4 FEs MAX 13v13 Singles
Switch = KO
1 Day DQ
Dual wield (1 Battle Item, 1 Training item)
Infinite Megas
ASB Arena
1 Substitutions
0 Recoveries / 0 Chills
Breaking this up because post editor is being stupid
Gale Wing SrockSwitch = KO
1 Day DQ
Dual wield (1 Battle Item, 1 Training item)
Infinite Megas
ASB Arena
1 Substitutions
0 Recoveries / 0 Chills
Breaking this up because post editor is being stupid
Shenron Gohan | Dratini (M)
_______________________________
[Nature]Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Dragon
Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
[Abilities]Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Shed Skin
Shed Skin (✓)
(Passive, MoldBreaker affects - No)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale(H)
(Passive, MoldBreaker affects - Yes)
This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
[Stats]Shed Skin (✓)
(Passive, MoldBreaker affects - No)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale(H)
(Passive, MoldBreaker affects - Yes)
This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 13
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 13
[Counters]
EC: 5 | 9
AC: 4 | 5
MC: 0
KOC: 0
AC: 4 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 13 / 14 )
Wrap(11,4) | Leer(0,4) | Thunder Wave(0,7) | Twister(7/11,2) | Dragon Rage(10F,4) | Slam (8,5) | Agility(0,7) | Aqua Tail(9,7) | Dragon Dance(0,6) | Outrage(15,7) | Dragon Tail(9,4) | Hyper beam(15,10) | Dragon Rush(13,6) |
Still to get: Safeguard(0,10) |
Egg ( 5 / 9 )
Aqua Jet(4,4) | Dragon Pulse(12,6) | Extreme Speed(8,6) | Haze(0,6) | Iron Tail(10,7) |
Still to get: Dragon Breath(9,4) | Mist(0,7) | Supersonic(0,4) | Water pulse(6,4)
Prev Gens (Tutor / TM / HM) ( 5 / 19 )
Endure(0,15) | Skull Bash(13,8) | Icy Wind(6,5) | Bide(d*1.75,6+D/2) | Rage(4,3) |
Still to get: Mimic(0,5) | Water Gun(4,3) | Zap Cannon(12,9) | Whirlpool(12,5) | Body Slam | Double Edge | Headbutt(7,5) | Curse(0,6) | Take Down | Bubble Beam(7,5) | Detect(0,7+D/2.5) | Captivate(0,6) | Natural Gift(10,7) | Secret Power(7,5) |
Gen 6 TM/HM/Tutor ( 10 / 32 )
Rest(+12,15) | Sleep Talk(3 + m) | Fire Blast(11, 8) | Thunder(11,8) | Blizzard(11,8) | Protect(0,7+d/2.5) | Substitute(0,12) | Facade(14,8) | Double Team(4*C) | Draco Meteor(16,9) |
Still to get: Surf(9,7) | Toxic(0,7) | Hail(0,10) | Rain Dance(0,10) | Ice Beam(9,7) | Flamethrower(9,7) | Thunderbolt(9,7) | Hidden Power(6,4) | Sunny Day(0,10) | Light Screen(0,10) | Frustration(10,7) | Return(10,7) | Attract(0,6) | Round(12,8) | Incinerate(6,4) | Swagger(0,7) | Confide(0,5) | Waterfall(8,6) | Bind(3,4) | Snore(5,3) | Waterpulse(6,4) | Shock Wave(6,4) |
*Sprites by @S0L1D G01D
Sirius | Riolu (M)
_______________________________
[Nature]
Hasty (+15% Speed, +11% Accuracy, -1 Def)
[Type]
Fighting
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
[Abilities]
Steadfast / Inner Focus
Steadfast (✓) (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus (Passive, MoldBreaker affects - Yes)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster [Locked] (Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Steadfast (✓) (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus (Passive, MoldBreaker affects - Yes)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster [Locked] (Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
[Stats]
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
[Counters]
EC: 3/6
MC: 1
AC: 2/5
KOC: 0
MC: 1
AC: 2/5
KOC: 0
[Attacks]
Level Up(9/11)
Quick Attack(4,3) | Endure(15) | Foresight(6) | Counter(D*1.5, 6+D/2) | Force Palm(9,4) | Feint(4,4) | Reversal(23,12) | Copycat(2+m) | Screech(6)
Still to get: Nasty Plot(7) | Final Gambit(Remaining HP, 19) |
Still to get: Nasty Plot(7) | Final Gambit(Remaining HP, 19) |
Egg/Tutor/Prev Gen TM(9/22)
Blaze Kick(9,7) | Crunch(8,6) | Follow Me(9) | High Jump Kick(16,7) | Vacuum Wave(7,3) Agility(7) | Drain Punch(11,11) | Bullet Punch(4,4) | Mud-Slap(4, 4+acc) |
Still to get: Bite(6,4) | Circle Throw(7+tw/2,4) | Cross Chop(13,6) | Mind Reader(6) | Sky Uppercut(12,5) | Fury Cutter(4+[c*3], 4+c) | Headbutt(7,5) | Swift(6,4) | Work Up(7) | Captivate(6) | Natural Gift(10,7) | Secret Power(7,5) | Detect(6+D/2.5)
Still to get: Bite(6,4) | Circle Throw(7+tw/2,4) | Cross Chop(13,6) | Mind Reader(6) | Sky Uppercut(12,5) | Fury Cutter(4+[c*3], 4+c) | Headbutt(7,5) | Swift(6,4) | Work Up(7) | Captivate(6) | Natural Gift(10,7) | Secret Power(7,5) | Detect(6+D/2.5)
TM/HM (15/47)
Rock Slide(8,6) | Earthquake(10,7) | Poison Jab(8,6) | Substitute(12) | Rock Tomb(6,4) | Dig(8,10) | Dual Chop(8,6) | Helping Hand(2x, 4+BAP/2) | Ice Punch (8,6) | Zen Headbutt(8,6) | Low Kick(tw+6,tw-2) | Iron Tail (10,7) | Rock Smash(4,3) | Shadow Claw(7,5) | Roar(7) |
*Sprites by @S0L1D G01D
Brawly | Makuhita (M)
_______________________________
[Nature]
Adamant (+1 Atk, -1 SpA)
[Type]
Fighting
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
[Abilities]
Thick Fat / Guts
Thick Fat (Passive, MoldBreaker affects - Yes)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Thick Fat (Passive, MoldBreaker affects - Yes)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Guts (✓) (Passive, MoldBreaker affects - No)
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (Locked) (Toggle, MoldBreaker affects - No)
No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
[Stats]
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11
[Counters]
EC: 1/6
MC: 0
AC: 1/5
KOC: 0
MC: 0
AC: 1/5
KOC: 0
[Attacks]
Level Up(15/18)
Tackle(5,3) | Focus Energy(12) | Sand Attack(4) | Arm Thrust(2*h,3) | Vital Throw(7+tw,4) | Fake Out(4,4) | Whirlwind(7) | Knock Off(10,7) | Smelling Salts(7,9) | Belly Drum(30) | Endure(15) | Reversal(23,12) | Heavy Slam(20,8) | Force Palm(9,4) |
Still to get: Seismic Toss(10+tw, 5) | Wake Up Slap(17,8) | Close Combat(15,7)
Still to get: Seismic Toss(10+tw, 5) | Wake Up Slap(17,8) | Close Combat(15,7)
Egg/Tutor/Prev Gen TM/Event(5/26)
Bullet Punch(4,4) | Counter(D*1.5,6+D/2) | Feint(4,4) | Foresight(6) | Wide Guard(7)
TM/HM/Tutor(11/44)
Rock Slide(8,6) | Earthquake(10,7) | Poison Jab(8,6) | Substitute(12) | Protect(7+D/2.5) | Retaliate(14,8) | Dig(8,10) | Rock Tomb(6,4) | Helping Hand(2x,4+BAP/2) | Ice Punch(8,6) | Low Kick(tw+6,tw) |
Morty | Gastly (M)
_______________________________
[Nature]
Timid (-1 Atk, +29% Accuracy)
[Type]
Ghost/Poison
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
[Abilities]
Levitate
Levitate (Passive, MoldBreaker affects - Yes)
Levitate (Passive, MoldBreaker affects - Yes)
[Stats]
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 92
Size Class: 3
Weight Class: 1
Base Rank Total: 15
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 92
Size Class: 3
Weight Class: 1
Base Rank Total: 15
[Counters]
EC: 1/9
MC: 0
AC: 1/5
KOC: 0
MC: 0
AC: 1/5
KOC: 0
[Attacks]
Level Up(13/14)
Hypnosis(7) | Lick(7,2) | Spite(5) | Mean Look(6) | Curse(26) | Confuse Ray(4) | Night Shade(10F, 4) | Sucker Punch(8,6) | Shadow Ball(11,5) | Dream Eater(10,12) | Dark Pulse(8,6) | Destiny Bond(30F, 15) | Hex(7/13,7)
Still to get: Payback(10,7) |
Still to get: Payback(10,7) |
Egg/Prev Gen Tutor & TM(9/23)
Clear Smog(8,3) | Disable(7) | Perish Song(15) | Reflect Type(5) | Astonish(7,2) | Bide(D*1.75, 6+D/2) | Endure(15) | Zap Cannon(12,9) | Nightmare(6) |
Still to get: Smog(7,2) | Grudge(8) | Haze(6) | Psywave(10F,5) | Scary Face(6) | Mimic(5) | Ominous Wind(9,3) | Self Destruct(20,15) | Rage (4,3) | Mega Drain(6,9) | Telekinesis(7) | Secret Power(7,5) | Captivate (6) | Natural Gift(10,7) |
Still to get: Smog(7,2) | Grudge(8) | Haze(6) | Psywave(10F,5) | Scary Face(6) | Mimic(5) | Ominous Wind(9,3) | Self Destruct(20,15) | Rage (4,3) | Mega Drain(6,9) | Telekinesis(7) | Secret Power(7,5) | Captivate (6) | Natural Gift(10,7) |
Current Gen TM/HM/Tutors(18/47)
Venoshock(7/13,7) | Substitute(12) | Taunt(10) | Sludge Bomb(12,6) | Protect(7+D/2.5) | Will-o-Wisp(7) | Giga Drain(8,12) | Thunder(11,8) | Dazzling Gleam(8,6) | Torment(10) | Snatch(4+m) | Pain Split(Diff/2, 6+Diff/2) | Skill Swap(7*s) | Foul Play(10,7) | Explosion(25,20) | Double Team(4*C) | Icy Wind(6,5) | Psychic(6+tw,5+tw/2) |
iPOY | Porygon (N)
_______________________________
[Nature]
Quite (+SpA, -10% Evasion)
[Type]
Normal
[Abilities]
Trace / Download
[Stats]
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 16
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 16
[Counters]
EC: 3/9
MC: 0
AC: 5/5
KOC: 0
MC: 0
AC: 5/5
KOC: 0
[Attacks]
Level Up(11/15)
Conversion 2(4) | Tackle(8,2) | Sharpen(4) | Conversion(6) | Agility(7) | Psybeam(7,5) | Recover(+20,11) | Tri-attack(11,5) | Discharge(8,6) | Signal Beam(8,6) | Magic Coat(10) |
Prev Gen Tutor/TM/Event(5/16)
Endure(14) | Bide(D*1.75, 6+D/2) | Skull Bash(16,7) | Mimic(4) | Teleport(7) |
TM/HM/Current Gen Tutor(15/46)
Psyshock(8,6) | Blizzard(11,8) | Solar Beam(12,8) | Thunder(11,8) | Shadow Ball(8,6) | Hyper Beam(18,9) | Substitute(11) | Gravity(10) | Foul Play(10,7) | Pain Split(+H | -D, 6+D) | Iron Tail(10,7) | Trick Room(10) | Icy Wind(6,5) | Psychic(6+tw,5+tw/2) | Facade(17,7) |
Michelle McCool | Scratchet (F)
_______________________________
[Nature]Modest (+1 SpA, -1 Atk)
[Type]
Normal / Fighting
[Abilities]
Scrappy / Prankster
[Stats]
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
[Counters]
EC: 0 | 6
AC: 0 | 5
MC: 0
KOC: 0
AC: 0 | 5
MC: 0
KOC: 0
[Attacks]
Level Up (12 / 16)
Scratch | Fury Swipes | Baby-Doll Eyes | Harden | Focus Energy | Rock Smash | Roar | Noble Roar | Taunt | Hyper Voice | Super Power | Rest
Still to get: Work Up | Submission | Bulk Up | Retaliate
Egg (5 / 9)
Confuse Ray | Air Cutter | Rapid Spin | Baton Pass | Yawn
Still to get: Focus Energy | Haze | Memento | Nature Power
TM/HM/Tutor (18 / 52)
Protect | Grass Knot | Brick Break | Hidden Power (Ice) [6] | Focus Blast | Substitute | Sleep Talk | Facade | Bulldoze | Roost | Stealth Rock | Snatch | Bounce | Drain Punch | Focus Punch | Rock Slide | Reflect | Double Team |
Confuse Ray | Air Cutter | Rapid Spin | Baton Pass | Yawn
Still to get: Focus Energy | Haze | Memento | Nature Power
TM/HM/Tutor (18 / 52)
Protect | Grass Knot | Brick Break | Hidden Power (Ice) [6] | Focus Blast | Substitute | Sleep Talk | Facade | Bulldoze | Roost | Stealth Rock | Snatch | Bounce | Drain Punch | Focus Punch | Rock Slide | Reflect | Double Team |
Ted Ruffy | Monohm (M)
_______________________________
[Nature]Modest (+1 SpA, -1 Atk)
[Type]
Electric / Dragon
[Abilities]
Shield Dust / Static
[Stats]
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
[Counters]
EC: 1 | 6
AC: 1 | 5
MC: 0
KOC: 0
AC: 1 | 5
MC: 0
KOC: 0
[Attacks]
Level Up (13 / 17)
Tackle | Growl | Twister | Dragon Rage | Charge | Thunder Shock | Rain Dance | Sonic Boom | Dragon Tail | Slack Off | Dragon Pulse | Hurricane | Weather Ball |
Egg:
Electric Terrain | Dragon Dance | Hydro Pump | Power Gem | Mud-Slap
Prev Gen TM:
Endure
Current Gen TM/Tutor moves:
Fire Blast | Protect | Roar | Substitute | Volt Switch | Thunderbolt | Thunder Wave | Trick Room | Magnet Rise | Draco Meteor | Electroweb | Signal Beam | Light Screen
Kuno Becker | Lotad (M)
_______________________________
[Nature]Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Water / Grass
[Abilities]
Swift Swim / Rain Dish
[Stats]
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (-) (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (-) (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
[Counters]
EC: 5 | 9
AC: 3 | 5
MC: 0
KOC: 0
AC: 3 | 5
MC: 0
KOC: 0
[Attacks]
Level Up (11/13)
Astonish | Growl | Absorb | Nature Power | Mist | Natural Gift | Mega Drain | Bubble Beam | Bubble | Giga Drain | Zen Headbutt
Still to get: Rain Dance | Energy Ball
Egg (5/9)
Counter | Flail | Leech Seed | Synthesis | Water Gun
Prev Gen TM (2/7)
Endure | Whirlpool
TM/HM/Tutor (11/34)
Ice Beam | Solar Beam | Scald | Rest | Sleep Talk | Dive | Icy Wind | Seed Bomb | Hail | Blizzard | Protect |
Astonish | Growl | Absorb | Nature Power | Mist | Natural Gift | Mega Drain | Bubble Beam | Bubble | Giga Drain | Zen Headbutt
Still to get: Rain Dance | Energy Ball
Egg (5/9)
Counter | Flail | Leech Seed | Synthesis | Water Gun
Prev Gen TM (2/7)
Endure | Whirlpool
TM/HM/Tutor (11/34)
Ice Beam | Solar Beam | Scald | Rest | Sleep Talk | Dive | Icy Wind | Seed Bomb | Hail | Blizzard | Protect |
Ronnie | Aron (F)
_______________________________
[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
[Type]
Rock / Steel
[Abilities]
Sturdy / Rock Head
Sturdy (✓) (Passive, MoldBreaker affects - Yes)
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head (✓) (Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (Locked) (Passive, MoldBreaker affects - Yes)
The Pokemon's body structure is immensely dense, doubling its actual weight.
Sturdy (✓) (Passive, MoldBreaker affects - Yes)
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head (✓) (Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (Locked) (Passive, MoldBreaker affects - Yes)
The Pokemon's body structure is immensely dense, doubling its actual weight.
[Stats]
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 26 (-) (-10% Evasion)
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 15
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 26 (-) (-10% Evasion)
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 15
[Counters]
EC: 4/9
MC: 2
AC: 2/5
KOC: 0
MC: 2
AC: 2/5
KOC: 0
[Attacks]
Level Up(11/18)
Tackle(5,4) | Harden(5) | Mud-Slap(4,4 + Acc) | Headbutt(7,5) | Metal Claw(8,3) | Iron Defense(6) | Roar(7) | Take Down(10,8) | Iron Head(11,5) | Rock Tomb(9,3) | Protect(7+D/2.5) | Rock Slide(11,5) | Metal Burst(D*1.25, 5 + D/3) | Double-Edge(13, 8) | Autotomize(6) | Iron Tail(13,6) |
Still to get: Metal Sound(5) | Heavy Slam(4+2*wdif, 7) |
Tackle(5,4) | Harden(5) | Mud-Slap(4,4 + Acc) | Headbutt(7,5) | Metal Claw(8,3) | Iron Defense(6) | Roar(7) | Take Down(10,8) | Iron Head(11,5) | Rock Tomb(9,3) | Protect(7+D/2.5) | Rock Slide(11,5) | Metal Burst(D*1.25, 5 + D/3) | Double-Edge(13, 8) | Autotomize(6) | Iron Tail(13,6) |
Still to get: Metal Sound(5) | Heavy Slam(4+2*wdif, 7) |
Egg/Prev Gen TM/HM/Tutor(6/14)
Head Smash(18,11) | Curse(6) | Dragon Rush(10,7) | Reversal(20,13) | Stomp(9 + US-TS, 7) | Endure(15) |
Still to get: Captivate(6) | Natural Gift(10,7) | Fury Cutter(4+3*c, 4+c) | Ancient Power(6,4) | Roll Out(4 + 4 + 3*c, 4+c) | Mimic(5) | Defense Curl(5) | Body Slam(9,6) |
Head Smash(18,11) | Curse(6) | Dragon Rush(10,7) | Reversal(20,13) | Stomp(9 + US-TS, 7) | Endure(15) |
Still to get: Captivate(6) | Natural Gift(10,7) | Fury Cutter(4+3*c, 4+c) | Ancient Power(6,4) | Roll Out(4 + 4 + 3*c, 4+c) | Mimic(5) | Defense Curl(5) | Body Slam(9,6) |
TM/HM/Tutor(13/37)
Earthquake(10,7) | Dig(8,10) | Substitute(12) | Shadow Claw(7,5) | Sandstorm(10) | Endeavor(D/2, 6+Dmg/1.5) | Magnet Rise(6) | Stealth Rock(-3<12<+3, 11) | Super Power(12,8) | Earthpower(9,7) | Hone Claws(6) | Toxic(7) | Aerial Ace(6,4) |
Still to get: Shock Wave(6,4) | Snore(5,3) | Spite(6) | Uproar(9,6) | Water Pulse(6,4) | Hidden Power Grass(6,4) | Sunny Day(10) | Rain Dance(10) | Frustration(10,7) | Return(10,7) | Double Team(4*C) | Facade(14,8) | Rest(15) | Rock Smash(7,2) | Round(6-12,8) | Attract(6) | Rock Polish(6) | Bulldoze(6,5) | Swagger(7) | Sleep Talk(3+m) | Secret Power(7,5) | Confide(5) | Cut(5,3) | Strength(8,6) |
Earthquake(10,7) | Dig(8,10) | Substitute(12) | Shadow Claw(7,5) | Sandstorm(10) | Endeavor(D/2, 6+Dmg/1.5) | Magnet Rise(6) | Stealth Rock(-3<12<+3, 11) | Super Power(12,8) | Earthpower(9,7) | Hone Claws(6) | Toxic(7) | Aerial Ace(6,4) |
Still to get: Shock Wave(6,4) | Snore(5,3) | Spite(6) | Uproar(9,6) | Water Pulse(6,4) | Hidden Power Grass(6,4) | Sunny Day(10) | Rain Dance(10) | Frustration(10,7) | Return(10,7) | Double Team(4*C) | Facade(14,8) | Rest(15) | Rock Smash(7,2) | Round(6-12,8) | Attract(6) | Rock Polish(6) | Bulldoze(6,5) | Swagger(7) | Sleep Talk(3+m) | Secret Power(7,5) | Confide(5) | Cut(5,3) | Strength(8,6) |
Bubble | Phione (N)
________________________
[Nature]
Modest (+1 SpA, -1 Atk)
[Type]
Water
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
[Abilities]Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Hydration
Hydration (✓)
(Passive, MoldBreaker affects - No)
This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
[Stats]Hydration (✓)
(Passive, MoldBreaker affects - No)
This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 80
Size Class: 1
Weight Class: 1
Base Rank Total: 18
[Counters]
EC: N | A
AC: N | A
MC: 0
KOC: 0
[Attacks]Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 80
Size Class: 1
Weight Class: 1
Base Rank Total: 18
[Counters]
EC: N | A
AC: N | A
MC: 0
KOC: 0
Level Up (5 / 11)
Bubble (7,2) | Water Sport(4) | Charm(6) | Supersonic(4) | Bubble Beam(10,4)
Still to get: Acid Armor(7) | Whirlpool(15,4) | Water Pulse(9,3) | Aqua Ring(8) | Dive(11,9) | Rain Dance (9)
Prev Gens (Tutor / TM / HM) (5/8)
Ancient Power(6,4) | Mud-Slap(4+acc) | Swift(6,4) | Helping Hand(2xBAP, 4+MBAP/2) | Bounce(8,10) |
Still to get: Brine(16/10,7) | Endure(15) | Natural Gift(10,7) |
Gen 6 TM/HM/Tutor (7/35)
Blizzard(11,8) | Protect(7+2.5/d) | Substitute(0,12) | Surf(12,7) | Dazzling Gleam(8,6) | Ice Beam(9,7) | Grass Knot(6+wc, 4+wc/2) |
Still to get: Covet(6,4) | Heal Bell(9) | Icy Wind(6,5) | Knock Off(10,7) | Last Resort (14,9) | Signal Beam(8,6) | Snore(5,3) | Uproar(9,6) | Water Pulse(6,4) | Toxic(7) | Hail(9) | Hidden Power(6,4) | Safeguard(10) | Frustration(10,7) | Return(10,7) | Double Team(4*c) | Facade(14,8) | Rest(15) | Round(6,8) | Scald(11,5) | Fling(17,8.5) | Psych Up(7) | Swagger(7) | Sleep Talk(3+m) | U-Turn(7,5) | Secret Power(7,5) | Confide(5) | Waterfall(11,5)
Tangz | Metang (N)
________________________
[Nature]
Hasty (+15% Speed, +6% Accuracy, -1 Def)
[Type]
Steel | Psychic
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
[Abilities]Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Clear Body
Clear Body (✓)
(Passive, MoldBreaker affects - Yes)
This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (H)[Locked]
(Passive, MoldBreaker affects - Yes)
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
[Stats]Clear Body (✓)
(Passive, MoldBreaker affects - Yes)
This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (H)[Locked]
(Passive, MoldBreaker affects - Yes)
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
HP: 90
Atk: Rank 3
Def: Rank 3 (-)
SpA: Rank 2
SpD: Rank 3
Spe: 58 (+) (+6% Accuracy)
Size Class: 2
Weight Class: 6 (3 Light Metal)
Base Rank Total: 16
[Counters]
EC: 6 | 9
AC: 2 | 5
MC: 0
KOC: 0
[Attacks]Atk: Rank 3
Def: Rank 3 (-)
SpA: Rank 2
SpD: Rank 3
Spe: 58 (+) (+6% Accuracy)
Size Class: 2
Weight Class: 6 (3 Light Metal)
Base Rank Total: 16
[Counters]
EC: 6 | 9
AC: 2 | 5
MC: 0
KOC: 0
Level Up (12/15)
Magnet Rise(6) | Take Down(11,9) | Metal Claw(8,3) | Confusion(5,2) | Scary Face(6) | Pursuit(8,5) | Zen Headbutt(11,5) | Hammer Arm(10,7) | Bullet Punch(7,3) | Psychic(6+tw,5+tw/2) | Iron Defense(0,6) | Hyper Beam(15,9)
Still to get: Miracle Eye(5) | Agility(6) | Meteor Mash(12,6)
Prev Gens (Tutor / TM / HM) (5/14)
Endure(15) | Dynamic Punch(10,8) | Mimic(5) | Mud-Slap(4+acc) | Swift(6,4) |
Still to get: Telekinesis(6) | Natural Gift(10,7) | Fury Cutter(4+3*c,4+c) | Rollout (4 + (3*c), 5 +c) | Headbutt(7,5) | Body Slam(7+x,5+x) | Double-Edge(10+x,6+x) | Defense Curl(5) | Self-Destruct(20,15)
Gen 6 TM/HM/Tutor (13/52)
Earthquake(10,7) | Protect(7+2.5/d) | Substitute(0,12) | Rock Slide(8,6) | Bulldoze(6,5) | Ice Punch(8,6) | Gravity(9) | Rock Tomb(6,4) | Explosion(25,20) | Thunder Punch(8,6) | Signal Beam(8,6) | Sludge Bomb(8,6) | Light Screen(9) |
Still to get: Icy Wind(6,5) | Iron Head(11,5) | Snore(5,3) | Stealth Rock(12) | Trick(6) | Zen Headbutt(11,5) | Hone Claws(6) | Psyshock(11,5) | Toxic(7) | Hidden Power(6,4) | Sunny Day(10) | Hyper Beam(15,10) | Rain Dance(10) | Frustration(10,7) | Return(10,7) | Psychic(6+w, 5+w/2) | Shadow Ball(8,6) | Brick Break(8,6) | Double Team(4*c) | Reflect(9) | Sandstorm(10) | Aerial Ace(6,4) | Facade(14,8) | Rest(14) | Round(6,8) | Rock Polish(7) | Flash(4+acc) | Gyro Ball (5+Sdif, 6) | Psych up (7) | Grass Knot(6+w, 4+w/2) | Swagger(7) | Sleep Talk(3+m) | Flash Cannon(11,5) | Rock Smash(4,3) | Secret Power(7,5) | Power-Up Punch (4,4) | Confide(5) | Cut(5,3) | Strength(8,6) |
____________________________________
Bubba Shrimp Co, is gullible and Naive, one of the reasons why he is so Docile and always listens to his trainer no matter what. He remains cheerful and keeps everyone around him happy. A good team mate and loves shrimps.
[Nature]
Naive (+15% Speed, +17% Accuracy, -1 SpD)
[Type]
Water | Electric
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric STAB; immune to paralysis status.
[Abilities]Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric STAB; immune to paralysis status.
Trace / Magic Guard / Shell Armor
Trace
(Trigger, MoldBreaker affects - No)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Magic Guard (✓)
(Passive, MoldBreaker affects - No)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Shell Armor (Unlocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon's thick, bony outer shell prevents it from taking critical hits.
Trace
(Trigger, MoldBreaker affects - No)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Magic Guard (✓)
(Passive, MoldBreaker affects - No)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Shell Armor (Unlocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon's thick, bony outer shell prevents it from taking critical hits.
[Stats]
HP: 125
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 121 (+)
Accuracy: +17
Size Class: 1
Weight Class: 2
Total: 22
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 121 (+)
Accuracy: +17
Size Class: 1
Weight Class: 2
Total: 22
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0
AC: 5 | 5
MC: 0
KOC: 0
[Attacks] [87/87] [5 CC]
Level Up ( 18 / 18 )
Bubble (7,2) | Charge (0,7) | Tackle (4,2) | Thunder Shock (7,2) | Detect (0,7+d) | Fairy Wind (4,3) | Zap Cannon (15,8) | Ice Shard (4,4) | Confuse Ray(0,5) | Aqua Jet (7,3) | Imprison(0,8) | Copycat(0,2+m) | Heart Swap (0,8) | Hydro Pump(14,7) | Thunder(14,7) | Discharge(11,5) | Bubble Beam(10,4) | Guillotine(25,16)
Egg ( 12 / 12 )
Counter (P*1.5,6+p/2) | Mirror Coat (P*1.5,6+p/2) | Mind Reader (0,6) | Sheer cold (25,18) | Muddy Water (12,6) | Metronome (0,7+f) | Signal Beam(8,6) | Whirlpool(15,3) | Me First(m*1.5,e*1.25) | Follow Me (0,9) | Shock Wave(9,3) | Eerie Impulse(0,5)
Prev Gens (Tutor / TM / HM) ( 17 / 17 )
Dive (11,9) | Electro Web (9,4) | Endure(0,15) | Earth Power(9,7) | Icy Wind(6,5) | Low Kick(6+WC,4+WC/2) | Ice Punch(8,6) | Fury Cutter(4+(CU*3), 4+CU) | Helping Hand(x2,4+BAP/2) | Swift(6,4) | Aqua Tail(12,6) | Thunder Punch(11,5) | Natural Gift(10,7) | Secret Power(7,5) | Captivate(0,6) | Recycle(0,7) | Water Pulse(9,3)
Gen 6 TM/HM ( 40 / 40 )
Volt Switch (10,4) | Thunder Wave (0,6) | Ice Beam (9,7) | Thunder Bolt (12,6) | Dazzling Gleam (8,5) | Substitute (0,12) | Rest (0,15) | Sleep Talk (3+f) | Double Team (0,4*C) | Hone Claws(0,6) | Blizzard(11,8) | Earthquake(10,7) | Torment(0,10) | Hyper beam (15,10) | Hail(0,10) | Flash(0,4) | Payback(5,7) | Toxic(0,7) | Rain Dance(0,9) | Hidden Power[Fire](6,4) | Surf (12,6) | Giga Impact(12,9) | Facade(14/7, 5/8) | Low Sweep(7,5) | Bulldoze(6,5) | Safeguard(0,10) | Return(10,7) | Scald (11,5) | Wild Charge(12,7) | Confide(0,5) | Waterfall(11,5) | Protect(0,7+d/2.5) | Rock Smash(4,3) | Snore(5,3) | Echoed Voice(4*R,3*R) | Round(6,8) | Attract(0,6) | Frustration(10,7) | Cut(5,3) | Fling(5-17,3-9) |
Rajny | Gallade (M)
________________________
Rajny is extremely stylish, he is quite but never shy of wearing the most stylish clothes available. He even requests any Leavanny he could find to stitch him a new pair of jeans. Loves to watch other people have fun while he enjoys from a distant.
[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Psychic/Fighting
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
[Abilities]
Steadfast / Justified / Inner Focus(Mega Evolution Ability)
Steadfast (✓) - (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (UnLocked Hidden Ability) - (Passive, MoldBreaker affects - no)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Inner Focus (Mega Evolution Ability) - (Passive, MoldBreaker affects - Yes)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Steadfast (✓) - (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (UnLocked Hidden Ability) - (Passive, MoldBreaker affects - no)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Inner Focus (Mega Evolution Ability) - (Passive, MoldBreaker affects - Yes)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 69-
Size Class: 3
Weight Class: 4
Base Rank Total: 21
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 95 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 69-
Size Class: 3
Weight Class: 4
Base Rank Total: 21
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 95 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0
AC: 5 | 5
MC: 0
KOC: 0
[Attacks] [133/133] [ 8 CC / Battle ]
Level Up ( 31 / 31 )
Growl(0,4) | Confusion (8,2) | Double Team (0,4*C) | Teleport (0,6) | Calm Mind (0,6) | Lucky Chant (0,10) | Magical Leaf (6,4) | Heal Pulse (0,13) | Future Sight(15,7) | Psychic(6+tw, (5+tw/2)-1) | Imprison(0,7) | Stored power(2+2*b, 6) | Close Combat(12,7) | Leaf Blade (9,7) | Night Slash (7,5) | Leer (0,4) | Fury Cutter (4+r*3, 4+r) | Slash (7,5) | Swords Dance (0,7) | Protect(0,7+D/2.5) | Hypnosis(0,6) | Feint (4,4) | Helping Hand(2xA, 4+(AA/2)) | Dream Eater(13,11) | Disarming Voice(4,4) | Draining Kiss(7,5) | Quick Guard(5) | Wide Guard(7) | Psycho Cut(10,4) | False Swipe(4,3) | Charm(6)
Egg ( 12 / 12 )
Destiny Bond (0,15) | Misty Terrain (0,9) | Disable (0,7) | Encore (0,10) | Skill Swap(0,6 per swap) | Shadow Sneak(4,4) | Synchronoise (15,7) | Ally Switch(0,4) | Confuse Ray(0,5) | Mean Look(0,6) | Grudge(0,9) | Memento
Prev Gens (Tutor / TM / HM) & Event ( 26 / 26 )
Endure (0,12) | Magic Coat (0,9) | Icy Wind(6,5) | Pain Split(25 +25, 6+(opp-u)/2 | Mud-Slap(4,4+ad) | Low Kick(6+wc,4+[wc/2]) | Drain Punch(8,11) | Wish(+25,14) | Ice Punch (8, 6) | Knock Off (10,7) | Focus Punch (15,9) | Snatch(4+m) | Vacuum Wave(7,3) | Zen Headbutt(11,5) | Fire Punch(8,6) | Trick(0,6) | Telekinesis(0,6) | Swift(6,4) | Mimic(0,5) | Night mare(7) | Natural Gift(10,7) | Head Butt(7,5) | Body Slam(9,6) | Double Edge(13,9) | Defense Curl(5) | Sing(6) |
Gen 6 TM/HM/Tutor ( 64 / 64 )
Torment (0,10) | Dazzling Gleam(11,5) | Taunt (0,10) | Charge Beam (5,6) | Trick Room(0,9) | Shadow Ball(8,6) | Substitute(0,12) | Will-o-Wisp(0,7) | Psyshock(11,5) | Earthquake (10,7) | Rock Slide (8,6) | Thunderbolt(9,7) | Grass Knot(4+tw,4.5+.5*tw) | Bulldoze(6,5) | Toxic (0,7) | Rest (0,14) | Brick Break(8,6) | Aerial Ace(6,4) | Sleep Talk(0,3+m) | Giga Impact(15,11) | Facade(7/14,5/8) | Low Sweep(10,4) | Poison Jab(8,6) | Focus Blast(15,7) | Bulk Up(0,6) | Retaliate(14,8) | X-Scissor(8,6) | Hyper Beam(15,10) | Stone Edge(10,7) | Rock Tomb(6,4) | Sunny Day(0,10) | Light Screen(0,9) | Reflect(0,9) | Thunder Wave(0,7) | Safeguard(0,10) | Psych up(0,7) | Swagger(0,7) | Dual Chop(8,6) | Thunder Punch(8,6) | Fling(5-17,3-9) | Hidden Power(6,4)[Fire] | Rock Smash(7,2) | Power Up Punch(7,3) | Confide(5) | Hyper Voice(9,7) | Snore(5,3) | Wonder Room(0,9) | Frustration(10,7) | Rain Dance(0,10) | Return(10,7) | Attract(6) | Thief(6,4) | Round(6,8) | Echoed Voice(20,15) | Flash(4+Acc) | Cut(5,3) | Strength(8,6) | Secret Power(7,5) | Magic Room(9) | Recycle(7) | Shock Wave(6,4) | Signal beam(8,6) |
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