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Completed smash Vs. Deck Knight in the SKY!

Discussion in 'ASB' started by Son_of_Shadoo, Sep 23, 2011.

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  1. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    Team smashlloyd20:
    Skarmory (open)
    [​IMG]
    Skarmory [Scree] (Male)
    Nature: Adamant (+1 Attack, -1 Special Attack)

    Type: Steel/Flying

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    HP: 100
    Atk: 4 (+)
    Def: 5
    SpA: 1 (-)
    SpD: 3
    Spe: 70
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    MC: 7
    DC: 2/5

    Abilities:

    Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

    Keen Eye (Innate): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

    Weak Armor (DW Lock) (Can be Enabled): The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

    Attacks (14):
    Leer
    Peck
    Sand-Attack
    Swift
    Agility
    Fury Attack
    Feint
    Air Cutter

    Sky Attack
    Pursuit
    Curse

    Swords Dance
    Fly
    Double Team


    Team Deck Knight:
    Bishop (open)
    [​IMG]
    Claydol [Bishop] (U)
    Nature: Relaxed (+1 Def; Divides Base Speed by 1.15, Evasion -10.)

    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:

    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.


    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 5 (+)
    SpA: Rank 3
    SpD: Rank 5
    Spe: 65 (75/1.15v) (-)
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 20

    EC: 6/6
    MC: 0
    DC: N/A

    Attacks:

    Teleport
    Confusion
    Harden
    Rapid Spin
    Mud Slap
    Psybeam
    Rock Tomb
    Selfdestruct
    Ancientpower
    Sandstorm
    Extrasensory
    Earth Power
    Power Trick
    Heal Block

    Zen Headbutt

    Ice Beam
    Telekinesis
    Light Screen
    Smack Down
    Earthquake
    Dig
    Reflect
    Rock Slide
    Trick Room

    Total: 24


    King (open)

    [​IMG]
    Flygon [King] (M)
    Nature: Naive (+15% Speed, +15% Accuracy; -1 SpD)

    Type: Ground/Dragon
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Abilities:
    Levitate: (Trait)This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:

    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 2 (-)
    Spe: 115 (100*1.15^) (+)
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:

    Sonicboom
    Bite
    Sand Attack
    Faint Attack
    Sand Tomb
    Crunch
    Dragonbreath
    Screech
    Dig
    Dragon Claw
    Sandstorm
    Feint
    Earth Power
    Dragon Tail

    Bug Bite
    Endure
    Quick Attack

    Sunny Day
    Giga Drain
    Earthquake
    Fire Blast
    Roost
    Rock Slide
    Struggle Bug
    Substitute
    Fly

    Total: 26


    Knight (open)
    [​IMG]
    Knight [Gligar] (M)
    Nature: Impish (+1 Def, -1 SpA)

    Type: Ground/Flying
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
    Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Immunity (DW): (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.

    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 5 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 85
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 18

    EC: 4/6
    MC: 0
    DC: 3/5

    Attacks:
    Poison Sting
    Sand Attack
    Harden
    Knock Off
    Quick Attack
    Fury Cutter
    Faint Attack
    Screech
    Acrobatics
    Swords Dance
    U-turn
    X-Scissor
    Guillotine

    Counter
    Power Trick
    Sand Tomb

    Hone Claws
    Earthquake
    Dig
    Stone Edge

    Total: 20


    So, Deck chooses mon and ability, Smash chooses ability, Deck orders, Smash orders, ka-SoS.
  2. Deck Knight

    Deck Knight A Knight for the Aegis
    is a Forum Moderatoris a CAP Contributoris a Smogon Media Contributor
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    Can't beat the King.

    [​IMG]
    Nature: Naive
    Ability: Levitate


    Dragon > Steel :D
  3. smashlloyd20

    smashlloyd20

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    Scree, we shall be Sturdy!
  4. Deck Knight

    Deck Knight A Knight for the Aegis
    is a Forum Moderatoris a CAP Contributoris a Smogon Media Contributor
    Moderator

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    Alright King, begin with Fire Blast, then create a Substitute (20 HP), and finish with another Fire Blast.

    IF Scree uses Double Team, Faint Attack the following action and push actions back.
  5. smashlloyd20

    smashlloyd20

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    Alright Scree, let's do this.

    Start off with Double Team (3 Clones). Follow up with two Sky Attacks.
  6. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
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    Messages:
    2,958
    Like I said. Ka-SoS.

    smash, update your sprites.

    Team smashlloyd20:
    [​IMG]
    Scree (Sturdy)
    HP: 100
    Energy: 100
    Speed: 70
    Stats: 0
    Status: Fine
    Actions: Double Teamx3 >>> Sky Attack >>> Sky Attack

    Team Deck Knight:
    [​IMG]
    King (Levitate)
    HP: 100
    Energy: 100
    Speed: 115
    Stats: 0
    Status: Fine
    Actions: Fire Blast >>> Substitute (20) >>> Fire Blast
    IF Scree uses Double Team, Faint Attack the following action and push actions back.

    And so, the aerial battle begins, with Scree the metallic Skarmory taking on desert dragon, King the Flygon. Deck Knight confidently asserts that "Dragon > Steel :D", and demonstrates by ordering a mighty Fire Blast. Wouldn't be a dragon without some fiery breath after all. *glares at Kingdra* It does massive damage to Scree, and hoping to avoid a similar attack, creates three illusory clones of himself, but King wastes no time in sensing Scree's real energy signature, striking it for miniscule damage. But it has the effect of dissipating the clones, leaving the real Scree vulnerable again. However, in this break, he's been charging his most powerful move, and the glowing Scree launches his Sky Attack! ... Only to miss King by an inch, and careen right past. Lucky break for Deck Knight, who orders King to create a substitute for his foe to play with. smash counters with a second Sky Attack, but the substitute hangs on with a sliver! What an exciting first round! Can smash counter Deck Knight's opening gambit, or will Deck move King to checkmate?!

    (For added chess references, I'm listening to One Night In Bangkok.)

    Calcs:
    Show Hide
    Flygon used Fire Blast (18 damage, 8 energy)
    Skarmory used Double Teamx3 (12 energy, 3 clones)
    Skarmory is glowing!
    Flygon used Faint Attack (5 damage, 4 energy, clones dissipated)
    Skarmory used Sky Attack (miss, 9 energy)
    Skarmory is glowing!
    Flygon used Substitute (20 HP, 18 energy)
    Skarmory used Sky Attack (19 damage sub, 13 energy)


    Team smashlloyd20:
    [​IMG]
    Scree (Sturdy)
    HP: 77
    Energy: 66
    Speed: 70
    Stats: 0
    Status: Fine

    Team Deck Knight:
    [​IMG]
    King (Levitate)
    HP: 80
    Energy: 70
    Speed: 115
    Stats: 0
    Status: 1 HP Substitute
  7. smashlloyd20

    smashlloyd20

    Joined:
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    3,307
    you're kidding me...DATS SUM BS

    all right. pursuit, sky attack, sky attack
  8. Deck Knight

    Deck Knight A Knight for the Aegis
    is a Forum Moderatoris a CAP Contributoris a Smogon Media Contributor
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    Excellent work King. Now on to flawless victory!

    Sear Scree with another Fire Blast, then create another Substitute (20 HP), and finish with an aerial evasive maneuver: Fly!

    Fire Blast ~ Substitute (20 HP) ~ Fly
  9. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
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    Messages:
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    Team smashlloyd20:
    [​IMG]
    Scree (Sturdy)
    HP: 79
    Energy: 66
    Speed: 70
    Stats: 0
    Status: Fine

    Team Deck Knight:
    [​IMG]
    King (Levitate)
    HP: 80
    Energy: 70
    Speed: 115
    Stats: 0
    Status: 1 HP Substitute

    Have to do the short version today, sorry! Also, I just realised, I forgot Sturdy last round, but things are updated now. Skarmory gains 2 HP.

    Calcs:
    Flygon used Fire Blast (17 damage, 8 energy)
    Skarmory used Pursuit (6 damage, 5 energy, sub broken)
    Skarmory is glowing!
    Flygon used Substitute (20 HP, 18 energy)
    Skarmory used Sky Attack (miss, 9 energy)
    Skarmory is glowing!
    Flygon flew up high...er!
    Skarmory used Sky Attack (miss, 13 energy)
    Flygon used Fly (7 damage, 11 energy)

    Team smashlloyd20:
    [​IMG]
    Scree (Sturdy)
    HP: 55
    Energy: 39
    Speed: 70
    Stats: 0
    Status: Fine

    Team Deck Knight:
    [​IMG]
    King (Levitate)
    HP: 60
    Energy: 33
    Speed: 115
    Stats: 0
    Status: 20 HP Substitute
  10. smashlloyd20

    smashlloyd20

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    still deck's orders but FUCK SKY ATTACK ALWAYS MISSING
  11. Deck Knight

    Deck Knight A Knight for the Aegis
    is a Forum Moderatoris a CAP Contributoris a Smogon Media Contributor
    Moderator

    Joined:
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    Messages:
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    Excellent work King.

    Restore your energy with a Chill, then use Fire Blast, followed by another Fire Blast.

    If Skarmory breaks your Substitute with a combinaton, use Substitute (20 HP) on action 3 instead.

    Chill ~ Fire Blast ~ Fire Blast

    IF Sub is broken via a combination, use Substitute (20HP) on action 3.
  12. smashlloyd20

    smashlloyd20

    Joined:
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    FIGHT TO THE BITTER END!

    Sky attack-peck-sky attack
  13. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
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    2,958
    Team smashlloyd20:
    [​IMG]
    Scree (Sturdy)
    HP: 55
    Energy: 39
    Speed: 70
    Stats: 0
    Status: Fine
    Actions: Chill ~ Fire Blast ~ Fire Blast
    IF Sub is broken via a combination, use Substitute (20HP) on action 3.

    Team Deck Knight:
    [​IMG]
    King (Levitate)
    HP: 60
    Energy: 33
    Speed: 115
    Stats: 0
    Status: 20 HP Substitute
    Actions: Sky attack-peck-sky attack

    Sorry I'm late, but we are back, and King chills out behind his protective cardboard cut-out to replenish his lost energy, possibly preparing for the endgame. Meanwhile, Scree finishes the sub with a quick one-two, rushing it with another mighty Sky Attack, and Pecking it to smithereens afterwards. This allows King to launch two immensely powerful flaming kanjis at him, but the metallic bird hangs on to launch another Sky Attack at him. But these repeated attacks are really taking their toll on his energy...

    Calcs:
    Show Hide
    Skarmory is glowing!
    Flygon chilled out (+12 energy)
    Skarmory used Sky Attack (19 damage sub, 17 energy)
    Flygon used Fire Blast (17 damage, 8 energy)
    Skarmory used Peck (9 damage sub, 1 energy, sub broken)
    Skarmory is glowing!
    Flygon used Fire Blast (17 damage, 12 energy)
    Skarmory used Sky Attack (19 damage, 9 energy)


    Team smashlloyd20:
    [​IMG]
    Scree (Sturdy)
    HP: 21
    Energy: 10
    Speed: 70
    Stats: 0
    Status: Fine

    Team Deck Knight:
    [​IMG]
    King (Levitate)
    HP: 41
    Energy: 25
    Speed: 115
    Stats: 0
    Status: Fine
  14. smashlloyd20

    smashlloyd20

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    3,307
    i give up you win hax_knight

    chill-sky attack-sky attack

    if he sets up a 20 hp sub on action one or two use peck a3
  15. Deck Knight

    Deck Knight A Knight for the Aegis
    is a Forum Moderatoris a CAP Contributoris a Smogon Media Contributor
    Moderator

    Joined:
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    Messages:
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    Alright King, lets finish this up.

    Sonicboom ~ Fire Blast ~ Sonicboom
  16. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
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    Messages:
    2,958
    Team smashlloyd20:
    [​IMG]
    Scree (Sturdy)
    HP: 21
    Energy: 10
    Speed: 70
    Stats: 0
    Status: Fine
    Actions: chill-sky attack-sky attack
    if he sets up a 20 hp sub on action one or two use peck a3

    Team Deck Knight:
    [​IMG]
    King (Levitate)
    HP: 41
    Energy: 25
    Speed: 115
    Stats: 0
    Status: Fine
    Actions: Sonicboom ~ Fire Blast ~ Sonicboom

    Skree seems to have accepted defeat, as he simply chills out to replenish energy, allowing Deck Knight and King to checkmate him with a quick one-two of Sonicboom and Fire Blast.

    GAME!

    Calcs:
    Show Hide
    Flygon used Sonicboom (10 damage, 5 energy)
    Skarmory chilled out (+12 energy)
    Flygon used Fire Blast (17 damage, 8 energy)


    Team smashlloyd20:
    [​IMG]
    Scree (Sturdy)
    HP: KO

    Team Deck Knight:
    [​IMG]
    King (Levitate)
    HP: 41
    Energy: 12
    Speed: 115
    Stats: 0
    Status: Fine

    2 RC for me, 2 TC for you both. 3 MC + 1 KOC for Flygon, 1 EC, 2 MC, 1 DC for Skarmory.
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