Simple Questions/Requests - Mark 41 (Minor Pokemon Trades, Item Requests etc GO HERE) (NO HACKING)

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EnGarde

Not Dead Yet
Spread is meaningless in Rotation battles, and Rotation is preferred because there's an Audino worth a crapton of EXP.
Rotation takes a lot more turns to complete perfectly, though. I usually use double battles (because I'm lazy and my level 100 fly/flame body slave talonflame can take out most of the pokes in 2 turns by itself). The only thing that stinks is the stupid lucario/floatzel, because they always spam protect just when you don't want them to. :-/
 
It's better to use a Pokemon with a spread move such as Zard Y with heat wave because then you can raise five Pokemon at once.
All the same pokes appear in triple battle though.
Detective Barricade is right. Rotation is much faster than Triple battle. You can safely level-up five 'mons without having to resort to a spread move that either is too weak to KO all three 'mons, or may miss one or two. Haxorus with Mold Breaker does seem like a good option. Maybe give it EQ (basically required), Night Slash, Poison Jab, and Dragon Claw.
  • Earthquake for most foes, but should avoid using it when there's a flying 'mon (Togekiss and Chatot)
  • Night Slash solely for Wobbuffet, though EQ may be able to OHKO anyway - and is an egg move (seriously, this thing doesn't get Crunch?)
  • Poison Jab solely for Togekiss, though must be wary of Lucario - maybe a rock move would be better (all of Haxorus' rock moves have <100% accuracy) or even Strength or something
  • Dragon Claw is for the last round with Aurorus, Chatot, and Exploud - Outrage may give out on the second turn and you hit yourself on the third - though Night Slash/Poison Jab may be enough for all three anyway
These are just my thoughts. You could also just use Mega Lucario and kill anything, resisted or not. Well, there is Shieldon to worry about...

EDIT:
I know you won't get an alert for this, EnGarde but I believe we were discussing on how to do the run in the shortest amount of time, ignoring the "perfect amount of turns."

Besides, you'll still get at least 18 'shrooms unless the AI were spamming Protect alot.
 
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Detective Barricade is right. Rotation is much faster than Triple battle. You can safely level-up five 'mons without having to resort to a spread move that either is too weak to KO all three 'mons, or may miss one or two. Haxorus with Mold Breaker does seem like a good option. Maybe give it EQ (basically required), Night Slash, Poison Jab, and Dragon Claw.
  • Earthquake for most foes, but should avoid using it when there's a flying 'mon (Togekiss and Chatot)
  • Night Slash solely for Wobbuffet, though EQ may be able to OHKO anyway - and is an egg move (seriously, this thing doesn't get Crunch?)
  • Poison Jab solely for Togekiss, though must be wary of Lucario - maybe a rock move would be better (all of Haxorus' rock moves have >100% accuracy) or even Strength or something
  • Dragon Claw is for the last round with Aurorus, Chatot, and Exploud - Outrage is may give out on the second turn and you hit yourself on the third - though Night Slash/Poison Jab may be enough for all three anyway
These are just my thoughts. You could also just use Mega Lucario and kill anything, resisted or not. Well, there is Shieldon to worry about...

EDIT:
I know you won't get an alert for this, EnGarde but I believe we were discussing on how to do the run in the shortest amount of time, ignoring the "perfect amount of turns."

Besides, you'll still get at least 18 'shrooms unless the AI were spamming Protect alot.
I Still think Triple is faster. I have one poke in the middle(Xerneas) with a spread move, and the pokemon I'm training with protect on both sides. Pretty much do everything in one turn, Xerneas is just lacking the power to OHKO Ferro and Amoongus
 
Detective Barricade is right. Rotation is much faster than Triple battle. You can safely level-up five 'mons without having to resort to a spread move that either is too weak to KO all three 'mons, or may miss one or two. Haxorus with Mold Breaker does seem like a good option. Maybe give it EQ (basically required), Night Slash, Poison Jab, and Dragon Claw.
  • Earthquake for most foes, but should avoid using it when there's a flying 'mon (Togekiss and Chatot)
  • Night Slash solely for Wobbuffet, though EQ may be able to OHKO anyway - and is an egg move (seriously, this thing doesn't get Crunch?)
  • Poison Jab solely for Togekiss, though must be wary of Lucario - maybe a rock move would be better (all of Haxorus' rock moves have <100% accuracy) or even Strength or something
  • Dragon Claw is for the last round with Aurorus, Chatot, and Exploud - Outrage may give out on the second turn and you hit yourself on the third - though Night Slash/Poison Jab may be enough for all three anyway
These are just my thoughts. You could also just use Mega Lucario and kill anything, resisted or not. Well, there is Shieldon to worry about...

EDIT:
I know you won't get an alert for this, EnGarde but I believe we were discussing on how to do the run in the shortest amount of time, ignoring the "perfect amount of turns."

Besides, you'll still get at least 18 'shrooms unless the AI were spamming Protect alot.
Or you could be like me and use Mewtwo.

Battle 1: SPAM AURA SPHERE
Battle 2: SPAM PSYSTRIKE
Battle 3: the only one that requires actual stats, kill Wobb with Shadow Ball and then SPAM PSYSTIKE
Battle 4: SPAM PSYSTIRKE
Battle 5: SPAM PSYSTRIJE
 
I need the ESV checked for a perfect analytic magnimite egg with a quiet nature and 31/0/31/31/31/0 ivs egg.

I am not going on reddit as it is confusing and would be even more of a cluster F on my ipod.

I am hatching this magnimite ONCE and I am hatching it as a shiny!

Start a convo with me if you can check its ESV and I'll give you my friend code so you can check the ESV.
 
~Giveaway~


Hey guys, ClutchesOfBlood here bringing you a giveaway! However, this is no ordinary giveaway, you see I'm part of this group called Type Of The Month Club [TOTMC] and we hold a giveaway every month featuring a certain Pokémon type. This month we bring the scorching heat and flames coming from deep inside volcanoes; Fire.

To enter this giveaway you'll need to send me a VM stating that you wish to enter! What's the twist you may ask? Well, to win the top of the class prizes—shinies or legendaries—you'll have to battle one another!

To make this giveaway fairer, everyone who participates will also receive a Pokémon of their choice from the pool, excluding the shinies and legendaries. I will be using a random number generator to decide who battles whom. Hopefully this is clear to you all.

Here are the prizes and all of the people who bred/captured them!

Entries:
  • You have until the end of July to enter this giveaway.

Battle Time Limit:
  • Each participant has a 48 hour period which should allow you to battle your opponent.

Rules:
  • No Megas.
  • No Focus Sash.
  • No Talonflame.
  • No Blaziken.
  • All OU clauses are applied.
  • Breedable Pokemon ONLY.
  • ALWAYS use the same Pokemon you have chosen.
  • PLEASE AND SAVE the battle videos and send them to me.
  • 1v1 FIRE TYPE POKEMON ONLY.
Side note:

You will all receive your Pokemon from awiec. Remember, only one Pokemon per person; unless you're the winner.
Bred by: SnoopysWorld

Gender: Female
Nature: Jolly
Ability: Flash Fire
IVs: 31/31/31/x/31/31
Moves: Morning Sun/Low Kick/Hypnosis/Horn Drill
OT: Serena
ID: 49087
Redis Policy: Semi Redis



Gender: Female
Nature: Timid
Ability: Magician
IVs: 31/x/31/31/31/31
Moves: Wish/Magic Coat/Hypnosis/Heat Wave
OT: Andrew
ID: 55673
Redis Policy: Semi Redis

Bred by: .com


Nickname: Pele
Gender: Female
Nature: Bold
Ability: Flame Body
IVs: 31/30/31/30/31/31 (HP Grass)
Moves: Acid Armor/Memento/Earth Power/Heat Wave
OT: Misty
ID: 19271
Redis Policy: Fully Redis



Nickname: Dante
Gender: Male
Nature: Hasty
Ability: Solar Power
IVs: 30/31/30/31/31/31 (HP Ice)
Moves: Ancient Power/Focus Punch/Dragon Pulse/Dragon Dance
OT: Misty
ID: 07845
Redis Policy: Fully Redis

Given by: .com



Nickname: Desdemona
Gender: None
Nature: Naive
Ability: Turboblaze
IVs: 31/31/30/30/31/31 (HP Grass)
Moves: Earth Power/Heat Wave/Tailwind/Zen Headbutt
OT: Misty
ID: 00000
Redis Policy: Fully Redis




Nickname: Flame On
Gender: None
Nature: Adamant
Ability: Limber
IVs: 31/30/31/30/31/30 (HP Fire)
Moves: Transform
OT: Misty
ID: 00001
Redis Policy: Fully Redis

Bred by: *Trev*




Gender: Female
Nature: Adamant
Ability: Blaze
IVs: 31/31/31/xx/31/31
Moves: Yawn/Magnitude/Curse/Sucker Punch
OT: Kevin
ID: 11679
Redis Policy: Fully Redis




Gender: Male
Nature: Modest
Ability: Flame Body
IVs: 31/xx/31/30/30/31 (HP Ground)
Moves: Giga Drain/Quiver Dance/Tailwind/Bug Buzz
OT: HILDA
ID: 51573
Redis Policy: Non Redis

Bred by: flargananddingle



Gender: Female
Nature: Bold
Ability: White Smoke
IVs: 31/x/31/31/31/31
Moves: Ember/Eruption/Yawn/Superpower
OT: Mike
ID: 43466
Redis Policy: Fully Redis



Gender: Male
Nature: Naive
Ability: Iron Fist
IVs: 30/31/30/31/31/31
Moves: Encore/Fake Out/ Thunder Punch/ Fire Punch
OT: Mike
ID: 43466
Redis Policy: Semi Redis


Gender: Female
Nature: Timid
Ability: Blaze
IVs: 31/0/30/31/30/30
Moves: Scratch/Play Nice/Heat Wave/Nasty Plot
OT: Japanese
ID: 24359
Redis Policy: Non Redis

Bred by: lockiegengar12



Gender: Male
Nature: Rash
Ability: Flash Fire
IVs: 31/31/31/31/31/31
Moves: Giga Drain/Knock Off/Superpower/Sucker Punch
OT: Bella
ID: 07338
Redis Policy: Semi-Redis




Gender: Female
Nature: Timid
Ability: Blaze
IVs: 31/31/31/31/31/31
Moves: Tackle/Leer/Quick Attack/Extrasensory
OT: CyberWolf
ID: 52835
Redis Policy: Non Redis

Bred by: Valzy





Nickname: Nala
Gender: Female
Nature: Timid
Ability: Unnerve
IVs: 31/00/30/31/31/31
Moves: Enterainment/Fire Spin/Snatch/Yawn
OT: Inaba
ID: 00519
Redis Policy: Non Redis




Nickname: Starspot
Gender: Female
Nature: Modest
Ability: Unnerve
IVs: 31/24/30/31/30/30
Moves: Zen Headbutt/Endure/Magnet Rise/Morning Sun
OT: Scarlett
ID: 04771
Redis Policy: Non Redis


Gender: Female
Nature: Adamant
Ability: Speed Boost
IVs: 31/31/31/31/31/31
Moves: Agility/Counter/Low Kick/Baton Pass
OT: Matt
ID: 00663
Redis Policy:

Bred by: evan0913




Gender: Male
Nature: Timid
Ability: Flash Fire
IVs: 31/23/31/31/31/31
Moves: Astonish/Clear Smog/Haze/Heat Wave
OT: Sara
ID: 14424
Redis Policy: Non Redis




Gender: Male
Nature: Adamant
Ability: Hustle
IVs: 31/31/31/09/31/31
Moves: Hammer Arm/Yawn/Encore/Endure
OT: Aric
ID: 27612
Redis Policy: Non Redis

Given by: Tatertot



Gender: None
Nature: Modest
Ability: Flash Fire
IVs: 31/0/30/31/31/31 (HP Ice)
Moves: Iron Head/Lava Plume/Stealth Rock/Dragon Pulse
OT: Tate
ID: 24975
Redis Policy: Non Redis

Bred by: Mewdraco



Gender: Male
Nature: Mild
Ability: Blaze
IVs: 31/31/31/31/31/31
Moves: Outrage/Dragon Pulse/Dragon Dance/Dragon Dance
OT: Andres
ID: 33220
Redis Policy:

Bred by: awiec



Gender: Male
Nature: Modest
Ability: Vital Spirit
IVs:31/23/31/31/31/31
Moves: Smog/Leer/Barrier
OT: Polo
ID: 34188
Redis Policy: Non Redis



Gender: Female
Nature: Quiet
Ability: Simple
IVs: 31/24/31/31/31/00
Moves: Tackle/Iron Head/Howl/Heat Wave
OT: Piloups
ID: 28581
Redis Policy: Non Redis
Name is in German but will revert to English when evolved

Bred by: ClutchesOfBlood



Gender: Female
Nature: Impish
Ability: Intimidate
IVs: 31/31/31/x/31/31
Moves: Crunch/Flare Blitz/Morning Sun/Close Combat
OT: Josh
ID: 24835
Redis Policy: Non Redis
Note: It was SV hatched.



Gender: Female
Nature: Bold
Ability: Flame Body
IVs: 31/x/31/31/31/31
Moves: Yawn/Smog/--/--
OT: Anthony
ID: 53079
Redis Policy: Fully Redis
Le bumpity bump bump.
 

EnGarde

Not Dead Yet
The save files stored on my powersaves have randomly started to delete themselves on their own as of today... is there a way I can fix this before something goes wrong?
I'd make copies of all the important powersaves backups and store them in a different location, just in case. Maybe email them to yourself?
 

Gastly (M) - Timid - Levitate - 31.14.31.31.31.31
- Perish Song
- Disable
- Haze

Success!

Now to breed a non-shiny one in a Moon Ball courtesy of Pika Pal.
Will there be a thread or list where I might trade for a clone of either after you get it? Because Moon Ball Gengar seems pretty badass.

Also, if you can fit a 4th move, I think he learns Clear Smog.
 
Rotation takes a lot more turns to complete perfectly, though. I usually use double battles (because I'm lazy and my level 100 fly/flame body slave talonflame can take out most of the pokes in 2 turns by itself). The only thing that stinks is the stupid lucario/floatzel, because they always spam protect just when you don't want them to. :-/
I wouldn't list Lucario and Floatzel so much as almost everything bar Wobbuffet spam Protect almost exactly when you don't want them to which throws your timing off.

Also, so as to be reasonably on topic with the thread... Recommended Apricorn ball for Hariyama? I've got the Hoenn Sound available currently in my SoulSilver game, and I haven't left Mt. Moon after getting Clefairy, so...may as well catch a Makuhita while I'm there.
 
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I wouldn't list Lucario and Floatzel so much as almost everything bar Wobbuffet spam Protect almost exactly when you don't want them to which throws your timing off.

Also, so as to be reasonably on topic with the thread... Recommended Apricorn ball for Hariyama? I've got the Hoenn Sound available currently in my SoulSilver game, and I haven't left Mt. Moon after getting Clefairy, so...may as well catch a Makuhita while I'm there.
You could also use a feint infernape or mega blaziken with feint to avoid annoying spam protects.
 
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