SimonSays vs. Wobbanaut! A dual duel between a duo of duelists!

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Good evening, ladies and gentlemen.
Da Rules said:
2v2 LC Doubles
2 Recovery / 5 Chills
1 Day DQ
2 Substitutions
Arena: ASB Arena
Sequences = Off
Switch = Derp
Items = No
Abilities = All
Tonight's warriors are...

SimonSays:

Syclar (Viceroy) (M)
Nature: Mild (Adds one (1) Rank to Special Attack; Subtracts one (1) Rank from Defense)
Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 2/6
MC: 2
DC: 2/5

Attacks:
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Icy Wind
Bug Bite
Icicle Spear
Bug Buzz
Sheer Cold

Earth Power
Tail Glow
Counter

Sword Dance
Rock Slide
X-Scissor

Moves: 17

Buneary (Princess) [F]
Nature: Adamant; [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack]
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Klutz: (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off.
Limber (DW): (Innate) This Pokemon’s body is well trained and immune to paralysis.

Stats:
Buneary
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 2/6
MC: 3
DC: 2/5

Attacks:
Splash
Pound
Defense Curl
Foresight
Endure
Frustration
Quick Attack
Jump Kick
Bounce
Agility
Entrainment

Encore
Fake Out
Switcheroo

Dig
Attract
Substitute

Moves: 17

Blitzle (Xenith) [F]
Nature: Rash [Adds one (1) Rank to Special Attack; Subtracts one (1) Rank from Special Defense]
Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
LightningRod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.
Motor Drive: (Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Sap Sipper (DW): (Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 76
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Quick Attack
Tail Whip
Charge
Shock Wave
Thunder Wave
Flame Charge
Pursuit
Spark

Me First
Endure
Double Kick

Protect
Volt Switch
Thunder

Moves: 14

VS.
Wobbanaut:
[pimg]228[/pimg]
Houndour [Pyro](F)
Nature: Naive(+Spe, -SpD +13%Acc)
Fire:Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Dark:Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities

Early Bird:[Type: Innate]This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Flash Fire:[Type: Innate]This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Unnerve:[Type: Innate]The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1(-)
Spe: 75(+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC 2/6
MC 2
DC 2/5


Attacks
Level Up - Leer, Ember, Howl, Smog, Roar, Bite, Odor Sleuth, Beat Up, Inferno
TM/HM - Fire Blast, Will o Wisp, Double Team, Solarbeam
Egg Moves - Sucker Punch, Nasty Plot, Counter
4th Gen Tutor - Heat Wave
[pimg]56[/pimg]
Mankey[Pwneape](M)
Nature: Jolly(+Spe,-SpD,+15%Acc)
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.Superior reaction time in close quarters.

Abilities

Vital Spirit:[Type: Innate]This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.
Anger Point:[Type: Innate]When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).
Defiant:[Type: Innate][DW]The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

Stats
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 2
Spe: 81(+)
Size Class: 1
Weight Class: 3
Base Rank Total: 14

EC: 1/5
MC: 0
DC: 1/5


Attacks
Level Up - Covet, Scratch, Low Kick, Leer, Focus Energy, Fury Swipes, Karate Chop, Seismic Toss, Screech, Assurance, Cross Chop
TM/HM - Rock Slide, Dig, Acrobatics
Egg Moves - Endure, Reversal, Counter
4th Gen Tutor - Thunderpunch
1st Gen TM - Pay Day


How it's gonna go down
Simon chooses his pokemon
Wobby orders
Simon orders
The Emprah will rise from the Golden Throne
I ref
 
Okay the choice is pretty clear do you mind if I hold an exp share on my Mankey

Mankey Cross Chop Blitzle - Rock Slide - Cross Chop Blitzle
If Blitzle on A1 or A3 uses Protect redirect to Buneary, if Buneary is using Dig or Bounce when Blitzle is using Protect use Counter Buneary
Houndour - Fire Blast Blitzle - Heat Wave - Fire Blast Blitzle
If Blitzle on A1 or A3 uses Protect redirect to Buneary, if Buneary is using Dig or Bounce when Blitzle is using Protect use Solarbeam Buneary
 
I don't mind if I'm also allowed to have an Amulet Coin on Xenith.


"I do hope that we can still be friends after this. After all the PWNING YOU ARE ABOUT TO RECIEVE!!!"

Xenith: Thunder Wave (Mankey) ~ Double Kick (Houndour) ~ Me First - Cross Chop (Houndour)

Princess: Fake Out (Mankey) ~ Switcheroo (Mankey) ~ Dig (Houndour)
 
Well, I set items to off since nobody specified that they wanted them on, but I think I can make an exception for training items.

SimonSays:
|

Princess | Xenith
No item | Amulet Coin
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 85 | Spe: 76
Run Away | Lightningrod
Klutz (ON) | Motor Drive
No ailments | No ailments
No stat changes | No stat changes
No other | No other

VS.

Wobbanaut:
|

Pyro | Pwneape
No item | Exp. Share
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 75 | Spe: 81
Early Bird | Vital Spirit
Flash Fire | Anger Point
No ailments | No ailments
+13 Acc | +15 Acc
No other | No other


ROUND 1: THE APE SPECIMEN IS DENIED ACTION


HELLO. I AM A ROBOT. I WILL BE PERFORMING TEMPORARY REFEREE DUTIES AS THAT LAZY MEATBAG [CENSORED] IS LATE.

THE RABBIT SPECIMEN SCARES THE APE SPECIMEN. THE ZEBRA SPECIMEN PARALYZES HIM AS WELL. THE CANINE SPECIMEN BREATHES FIRE ON THE ZEBRA SPECIMEN.

THE APE SPECIMEN CANNOT MOVE. THE RABBIT SPECIMEN STEALS HIS AMULET COIN. THE ZEBRA SPECIMEN KICKS THE CANINE SPECIMEN. THE CANINE SPECIMEN BLASTS A HOT WIND AT BOTH OF HER OPPONENTS.

THE APE SPECIMEN STILL CANNOT MOVE. THE RABBIT SPECIMEN DIGS UNDERGROUND TO ATTACK THE CANINE SPECIMEN FROM BELOW. THE ZEBRA SPECIMEN STEALS THE APE SPECIMEN'S INTENDED MOVE AND USES IT ON THE CANINE SPECIMEN. THE CANINE SPECIMEN ONCE AGAIN BREATHES FIRE.

IT IS PREDICTED THAT THE ODDS ARE IN SIMONSAYS'S FAVOR, WITH A FIFTY. TWO. POINT. ZERO. ZERO. ZERO. ZERO. ZE-

Meanwhile, at the Wanderer's apartment...


"Boss...boss! Get up! You're late for work!"


"Hnggggh...just five more minutes, Mom...all I need is five more minutes..."

The Lucario let out a deep sigh, and then smacked his trainer across the face.


"OW! What the hell, Rico?!"

"Boss, don't you have a battle to ref right about now?"

Rico points at the Wanderer's alarm clock. The fight started 15 minutes ago.

"WHAT?! Why didn't you wake me sooner?! Ohfuckohfuckohfuckohfuck-"

Order: Buneary, Mankey, Blitzle, Houndour

Action 1 (Priority: Buneary, Mankey, Blitzle, Houndour)
Princess used Fake Out! (Target: Mankey)
-Hit chance: Irrelevant = Hit
-Crit chance: 2406 = NOPE.
-Damage: 4 + 3 + 6 - 3 = 10 damage
-Effect chance: Irrelevant = Flinch
Pwneape flinched and couldn't move!
Xenith used Thunder Wave! (Target: Mankey)
-Hit chance: Irrelevant = Hit
Pwneape was paralyzed! (25%)
Pyro used Fire Blast! (Target: Blitzle)
-Hit chance (Hit <= 9800): 9086 = Hit
-Crit chance: 2855 = NOPE.
-Damage: 12 + 3 + 4.5 - 1.5 = 18 damage
-Effect chance (Burn <= 1000): 7734 = NOPE.
Numbers:
-Buneary: -3 EN
-Blitzle: -18 HP, -6 EN
-Houndour: -7 EN
-Mankey: -10 HP

Action 2 (New order: Buneary, Blitzle, Houndour, Mankey)
Princess used Switcheroo! (Target: Mankey)
Princess swiped Pwneape's Exp. Share!
Xenith used Double Kick! (Target: Houndour)
-Hit chance: Irrelevant = Hit
-Crit chance: 9835 = NOPE.
-Damage: (6 + 3 - 3) * 1.5 = 9 damage
Pyro used Heat Wave!
Heat Wave, Buneary:
-Hit chance: Irrelevant due to nature = Hit
-Crit chance: 640 = OHHHHHHHHHHHHHHHHHHH...
-Damage: 10 + 3 + 4.5 - 3 = 14.5 damage
-Effect chance (Burn <= 1000): 6180 = NOPE.
Heat Wave, Blitzle:
-Hit chance: Irrelevant due to nature = Hit
-Crit chance: 3165 = NOPE.
-Damage: 10 + 3 + 4.5 - 1.5 = 16 damage
-Effect chance (Burn <= 1000): 4264 = NOPE.
-Move chance (Paralyzed <= 2500): 1022 = NOPE.
Pwneape is paralyzed and can't move! (-5% paralysis)
Numbers:
-Buneary: -14.5 HP, -7 EN
-Blitzle: -16 HP, -4 EN
-Houndour: -9 HP, -6 EN
-Mankey: No changes

Action 3
Princess dug underground!
Xenith used Me First: Cross Chop! (Target: Houndour)
-Hit chance (Hit <= 8000): 4646 = Hit
-Crit chance (Crit <= 1250): 2977 = NOPE.
-Damage: ((10 * 1.5) + 3 - 3) * 1.5 = 22.5 damage!
-Energy cost: 7 * 1.25 = 8.75 EN
Pyro used Fire Blast! (Target: Blitzle)
-Hit chance (Hit <= 9800): 8922 = Hit
-Crit chance: 694 = OHHHHHHHHHHHHHHHHHHH...
-Damage: 12 + 3 + 4.5 - 1.5 = 18 damage
-Effect chance (Burn <= 1000): 7504 = NOPE.
-Move chance (Paralyzed <= 2000): 1252 = Man, you're getting the shaft here
Pwneape is paralyzed and can't move! (-5% paralysis)
Princess used Dig! (Target: Houndour)
-Hit chance: Irrelevant = Hit
-Crit chance: 5672 = NOPE.
-Damage: (8 + 6 - 3) * 1.5 = 16.5 damage
Numbers:
-Buneary: -10 EN
-Blitzle: -18 HP, -8.75 EN
-Houndour: -39(Ouch!) HP, -7 EN
-Mankey: No changes

Final Numbers:
-Buneary: -15 (14.5) HP, -20 EN
-Blitzle: -52 HP, -19 (18.75) EN
-Houndour: -48 HP, -20 EN
-Mankey: -10 HP

SimonSays:
|

Princess | Xenith
Exp. Share | Amulet Coin
HP: 75 | HP: 38
EN: 80 | EN: 81
Spe: 85 | Spe: 76
Run Away | Lightningrod
Klutz (ON) | Motor Drive
No ailments | No ailments
+10 Acc | No stat changes
No other | No other

VS.

Wobbanaut:
|

Pyro | Pwneape
No item | No item
HP: 42 | HP: 80
EN: 80 | EN: 100
Spe: 75 | Spe: 20 (81 / 4)
Early Bird | Vital Spirit
Flash Fire | Anger Point
No ailments | Paralysis (10%)
+13 Acc | +15 Acc
No other | No other


Simon, you're up!
 

"Ohh, dear. Even if I held that Round in my palm, I'm still not winning for it. Come now, kids! Send this traveller home!"

Princess (Klutz = Off) Switcheroo (Xenith) ~ Jump Kick (Houndour) ~ Switcheroo (Pyro)
IF Houndour uses Double Team A1 or A2, use Frustration (Mankey)
IF Houndour faints, redirect remaining actions at Mankey.

Xenith: Endure ~ Double Kick (Houndour) *2
IF Mankey would use Cross Chop A2 or A3, use Me First - Cross Chop (Houndour) and push actions back.
IF Houndour faints, redirect remaining actions at Mankey.
 
Yeah I might as well set up too

Houndour - Will o Wisp Blitzle - Fire Blast Blitzle - Fire Blast Blitzle
Mankey - Pay Day Blitzle - Cross Chop Buneary - Payday Blitzle

If Blitzle faints redirect all attacks to Buneary
 
SimonSays:
|

Princess | Xenith
Exp. Share | Amulet Coin
HP: 75 | HP: 38
EN: 80 | EN: 81
Spe: 85 | Spe: 76
Run Away | Lightningrod
Klutz (OFF) | Motor Drive
No ailments | No ailments
No stat changes | No stat changes
No other | No other

VS.

Wobbanaut:
|

Pyro | Pwneape
No item | No item
HP: 42 | HP: 80
EN: 80 | EN: 100
Spe: 75 | Spe: 20 (81 / 4)
Early Bird | Vital Spirit
Flash Fire | Anger Point
No ailments | Paralysis (10%)
+13 Acc | +15 Acc
No other | No other


ROUND 2: THE ZEBRA AND CANINE SPECIMENS ARE DEFEATED

HELLO. I AM A ROBOT. I WILL BE PERFORMING REFEREE DUTIES AS THAT LAZY MEATBAG [CENSORED] IS LATE.

THE RABBIT SPECIMEN TRADES HOLD ITEMS WITH THE ZEBRA SPECIMEN. THE ZEBRA SPECIMEN PREPARES FOR INCOMING DOOM. THE CANINE SPECIMEN BURNS THE ZEBRA SPECIMEN. THE APE SPECIMEN THROWS COINS.

THE RABBIT SPECIMEN KICKS THE CANINE SPECIMEN. THE ZEBRA SPECIMEN MIMICS THE APE SPECIMEN'S ATTACK. THE CANINE SPECIMEN GRIEVOUSLY INJURES THE ZEBRA SPECIMEN. THE APE SPECIMEN GRIEVOUSLY INJURES THE RABBIT SPECIMEN.

THE RABBIT SPECIMEN GIVES THE CANINE SPECIMEN HER HOLD ITEM. THE ZEBRA SPECIMEN KICKS THE CANINE SPECIMEN INTO SUBMISSION. THE APE SPECIMEN THROWS COINS AGAIN. THE ZEBRA SPECIMEN IS DEFEATED BY HIS OWN BURNS.

IT APPEARS THAT WOBBANAUT HAS THE ADVANTAGE BY SEVEN. POINT. EIGHT. TWO. SIX. NINE. NINE. NINE. NI-

*meanwhile, barreling down the street on his motorcycle...*


"Ohfuckohfuckohfuckohfuckohfuckohfuck-"

Order: Buneary, Blitzle, Houndour, Mankey

Action 1 (Priority: Blitzle, Buneary, Houndour, Mankey)
Xenith used Endure!
Xenith braced himself!
Princess used Switcheroo! (Target: Blitzle)
Princess swapped her exp. share with Xenith's amulet coin!
Pyro used Will-o-Wisp! (Target: Blitzle)
-Hit chance (Hit <= 8800): 961 = Hit
Xenith was burned!
-Move chance (Paralyzed <= 1000): 6146 = Move
Pwneape used Pay Day! (Target: Blitzle)
-Hit chance: Irrelevant = Hit
-Crit chance: 2099 = NOPE.
-Damage: 4 + 4.5 - 3 = 5.5 damage
The attack turned into CC! (+1 Pay Day Counter)
Xenith is hurt by his burn! (-2 HP Blitzle)
Numbers:
-Buneary: -7 EN
-Blitzle: -7.5 HP, -15 EN
-Houndour: -6 EN
-Mankey: -2 EN

Action 2
Princess used Jump Kick! (Target: Houndour)
-Hit chance (Hit <= 9500): 2151 = Hit
-Crit chance: 7231 = NOPE.
-Damage: (10 + 6 - 3) * 1.5 = 19.5 damage
Xenith used Me First: Cross Chop! (Target: Houndour)
-Hit chance (Hit <= 8000): 6660 = Hit
-Crit chance (Crit <= 1250): 4216 = NOPE.
-Damage: ((15 + 3 - 3 - 3) * 1.5 = 18 damage
-Energy Cost: (7 * 1.25) = 8.75
Pyro used Fire Blast! (Target: Blitzle)
-Hit chance (Hit <= 9800): 4583 = Hit
-Crit chance: 190 = EEEEEEEEEEEEEEEYUP.
-Damage: 12 + 3 + 3 + 4.5 - 1.5 = 21 damage!
-Effect chance: Irrelevant = NOPE.
-Move chance (Paralyzed <= 1000): 1078 = Just barely!
Pwneape used Cross Chop! (Target: Buneary)
-Hit chance (Hit <= 9500): 8599 = Hit
-Crit chance (Crit <= 1250): 162 = EEEEEEEEEEEYUP.
-Damage: (10 + 3 + 3 + 4.5 - 3) * 1.5 = 26.25 damage!
Xenith is hurt by his burn! (-2 HP Blitzle)
Numbers:
-Buneary: -26.25(!) HP, -7 EN
-Blitzle: -23(!) HP, -8.75 EN
-Houndour: -37.5(Ouch!) HP, -7 EN
-Mankey: -6 EN

Action 3
Princess used Switcheroo! (Target: Houndour)
Princess gave Pyro her Amulet Coin!
Xenith used Double Kick! (Target: Houndour):
-Hit chance: Irrelevant = Hit
-Crit chance: 8560 = NOPE.
-Damage: (6 + 3 - 3 - 3) * 1.5 = 4.5 damage
Pyro fainted!
-Move chance (Paralyzed <= 1000): 6811 = Move
Pwneape used Pay Day!
-Hit chance: Irrelevant = Hit
-Crit chance: 6111 = NOPE.
-Damage: 4 + 4.5 - 3 + 5.5 damage
The attack turned into CC! (+2 Pay Day counters)
Xenith was hurt by his burn! (-2 HP Blitzle)
Xenith fainted!
Numbers:
-Buneary: -7 EN
-Blitzle: -7.5 HP, -4 EN
-Houndour: -4.5 HP
-Mankey: -2 EN

Final numbers:
-Buneary: -26 (26.25) HP, -21 EN
-Blitzle: -38 HP, -28 (27.75) EN
-Houndour: -42 HP, -13 EN
-Mankey: -10 EN

SimonSays:
|

Princess | Xenith
No item | Exp. Share
HP: 49 | HP: KO
EN: 59 | EN: 53
Spe: 85 | Spe: 76
Run Away | Lightningrod
Klutz (OFF) | Motor Drive
No ailments | Faint
No stat changes | No stat changes
No other | No other

VS.

Wobbanaut:
|

Pyro | Pwneape
Amulet Coin | No item
HP: KO | HP: 80
EN: 67 | EN: 90
Spe: 75 | Spe: 20 (81 / 4)
Early Bird | Vital Spirit
Flash Fire | Anger Point
Faint | Paralysis (5%)
+13 Acc | +15 Acc
No other | Pay Day (2 counters)

Wobbs?
 
Let's not drag this out eh

Cross Chop - Pay Day - Cross Chop
If Bounce Cross Chop + Cross Chop
If Dig Choss Chop + Cross Chop
 
SimonSays:
|

Princess | Xenith
No item | Exp. Share
HP: 49 | HP: KO
EN: 59 | EN: 53
Spe: 85 | Spe: 76
Run Away | Lightningrod
Klutz (OFF) | Motor Drive
No ailments | Faint
No stat changes | No stat changes
No other | No other

VS.

Wobbanaut:
|

Pyro | Pwneape
Amulet Coin | No item
HP: KO | HP: 80
EN: 67 | EN: 90
Spe: 75 | Spe: 20 (81 / 4)
Early Bird | Vital Spirit
Flash Fire | Anger Point
Faint | Paralysis (5%)
+13 Acc | +15 Acc
No other | Pay Day (2 counters)


ROUND 3: THE APE SPECIMEN FAILS TO HIT THE RABBIT SPECIMEN

HELLO. I AM A ROBOT. I WILL BE PERFORMING REFEREE DUTIES AS THAT LAZY MEATBAG [CENSORED] STILL HAS NOT ARRIVED YET.

THE RABBIT SPECIMEN DODGES THE APE SPECIMEN'S INCOMING CROSS CHOP. THE RABBIT SPECIMEN THEN PROCEEDS TO DIG UNDERGROUND AS THE APE SPECIMEN ATTEMPTS TO EXECUTE A TECHNIQUE COMBINING TWO CROSS CHOPS. HE FAILS. THE RABBIT SPECIMEN COLLECTS ON HER ATTACK. THE APE SPECIMEN CANNOT DO ANYTHING.

SIMONSAYS APPEARS TO HAVE TAKEN THE ADVANTAGE, WITH A SEVEN. POINT. NINE. EIGHT. SIX. SIX. SIX. Q.

...

SYSTEM ERROR.

Meanwhile, in the streets, being chased by a horde of cops for speeding...

"-ohfuckohfuckohfuckohfuckohfuckohfuckohfuck-"

Order: Buneary, Mankey

Action 1 (Priority: Buneary, Mankey)
Princess used Agility!
Princess will dodge any incoming attacks!
-Move chance (Paralyzed <= 500): 761 = Move
Pwneape used Cross Chop!
Princess dodged the attack!
Numbers:
-Buneary: -7 EN
-Mankey: -6 EN

Action 2 (Priority: Buneary, Mankey)
Princess dug underground!
-Move chance (Paralyzed <= 500): 1731 = Move
Pwneape used Mystical Enraged Monkey Karate Chops Insufferable Hare!
-Hit chance: NOPE.
-Energy Cost: ((11 + 15) * 1.75) - 1 = 44.5 EN
Numbers:
-Buneary: -10 EN
-Mankey: -44.5 EN

Action 3
Princess used Dig!
-Hit chance: Irrelevant = Hit
-Crit chance: 2358 = NOPE.
-Damage: 8 + 6 - 3 = 11 damage
-Move chance (Paralyzed <= 500): 1315 = Move
Pwneape must cool down!
Numbers:
-Buneary: -6 EN
-Mankey: -11 HP

Final Numbers:
-Buneary: -24 EN
-Mankey: -11 HP, -51 (50.5) EN

SimonSays:
|

Princess | Xenith
No item | Exp. Share
HP: 49 | HP: KO
EN: 35 | EN: 53
Spe: 85 | Spe: 76
Run Away | Lightningrod
Klutz (OFF) | Motor Drive
No ailments | Faint
No stat changes | No stat changes
No other | No other

VS.

Wobbanaut:
|

Pyro | Pwneape
Amulet Coin | No item
HP: KO | HP: 69
EN: 67 | EN: 39
Spe: 75 | Spe: 81
Early Bird | Vital Spirit
Flash Fire | Anger Point
Faint | No ailments
+13 Acc | +15 Acc
No other | Pay Day (2 counters)
 
"Continue the semi-stall, my dear!"

Bounce ~ Frustration ~ Bounce
IF Mankey uses Offensive Fighting-type move in combination, use Evasive Agility on the first instance, Dig (Suspend) ~ Dig (Hit) on the second, and Evasive Agility on the third.
IF Mankey uses Counter when you would use Bounce, use Attract on the first instance and Defence Curl on all others. Push actions back if Bounce was subbed.
 
Seismic Toss + Pursuit - Cooldown - Pursuit + Cross Chop
If one of the combos would work then
Dig - Cross Chop - Dig
Okay here's my explanation pursuit is chasing someone down and Whacking them in the first instance he would chase Buneary down and take him by the shoulders after hitting him when trying to escape and throw him down but in the secone case he just Whacks him really hard so you can see my reasoning
BTW: the first combo is fighting type while the second is dark
 
SimonSays:
|

Princess | Xenith
No item | Exp. Share
HP: 49 | HP: KO
EN: 35 | EN: 53
Spe: 85 | Spe: 76
Run Away | Lightningrod
Klutz (OFF) | Motor Drive
No ailments | Faint
No stat changes | No stat changes
No other | No other

VS.

Wobbanaut:
|

Pyro | Pwneape
Amulet Coin | No item
HP: KO | HP: 69
EN: 67 | EN: 39
Spe: 75 | Spe: 81
Early Bird | Vital Spirit
Flash Fire | Anger Point
Faint | No ailments
+13 Acc | +15 Acc
No other | Pay Day (2 counters)


ROUND 4: FATAL SYSTEM ERROR. CANNOT READ BOOT SECTORS. ABORT, RETRY, FAIL?

As Pwneape punishes Princess for her attempted evasions, the ASB robot is still out of commission.

"Would someone reboot the damn thing already?!" The manager yells, exasperated. "And where the hell is that oaf?! He was supposed to be here four rounds ago! And for Arceus's sake, what the hell is that noise?!?!"

"...kohfuckohfuckohfuckohfuck-"

*CRASH!*

The impact sent the wanderer flying through the arena, his bike ruined and his body crash landing into Wobbanaut's mankey.

"...I'm okay."
Order: Buneary, Mankey

Action 1 (Priority: Buneary, Mankey)
Princess used Agility!
Princess will dodge all att-NOOOOOOOOOOOOOOOPE.
Pwneape used NOPE.!
-Hit chance: Irrelevant = Hit
-Crit chance: 7522 = NOPE.
-Damage: ((8 + 3 + 4.5 - 3) * 1.5) + 8 = 26.75 damage!
-Energy Cost: ((5 + 6) * 1.5) - 1 = 15.5 EN
Numbers:
-Buneary: -26.75(!) HP, -7 EN
-Mankey: -15.5 EN

Action 2
Princess used Frustration!
-Hit chance: Irrelevant = Hit
-Crit chance: 948 = OHHHHHHHHHH...
-Damage: 10 + 3 + 6 - 3 = 16 damage
Pwneape must cool down!
Numbers:
-Buneary: -6 EN
-Mankey: -16 HP

Action 3 (Priority: Buneary, Mankey)
Princess used Agility!
Princess will dodge all att-NOOOOOOOOOOOOOOOOPE.
Pwneape used DE-NAHHHHHHHHHHHD!!
-Hit chance: Irrelevant due to nature = Hit
-Crit chance: 8964 = NOPE.
-Damage: 18 + 4.5 - 3 = 19.5 damage
-Energy Cost: (9 + 7) * 1.5 = 24 EN
Pwneape fainted!
Numbers:
-Buneary: -19.5 HP, -7 EN
-Mankey: -24 EN

Final Numbers
:
-Buneary: -46 (46.25) HP, -20 EN
-Mankey: -16 HP, -39 EN

SimonSays:
|

Princess | Xenith
No item | Exp. Share
HP: 3 | HP: KO
EN: 15 | EN: 53
Spe: 85 | Spe: 76
Run Away | Lightningrod
Klutz (OFF) | Motor Drive
No ailments | Faint
No stat changes | No stat changes
No other | No other

VS.

Wobbanaut:
|

Pyro | Pwneape
Amulet Coin | No item
HP: KO | HP: KO
EN: 67 | EN: 0
Spe: 75 | Spe: 81
Early Bird | Vital Spirit
Flash Fire | Anger Point
Faint | Faint
+13 Acc | +15 Acc
No other | Pay Day (2 counters), cooldown


Prizes
(Let me know if I'm getting this wrong, that switcheroo business garbled everything up)

SimonSays:
3 CC
Buneary: 1 EC, 1 DC, 3 MC and 1 KOC
Blitzle: 1 EC, 1 DC, 3 MC and 1 KOC

Wobbanaut:
3 MC
Houndour: 1 EC, 1 DC, 2 MC
Mankey: 1 EC, 1 DC, 3 MC and 1 KOC

The Wanderer:
5 UC
Two hefty medical bills
Two hefty repair bills
Possibly a pink slip
 
Actually the battles over since the spam penalty carries over from Cooldown and I lose :( even though it was general consensus on irc that the first combo wouldn't work
 
Yeah that Switcheroo business was confusing but all the pokes that held the EXP Share get 3MC so My Mankey and both of his mons we both get 3CC because we both got the amulet coin and payday doesn't give CC when you lose :( either way
Thanks for reffing Wanderer
 
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