Skorupi (LC Analysis)

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Skorupi

|Status: Done|
|QC Approved: [Dracoyoshi8][Elevator Music]|
|GP Checks: [bugmaniacbob][jc104]|
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[Overview]

<p>To the experienced Little Cup battler, Skorupi seems like one of those Pokemon that is not particularly noteworthy, yet at the same time is not necessarily a bad Pokemon. Thanks to an excellent Defense stat, passable offensive stats, and most importantly, access to key stat-boosting moves such as Agility and Swords Dance, Skorupi is an excellent example of Little Cup’s most overlooked and underestimated Pokemon. When it has been given the proper support, Skorupi can play a strong offensive role on any Little Cup team that is in need of such a Pokemon.</p>

[SET]
name: Sniper
move1: Agility
move2: Cross Poison
move3: Night Slash
move4: Aqua Tail
item: Oran Berry / Scope Lens
ability: Sniper
nature: Adamant
evs: 36 HP / 196 Atk / 36 Def / 236 SpD

[Set Comments]

<p>This set is probably Skorupi’s best in terms of being able to pull off a late-game sweep. The use of Agility, along with its awesome ability, Sniper, helps remedy Skorupi’s mediocre Speed stat and enables it to hit hard. Moves like Cross Poison and Night Slash, which greatly benefit from Skorupi’s ability since they already have high critical hit ratios, maximize Skorupi's efficiency as a late-game cleaner.</p>

<p>Agility is a staple on this set, since it boosts Skorupi’s less than impressive Speed. The given attacking moves are of the utmost necessity, so as to maximize this set’s effectiveness. The former two, Cross Poison and Night Slash, benefit immensely from Skorupi’s ability, Sniper. Aqua Tail is used simply for coverage, as Cross Poison and Night Slash are quite redundant together in terms of coverage. Aqua Tail provides unresisted coverage in Little Cup, barring Croagunk, whose unique typing allows it to resist all three of Skorupi’s attacks; to remedy the Croagunk problems, you can use Aerial Ace over Aqua Tail.</p>

[Additional Comments]

<p>The EVs given maximize Attack, so as to fully release Skorupi’s potential; EV investments have also been made in HP and Defense so as to make Skorupi more durable, making sure that its sweep is not prematurely ended by priority attacks. An Adamant nature is advised, as Skorupi will scarcely need the Speed granted by a Jolly nature due to Agility; it basically needs all the firepower it can get its pincers on. Lastly, an Oran Berry is recommended as this will prolong Skorupi’s sweep, although Scope Lens can be utilized if you wish to increase Skorupi’s overall damage output.</p>

[SET]
name: Swords Dance
move1: Swords Dance
move2: Crunch
move3: Cross Poison
move4: Aqua Tail
item: Oran Berry / Life Orb
ability: Battle Armor / Sniper
nature: Adamant / Jolly
evs: 36 HP / 196 Atk / 36 Def / 236 SpD

[Set Comments]

<p>Unlike the previous set , which focused on Skorupi’s ability to clean up late-game through the use of its ability and specific moves, this set revolves around sheer power granted through the use of Swords Dance. Due to its great bulk, coupled with its passable offensive prowess and Speed, Skorupi can efficiently play the role of a sweeper, in any phase of a battle, as long as necessary support has been provided by its teammates.</p>

<p>Just like the Agility set, this set utilizes a combination of moves that provides almost unresisted coverage in Little Cup, Croagunk being the only exception. However, unlike the previous set, this one does not emphasize Skorupi’s ability, so instead of moves that benefit from Sniper, stronger alternatives are advised in this set. Crunch is recommended over Night Slash, and likewise Poison Jab over Cross Poison. In both cases, the higher Base Power is more lucrative than the increased critical hit chance. Finally, Aqua Tail was left on the set due to great coverage with the rest of Skorupi’s moves in addition to its already good Base Power. Just like the previous set, Aerial Ace can be used over Aqua Tail if you want a way to deal with Croagunk.</p>

[Additional Comments]

<p>On this set, either an Adamant or Jolly nature can be utilized, with both having their merits. Although an Adamant nature greatly increases Skorupi’s damage output, often the extra Speed granted by a Jolly nature is needed more. The EVs given are distributed to maximize Skorupi’s offensive prowess while also investing in HP and defenses to prolong Skorupi’s sweep in a battle. No Speed EVs have been suggested as there is nothing to boost Skorupi's mediocre Speed. Oran Berry is recommended once again in order to prolong Skorupi’s sweep, but if you prefer the extra power given by a Life Orb, go for it. Lastly, the ability comes down to personal preference: usually, Battle Armor is the better choice on this set, although Sniper can be used if you like the elevated critical hit ratio. However, if you’re going to use Sniper, it would probably be best to utilize Cross Poison and Night Slash, as they are the better moves in such a scenario.</p>

[Team Options]

<p>Stealth Rock support, or any other entry hazard for that matter, is vital to the success of all of Skorupi’s sets. The last thing Skorupi wants to face is a foe that scores a surprise KO on it due to its Focus Sash. Pairing Skorupi with a Pokemon that can deal with its number one check, Croagunk, would be a great choice. Gastly is an example of such a Pokemon, as it is either resistant or immune to both of Crougunk’s STABs as well as its priority attacks, barring Sucker Punch, although Substitute provides a great remedy to that problem. Also, since bulky Ground-types tend to check Skorupi, pairing it with a Water-type sweeper would be great as the Pokemon Skorupi lures in tend to be great setup fodder for the likes of Mantyke, Carvanha, and Totodile.</p>

[Optional Changes]

<p>Aside from what the sets suggest, Skorupi doesn’t have many viable options. A Choice Scarf set could be used but isn’t recommended due to Skorupi’s mediocre Attack stat. Similarly, a Choice Band set could be used, but similar problems would arise due to Skorupi’s mediocre Speed. To take advantage of Skorupi’s bulk, you can run a defensive set, which is made more interesting by Skorupi's access to Toxic Spikes; Whirlwind is also an excellent option. Rain Dance and Sunny Day are also available, albeit limited, support options. In terms of other moves Skorupi can use, Bug Bite would definitely be a valid choice as it is not only boosted by STAB, but also eats the opponent’s Berry, which is quite useful considering the prevalence of Oran Berry in Little Cup .</p>

[Counters]

<p>Croagunk is probably one of the best counters to Skorupi, as it resists all of Skorupi’s common moves bar Aerial Ace and can slowly chip away at its health while Skorupi can’t do much back. Both Diglett and Gastly are also excellent counters as they can easily revenge kill Skorupi after it has taken some prior damage. Also, Fire-types like Houndour are able to KO even the bulkiest of Skorupi with their strong STABs; similarly, Flying-types like Taillow can also easily KO Skorupi with their STAB super effective attacks.</p>
 

Brambane

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Add an Agility set. Agility Skorupi with Sniper, Scope Lens and Cross Poison is a fantastic cleaner. Other than that, everything looks good.
 

Brambane

protect the wetlands
is a Contributor Alumnus
Mention Aerial Ace in Additional Comments on the Sniper and Swords Dance sets, since being walled by Croagunk can be devastating, and I'll stamp this sucker.

edit:
 
should mention gligar as a counter - it outspeeds and OHKOes with Earthquake. Also, basically anything faster than Skorupi and possesses EQ should be considered a counter.
 
sorry - I'm thinking of drapion. What I meant to say: should mention gligar as a counter - it outspeeds and OHKOes with Aerial ace. Also, most flying-types (taillow, doduo, starly, etc.) should be listed as counters.
 
I think Bug Bite should be slashed with Night Slash on the Agility set, not just in OC. Water/Bug is only resisted by Croagunk, Mantyke, and Wingull, and the latter two are hit by Cross Poison. Eating Oran Berries lets it use Scope Lens/Life Orb. Imo, the one downside is Duskull walling you more, but Duskull doesn't like losing its Oran Berry.
 

bugmaniacbob

Was fun while it lasted
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[Overview]
<p>To the any experienced Little Cup battler, Skorupi seems like one of those Pokemon which don't seem extraordinary are not particularly noteworthy, yet at the same time it would not be right to call them mediocre are not necessarily bad Pokemon. But due Thanks to Skorupi’s excellent physical defense Defense stat, decent amount of bulk, passable offensive stats,(comma) and most importantly, access to key stat-boosting moves including such as Agility and Swords dance Dance, Skorupi makes itself is an excellent example as of one of Little Cup’s most overlooked and underestimated Pokemon. When it has been given the proper support, Skorupi can effectively play an a strong offensive role on any LC team that is in need of such a Pokemon.</p>

[SET]
name: Sniper
move1: Agility
move2: Cross Poison
move3: Night Slash
move4: Aqua Tail
Item: Oran Berry / Scope Lens
Ability: Sniper
Nature: Adamant
EVs: 36 HP / 196 Atk / 36 Def / 236 SpD

[Set Comments]

<p>As is clear, this This set is probably Skorupi’s best in terms of being able to pull off a late game late-game sweep,(comma) through the use of its awesome ability, Sniper,(comma) along with the use of Agility,(comma) which helps remedy Skorupi’s mediocre Speed stat. Coupled up with moves like Cross Poison and Night Slash,(comma) which greatly benefit from Skorupi’s ability since they already have high critical hit ratios, this set maximizes the Pokemon’s efficiency as a late game late-game cleaner due to the set creating the perfect circumstances required to pull of a sweep with a combination of Sniper and Skorupi’s high critical-hit ratio moves, the aforementioned Cross Poison and Night Slash.</p>

<p>Agility is a staple on this set as it is probably the base factor main weapon allowing Skorupi to sweep,(comma) as since it mends boosts Skorupi’s less than impressive Speed. The given attacking moves are of the utmost necessary necessity, so as to maximize this sets set's effectiveness.(full stop) as the The former two, Cross Poison and Night Slash,(comma) benefit immensely from Skorupi’s ability, Sniper. Aqua Tail is used simply for coverage,(comma) as when you look at Cross Poison and Night Slash together, they look quite redundant Cross Poison and Night Slash are quite redundant together in terms of coverage. ; Aqua Tail provides unresisted coverage in LC,(comma) barring Croagunk,(comma) who’s whose unique typing allows it to resist the combination of all three of Skorupi’s attacks; to remedy the Croagunk problems,(comma) you can use Aerial Ace over Aqua Tail.</p>

[Additional Comments]

<p>The EVs given maximize both Attack and Speed, so as to fully release Skorupi’s potential [WAAAIT A SECOND... you haven't put any ; EV investments have also been made in HP and Defense so as to make Skorupi significantly more durable, making sure that its sweep is not prematurely ended from the likes of by priority attacks. And An Adamant nature has been given is advised as Skorupi will scarcely need to the Speed granted by a Jolly nature due to Agility: it’ll basically need all the firepower it can get its pincers on. Lastly, an Oran Berry is recommended for use as this will prolong Skorupi’s sweep,(comma) although Scope Lens can be utilized if you wish to increase Skorupi’s overall damage output.</p>

[SET]
name: Swords Dance
move1: Swords Dance
move2: Crunch
move3: Cross Poison
move4: Aqua Tail
Item: Oran Berry / Life Orb
Ability: Battle Armor / Sniper
Nature: Adamant / Jolly
EVs: 36 HP / 196 Atk / 36 Def / 236 SpD

[Set Comments]

<p>Unlike the previous set,(comma) which focused on Skorupi’s ability to clean up late-game through the use of its ability and specific moves, this set revolves around sheer power granted through the use of Swords Dance. Due to its great amount of bulk, coupled up with its passable offensive prowess and Speed, Skorupi can efficiently play the role of a sweeper, in any phase of a battle, as long as necessary support has been provided from by its teammates.</p>

<p>Just like the Agility set, this set utilizes a combination of moves that provides almost unresisted coverage in the Little Cup tier, Croagunk being the only exception Pokemon packing resistances to all of the moves mentioned on this set. Although However, unlike the previous set, this one does not present emphasis on Skorupi’s ability, so instead of moves that benefitted benefit from Sniper, stronger alternatives were selected are advised in this set. Crunch was chosen is recommended over Night Slash, and likewise with while Poison Jab was chosen over Cross Poison.(full stop) In both cases, the higher Base Power is more lucrative than the increased critical hit chance for the obvious reasons concerning the Base Power of each of the moves. Finally, Aqua Tail was left on the set due it’s its Base Power already being impressive while also maintaining great coverage with the rest of Skorupi’s moves in addition to its already good Base Power. , and just Just like the previous set, Aerial Ace can be used over Aqua Tail if you want a way to deal with Croagunk.</p>

[Additional Comments]

<p>On this set, either an Adamant or Jolly nature can be utilized,(comma) with both having their merits.(full stop) : although Although an Adamant nature greatly increases Skorupi’s damage output, often the extra Speed granted by a Jolly nature is needed in some cases more. The EVs given are distributed to maximize Skorupi’s offensive prowess while also investing in HP and its defenses to prolong Skorupi’s sweep in a battle [Perhaps you should explain here why there are no Speed EVs on this set, as opposed to the Sniper set where . Also, an Oran Berry is recommended to once again, in order to prolong Skorupi’s sweep, but if you prefer the extra power given by a Life Orb, go for it. Lastly, the ability comes down to personal preference: usually, Battle Armor is the better choice on this set, although Sniper can be used if you like the elevated critical hit ratio. Although However, if you’re going to use Sniper, it would probably be best to utilize Cross Poison and Night Slash,(comma) as they are the better moves in such a scenario.</p>

[Team Options]

<p>Stealth Rock support, or support from any entry hazards , in the for that matter, are vital to the success of any all of Skorupi’s sets,(comma) success as the last thing Skorupi wants to face is a foe that scores a surprise KO on it due to its Focus Sash. Moving along, paring pairing Skorupi with a Pokemon that can deal with its number one check, Croagunk,(comma) would be a great choice: Gastly is an example of such a Pokemon,(comma) as it is either resistant or immune to both of Crougunk’s STABs as well as its priority attacks, barring Sucker Punch, although Substitute provides a great remedy to that problem. Also, since bulky ground types Ground-types tend to check Skorupi, pairing it with a Water-type sweeper would be great as the Pokemon Skorupi lures in tend to be great set up fodder for the likes of Mantyke, Carvanha, and Totodile.</p>

[Optional Changes]

<p>Aside from what the sets give suggest, Skorupi doesn’t have many viable options to choose from where it would be able to excel at. A choice scarf Choice Scarf set can could be used but isn’t recommended due to Skorupi’s mediocre attack Attack stat rendering it its unboosted attacks a lot less than intimidating somewhat less-than-impressive. Similarly, a choice band Choice Band set could be used,(comma) but similar problems would arise due to Skorupi’s mediocre Speed stat now coming in the way. To take advantage of Skorupi’s bulk, you can run a defensive set,(comma) which provides is made more interesting by Skorupi's access to Toxic Spikes support and/or Rain Dance or even Sunny Day support; Whirlwind is also an excellent option. Rain Dance and Sunny Day are also available, albeit limited, support options. In terms of other moves Skorupi can use, Bug Bite would definably definitely be a valid choice as not only is it boosted by STAB, it also eats the opponent's berry Berry item, which is quite useful considering the fact that a lot of the Pokemon in LC hold an Oran Berry is a very common item choice in Little Cup to lengthen their own sweeps.</p>

[Counters]

<p>Croagunk is probably one of the best counters to Skorupi,(comma) as it resists all of Skorupi’s common moves bar Aerial Ace and can slowly chip away at its health while Skorupi can’t do much back in retaliation. Both Diglett and Gastly are also excellent counters as they can easily revenge kill Skorupi after it has taken some prior damage. Also, Fire-types like Houndour do a remarkable job at being able to KO even the bulkiest of Skorupi with their strong STABs; similarly, Flying-types like Taillow can also easily KO Skorupi with their STAB super effective attacks.</p>


 

jc104

Humblest person ever
is a Top Contributor Alumnus
[Overview]

<p>To the experienced Little Cup battler, Skorupi seems like one of those Pokemon which is not particularly noteworthy, yet at the same time is not necessarily a bad Pokemon. Thanks to
Skorupi’s an excellent Defense stat, passable offensive stats, and most importantly, access to key stat-boosting moves such as Agility and Swords Dance, Skorupi is an excellent example of one of Little Cup’s most overlooked and underestimated Pokemon. When it has been given the proper support, Skorupi can play a strong offensive role on any LC team that is in need of such a Pokemon.</p>

[SET]
name: Sniper
move1: Agility
move2: Cross Poison
move3: Night Slash
move4: Aqua Tail
Item: Oran Berry / Scope Lens
Ability: Sniper
Nature: Adamant
EVs: 36 HP / 196 Atk / 36 Def / 236 SpD

[Set Comments]

<p> This set is probably Skorupi’s best in terms of being able to pull off a late-game sweep, through the use of its awesome ability, Sniper, along with Agility, which helps remedy Skorupi’s mediocre Speed stat.
Coupled with Moves like Cross Poison and Night Slash, which greatly benefit from Skorupi’s ability since they already have high critical hit ratios, this set maximizes Skorupi's efficiency as a late-game cleaner.</p>

<p>Agility is a staple on this set
as it is the main weapon allowing Skorupi to sweep, since it boosts Skorupi’s less than impressive Speed. The given attacking moves are of the utmost necessity, so as to maximize this set’s effectiveness. The former two, Cross Poison and Night Slash, benefit immensely from Skorupi’s ability, Sniper. Aqua Tail is used simply for coverage, as Cross Poison and Night Slash are quite redundant together in terms of coverage. ; Aqua Tail provides unresisted coverage in LC,, (remove extra punctuation) barring Croagunk whose unique typing allows it to resist all three of Skorupi’s attacks; to remedy the Croagunk problems, you can use Aerial Ace over Aqua Tail.</p>

[Additional Comments]

<p>The EVs given maximize Attack, so as to fully release Skorupi’s potential; EV investments have also been made in HP and Defense so as to make Skorupi more durable, making sure that its sweep is not prematurely ended by priority attacks. An Adamant nature is advised as Skorupi will scarcely need the Speed granted by a Jolly nature due to Agility; it
’ll basically needs all the firepower it can get its pincers on. Lastly, an Oran Berry is recommended for use as this will prolong Skorupi’s sweep, although Scope Lens can be utilized if you wish to increase Skorupi’s overall damage output.</p>

[SET]
name: Swords Dance
move1: Swords Dance
move2: Crunch
move3: Cross Poison
move4: Aqua Tail
Item: Oran Berry / Life Orb
Ability: Battle Armor / Sniper
Nature: Adamant / Jolly
EVs: 36 HP / 196 Atk / 36 Def / 236 SpD

[Set Comments]

<p>Unlike the previous set , which focused on Skorupi’s ability to clean up late-game through the use of its ability and specific moves, this set revolves around sheer power granted through the use of Swords Dance. Due to its great
amount of bulk, coupled with its passable offensive prowess and Speed, Skorupi can efficiently play the role of a sweeper, in any phase of a battle, as long as necessary support has been provided by its teammates.</p>

<p>Just like the Agility set, this set utilizes a combination of moves that provides almost unresisted coverage in Little Cup, Croagunk being the only exception. However, unlike the previous set, this one does not
present emphasis on emphasize Skorupi’s ability, so instead of moves that benefit from Sniper, stronger alternatives are advised in this set. Crunch is recommended over Night Slash, and likewise with Poison Jab over Cross Poison. In both cases, the higher Base Power is more lucrative than the increased critical hit chance. Finally, Aqua Tail was left on the set due to great coverage with the rest of Skorupi’s moves in addition to its already good Base Power. Just like the previous set, Aerial Ace can be used over Aqua Tail if you want a way to deal with Croagunk.</p>

[Additional Comments]

<p>On this set, either an Adamant or Jolly nature can be utilized (remove space), with both having their merits. Although an Adamant nature greatly increases Skorupi’s damage output, often the extra Speed granted by a Jolly nature is needed more. The EVs given are distributed to maximize Skorupi’s offensive prowess while also investing in HP and
its defenses to prolong Skorupi’s sweep in a battle. also, No Speed EVs have been suggested as on a set that does not there is nothing to boost Skorupi's mediocre Speed, it makes little sense to invest any EVs into the said stat. Also, an Oran Berry is recommended to once again, in order to prolong Skorupi’s sweep, but if you prefer the extra power given by a Life Orb, go for it. Lastly, the ability comes down to personal preference: usually, Battle Armor is the better choice on this set, although Sniper can be used if you like the elevated critical hit ratio. However, if you’re going to use Sniper, it would probably be best to utilize Cross Poison and Night Slash, as they are the better moves in such a scenario.</p>

[Team Options]

<p>Stealth Rock support, or any other entry hazard for that matter, is vital to the success of all of Skorupi’s sets, as the last thing Skorupi wants to face is a foe that scores a surprise KO on it due to its Focus Sash.
Moving along, Pairing Skorupi with a Pokemon that can deal with its number one check, Croagunk, would be a great choice. Gastly is an example of such a Pokemon, as it is either resistant or immune to both of Crougunk’s STABs as well as its priority attacks, barring Sucker Punch, although Substitute provides a great remedy to that problem. Also, since bulky Ground-types
tend to check Skorupi, pairing it with a Water-type sweeper would be great as the Pokemon Skorupi lures in tend to be great setup fodder for the likes of Mantyke, Carvanha, and Totodile.</p>

[Optional Changes]

<p>Aside from what the sets suggest, Skorupi doesn’t have many viable options. A Choice Scarf set could be used but isn’t recommended due to Skorupi’s mediocre Attack stat
rendering its unboosted attacks somewhat unimpressive. Similarly, a Choice Band set could be used, but similar problems would arise due to Skorupi’s mediocre Speed stat now coming in the way. To take advantage of Skorupi’s bulk, you can run a defensive set, which is made more interesting by Skorupi's access to Toxic Spikes; Whirlwind is also an excellent option. Rain Dance and Sunny Day are also available, albeit limited, support options. In terms of other moves Skorupi can use, Bug Bite would definitely be a valid choice as not only is it it is not only boosted by STAB, but it also eats the opponent’s Berry item, which is quite useful considering the prevalence of Oran Berry the fact that Oran Berry is a very common item choice in Little Cup .</p>

[Counters]

<p>Croagunk is probably one of the best counters to Skorupi, as it resists all of Skorupi’s common moves bar Aerial Ace and can slowly chip away at its health while Skorupi can’t do much back. Both Diglett and Gastly are also excellent counters as they can easily revenge kill Skorupi after it has taken some prior damage. Also, Fire-types like Houndour
do a remarkable job at being are able to KO even the bulkiest of Skorupi with their strong STABs; similarly, Flying-types like Taillow can also easily KO Skorupi with their STAB super effective attacks.</p>
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