw him down but in the secone case he just Whacks him really hard so you can see my reasoning
    BTW: the first combo is fighting type while the second is dark
  16. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,572
    Pre-round (open)
    SimonSays:
    [​IMG] | [​IMG]
    Princess | Xenith
    No item | Exp. Share
    HP: 49 | HP: KO
    EN: 35 | EN: 53
    Spe: 85 | Spe: 76
    Run Away | Lightningrod
    Klutz (OFF) | Motor Drive
    No ailments | Faint
    No stat changes | No stat changes
    No other | No other

    VS.

    Wobbanaut:
    [​IMG] | [​IMG]
    Pyro | Pwneape
    Amulet Coin | No item
    HP: KO | HP: 69
    EN: 67 | EN: 39
    Spe: 75 | Spe: 81
    Early Bird | Vital Spirit
    Flash Fire | Anger Point
    Faint | No ailments
    +13 Acc | +15 Acc
    No other | Pay Day (2 counters)


    ROUND 4: FATAL SYSTEM ERROR. CANNOT READ BOOT SECTORS. ABORT, RETRY, FAIL?

    As Pwneape punishes Princess for her attempted evasions, the ASB robot is still out of commission.

    "Would someone reboot the damn thing already?!" The manager yells, exasperated. "And where the hell is that oaf?! He was supposed to be here four rounds ago! And for Arceus's sake, what the hell is that noise?!?!"

    "...kohfuckohfuckohfuckohfuck-"

    *CRASH!*

    The impact sent the wanderer flying through the arena, his bike ruined and his body crash landing into Wobbanaut's mankey.

    "...I'm okay."
    calculations (open)
    Order: Buneary, Mankey

    Action 1 (Priority: Buneary, Mankey)
    Princess used Agility!
    Princess will dodge all att-NOOOOOOOOOOOOOOOPE.
    Pwneape used NOPE.!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 7522 = NOPE.
    -Damage: ((8 + 3 + 4.5 - 3) * 1.5) + 8 = 26.75 damage!
    -Energy Cost: ((5 + 6) * 1.5) - 1 = 15.5 EN
    Numbers:
    -Buneary: -26.75(!) HP, -7 EN
    -Mankey: -15.5 EN

    Action 2
    Princess used Frustration!
    -Hit chance: Irrelevant = Hit
    -Crit chance: 948 = OHHHHHHHHHH...
    -Damage: 10 + 3 + 6 - 3 = 16 damage
    Pwneape must cool down!
    Numbers:
    -Buneary: -6 EN
    -Mankey: -16 HP

    Action 3 (Priority: Buneary, Mankey)
    Princess used Agility!
    Princess will dodge all att-NOOOOOOOOOOOOOOOOPE.
    Pwneape used DE-NAHHHHHHHHHHHD!!
    -Hit chance: Irrelevant due to nature = Hit
    -Crit chance: 8964 = NOPE.
    -Damage: 18 + 4.5 - 3 = 19.5 damage
    -Energy Cost: (9 + 7) * 1.5 = 24 EN
    Pwneape fainted!
    Numbers:
    -Buneary: -19.5 HP, -7 EN
    -Mankey: -24 EN

    Final Numbers
    :
    -Buneary: -46 (46.25) HP, -20 EN
    -Mankey: -16 HP, -39 EN

    The Battle is over! SimonSays is victorious! (open)
    SimonSays:
    [​IMG] | [​IMG]
    Princess | Xenith
    No item | Exp. Share
    HP: 3 | HP: KO
    EN: 15 | EN: 53
    Spe: 85 | Spe: 76
    Run Away | Lightningrod
    Klutz (OFF) | Motor Drive
    No ailments | Faint
    No stat changes | No stat changes
    No other | No other

    VS.

    Wobbanaut:
    [​IMG] | [​IMG]
    Pyro | Pwneape
    Amulet Coin | No item
    HP: KO | HP: KO
    EN: 67 | EN: 0
    Spe: 75 | Spe: 81
    Early Bird | Vital Spirit
    Flash Fire | Anger Point
    Faint | Faint
    +13 Acc | +15 Acc
    No other | Pay Day (2 counters), cooldown


    Prizes
    (Let me know if I'm getting this wrong, that switcheroo business garbled everything up)

    SimonSays:
    3 CC
    Buneary: 1 EC, 1 DC, 3 MC and 1 KOC
    Blitzle: 1 EC, 1 DC, 3 MC and 1 KOC

    Wobbanaut:
    3 MC
    Houndour: 1 EC, 1 DC, 2 MC
    Mankey: 1 EC, 1 DC, 3 MC and 1 KOC

    The Wanderer:
    5 UC
    Two hefty medical bills
    Two hefty repair bills
    Possibly a pink slip
  17. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    983
    Actually the battles over since the spam penalty carries over from Cooldown and I lose :( even though it was general consensus on irc that the first combo wouldn't work
  18. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,572
    That's odd, I thought it didn't.

    Man, I was hoping this would end in a double KO.
  19. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    983
    Yeah that Switcheroo business was confusing but all the pokes that held the EXP Share get 3MC so My Mankey and both of his mons we both get 3CC because we both got the amulet coin and payday doesn't give CC when you lose :( either way
    Thanks for reffing Wanderer
  20. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,572
    Done and done.
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)