Overview
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- Has access to to recovery in both Milk Drink and Horn Leech
- Very unique user of Bulk Up
- Has decent bulk and offenses
- Has trouble dealing with many of the top-tier threats
- Pure grass typing leaves it with few resistances and some common weaknesses
- Has few options in its movepool
- Its mediocre Speed stat leaves it outsped by many of its checks
SET NAME
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name: Bulk Up
move 1: Bulk Up
move 2: Horn Leech
move 3: Rock Slide
move 4: Brick Break/Bulldoze/Milk Drink
ability: Sap Sipper
item: Eviolite
evs: 76 Atk / 52 Def / 140 SpD / 180 Spe
nature: Adamant
Moves
========
- Bulk Up is its only viable boosting move besides Growth
- Horn Leech gives it recovery as it sets-up, and is reasonably strong
- Rock Slide hits Flying-types, Bug types and Fire types who resist Skiddos STAB
- Brick Break hits Steel-types, notably Pawniard, and also Dark and Normal types
- Bulldoze can Hit Fire-types, Poison types and Steel types who all resist Grass
- Milk Drink can be used as reliable recovery to help you set up as well as heal off residual damage
Set Details
========
- 180 Speed EVs let you reach 14 speed to out speed standard Larvesta, who it can OHKO with Rock Slide at +1
- Defense EVs to hit Eviolite number, increasing bulk
- Special Defense EVs allow it to avoid 2HKO from physically defensive Chinchou Ice Beam
- Remaining EVs put into Attack
- Eviolite is the most useful item in tandem with Horn Leech and Milk Drink recovery
Usage Tips
========
- Can check Physically Defensive Chinchou, but Ice beam can 2HKO with some investment, so switching in is not always reliable and it does not enjoy being burnt by Scald at all, crippling it
- Best to be saved when Grass resists are removed or weakened, as it can easily increase its longevity with Horn Leech
- Can set up on walls, such as Spritzee, and can quickly heal off any damage through Horn Leech or Milk Drink
- Should be wary of Specially-based Water-types since they can deal significant damage with Ice Beam
- It works well with other sweepers weak to Flying, as its typing lures them in well allowing it to wear them down with Rock Slide
Team Options
========
- Chinchou can beat many of the Flying and Fire types who threaten Skiddo, and in return Skiddo can take some Grass or Ground-type moves that may target Chinchou
- Flying and Fire-types can deal with the Bug and Grass types who might give Skiddo trouble, and appreciate Skiddos ability to help wear down Chinchou
- Ground-types, such as Drilbur, can deal with Poison types, such as Trubbish who can set up on Skiddo and Skiddo can deal with Water-types in turn
- Magnemite, although sharing a Fire weakness. can beat Poison-types that threaten Skiddo, as well as Flying-types and Skiddo can take Ground moves for it
- Tentacool has great synergy, as it can take Fire, Bug and Poison-type moves for Skiddo and in return Skiddo can take ground type moves.
- Rock-Types also pair well, as they can deal with many Flying-types such as Fletchling who will target , or even set on an unboosted Skiddo
SET NAME
########
name: Choice Scarf
move 1: Horn Leech
move 2: Rock Slide
move 3: Bulldoze/Double Edge
move 4: Brick Break/Double Edge
ability: Sap Sipper
item: Choice Scarf
evs: 236 Atk / 52 Def / 180 Spe
nature: Adamant
Moves
========
- Horn Leech is Skiddos STAB attack, also granting it recovery
- Rock Slide hits Flying-types, Bug-Types and Fire-types who resist Horn Leech
- Double Edge is a powerful attack to hit other resists, such as Poision-types and other Grass-types
- Brick Break can be used to hit Steel-types, such as Pawniard who otherwise resist wall you
- Bulldoze can be used to hit Steel-types a bit weaker, while lowering their Speed, and also to hit Poison-types without the recoil from Double Edge
Set Details
========
- 236 Atk and Adamant to maximize damage inflicted
- 180 Spe to reach 14, equalling 21 Speed with a Scarf, out speeding the entire unboosted metagame
- 52 Def is leftover EVs and add a stat point onto Defense
Usage Tips
========
- Generally best used to revenge kill Pokemon weak to its STAB, or those that are weakened beforehand
- Lacks the Attack to OHKO many of the Pokemon it wants to outspeed, so hazard support is almost necessary to net some KOs
- Frailer Ground-types, such as Drilbur are outsped and can be KOed with STAB Horn Leech
- Water-types that would generally outspeed non-scarf Skiddo trouble, like Staryu, can be taken by surprise
Team Options
========
- Many of the aforementioned team mates enjoy Skiddos ability to clear out Water, Rock and Ground-types
- Chinchou pairs well, as it easily takes Flying and Fire-type moves and in return Skiddo can take any Ground and possibly Grass-type attacks
- Slower Fire-types, like Larvesta, can benefit from Skiddo removing faster Water, Rock and Ground-types and can take Bug-type moves for Skiddo
- Rock-Types, like Onix, can deal with Flying-types and appreciate Water-types and Ground-types being removed
Other Options
########
- Payback could be considered to hit Ghosts, however the two major Ghost-types, Misdreavus and Gastly, have little trouble with Skiddo, as both can cripple it with Will-O-Wisp and Gastly can hit it with STAB Sludge Bomb
- Leaf Blade might be an option over Horn Leech if you are running Milk Drink for a more powerful STAB
- Wild Charge could be considered for a stronger move to hit Flying-types, however that is the only useful coverage it gives
- Return could be used for neutral coverage, however Skiddo is generally not going to be strong enough to KO its checks with a neutral, non-stab hit
- A special set might seem usable, however Skiddo lacks any movepool to speak of and has access to only 3 Types of special attacks (Grass, Water and Normal)
- A full offensive set could be run, however it lacks the Speed and Attacking stats to effectively deal damage, as well as strong coverage options
- A defensive set may also considered by looking at its bulk, however it lacks support options, typing and the moves to perform as a wall or pivot, and is generally going to be outclassed by Foongus (or any other Grass-type) in that role
Checks & Counters
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**Flying-types**: Murkrow and Fletchling can outspeed and deal massive damage with Brave Bird and Acrobatics respectively.
**Bug-types**: Dwebble and Larvesta can beat Skiddo with their Bug STABs (and Fire in Larvestas case), however neither enjoy being hit by a Rock Slide on the Switch, especially Larvesta who is easily KOed after being hit on the switch.
**Fire-types**: Ponyta and Growlithe you can take any thing Skiddo has and KO back easily.
**Poison-types**: Foongus resists Skiddos STAB and is neutral to all of its coverage moves and can easily deal with Skiddo. Trubbish and Koffing fear nothing from Skiddo and Trubbish can use Skiddo as set-up bait for Spikes.
**Grass-types**: Skiddo has trouble with any Grass-types, as it has to rely on weaker coverage moves. Phantump/Pumpkaboo could prove to be very troublesome, as they can inflict Burn on Skiddo, crippling it, and effectively wall it completely.
**Steel-types**: Ferroseed fears nothing, even a super effective Brick Break does little and it can cripple it with Thunderwave or set-up hazards.
**Ice-types**: Ice-types such as Snover can generally take most attacks and KO back
########
- Has access to to recovery in both Milk Drink and Horn Leech
- Very unique user of Bulk Up
- Has decent bulk and offenses
- Has trouble dealing with many of the top-tier threats
- Pure grass typing leaves it with few resistances and some common weaknesses
- Has few options in its movepool
- Its mediocre Speed stat leaves it outsped by many of its checks
SET NAME
########
name: Bulk Up
move 1: Bulk Up
move 2: Horn Leech
move 3: Rock Slide
move 4: Brick Break/Bulldoze/Milk Drink
ability: Sap Sipper
item: Eviolite
evs: 76 Atk / 52 Def / 140 SpD / 180 Spe
nature: Adamant
Moves
========
- Bulk Up is its only viable boosting move besides Growth
- Horn Leech gives it recovery as it sets-up, and is reasonably strong
- Rock Slide hits Flying-types, Bug types and Fire types who resist Skiddos STAB
- Brick Break hits Steel-types, notably Pawniard, and also Dark and Normal types
- Bulldoze can Hit Fire-types, Poison types and Steel types who all resist Grass
- Milk Drink can be used as reliable recovery to help you set up as well as heal off residual damage
Set Details
========
- 180 Speed EVs let you reach 14 speed to out speed standard Larvesta, who it can OHKO with Rock Slide at +1
- Defense EVs to hit Eviolite number, increasing bulk
- Special Defense EVs allow it to avoid 2HKO from physically defensive Chinchou Ice Beam
- Remaining EVs put into Attack
- Eviolite is the most useful item in tandem with Horn Leech and Milk Drink recovery
Usage Tips
========
- Can check Physically Defensive Chinchou, but Ice beam can 2HKO with some investment, so switching in is not always reliable and it does not enjoy being burnt by Scald at all, crippling it
- Best to be saved when Grass resists are removed or weakened, as it can easily increase its longevity with Horn Leech
- Can set up on walls, such as Spritzee, and can quickly heal off any damage through Horn Leech or Milk Drink
- Should be wary of Specially-based Water-types since they can deal significant damage with Ice Beam
- It works well with other sweepers weak to Flying, as its typing lures them in well allowing it to wear them down with Rock Slide
Team Options
========
- Chinchou can beat many of the Flying and Fire types who threaten Skiddo, and in return Skiddo can take some Grass or Ground-type moves that may target Chinchou
- Flying and Fire-types can deal with the Bug and Grass types who might give Skiddo trouble, and appreciate Skiddos ability to help wear down Chinchou
- Ground-types, such as Drilbur, can deal with Poison types, such as Trubbish who can set up on Skiddo and Skiddo can deal with Water-types in turn
- Magnemite, although sharing a Fire weakness. can beat Poison-types that threaten Skiddo, as well as Flying-types and Skiddo can take Ground moves for it
- Tentacool has great synergy, as it can take Fire, Bug and Poison-type moves for Skiddo and in return Skiddo can take ground type moves.
- Rock-Types also pair well, as they can deal with many Flying-types such as Fletchling who will target , or even set on an unboosted Skiddo
SET NAME
########
name: Choice Scarf
move 1: Horn Leech
move 2: Rock Slide
move 3: Bulldoze/Double Edge
move 4: Brick Break/Double Edge
ability: Sap Sipper
item: Choice Scarf
evs: 236 Atk / 52 Def / 180 Spe
nature: Adamant
Moves
========
- Horn Leech is Skiddos STAB attack, also granting it recovery
- Rock Slide hits Flying-types, Bug-Types and Fire-types who resist Horn Leech
- Double Edge is a powerful attack to hit other resists, such as Poision-types and other Grass-types
- Brick Break can be used to hit Steel-types, such as Pawniard who otherwise resist wall you
- Bulldoze can be used to hit Steel-types a bit weaker, while lowering their Speed, and also to hit Poison-types without the recoil from Double Edge
Set Details
========
- 236 Atk and Adamant to maximize damage inflicted
- 180 Spe to reach 14, equalling 21 Speed with a Scarf, out speeding the entire unboosted metagame
- 52 Def is leftover EVs and add a stat point onto Defense
Usage Tips
========
- Generally best used to revenge kill Pokemon weak to its STAB, or those that are weakened beforehand
- Lacks the Attack to OHKO many of the Pokemon it wants to outspeed, so hazard support is almost necessary to net some KOs
- Frailer Ground-types, such as Drilbur are outsped and can be KOed with STAB Horn Leech
- Water-types that would generally outspeed non-scarf Skiddo trouble, like Staryu, can be taken by surprise
Team Options
========
- Many of the aforementioned team mates enjoy Skiddos ability to clear out Water, Rock and Ground-types
- Chinchou pairs well, as it easily takes Flying and Fire-type moves and in return Skiddo can take any Ground and possibly Grass-type attacks
- Slower Fire-types, like Larvesta, can benefit from Skiddo removing faster Water, Rock and Ground-types and can take Bug-type moves for Skiddo
- Rock-Types, like Onix, can deal with Flying-types and appreciate Water-types and Ground-types being removed
Other Options
########
- Payback could be considered to hit Ghosts, however the two major Ghost-types, Misdreavus and Gastly, have little trouble with Skiddo, as both can cripple it with Will-O-Wisp and Gastly can hit it with STAB Sludge Bomb
- Leaf Blade might be an option over Horn Leech if you are running Milk Drink for a more powerful STAB
- Wild Charge could be considered for a stronger move to hit Flying-types, however that is the only useful coverage it gives
- Return could be used for neutral coverage, however Skiddo is generally not going to be strong enough to KO its checks with a neutral, non-stab hit
- A special set might seem usable, however Skiddo lacks any movepool to speak of and has access to only 3 Types of special attacks (Grass, Water and Normal)
- A full offensive set could be run, however it lacks the Speed and Attacking stats to effectively deal damage, as well as strong coverage options
- A defensive set may also considered by looking at its bulk, however it lacks support options, typing and the moves to perform as a wall or pivot, and is generally going to be outclassed by Foongus (or any other Grass-type) in that role
Checks & Counters
########
**Flying-types**: Murkrow and Fletchling can outspeed and deal massive damage with Brave Bird and Acrobatics respectively.
**Bug-types**: Dwebble and Larvesta can beat Skiddo with their Bug STABs (and Fire in Larvestas case), however neither enjoy being hit by a Rock Slide on the Switch, especially Larvesta who is easily KOed after being hit on the switch.
**Fire-types**: Ponyta and Growlithe you can take any thing Skiddo has and KO back easily.
**Poison-types**: Foongus resists Skiddos STAB and is neutral to all of its coverage moves and can easily deal with Skiddo. Trubbish and Koffing fear nothing from Skiddo and Trubbish can use Skiddo as set-up bait for Spikes.
**Grass-types**: Skiddo has trouble with any Grass-types, as it has to rely on weaker coverage moves. Phantump/Pumpkaboo could prove to be very troublesome, as they can inflict Burn on Skiddo, crippling it, and effectively wall it completely.
**Steel-types**: Ferroseed fears nothing, even a super effective Brick Break does little and it can cripple it with Thunderwave or set-up hazards.
**Ice-types**: Ice-types such as Snover can generally take most attacks and KO back
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