Metagame SM PU Alpha (playable on PS!)

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A quick note on a few mons I've been liking!


Golurk @ Colbur Berry
Ability: No Guard
EVs: 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Dynamic Punch
- Stealth Rock

This is a really neat rocker rn, has a great matchup against opposing rockers- Archeops if it taunts risks getting confusion haxed to death thanks to Dpunch, and can't endeavor you because of ghost type, Aggron is outsped and sturdy can be meme'd past by dpunch confusion, Golem is outsped and 2hko'd etc. Furthermore, it functions as both a spin blocker and fighting check with colbur berry at the same time, so offers really nice role compression. Also one of the few rockers to threaten Ferroseed, which is handy.



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Aurorus @ Focus Sash
Ability: Snow Warning
EVs: 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Blizzard
- Stealth Rock
- Earth Power
- Freeze-Dry

Fought Solar Flare using this mon and it's as good a dedicated lead as ever. Hits all opposing leads hard with Ice/Ground coverage and then hail finishes them off after they're taken down to Sturdy or Sash. A hard mon for offensive teams to work around in my experience.




Raticate-Alola @ Darkinium Z
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Crunch
- Double-Edge

I'm preferring Swords Dance over AoA rn, this fatty is still nigh-on impossible to switch in to and finds it easy to set up and sweep once any fast/mach punch fighting types are gone.


Vanilluxe @ Choice Scarf
Ability: Snow Warning
EVs: 252 SpA / 252 Spe
Naive Nature
- Blizzard
- Freeze-Dry
- Ice Shard
- Explosion

A simple mon, just a scarfer with a powerful STAB and nice speed tier. Splashable n strong!
 
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Hello all. As July opens up, so does our excitement for SM PU, which will start any day now, whenever stats come out. I would just like to address something I believe should be one of the tier's initial courses of action,if not the first, that being the matter of vivillon.

Although the use of other newfound pokemon in SM NU resulting in a significant drop in usage for vivillon may not seem surprising because of the aforementioned competition, it has created a somewhat stark environment in the PU speculation tournaments, as mentioned by posts above this.

http://replay.pokemonshowdown.com/gen7nubeta-600023873- this replay displays an example of vivillon's impact on common threats in the tier. Although the nerf to confusion may suggest that it may be more manageable, for the most part, vivillon still possesses the traits it did in ORAS NU- the combination of sleep powder crippling otherwise safe switch-ins to vivillon, alongside its main STAB move deterring most sleep absorbers, alongside a solid coverage move in energy ball, is what ultimately makes it an unhealthy presence in the tier. Had my cradily not hit itself in confusion, a kill would have been secured on vivillon, without the need to resort to mr. mime revenge killing it. Saving Mr. Mime for later in the game probably would have secured me a victory in the end, instead of resulting in a loss. I am not suggesting that the confusion chance associated with hurricane is the prime aspect of what makes vivillon so dangerous, but I am suggesting that the afrementioned things which vivillon brings to the table, alongside the potential confusion chance inflicted on opponents, is what simply makes it unbearable. Thank you for reading this, and I hope that this is taken into consideration.
 

UberSkitty

Assist Skitty was banned from NatDex Ubers
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Contributor to Smogon

UberSkitty

Assist Skitty was banned from NatDex Ubers
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Contributor to Smogon
Here's a list of the spec's PU mons:

New Mons:
Abomasnow, Aggron, Aurorus, Barbaracle, Charizard, Cinccino, Crabominable, Cradily, Drampa, Dugtrio-Alola, Eelektross, Electivire, Exeggutor-Alola, Gallade, Gastrodon, Golem-Alola, Golurk, Granbull, Gumshoos, Guzzlord, Hariyama, Haunter, Hitmonchan, Jynx, Kabutops, Kangaskhan, Kecleon, Klinklang, Lanturn, Liepard, Lilligant, Ludicolo, Lurantis, Lycanroc, Lycanroc-Midnight, Magmortar, Manectric, Mesprit, Miltank, Mudsdale, Oranguru, Oricorio (All Forms), Passimian, Persian-Alola, Piloswine, Pinsir, Poliwrath, Primeape, Pyroar, Pyukumuku, Quagsire, Qwilfish, Raichu-Alola, Raticate-Alola, Regirock, Sableye, Samurott, Sandslash, Sawk, Scyther, Shiftry, Shiinotic, Silvally (All Forms), Tauros, Togedemaru, Togetic, Torterra, Toucannon, Turtonator, Type: Null, Typhlosion, Vileplume, Wishiwashi-School, Zangoose

Old Mons:
Altaria, Ampharos, Arbok, Ariados, Armaldo, Articuno, Audino, Avalugg, Banette, Basculin, Bastiodon, Beartic, Beautifly, Beedrill, Beheeyem, Bellossom, Bibarel, Bouffalant, Butterfree, Cacturne, Camerupt, Carbink, Carnivine, Castform, Chatot, Cherrim, Chimecho, Clefairy, Combusken, Corsola, Crustle, Dedenne, Delcatty, Delibird, Dewgong, Ditto, Drifblim, Dunsparce, Dusknoir, Dustox, Electrode, Emolga, Farfetch'd, Fearow, Flareon, Floatzel, Furfrou, Furret, Gabite, Girafarig, Glaceon, Glalie, Gogoat, Golduck, Golem, Gorebyss, Gothitelle, Gourgeist (All Forms), Grumpig, Heatmor, Huntail, Hypno, Illumise, Jumpluff, Kadabra, Kingler, Kricketune, Lapras, Leafeon, Leavanny, Ledian, Lickilicky, Lopunny, Lumineon, Lunatone, Luvdisc, Luxray, Magcargo, Maractus, Marowak, Masquerain, Mawile, Meganium, Meowstic, Metang, Mightyena, Minun, Misdreavus, Monferno, Mothim, Mr. Mime, Muk, Ninetales (no drought), Ninjask, Noctowl, Octillery, Pachirisu, Parasect, Pawniard, Persian, Phione, Pidgeot, Plusle, Politoed (no drizzle), Prinplup, Probopass, Purugly, Quagsire, Raichu, Rampardos, Rapidash, Raticate, Regice, Regigigas, Relicanth, Roselia, Rotom-Fan, Rotom-Frost, Sawsbuck, Seaking, Seviper, Shedinja, Simipour, Simisage, Simisear, Slaking, Smeargle, Solrock, Spinda, Stantler, Stoutland, Stunfisk, Sudowoodo, Sunflora, Swalot, Swanna, Swoobat, Tangela, Trevenant, Tropius, Unfezant, Unown, Ursaring, Vanilluxe, Vespiquen, Volbeat, Vullaby, Wailord, Walrein, Watchog, Whiscash, Wigglytuff, Wobbuffet, Wormadam (All Forms), Zebstrika

NFE Mons:
The usual, too lazy to find or type up a list

Mons Leaving The Tier:
Torkoal, Dodrio, Gigalithe, Pelipper, Cryogonal
 
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Wait. Ambipom didn't come back? I'm guessing the same people who abused it in ORAS RU are now abusing it in SM NU. What a shame. At least we got the other junk RU normal, Cincinno (which faces stiff competition from Toucannon). I also believe trick room has gotten better due to more slow but heavy hitting pokemon. I'll address guzzlord, wishiwashi-school, and drampa.
Drampa has good coverage options, but I put both Dragon Pulse and Draco Meteor because Meteor lowers SpA and you don't want to switch out and waste TR turns. You could also use Dragonium Z for Z-Draco Meteor nuke.
Drampa @ Life Orb/Dragonium Z
Ability: Berserk
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk
- Dragon Pulse
- Fire Blast
- Hyper Voice/Thunderbolt
- Draco Meteor

Guzzlord
By far the worst ultra beast, so it dropped here. But it can still be useful with its gargantuan HP stat meaning it's hard to take down. Its bad speed can be circumvented using Trick Room.
Guzzlord @ Life Orb
Ability: Beast Boost
EVs: 252 HP / 252 Atk / 4 SpA
Brave Nature
- Heavy Slam
- Crunch
- Dragon Claw
- Draco Meteor
Draco Meteor is for physical walls, Heavy Slam is for fairy types.

Wishiwashi-School
Wishiwashi-School has awesome stats but a poor movepool and get below 25% hp and you're useless. Therefore the Iapapa berry.
Wishiwashi-School @ Iapapa Berry
Ability: Schooling
EVs: 252 HP / 252 Atk / 4 SpA
Brave Nature
- U-turn
- Ice Beam
- Waterfall
- Earthquake
 
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Wait. Ambipom didn't come back? I'm guessing the same people who abused it in ORAS RU are now abusing it in SM NU. What a shame. At least we got the other junk RU normal, Cincinno (which faces stiff competition from Toucannon). I also believe trick room has gotten better due to more slow but heavy hitting pokemon. I'll address guzzlord, wishiwashi-school, and drampa.
Drampa has good coverage options, but I put both Dragon Pulse and Draco Meteor because Meteor lowers SpA and you don't want to switch out and waste TR turns. You could also use Dragonium Z for Z-Draco Meteor nuke.
Drampa @ Life Orb/Dragonium Z
Ability: Berserk
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk
- Dragon Pulse
- Fire Blast
- Hyper Voice/Thunderbolt
- Draco Meteor

Guzzlord
By far the worst ultra beast, so it dropped here. But it can still be useful with its gargantuan HP stat meaning it's hard to take down. Its bad speed can be circumvented using Trick Room.
Guzzlord @ Life Orb
Ability: Beast Boost
EVs: 252 HP / 252 Atk / 4 SpA
Brave Nature
- Heavy Slam
- Crunch
- Dragon Claw
- Draco Meteor
Draco Meteor is for physical walls, Heavy Slam is for fairy types.

Wishiwashi-School
Wishiwashi-School has awesome stats but a poor movepool and get below 25% hp and you're useless. Therefore the Iapapa berry.
Wishiwashi-School @ Iapapa Berry
Ability: Schooling
EVs: 252 HP / 252 Atk / 4 SpA
Brave Nature
- U-turn
- Ice Beam
- Waterfall
- Earthquake
On the Guzzlord set you should never run max HP, adding more HP to it barely allows it to take extra hits. If you want to add bulk to your Guzzlord, you should really add it to special defense as that's its best defensive stat typing wise. here's a calc for reference:
252 SpA Rotom-Frost Blizzard vs. 0 HP / 0 SpD Guzzlord: 516-608 (87.9 - 103.5%) -- 25% chance to OHKO
252 SpA Rotom-Frost Blizzard vs. 252 HP / 0 SpD Guzzlord: 516-608 (79.3 - 93.5%) -- guaranteed 2HKO
252 SpA Rotom-Frost Blizzard vs. 0 HP / 252 SpD Guzzlord: 356-422 (60.6 - 71.8%) -- guaranteed 2HKO
0 SpA Clefairy Moonblast vs. 0 HP / 0 SpD Guzzlord: 448-532 (76.3 - 90.6%) -- guaranteed 2HKO
0 SpA Clefairy Moonblast vs. 252 HP / 0 SpD Guzzlord: 448-532 (68.9 - 81.8%) -- guaranteed 2HKO
0 SpA Clefairy Moonblast vs. 0 HP / 252 SpD Guzzlord: 312-372 (53.1 - 63.3%) -- guaranteed 2HKO
etc etc I can't think of any specific calcs that this affects greatly but you still take chunks less with spdef investment over HP investment.
 
Guzzlord just can't catch a break anywhere can he?

Here's a list of the spec's PU mons:

New Mons:
Abomasnow, Aggron, Aurorus, Barbaracle, Charizard, Cinccino, Crabominable, Cradily, Drampa, Dugtrio-Alola, Eelektross, Electivire, Exeggutor-Alola, Gallade, Gastrodon, Golem-Alola, Golurk, Granbull, Gumshoos, Guzzlord, Hariyama, Haunter, Hitmonchan, Jynx, Kabutops, Kangaskhan, Kecleon, Klinklang, Lanturn, Liepard, Lilligant, Ludicolo, Lurantis, Lycanroc, Lycanroc-Midnight, Magmortar, Manectric, Mesprit, Miltank, Mudsdale, Oranguru, Oricorio (All Forms), Passimian, Persian-Alola, Piloswine, Pinsir, Poliwrath, Primeape, Pyroar, Pyukumuku, Quagsire, Qwilfish, Raichu-Alola, Raticate-Alola, Regirock, Sableye, Samurott, Sandslash, Sawk, Scyther, Shiftry, Shiinotic, Silvally (All Forms), Tauros, Togedemaru, Togetic, Torterra, Toucannon, Turtonator, Type: Null,
Typhlosion, Vileplume, Wishiwashi-School, Zangoose

Old Mons:
Altaria, Ampharos, Arbok, Ariados, Armaldo, Articuno, Audino, Avalugg, Banette, Basculin, Bastiodon, Beartic, Beautifly, Beedrill, Beheeyem, Bellossom, Bibarel, Bouffalant, Butterfree, Cacturne, Camerupt, Carbink, Carnivine, Castform, Chatot, Cherrim, Chimecho, Clefairy, Combusken, Corsola, Crustle, Dedenne, Delcatty, Delibird, Dewgong, Ditto, Drifblim, Dunsparce, Dusknoir, Dustox, Electrode, Emolga, Farfetch'd, Fearow, Flareon, Floatzel, Furfrou, Furret, Gabite, Girafarig, Glaceon, Glalie, Gogoat, Golduck, Golem, Gorebyss, Gothitelle, Gourgeist (All Forms), Grumpig, Heatmor, Huntail, Hypno, Illumise, Jumpluff, Kadabra, Kingler, Kricketune, Lapras, Leafeon, Leavanny, Ledian, Lickilicky, Lopunny, Lumineon, Lunatone, Luvdisc, Luxray, Magcargo, Maractus, Marowak, Masquerain, Mawile, Meganium, Meowstic, Metang, Mightyena, Minun, Misdreavus, Monferno, Mothim, Mr. Mime, Muk, Ninetales (no drought), Ninjask, Noctowl, Octillery, Pachirisu, Parasect, Pawniard, Persian, Phione, Pidgeot, Plusle, Politoed (no drizzle), Prinplup, Probopass, Purugly, Quagsire, Raichu, Rampardos, Rapidash, Raticate, Regice, Regigigas, Relicanth, Roselia, Rotom-Fan, Rotom-Frost, Sawsbuck, Seaking, Seviper, Shedinja, Simipour, Simisage, Simisear, Slaking, Smeargle, Solrock, Spinda, Stantler, Stoutland, Stunfisk, Sudowoodo, Sunflora, Swalot, Swanna, Swoobat, Tangela, Trevenant, Tropius, Unfezant, Unown, Ursaring, Vanilluxe, Vespiquen, Volbeat, Vullaby, Wailord, Walrein, Watchog, Whiscash, Wigglytuff, Wobbuffet, Wormadam (All Forms), Zebstrika

NFE Mons:
The usual, too lazy to find or type up a list

Mons Leaving The Tier:
Torkoal, Dodrio, Gigalithe, Pelipper, Cryogonal
I'm sad to see Cryogonal go, but at the same time I know it's for the best. I'm particularly excited about several Pokemon coming to PU though. (Only mentioning a few here)

Drampa - Holy shit, this thing's movepool / splashability is fantastic, and it's gonna do wonders on Trick Room teams due to it hitting like a truck. Unfortunately it doesn't have the best bulk in the world, but I feel it could be a potent member of PU.

Golem-Alola - This Pokemon's going to have a pretty nice niche, as boosted Electric type Explosions are going to be a nasty little treat to add to the metagame.

Lycanroc - 115 Atk, 110 Speed, and a unique STAB priority move that nails several high ranking Pokemon in the PU environment, Lycanroc will be a very usable lead.

Magmortar - This thing will hit like a truck, but more than likely it's going to run Scarf to help with its speed and properly utilize its coverage.

Pyroar - Definitely a solid special attacker, and will be alanced due to the sudden influx of Pokemon that are able to handle its speed and strong special attack.

Regirock - I originally thought that he wouldn't be in PU for too long, but overall I feel as though with PU's sudden power creep he's finally going to be balanced.

Silvally (All Forms) - I seriously don't get the competitive community, I use Silvally (Fairy) on one of my main OU teams and it works wonders as a bulky pivot. But regardless, somehow it made its way down to PU. This thing is versatile, and unpredictable due to its ability to choose its typing. The mini-Arceus has come to PU, save yourselves.

Tauros - The King of RB competitive play is now in the lowest tier. That doesn't mean that it's still not a beast, let its usable abilities, stats and movepool work for you.
 

After analyzing the new spec list and playing spec for about two solid weeks now I feel as though I have a good handle on the meta. The big mons on campus before the shift were Scrafty, Malamar, Toxicroak, Vivillon, Musharna, Sableye with a notable mentions of Tauros, Clawlitzer, Cinccino, Ambipom, Scyther, and Magmortar. The big mons left after the shift are Musharna and Sableye with a what I believe to become a new found emphasis on Zangoose, Sawk, Gallade, Tauros, and Lilligant. The meta leans towards offense but I feel as though there is room for balanced play with the diverse walls we have. Stall may also have a very strong place in the meta with both Quag+Sableye in the tier and many stallbreaker mons leaving with this shift. Overall I think this is a quality shift as we dont have quite as many clearly broken mons in our spec but instead we're pitted at finding what mons are meta defining or meta centralizing.


Some important trends I'm noticing at the moment are the Psychic <-> Fighting <-> Dark builds that are ruling the meta. Stored Power Musharna is an absolute monster and it finds opportunity to set up on so much of the tier. I think this mon is definitely the #1 mon to prep for as running no darks, no encore, no bronzor is definitely a death sentence if this thing finds an in to setup Barrier/CM on your mons. Fighting types are also very good now with Hitmonchan being the most reliable remover and CB Sawk being the new stoutland as it can kill everything it touches with the right prediction. All the fightings, including gurdurr, primeape, poli, and hariyama have niches on balance and bulky offense and this makes running a bulky psychic/fairy all the more important on every team as there's a good chance your opp will be using a fighting in some offensive role. Lastly, dark types are critically important for beating musharna/sableye and wallbreaking in general. Guzzlord specifically, but even all the other dark types (with the exception of sableye but that's a separate point) do a very good job of pressuring walls and breaking holes in the opposing team (Shiftry is excellent as well. A-Persian is solid on bulky offense as a z-parting shot user too).


Sableye is a whole 'nother beast though. Thing gets prankster WoW with a typing that takes on the whole lot of fighting types (especially now that scraft+mar are gone). It gets prio recovery and access to CM+taunt. It's the perfect wall for stall/balance and it even checks musharna all in one go. This is another reason you need darks on pretty much all your teams. Fairies are very scarce in PU with Granbull, Togetic, Clef, Mawile, Mime, Silvally and Shiinotic being the only viable options. Of those mons, only clef wants to take come in on a WoW and the rest will be pretty crippled for the rest of the game with a wisp switch. Sable is by far the most versatile wall in PU and without a doubt the new face of stall. Run a dark/clef/special fire type that can be preserved on every team.
(<-- Can you believe this is a pokemon? wtf)
Things I'm noticing: Jumpluff is still good (Sleep into uturn is a huge thing people still aren't prepped for. Use that to your advantage, especially now that archeops is gone). Volt/turn is still good (Eelektross specifically is really good because it can kill a lot of ground switches with giga drain). Scyther/Ninjask are very real threats too so a flying resist in a steel/rock is important for non-groundium ninjasks. Spikestack is good (Qwilfish for fast immediate spikes. Ferroseed for the long haul with a bulkier supporting build around it). Walls are plentiful and some of the best are: Palossand (stops volt/turn, hits hard, can shine late game if you remove the grasses/waters), Z-haze Weezing (absorbs knock and can get some crucial burns on fightings/wall switches. Good to run a fire type just to discourage WoW usage), Sableye (previously stated), Quag/Gastro (biggest things with these are the volt/turn stop and walling the bulk-up/SD fighters). Haven't used much Vileplume/gourgeist and they may have a place up there but right now weezing/palo are the go to mons for those roles. Notable rockers: Camel (Was very good pre-shift due to its ability to stop electrics like Eelektross, Vikavolt, Manectric, Zebstrika but it may have taken a hit with vika leaving), Golurk (ghost+ground hits a lot of the tier hard and stopping volt/turn + spinblocking is really nice), Bronzor (really good at normal spam stopping but is a lot more exploitable with more darks and Mortar in the tier where every time bronzor is in you're asking another member to tank a heavy dark/fire move).

Discussion topics and speculation: Piloswine: This mon was huge in the tier in XY due to what it could do for a team both offensively and defensive. I'm curious to see if it will do well in a metagame full of fightings. Gallade: Surprisingly underused by myself specifically. I think Sub Bulk Up or SD 3 atk will be good for gallade. I think it has a lot of potential and its ability to resist fighting types while being a fighting type is a nice feature. Again, just run something for sable+quag as these mons will be its biggest problems. Smashers: We have a ton of smashers again and I feel as though they're getting overlooked in light of all the new toys. These things are deadly, make no mistake. Priority mach punches and Poli being back may make these more tolerable but I fear these may be pretty hard to handle as the meta settles. Turtonator is also really underrated as its typing gives it some solid resists for setup. Lastly, Lilligant. This thing is seriously terrifying. At +1 it outspeeds pretty much the whole tier and it has access to powder+z-moves. This may be the new thing on offense to look out for. It has a lot of potential to break slower playstyles and threaten 50/50s on balance.
 

SergioRules

||blimp||
is a Community Contributor
Updated my role list with the new stats, let me know if I missed anything (preferably on Discord or PS! so it doesn't clog up forums). One thing I noticed when I was doing the updating was that we lost a lot of psychic checks from the list. Not sure if this'll affect us much though since there still are a lot of Dark and Ghost types around, but we also lost a few things with priority (mainly Sucker Punch users). Could make Psychics like Raichu-A and Scarf Mesprit all that much better.

In addition to that, I also thought of another thing that could make Gallade really good like people have been bringing up. Justified is normally the preferred ability and with Knock Off not being powered up if the Pokemon is holding a Z-Crystal, Gallade can be a great switch in to weaker, possibly non-STAB Knocks coming from more defensive mons like Audino, Vullaby, etc. That way it can get a +1 boost and fire back with a strong attack if not a Z-move. Just food for thought as the only other Justified user isn't here anymore.
 
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6ft Torbjorn

formerly JoycapJoshST
Afternoon all! Here's a mon I see getting slept on:

beheeyem.gif

Beheeyem @ Psychium Z
Ability: Analytic
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Psyshock
- Shadow Ball
- Signal Beam
- Nasty Plot


Considering a lot of the new additions through Gen 7 fall under around 50 speed (Crabominable; Guzzlord; Drampa etc.), I'm pretty certain TR will be an extremely malleable foundation in the PU metagame. Of these, I have heard no talk of this little... uh... terrestrial? (Did I use that in the right way?) and knowing the combination of its movepool, a SUPERB ability in Analytic alongside a solid 125 Sp.Atk to complement said ability, and the advent of Z-moves... I really don't see why.

Speaking of which... let's have a look at what this thing CAN do with Psychium Z:

  • +2 252+ SpA Analytic Beheeyem Shattered Psyche (160 BP) vs. 80 HP / 0 SpD Klinklang: 414-488 (147.3 - 173.6%) -- guaranteed OHKO
  • +2 252+ SpA Analytic Beheeyem Shattered Psyche (160 BP) vs. 252 HP / 0 SpD Mesprit: 348-409 (95.6 - 112.3%) -- guaranteed OHKO after Stealth Rock
  • +2 252+ SpA Analytic Beheeyem Shattered Psyche (160 BP) vs. 252 HP / 0 SpD Assault Vest Regigigas: 445-525 (104.9 - 123.8%) -- guaranteed OHKO
  • +2 252+ SpA Analytic Beheeyem Shattered Psyche (160 BP) vs. 248 HP / 8 SpD Regice: 390-460 (107.4 - 126.7%) -- guaranteed OHKO
  • +2 252+ SpA Analytic Beheeyem Shattered Psyche (160 BP) vs. 172 HP / 0 SpD Probopass: 255-300 (83.8 - 98.6%) -- 37.5% chance to OHKO after Stealth Rock
  • +2 252+ SpA Analytic Beheeyem Shattered Psyche (160 BP) vs. 252 HP / 0 SpD Eviolite Dusclops: 385-454 (135.5 - 159.8%) -- guaranteed OHKO

As one can plainly see - a +2 Z-Psyshock can absolutely rocket past a lot of non-Dark Psychic countermeasures, including some resists (Dark types get nuked by Signal Beam anyway) all thanks to the bonus from Analytic and NP. After the Z-crystal is used up - Psyshock hits on the physical side, allowing for some extra flexibility. Shadow Ball can be used as a second measure against various Ghosts such as Silvally-Ghost and Shedninja as well.

This is not the only option Beheeyem has, and of course has options such as Specs; LO; Recover and more. Overall, I see Beheeyem being looked into a lot more then the last 2 generations, and I expect great things for it! I never thought care much for PU, but hey - something like this sure could change my mind.
#PUhype

EDIT: SergioRules you've straight up missed Beheeyem off your list. Js
 

TONE

I don't have to take this. I'm going for a walk.
is a Community Contributoris a Top Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnus
Alright so, while no one asked me to put this together, I did make a sheet which shows combined usage using the NU stats from May and June using the formula ((May usage * 0.125) + (June usage * 0.83)) which follows Antar's 20-3-1 method with the most recent month's usage counting for 5/6 of the usage, the month before that 1/8, and the month before that 1/24 (since there was no 3rd month of NU stats, this last part is irrelevant here). Note that the only column that matters here is the combined usage and the cut-off line is shown on the sheet (if the combined usage is above 3.41, it is banned from the speculative PU list) so feel free to take a look at the list of mons. Also note that I'm still working on the last bit of mons on the sheet, so please don't get on my case if you don't see a particular mon there.

https://docs.google.com/spreadsheets/d/1JuhWdnfu5CJ4Ql_Biod-DWd_6XfifxCps-VbQSZCFZw/edit#gid=0

New Mons:
Abomasnow, Aggron, Aurorus, Barbaracle, Charizard, Cinccino, Crabominable, Cradily, Drampa, Dugtrio-Alola, Eelektross, Electivire, Exeggutor-Alola, Gallade, Gastrodon, Golem-Alola, Golurk, Granbull, Gumshoos, Guzzlord, Hariyama, Haunter, Hitmonchan, Jynx, Kabutops, Kangaskhan, Kecleon, Klinklang, Lanturn, Liepard, Lilligant, Ludicolo, Lurantis, Lycanroc, Lycanroc-Midnight, Magmortar, Malamar, Manectric, Mesprit, Miltank, Mudsdale, Oranguru, Oricorio (All Forms), Passimian, Persian-Alola, Piloswine, Pinsir, Poliwrath, Primeape, Pyroar, Pyukumuku, Quagsire, Qwilfish, Raichu-Alola, Raticate-Alola, Regirock, Sableye, Samurott, Sandslash, Sandslash-Alola, Sawk, Scyther, Shiftry, Shiinotic, Silvally (All Forms), Skuntank, Tauros, Togedemaru, Togetic, Torterra, Toucannon, Turtonator, Type: Null, Typhlosion, Vileplume, Weezing, Wishiwashi-School, Zangoose

Old Mons:
Altaria, Ampharos, Arbok, Ariados, Armaldo, Articuno, Audino, Avalugg, Banette, Basculin, Bastiodon, Beartic, Beautifly, Beedrill, Beheeyem, Bellossom, Bibarel, Bouffalant, Butterfree, Cacturne, Camerupt, Carbink, Carnivine, Castform, Chatot, Cherrim, Chimecho, Clefairy, Combusken, Corsola, Crustle, Dedenne, Delcatty, Delibird, Dewgong, Ditto, Drifblim, Dunsparce, Dusknoir, Dustox, Electrode, Emolga, Farfetch'd, Fearow, Flareon, Floatzel, Furfrou, Furret, Gabite, Girafarig, Glaceon, Glalie, Gogoat, Golduck, Golem, Gorebyss, Gothitelle, Gourgeist (All Forms), Grumpig, Heatmor, Huntail, Hypno, Illumise, Jumpluff, Kadabra, Kingler, Kricketune, Lapras, Leafeon, Leavanny, Ledian, Lickilicky, Lopunny, Lumineon, Lunatone, Luvdisc, Luxray, Magcargo, Maractus, Marowak, Masquerain, Mawile, Meganium, Meowstic, Metang, Mightyena, Minun, Misdreavus, Monferno, Mothim, Mr. Mime, Muk, Ninetales (no drought), Ninjask, Noctowl, Octillery, Pachirisu, Parasect, Pawniard, Persian, Phione, Pidgeot, Plusle, Politoed (no drizzle), Prinplup, Probopass, Purugly, Quagsire, Raichu, Rampardos, Rapidash, Raticate, Regice, Regigigas, Relicanth, Roselia, Rotom-Fan, Rotom-Frost, Sawsbuck, Seaking, Seviper, Shedinja, Simipour, Simisage, Simisear, Slaking, Smeargle, Solrock, Spinda, Stantler, Stoutland, Stunfisk, Sudowoodo, Sunflora, Swalot, Swanna, Swoobat, Tangela, Trevenant, Tropius, Unfezant, Unown, Ursaring, Vanilluxe, Vespiquen, Volbeat, Vullaby, Wailord, Walrein, Watchog, Whiscash, Wigglytuff, Wobbuffet, Wormadam (All Forms), Zebstrika
 
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Right, I want to quickly talk about, quite possibly, one of my favourite mons in the tier rn. Alolan Exeggutor!
eggy.png


Exeggutor-Alola @ Dragonium Z
Ability: Frisk
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Draco Meteor
- Trick Room
- Energy Ball
- Flamethrower

So, what has the Victoria Beckham (get it cause long neck) of PU have to offer? For starters, it has an amazing BST, with decent 95/85/75 natural bulk. So many times, I've been able to take strong neutral hits (such as stoutland's banded return) and been able to hit back harder. It is quite possibly the best OTR mon in the tier, with a huge 125 base special attack and an almost unresisted dual stab to boot (and for the most part, the things that do resist take super effective damage from one of eggy's coverage moves). My favourite set right now is the OTR special dragonium Z set. Z-draco meteor is a great nuke, allowing eggy to plow through mons with decent special defence. Stuff like physical eggy could work too, since it still has a respectable 105 base attack, and some pretty cool moves to use with it. There hasn't been a single game where Alolan Eggy has felt like a deadweight to the team.
 

Yung Dramps

awesome gaming
Look at all you losers, talking about all these crappy Pokemon. Beheeyem? Alolan Exeggutor? SAWK?! GUZZLORD?! Give me a break. None of them even COME CLOSE to this guy right here.


THEBOY.gif

THE GOD HIMSELF: DRAMPA
I was so hyped to see how my new all-time favorite Pokemon would do in my favorite tier. I have used it in all of the games I have played so far. And lemme tell you: It does NOT disappoint. It doesn't even come CLOSE to disappointing.

The first thing that you will notice upon looking at this magnificent creature is an obscenely high base 135 Special Attack, surpassing Latios and Tapu Lele all the way up in the forbidden lands of the OU tier. With zero investment whatsoever, it's special attack is equivalent to a base 90 special attack Pokemon with full investment and a Modest nature. Drampa has another great weapon to aid it's viability and power. It has many weapons, actually: Drampa has one of, if not the BEST movepool in PU right now. It's gems include:

  • Draco Meteor
  • Flamethrower
  • Fire Blast
  • Thunderbolt
  • Thunder
  • Glare
  • Ice Beam
  • Hyper Voice
  • Calm Mind
  • Shadow Ball
  • Surf
  • Solar Beam
  • Roost
  • Hurricane
You can pretty much do whatever you please with the old man dragon. Drampa may be slow, but it compensates for this by having solid 78/85/91 defensive stats. It can definitely take a hit or two, and then hit back hard. But Drampa's biggest tool, in my opinion, is it's signature ability: Berserk. Every time you knock him down to below 50% health, his already amazing Special Attack will raise by one stage. There is no cap on how many times this ability works: If you can get yourself to back to above 50% and get weakened again, it'll trigger over and over.

With these factors considered, I've engineered a very good calm mind set.

Drampa @ Wiki Berry
Ability: Berserk
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Roost
- Hyper Voice
- Fire Blast

The goal of this set is to exploit the shit out of Berserk by setting up, activating Berserk, healing with Roost, and then repeating the process as many times as you see fit. Afterwards, you may wipe through your opponent's party after getting plenty of boosts. Drampa's Special Attack is so damn high, you don't even need to invest much in it. Just invest into physical bulk: Calm Mind will fortify your Special Defense for you. After you've gotten some boosts, just go to town with Hyper Voice, and Fire Blast when you need it. Truth is, you can run whatever you want for your two attacking moves: As demonstrated before, Drampa has basically whatever you and your team needs. Weak to Golurk? You can run Shadow Ball or Surf! Bulky waters a thorn in your side? Run Thunderbolt! Calm Mind isn't the only set you can run: Choice Specs, Life Orb, a defensive Glare set, and even a gimmicky yet hilarious Rain attacker with Thunder and Hurricane are all feasible options.

In my eyes, if Guzzlord didn't exist, Drampa would the BEST Dragon in PU. So versatile, powerful, and bulky. Honestly, it's still not far behind Guzzlord.
What are you waiting for, you dip? Go out there and use this monster! And don't stop using it until it has reached the tippedy-top of the PU usage charts!


EDIT: If you weren't already convinced that Drampa is a freaking legend, here are some replays to support my thesis:
http://replay.pokemonshowdown.com/gen7pualpha-602593528
http://replay.pokemonshowdown.com/gen7pualpha-602586087
http://replay.pokemonshowdown.com/gen7pualpha-602577098
 
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Hey. I talked about Drampa in my Trick room post. It is really good with its monstrous coverage. Have you considered using it in Trick room teams to mitigate its low speed?
Actually, this might be a good Core
Drampa @ Life Orb/Dragonium Z
Ability: Berserk
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk
- Dragon Pulse/Draco Meteor
- Fire Blast
- Hyper Voice
- Thunderbolt/Surf/Roost
Hits like a truck, as you said. Only problem is bad speed.
Exeggutor-Alola @ Life Orb
Ability: Frisk
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
- Trick Room
- Dragon Hammer
- Wood Hammer
- Swords Dance
Surprise physical exeggutor-alola in order to surprise its defensive checks. A special set is also worthwhile, sets trick room for Drampa. Dragon/Dragon core wears down shared checks.
 

Yung Dramps

awesome gaming
Hey. I talked about Drampa in my Trick room post. It is really good with its monstrous coverage. Have you considered using it in Trick room teams to mitigate its low speed?
Actually, this might be a good Core
Drampa @ Life Orb/Dragonium Z
Ability: Berserk
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk
- Dragon Pulse/Draco Meteor
- Fire Blast
- Hyper Voice
- Thunderbolt/Surf/Roost
Hits like a truck, as you said. Only problem is bad speed.
Exeggutor-Alola @ Life Orb
Ability: Frisk
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
- Trick Room
- Dragon Hammer
- Wood Hammer
- Swords Dance
Surprise physical exeggutor-alola in order to surprise its defensive checks. A special set is also worthwhile, sets trick room for Drampa. Dragon/Dragon core wears down shared checks.
I like this. Seems pretty cool. Although, personally, I would run Dragonium Z on Exeggutor for SD Wall-breaking.
 

yogi

I did not succumb...
is a Tutor Alumnusis a Social Media Contributor Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
So, I haven't played PU in a while and my knowledge of the tier is a bit limited at the moment, but with the drops consisting of a decent amount of NU I thought I'd at least try to share some sets I've had fun with both in NU and a little in PU n_n


Eevee @ Eevium Z
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Last Resort
- Hyper Voice / Work Up
- Stored Power
- Substitute / Hidden Power Fire

My baby. I love this thing and I've used it a lot in NU to decent success, due to it having a nice speed stat at +2 and overall decent bulk at that too. I opted for a special set because Stored Power is legit dumb as hell and allows it to hit even resisted targets hard as fr*ck. Now I personally use Hyper Voice but I've seen Meeps with a team that uses Work Up instead, which is indeed a nice s/o so credit to him. The last slot is a toss up between Substitute or Hidden Power Fire, depending on if you want to hit things like Ferroseed, or even Sableye I guess.


Miltank @ Leftovers
Ability: Thick Fat
Shiny: Yes
EVs: 252 HP / 76 Def / 180 SpD
Bold Nature
IVs: 0 Atk
- Toxic / Seismic Toss
- Milk Drink
- Thunder Wave / Seismic Toss
- Stealth Rock / Heal Bell

Miltank is so fat it's unreal. In the few games I've used it in it has been my go to pivot for dealing with hard hitters or even to beat out some weaker set up mons. Thick Fat is, in my opinion, the better ability however Sap Sipper is a nice nod if you really need a Lilligant check. The moveslots really just depend on what's needed for the team, as it's a toss up between Toxic, Thunder Wave and Seismic Toss (hah, get it?) for your slots after the mandatory Milk Drink. The last slot really just depends on if you're using it for a cleric or a rocker.


Musharna @ Colbur Berry / Psychium Z
Ability: Synchronize
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Barrier / Dazzling Gleam
- Moonlight
- Stored Power / Dazzling Gleam

This is another really fun mon that I've been playing with in both NU and PU, sadly though I haven't seen it at all on the ladder. Barrier Mush is a destructive force due to there not being that many solid resists that can sustain themselves throughout the match (especially if coupled with some sort of cleric support) and due to its bulk it can set up on a lot of the meta. I slashed Dazzling Gleam because it lets it hit the few Dark types out there, but in my opinion Stored Power is way better. I also believe just a Calm Mind set with Dazzling Gleam and Stored Power could be effective.

I'm sure I'll enjoying playing this meta and it's really nice to be back! n.n
 
Hey psst... over here. You want free ladder points?


+
+ 4 Setup Sweeps

Seriously though aurora veil hyper offense is pretty stupidly strong right now. Especially with some of the setup sweepers in the tier right now. Got rather high on the ladder in like 2 hours just using aurora veil and substituting out various setup sweepers in the last slots just to test out how certain mons were in the new tier.

Aurorus @ Focus Sash
Ability: Snow Warning
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power / Blizzard
- Freeze-Dry
- Encore

Sandslash-Alola @ Light Clay
Ability: Slush Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aurora Veil
- Rapid Spin
- Icicle Crash
- Hail / Safeguard


Z-Happy Hour Malamar is incredible under aurora veil, my MVP
SD Eviolite Scyther under veil is absurdly tanky offers key resistances
Quiver Dance + Sleep Powder great as usual

With Barbaracle's defense stat under veil it can pretty much setup on anything that isn't a fighting and grass type. Very good when stone edge actually hits.
SD sweeper that does what gallade does
Dragon Dance or Bdrum if you're feeling ballsy
Pretty much same as lilligant
Calm Mind sweeper very tanky under veil

Evoboost Stored Power

SD -> Quick Attack/Aqua Jet -> Victory

(Any of the dozen shell smashers in the tier)


From my brief time on the ladder I have to say I don't see balance being good in the tier as it stands. There are too many potent offensive playstyles. Trick Room, Veil offensive, sticky webs, and all forms of weather (more or less) are very strong.
 
The NU mons Electivire, Klinklang, Lanturn and Magmortar are now together with their pre-evolutions.

It's sad to see Electivire in PU considering it was OU in gen 4. Is it the first DPP OU mon to drop to PU? Anyway the Electivire drop is nice but I don't think it will fully replace Electabuzz since the speed but if the power level of the metagame increases Electabuzz might not be able to keep up with it.

Klinklang and Lanturn I think will fully replace their pre-evolutions since the defense boost from Eviolite is not worth it in my opinion, considering AV Lanturn is a very common set anyway.

While Magmar saw very little usage in PU, I think its evolution is just what PU needed. While we have many fire types in the tier, most of them are pretty mediocre while Magmortar has a decent movepool although its defense is pretty low.

Edit:If Victreebel doesn't get banned again it is way better than its pre-evolution and huge buff to sun teams.

I didn't think the defense buff on Cryogonal wasn't huge, but it was enough for it to leave the tier.

In any way, the power level will certainly rise and I am looking forward for the meta to settle.
 
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TJ

Banned deucer.
is the Smogon Tour Season 34 Championis a Past SPL Championis a Two-Time Past SCL Champion
SM PU Alpha Role Compendium! Shoutout to Specs Jigglypuff for the help [:

Stealth rock:




Spikes/Toxic Spikes:


Hazard Control:

Electric Immunities:



Fire-type Checks:





Water-type Checks:




Normal-type Checks:




Fighting-type Checks:




Psychic-type Checks:



Priority Users:




Taunt Users:

Wallbreakers/Sweepers
Physical:




Special:



Mixed:


Momentum
Volt Switch:

U-turn:


Parting Shot:


Clerics
Healing Wish:


Heal Bell / Aromatherapy:



Weather Setters:


Rain Abusers:

Sun Abusers:

Hail Abusers:

Boosting Sweepers
Swords Dance



Quiver Dance:


Nasty Plot:

Calm Mind:

Shell Smash:

Trickroom
Trickroom Setters:


Trickroom Abusers:


Other:


If anything seems weird or seems to be missing Pm me on Discord/PS.
Edit: I added Trickroom
 
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Very nice. Where are the trick room setters though. This is probably as important as weather setters in my opinion. Any ideas who the trick room setters are?

Also, I've seen sun/rain Mesprit before. Is this any good and should it be added to the weather setters?
 

fanyfan

i once put 42 mcdonalds chicken nuggets in my anus
The NU mons Electivire, Klinklang, Lanturn and Magmortar are now together with their pre-evolutions.

It's sad to see Electivire in PU considering it was OU in gen 4. Is it the first DPP OU mon to drop to PU? Anyway the Electivire drop is nice but I don't think it will fully replace Electabuzz since the speed but if the power level of the metagame increases Electabuzz might not be able to keep up with it.

Klinklang and Lanturn I think will fully replace their pre-evolutions since the defense boost from Eviolite is not worth it in my opinion, considering AV Lanturn is a very common set anyway.

While Magmar saw very little usage in PU, I think its evolution is just what PU needed. While we have many fire types in the tier, most of them are pretty mediocre while Magmortar has a decent movepool although its defense is pretty low.

Edit:If Victreebel doesn't get banned again it is way better than its pre-evolution and huge buff to sun teams.

I didn't think the defense buff on Cryogonal wasn't huge, but it was enough for it to leave the tier.

In any way, the power level will certainly rise and I am looking forward for the meta to settle.
Actually, Ninjask from dpp Ou dropped to Pu last gen. However, neither Electivire or Ninjask should have been Ou in dpp to begin with, so it doesn't mean much

Moving on to the sumo Pu meta, has anyone had any success with any of the Silvally formes? I'be tried out quite a few, and they seemed underwhelming. Interested to see other opinions on them.
 
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