Sketchmons (NOW PLAYABLE on PS)

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EV

Banned deucer.
Tornadus with Prankster Spore will be incredible in this metagame. You can essentially disable any would-be counter, leaving you free to do whatever. It would also make for an amazing revenge killer, halting the sweep of anything caught without a Substitute or Lum Berry.
Yes, Prankster Spore, the bane of BH. Magic Bounce will be more popular but a shame it's limited to Espeon and Xatu.

Magic Coatmons are also a good bet. It has a better distribution than Bounce. Sap Sipper likewise could rise in usage.
 
Magic Coatmons are also a good bet. It has a better distribution than Bounce. Sap Sipper likewise could rise in usage.
It has a better distribution than Bounce.
better distribution
Just wanted to say, it's Sketchmons, EVERYTHING can learn Magic Coat. Sap Sipper and Magic Bounce are both great vs. Spore, that is true, but Whimsicott 252+ Spe Spore is better than Tornadus, outspeeding him and sleeping him immediately, or using Taunt to stop other Prasnkter Spore-mons.
 

EV

Banned deucer.
Just wanted to say, it's Sketchmons, EVERYTHING can learn Magic Coat.
Yes, but Sketchmons isn't BH--you get 1 Sketch slot. So you have to decide if you'd rather teach Magic Coat to something that doesn't normally use it or teach a better move (immediate setup like Shell Smash, Quiver Dance, etc) to something that already has Magic Coat.

Would you rather teach Magic Coat to Gengar instead of a superior coverage move (Aura Sphere/Secret Sword)?
- or -
Teach Shell Smash to something that already learns Magic Coat like Simple Swoobat?
 
ok something that could easily work great is: have a prankster sableye use memento on an opponent and switch to belly drum + extreme speed ursarang/snorlax (it works great in stabmons)
 

Monte Cristo

Banned deucer.
IMPORTANT UPDATE: (sorry if this is necro bumping by OM standards :<)

This metagame is now playable on my server: http://50.159.57.193.psim.us/

Thanks to "Great Spirit" for making such an amazing metagame
Thanks to myself for starting to code this
Huge thanks for Piikachuun for fixing up my coding that crashed my server like 3 times, he is the true person to thank here (without him we would just have mad server crashes with me never catching my mistake)
 
Thank you SO much to OiawesomeDG, Pikachuun and everyone else who made this possible.
Tbh I didn't even expect this to happen ;'D

So yeah, Sketchmons is now playable on the server above.
Please do try it out, and feel free to post any comments, suggestions, or good sets you created!
 
I've played plenty of matches with OiAwesome and SpartinMalice in Sketchmons, and I absolutely love it so far. Every Pokemon can now have whatever they want, making old counters into shaky checks at best.

Here were the 2 most successful teams I used a few nights ago:


Hippowdon @ Leftovers
Trait: Sand Stream
EVs: 224 HP / 32 Atk / 252 Def
Brave Nature
- Earthquake
- Stealth Rock
- Rapid Spin
- Whirlwind

Magnezone @ Choice Specs
Trait: Magnet Pull
EVs: 252 SpA / 4 HP / 252 Spe
Modest Nature
- Thunderbolt
- Blue Flare
- Volt Switch
- Hidden Power [Ice]

Haxorus @ Choice Scarf
Trait: Mold Breaker
EVs: 252 Atk / 4 HP / 252 Spe
Jolly Nature
- V-Create
- Outrage
- Earthquake
- Dragon Claw

Raikou @ Life Orb
Trait: Pressure
EVs: 252 Spe / 252 SpA / 4 HP
Timid Nature
- Calm Mind
- Ice Beam
- Thunderbolt
- Substitute

Celebi @ Leftovers
Trait: Natural Cure
EVs: 220 SpDef / 252 HP / 36 Spe
Calm Nature
- Spore
- Baton Pass
- Giga Drain
- Recover

Keldeo @ Splash Plate
Trait: Justified
EVs: 252 Spe / 252 SpA / 4 SpDef
Timid Nature
- Quiver Dance
- Hydro Pump
- Secret Sword
- Hidden Power [Electric]


Latias @ Life Orb
Trait: Levitate
EVs: 36 HP / 252 SpA / 220 Spe
Timid Nature
- Draco Meteor
- Hidden Power [Fire]
- Roost
- Secret Sword

Ninetales @ Leftovers
Trait: Drought
EVs: 220 HP / 80 SpA / 172 SpDef / 36 Spe
Timid Nature
- Thunder Wave
- Flamethrower
- Will-O-Wisp
- Roar

Slowbro @ Leftovers
Trait: Regenerator
EVs: 160 HP / 252 Def / 96 SpA
Bold Nature
- Slack Off
- Fire Blast
- Rapid Spin
- Psyshock

Celebi @ Leftovers
Trait: Natural Cure
EVs: 170 HP / 80 SpA / 220 SpDef / 36 Spe
Modest Nature
- Spore
- Nasty Plot
- Baton Pass
- Giga Drain

Heatran @ Air Balloon
Trait: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Magma Storm
- Stealth Rock
- Secret Sword
- Hidden Power [Ice]

Wobbuffet @ Leftovers
Trait: Shadow Tag
EVs: 164 HP / 4 Def / 252 SpDef /88 Spe
Calm Nature
- Recover
- Counter
- Mirror Coat
- Encore
 

Monte Cristo

Banned deucer.
:SORRY FOR THE DOUBLE POST, BUT NOBODY POSTED IN A DAMN MONTH SO I THINK THIS IS FAIR:Hey, guys, I know it's been a while, but I still love this meta and think it definitely has potential, I hate the fact that everyone is ignoring this meta makes me a bit sad, but I came up with some really "inventive sets":

Keldeo:

Sketched Move: Judgement
Keldeo @ Spooky Plate / Insect Plate
Trait: Justified
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Judgement
- Calm Mind
- Hydro Pump
- Secret Sword

This may look odd at first, why waste your sketch slot on judgement? you ask, my answer is that partnered with calm mind, it muscles through a lot of keldeos checks, and it still achieves a lot of the same OHKOs and 2HKOs as specs after a CM anyhow, this set also can really buff specs or scarf well until you pull out CM judgement late game, runnign plate judgement lets you also check imposter ditto and transform chansey because you can simply run keldeo + keldeo check and since their judgement is normal, you can just get rid of them, especially ditto variants.
To show how well this set can do, let me show off some calcs:
+1 252 SpA Spooky Plate Keldeo Judgment (Ghost) vs. 252 HP / 0 SpD Latias: 312-368 (85.71 - 101.09%) -- 87.5% chance to OHKO after Stealth Rock
+1 252 SpA Spooky Plate Keldeo Judgment (Ghost) vs. 252 HP / 236+ SpD Celebi: 284-336 (70.29 - 83.16%) -- guaranteed 2HKO
OR
+1 252 SpA Insect Plate Keldeo Judgment (Bug) vs. 252 HP / 236+ SpD Celebi: 568-672 (140.59 - 166.33%) -- guaranteed OHKO
+1 252 SpA Spooky Plate Keldeo Judgment (Ghost) vs. 252 HP / 220+ SpD Jellicent: 278-328 (68.81 - 81.18%) -- guaranteed 2HKO
+1 252 SpA Spooky Plate Keldeo Judgment (Ghost) vs. 244 HP / 0 SpD Toxicroak: 277-326 (75.27 - 88.58%) -- guaranteed 2HKO


Sketched Move: Quiver Dance
Keldeo @ Life Orb / Splash Plate
Trait: Justified
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Quiver Dance
- Hidden Power [Bug / Ghost]
- Hydro Pump
- Secret Sword

Ah, when you look at keldeo, you really think "what if this pokemon could boost it's offenses AND speed at the same time?" you would get QD Keldeo. QD Keldeo is noticably one of those under appreciated but large threats in the metagame, QD lets it outspeed up to base 107 scarfers and beat the living crap out of what dare switches into it's hydro pump, once this thing gets going, it's so damned hard to stop, with Hydro Pump and S-Sword KOing stuff left and right while outspeeding a large part of the meta, you truly have a threat on your hands, the speed boost is key for not getting revenge killed, letting it outspeed shit like scarf thundurus which would have outsped it if not for the speed boost.

those are my keldeo sets, I have some more poke sets, will edit this post in a bit with some others
 
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Sketched Move: Quiver Dance
Keldeo @ Life Orb / Splash Plate
Trait: Justified
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Quiver Dance
- Hidden Power [Bug / Ghost]
- Hydro Pump
- Secret Sword

Ah, when you look at keldeo, you really think "what if this pokemon could boost it's offenses AND speed at the same time?" you would get QD Keldeo. QD Keldeo is noticably one of those under appreciated but large threats in the metagame, QD lets it outspeed up to base 107 scarfers and beat the living crap out of what dare switches into it's hydro pump, once this thing gets going, it's so damned hard to stop, with Hydro Pump and S-Sword KOing stuff left and right while outspeeding a large part of the meta, you truly have a threat on your hands, the speed boost is key for not getting revenge killed, letting it outspeed shit like scarf thundurus which would have outsped it if not for the speed boost.

those are my keldeo sets, I have some more poke sets, will edit this post in a bit with some others
Is there any particular reason you opt for Hydro Pump over Surf? If Hydro Pump doesn't score any notable KOs over Surf, I'd prefer the reliability, so jw.
 

Monte Cristo

Banned deucer.
Is there any particular reason you opt for Hydro Pump over Surf? If Hydro Pump doesn't score any notable KOs over Surf, I'd prefer the reliability, so jw.
Well, Hydro Pump allows you to get kills a lot easier, and takes off the pressure of having SR on the field to kill shit, plus this is BW meta, so offense is much more needed
 
Ok so I'm late to this discussion, which seems to happen a lot. The last post was 8 months ago so kill me if I missed something big...

When I attempt to go to http://50.159.57.193-8888.psim.us, I can't connect to the server. I am probably doing something wrong (that happens a lot, too). But what? I really love this idea of a metagame and might actually be good at it. Or is the statement NOW PLAYABLE ON PS just obsolete?
 
Ok so I'm late to this discussion, which seems to happen a lot. The last post was 8 months ago so kill me if I missed something big...

When I attempt to go to http://50.159.57.193-8888.psim.us, I can't connect to the server. I am probably doing something wrong (that happens a lot, too). But what? I really love this idea of a metagame and might actually be good at it. Or is the statement NOW PLAYABLE ON PS just obsolete?
That's because someone already posted sketchmons XY. Also no offense, but notice the thread that says something along the lines of "STOP BUMPING OLD BW METAGAMES".
 
NOW PLAYABLE ON PS: http://50.159.57.193-8888.psim.us
Thank you's to OiawesomeDG and everybody else who made this happen :)
Sketchmons


So basically, this is about...oh, no, it's not about smeargle.
In this metagame, every single pokemon can learn sketch.
But ONCE. Only once.
It's basically like necturna, but I was also inspired by my friend who thought it would be interesting if escavalier learned bullet punch.
Because of this, the possibilities are endless: Dragon Dance Metagross, Kyurem-B with a physical Ice move,
Quiver Dance Gothitelle, Safeguard Shedinja (although it'll suck anyway)...Many things can be experimented with.

Here are some recommended moves:
*Set-up moves: Shell Smash, Swords Dance, Shift Gear, Quiver Dance, Belly Drum, Tail Glow
*Offensive moves: V-create, Secret Sword, Extremespeed, Brave Bird, Close Combat, Hurricane, Thunder, Blue Flare, Seed Flare, Psystrike
*Defensive/Support moves: Recovery, Entry hazards, Rapid Spin, Spore, Magic Coat, Encore, Perish Song

*A banlist may be created in the future if some moves/pokemon are considered overpowered.

Please, have a go at it and post suggestions, criticism, or anything that could be helpful.
They're all welcome :D
When will the banlist come out?
 
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