...You do realize Unaware Quagsire's a thing, right?
252+ Atk Landorus-Therian Earthquake vs. 252 HP / 252+ Def Quagsire: 156-184 (39.5 - 46.7%) -- guaranteed 3HKO after Leftovers recovery
0 SpA Quagsire Scald vs. 0 HP / 0 SpD Landorus-Therian: 146-174 (45.7 - 54.5%) -- 48.8% chance to 2HKO
The only way Lando-T could conceivably beat a stall team with Quag is through Z-Fly, and even then, it needs to caught it by surprise (and also be an offensive lando in the first place). And that's assuming the player's willing to stay into a healthy Quag, unless you argue that's what U-turn is for, and for that it needs to either sacrifice SR or SD.
Other than that, Lando-T shouldn't have any problems watsoever with stall. Just remember to not slap it Rocky Helmet or Scarf, otherwise, you might wanna look for another stallbreaker inmune to Arena Trap.
1. Quagsire says hi. Also, the same argument I used for Lando can be applied here.
2. Throw Chansey and Seismic Toss the thing to death. In practice, most Greninjas have Gunk Shot as their only physical move and they heavily rely that it doesn't miss to get past the blob. And the less said about Ash-Greninja, the better.
3. Knock Off.
4. It dies against Quag once you've scouted it. You really shouldn't mention it if you want Duggy to stay. Just sayin'
5. Taunt it with Sable, then switch into Chansey. Poison it and then click Seismic Toss.
6. Depends of the Clefable. If it is Unaware you poison it. If it is Magic Guard then you just stall it. And if it lacks Flamethrower you throw Shed to drain the PPs.
7. Necro can beat stall? Since when? if so, I would like to know the set.
Sorry but you're just wrong. QUAGSIRE DOES NOT PREVENT LANDORUS FROM USING SR. Do you even got my point ?
Having SR on the field versus stall is how you beat it. Landorus-T does not sweep stall teams, it sets up SR so a wallbreaker can win.
Quagsire is NOT an answer to Landorus-T rofl. Landorus-T forces Quagsire to switch in and it uses Stealth Rock... Your point is totally irrelevant and you totally missed the thing... It is not about beating the threat, but about preventing the EH...
By the way:
252+ Atk Earth Plate Landorus-Therian Earthquake vs. 252 HP / 252+ Def Quagsire: 186-220 (47.2 - 55.8%) -- 78.5% chance to 2HKO after Stealth Rock and Leftovers recovery
1. Quagsire does not prevent Garchomp from using SR.
2. Chansey does not prevent Gren from using spikes.
3. "Knock Off" ? Loooooool how is that an answer to Marowak ?
5. Mega Sableye NEVER runs taunt ! Come on....
6. Why are you even mentioning Unaware Clefable omg... SR Clefable is Magic Guard + either LO or CM...
7. Necrozma with Moonblast + SR + Thunder Wave can use SR versus the Mega Sableye + Skarmory core.
Dude seriously you didn't understand anything and totally missed the thing. Don't even bother answering if that is to say something like that.
While I agree with the first half of the post regarding Msab and double defog, the second half needs to be taken with a rock of salt. If it was really so easy as slapping a rockium-z landot on a team to be able to handle stall 100% of the time, you think maybe everyone might do that? Especially considering half of teams have landot on them anyway?
This looking at things in a vacuum doesn't work. Let's analyze:
"Turn 1: Landorus-T uses SD, Skarmory switches in (let's say Skarmory is full life)."
So you're holding rockium-z, and not earth plate. This means MSab can stay in and wisp you. Goodbye landot.
"If Mega Sableye switches in, you are going to kill something and are in a strong position"
If mega sableye switches in as you rock, that means they got rocks up against you. I wouldn't exactly call this a 'strong position.' Again, msab can proceed to WoW you.
"If Skarmory uses Whirlwind, either you're lucky and can directly pressure Skarm, or just repeat the whole process."
If skarmory uses whirlwind, your momentum is disrupted and stall is doing exactly what it's supposed to: disrupt your momentum until you die.
"At this point you have won. "
"So if you follow what I have just written, you always win with SD + SR Rockium Landorus-T versus this team. Yet people still manage to lose (!!).."
Your post really fails to take into account, well, anything and everything involved in an actual live battle against a human. And dugtrio doesn't need a sash in order to pick up crucial kills, it just needs a safe switchin, either via RK or a double. Getting rocks up against stall is NOT an auto-win by any stretch.
Landorus-T is just one answer amongst others. I just took it as an example because it is the most common one.
Are you so stupid to understand that TURN 1 means "the first turn Landorus-T is on field" and not actually the first turn of the battle ? Of course you will not stay in with Landorus-T if you're facing Mega Sableye >.<
"If skarmory uses whirlwind, your momentum is disrupted and stall is doing exactly what it's supposed to: disrupt your momentum until you die."
Did you even read my post ? What is so hard to understand for your brain ? Like seriously.
I explained how Whirlwind is absolutely not an issue because:
1) If that makes you switch on a pokemon that can pressure Skarmory, you win the hazard war (as you used SR already).
2) If it's not, you can still start again the process I explained.
You don't care about momentum at that point.
I'm seriously being upset by the quality of the discussion.
Please re-read my post if you did not get it, I can't explain it better !!