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Slowbro (BW2 Revamp - Taken Over) | [QC: 2/3]

Discussion in 'Locked / Outdated Analyses' started by LilOuOn, Mar 19, 2013.

  1. LilOuOn

    LilOuOn

    Joined:
    May 25, 2012
    Messages:
    651
    Original idea and skeleton by Lord of Bays. Thanks for keeping this so far!

    [​IMG]
    .................wut?

    [Overview]

    • The Bro to end all Bros
    • Seriously underrated physical wall, one of the best Fighting-type checks in the game, completely shuts down any Terrakion besides SD Rock Gem
    • Excellent physical Dragon check; Kyurem-B tops out at 88% with +1 252+ Atk Fusion Bolt
    • Gives less fucks about Pursuit than most Psychic-types thanks to insane physical bulk and Regenerator
    • Rather specially frail; can't take too many neutral hits, much less SE ones
    • Extremely slow, only outspeeds Ferrothorn, so it's taking several hits every time it switches, at least
    • If you're looking for team support/utility, almost every bulky water does that better, but Slowbro is a better wall than most of them
    • Offensive sets (Specs and Trick Room) appreciate rain support to boost his Water STAB

    [SET]

    name: Defensive Wall
    move 1: Scald
    move 2: Ice Beam
    move 3: Thunder Wave / Psyshock / Psychic
    move 4: Slack Off
    item: Leftovers
    ability: Regenerator
    nature: Bold
    evs: 252 HP / 252 Def / 4 SpA
    ivs: 19 Spe

    [SET COMMENTS]

    • Poops all over almost every Fighting-type ever
    • There are very, very few physical attackers that can beat Slowbro without fear of reprisal. Breloom is the only OU Pokémon that can OHKO fully healthy Bro without set-up, but Scizor, Tyranitar, and Kyurem-B can KO with hazard support (all with Choice Band, of course)
    • Scald for that evil, evil 30% burn chance
    • Thunder Wave cripple opposing Pokémon
    • Ice Beam puts the hurt on Dragons, OHKOing Salamence, Dragonite after Rocks, and does a minimum of 88.3% to Garchomp
    • Psyshock hits Gyarados harder as well as is the most consistent option against Terrakion. Psychic hits harder on average, and specifically hits Conkeldurr and Cloyster hard
    • 19 Speed IVs allows it to always underspeed Conkeldurr so it never takes full damage from Payback, Conkeldurr's most powerful attack against Bro

    [ADDITIONAL COMMENTS]

    • Toxic to cripple opposing walls, though Ferrothorn and any Pokémon with Natural Cure won't care
    • 4 SpA Flamethrower 2HKOs Ferrothorn out of the rain and OHKOs 248/0 Scizor 81% of the time, and brings 252/0 Forretress down to Sturdy, Fire Blast does even more damage (I would give calcs but Kalashnikov is down and I don't know any other reliable calculators. Suffice to say that Ferro can be OHKOd with Spikes support and Scizor never survives)
    • Thanks to Regenerator, you can conceivably drop Slack Off for a third attacking move or a second status move
    • The pink blobs and Celebi are good teammates, providing Heal Bell/Aromatherapy support as well as sponging most special attacks. Celebi shares Bug, Dark, and Ghost weaknesses, so watch out for that
    • Amoonguss also has Regenerator and synergizes nicely as a Regenerating Core, Slowbro as a physical wall and Amoonguss as a special wall. Unfortunately, outside of status they don't offer much team support
    • Heatran and Amoongus complete a Fire-Water-Grass core, worth looking into

    [SET]

    name: Choice Specs
    move 1: Surf
    move 2: Fire Blast
    move 3: Psyshock / Psychic
    move 4: Trick / Ice Beam / Grass Knot
    item: Choice Specs
    ability: Regenerator
    nature: Modest
    evs: 252 HP / 4 Def / 252 SpA
    ivs: 19 Spe

    [SET COMMENTS]

    • Surprise your opponents with Slowbro's respectable base 100 SpA and Choice Specs
    • Received Trick in BW2, opening the ever popular strategy of tricking a Choice item to an opposing wall
    • Really doesn't give a damn about entry hazards with Regenerator, making him rather unique among Choice users
    • Fire Blast puts the hurt on Grass-types and Steels, especially Ferrothorn (fuck this guy)

    [ADDITIONAL COMMENTS]

    • Grass Knot for opposing Water-types
    • Ice Beam for Dragons; this is not a primary move because without that physical investment Bro is not such a good switch-in anymore
    • Anything that hates Ferrothorn (Choice Keldeo, Double Dance Thundurus-T, Kyurem-B) love to see it roasted on the lure so they can sweep more freely

    [SET]

    name: Offensive Trick Room
    move 1: Trick Room
    move 2: Surf
    move 3: Psyshock / Psychic
    move 4: Ice Beam / Shadow Ball
    item: Life Orb
    ability: Regenerator
    nature: Quiet
    evs: 232 HP / 24 Def / 252 SpA
    ivs: 0 Spe

    [SET COMMENTS]

    • Trick Room, fuck yeah
    • Life Orb gives Slowbro just a little sweeping power
    • More than enough bulk to tank a hit, put Trick Room back up if it's gone, and then Regenerate the hell out of there, letting something like Guts Conkeldurr have his day
    • STABs for attacking, most bang for your buck
    • Ice Beam hits Dragons thinking to prey on you when setting up Trick Room, Shadow Ball hits opposing Psychics hard

    [ADDITIONAL COMMENTS]

    • All other attacking options listed earlier are viable over Bro's STABs, just depends on what you need
    • Defensive spread (252 HP / 252 Def / 4 SpA) and Leftovers make Slowbro more of a pure Trick Room supporter. In this case, drop one of your attacking moves for Slack Off
    • Lots of Trick Room sweepers appreciate it if they can't put Trick Room up themselves or can't afford to spend the turn themselves: Conkeldurr, Reuniclus, Escavalier, Gigalith, Rhyperior, Magnezone, Tyranitar, Chandelure (honestly, I just threw a bunch of Pokémon with relatively low Speed stats and high attacking stats out here. This will be much cleaner in the final write-up)

    [OTHER OPTIONS]

    • Could run a straight-up LO tank set. Regenerator seriously adds to that viability, Slack Off + 3 Attacks and whatnot
    • Calm Mind is seriously outdone by other Pokémon, but if you make it work more power to you

    [CHECKS AND COUNTERS]
    • First and foremost: Special walls, barring Jirachi (SpDef Jirachi does dick for damage and risks Scald burns and T-Wave if it tries to stay in and flinch hax)
    • Powerful special attackers (so CM Jirachi with Thunder or Grass Knot, etc.)
    • Breloom HAS to watch out for Psyshock/Psychic and Scald Burns, but if it's in, Bullet Seed is going to shred Slowbro
    • Similar to Breloom, Scizor needs to beware Flamethrower/Fire Blast and Scald, but U-turn will tear Bro a new one
    • Bulky set-up attackers with Substitute; Gyarados' SubDD set is a prime example
    • CB Tyranitar does up to 88% with Pursuit on the switch, but that's really the only Pursuiter you should fear with Regenerator
  2. LilOuOn

    LilOuOn

    Joined:
    May 25, 2012
    Messages:
    651
    Just getting this up, I'll start writing it tomorrow.
  3. alexwolf

    alexwolf Fear the D
    is a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
    Moderator

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    Mods please lock this.

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